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Design Doc

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Rating
★★★★★
5
from
29 reviews
This podcast has
128 episodes
Language
English
Date created
2017/10/18
Latest episode
2026/10/21
Average duration
44 min.
Release period
16 days

Description

Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.

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Check latest episodes from Design Doc podcast


Where the Rules Go
2026/10/21
Game design isn’t just about making good rules—it’s about making them in the right place. In our latest dungeon-delving RPG, we’ve tried to keep the fighting simple and instead focus on the game’s main themes: envy, greed, and madness. To do that, the rules had to move. Episode mentions: Cairn TTRPG - Yochai Gal MÖRK BORG TTRPG - Pelle Nilsson and Johan Nohr  Indiana Jones (1981 - Steven Spielberg) The Mummy (1999 - Stephen Sommers) The Witch / The VVitch (2015 - Robert Eggers) Episode credits: Design Doc intro/outro theme by ipaghost:⁠⁠⁠⁠⁠⁠⁠⁠ ⁠https://www.ipaghost.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Episodes edited by Rob Abrazado:⁠⁠⁠⁠⁠⁠⁠⁠ ⁠https://robabrazado.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Design Doc is hosted by the One Shot Podcast Network. Find and support other network shows here: ⁠⁠⁠⁠⁠https://oneshotpodcast.com/⁠⁠⁠⁠⁠ Turtlebun links: Patreon:⁠⁠⁠⁠⁠⁠⁠ ⁠https://www.patreon.com/turtlebun⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠  Website:⁠⁠⁠⁠⁠⁠⁠ ⁠https://turtlebun.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠  Get in touch: Designdocpod (at) gmail (dot) com Instagram:⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠instagram.com/turtleandbun⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Bluesky:⁠⁠⁠⁠⁠⁠⁠ ⁠https://bsky.app/profile/turtlebun.com⁠⁠⁠
A Cozy Little Game Design Retreat
2026/10/07
Hannah and Evan talk about balancing work and play during a creative retreat. Three days surrounded by trees and friends yielded a heap of proofreading, some reluctant game design, and, triumphantly, reading an actual book! Episode mentions: Martha Moody (novel, Susan Stinson) Episode credits: Design Doc intro/outro theme by ipaghost:⁠⁠⁠⁠⁠⁠⁠ ⁠https://www.ipaghost.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Episodes edited by Rob Abrazado:⁠⁠⁠⁠⁠⁠⁠ ⁠https://robabrazado.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Design Doc is hosted by the One Shot Podcast Network. Find and support other network shows here: ⁠⁠⁠⁠https://oneshotpodcast.com/⁠⁠⁠⁠ Turtlebun links: Patreon:⁠⁠⁠⁠⁠⁠ ⁠https://www.patreon.com/turtlebun⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠  Website:⁠⁠⁠⁠⁠⁠ ⁠https://turtlebun.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠  Get in touch: Designdocpod (at) gmail (dot) com Instagram:⁠⁠⁠⁠⁠⁠ ⁠⁠⁠instagram.com/turtleandbun⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Bluesky:⁠⁠⁠⁠⁠⁠ ⁠https://bsky.app/profile/turtlebun.com⁠⁠⁠
Imperfect Inspiration (Re-Air)
2026/09/23
It would seem like creative inspiration should come from favorite films, classic works of art, and the world’s best novels. But sometimes, it can be hard to draw inspiration from perfect, untouchable things. In this episode, we take on the imperfect—bad movies from favorite directors, books that over-indulged in nostalgia, and video games with terrible final acts. Maybe the best inspiration comes from the things you most want to fix. This episode is a re-air of a fan favorite: Imperfect Inspiration, first aired in July 2022. Episode mentions: Hannibal (2013 TV show) The Princess Bride (1987 film) His Dark Materials (Book Trilogy by Philip Pullman) Ready Player One (Novel by Ernest Cline) First Kill (2022 TV show) (Also Euphoria, also Twilight) Neil Breen (Filmmaker) NuTrek (Star Trek: Discovery, Strange New Worlds) Flight (2012 film) Indigo Prophecy (2005 video game) The Prisoner (1967 TV show) Dead Petz (2015 album, Miley Cyrus in collaboration with The Flaming Lips) Perfume: The Story of a Murderer (2006 film) Crimes of the Future (2022 film) Honorable mention: Morbius Episode credits: Design Doc intro/outro theme by ipaghost:⁠⁠⁠⁠⁠⁠ ⁠https://www.ipaghost.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Episodes edited by Rob Abrazado:⁠⁠⁠⁠⁠⁠ ⁠https://robabrazado.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Design Doc is hosted by the One Shot Podcast Network. Find and support other network shows here: ⁠⁠⁠https://oneshotpodcast.com/⁠⁠⁠ Turtlebun links: Patreon:⁠⁠⁠⁠⁠ ⁠https://www.patreon.com/turtlebun⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠  Website:⁠⁠⁠⁠⁠ ⁠https://turtlebun.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠  Get in touch: Designdocpod (at) gmail (dot) com Instagram:⁠⁠⁠⁠⁠ ⁠⁠⁠instagram.com/turtleandbun⁠⁠⁠⁠⁠⁠⁠⁠⁠ Bluesky:⁠⁠⁠⁠⁠ ⁠https://bsky.app/profile/turtlebun.com⁠⁠⁠
The Tyranny of Dice
2026/09/09
What do the sequences (3-4-5-6), (5-2-5-2), and (1-1-1-1) have in common? They’re all random dice rolls! Sometimes randomness seems random, but more often than you’d expect, it looks like an obvious pattern. When relying on dice or cards as randomizers, how do you account for the edge cases and anomalies that can lead to repetition, unfair player imbalances, or long waits to get the results you need? Episode Mentions: It Follows (2014 film by David Robert Mitchell) Design Doc ep. 112: Queuing for Canoeing Episode credits: Design Doc intro/outro theme by ipaghost:⁠⁠⁠⁠⁠ ⁠https://www.ipaghost.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Episodes edited by Rob Abrazado:⁠⁠⁠⁠⁠ ⁠https://robabrazado.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Design Doc is hosted by the One Shot Podcast Network. Find and support other network shows here: ⁠⁠https://oneshotpodcast.com/⁠⁠ Turtlebun links: Patreon:⁠⁠⁠⁠ ⁠https://www.patreon.com/turtlebun⁠⁠⁠⁠⁠⁠⁠⁠⁠  Website:⁠⁠⁠⁠ ⁠https://turtlebun.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠  Get in touch: Designdocpod (at) gmail (dot) com Instagram:⁠⁠⁠⁠ ⁠⁠⁠instagram.com/turtleandbun⁠⁠⁠⁠⁠⁠⁠⁠ Bluesky:⁠⁠⁠⁠ ⁠https://bsky.app/profile/turtlebun.com⁠⁠⁠
How to Not Make a Sequel
2026/08/26
Hannah and Evan tackle the question of reprinting versus redesigning an older game, Noirlandia. It’s a game that still sells well after all these years, but there are many tempting improvements to make. Where’s the line between editing a word here and there and getting drawn in by the siren song of a new edition? Episode credits: Design Doc intro/outro theme by ipaghost:⁠⁠⁠⁠ ⁠https://www.ipaghost.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠ Episodes edited by Rob Abrazado:⁠⁠⁠⁠ ⁠https://robabrazado.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠ Design Doc is hosted by the One Shot Podcast Network. Find and support other network shows here: ⁠https://oneshotpodcast.com/⁠ Turtlebun links: Patreon:⁠⁠⁠ ⁠https://www.patreon.com/turtlebun⁠⁠⁠⁠⁠⁠⁠⁠  Website:⁠⁠⁠ ⁠https://turtlebun.com/⁠⁠⁠⁠⁠⁠⁠⁠  Get in touch: Designdocpod (at) gmail (dot) com Instagram:⁠⁠⁠ ⁠⁠⁠instagram.com/turtleandbun⁠⁠⁠⁠⁠⁠⁠ Bluesky:⁠⁠⁠ ⁠https://bsky.app/profile/turtlebun.com⁠⁠⁠
How to Beat a Beta
2026/08/12
Hannah and Evan talk about the next steps involved in releasing a new draft of the Escape from Wonderland beta. The sprint to publish a public version of the rules involved a ton of time and effort, but the work isn’t done yet! The newest release includes incorporating changes based on playtester feedback, fancying up flavor text, and releasing online play tools for the first time. Good news—that version is out now! Find Escape from Wonderland 0.6 here. Episode credits: Design Doc intro/outro theme by ipaghost:⁠⁠⁠ ⁠https://www.ipaghost.com/⁠⁠⁠⁠⁠⁠⁠⁠ Episodes edited by Rob Abrazado:⁠⁠⁠ ⁠https://robabrazado.com/⁠⁠⁠⁠⁠⁠⁠⁠ Design Doc is hosted by the One Shot Podcast Network. Find and support other network shows here: https://oneshotpodcast.com/ Turtlebun links: Patreon:⁠⁠ ⁠https://www.patreon.com/turtlebun⁠⁠⁠⁠⁠⁠⁠  Website:⁠⁠ ⁠https://turtlebun.com/⁠⁠⁠⁠⁠⁠⁠  Get in touch: Designdocpod (at) gmail (dot) com Instagram:⁠⁠ ⁠⁠⁠instagram.com/turtleandbun⁠⁠⁠⁠⁠⁠ Bluesky:⁠⁠ ⁠https://bsky.app/profile/turtlebun.com⁠⁠⁠
Announcement: Escape from Wonderland Public Beta
2026/07/29
A quick announcement episode to let everyone know that the Escape from Wonderland beta rules are live. This is a draft of the game rules, publicly available for anyone to read and play. To share your thoughts, join us on Discord. Links below: Turtlebun discord: https://discord.gg/h6JsahwgH Link to the beta rules doc here: https://turtlebun.com/products/escape-from-wonderland Episode credits: Design Doc intro/outro theme by ipaghost:⁠⁠ ⁠https://www.ipaghost.com/⁠⁠⁠⁠⁠⁠⁠ Episodes edited by Rob Abrazado:⁠⁠ ⁠https://robabrazado.com/⁠⁠⁠⁠⁠⁠⁠ Turtlebun links: Patreon:⁠ ⁠https://www.patreon.com/turtlebun⁠⁠⁠⁠⁠⁠  Website:⁠ ⁠https://turtlebun.com/⁠⁠⁠⁠⁠⁠  Get in touch: Designdocpod (at) gmail (dot) com Instagram:⁠ ⁠⁠⁠instagram.com/turtleandbun⁠⁠⁠⁠⁠ Bluesky:⁠ ⁠https://bsky.app/profile/turtlebun.com⁠⁠⁠
Planning a Public Playtest (with Josh Yearsley)
2026/07/15
Hannah sits down with rules editor and game designer Josh Yearsley (Root, Arcs) for a conversation about public playtesting. After more than a decade of editing rulebooks, Josh has developed a keen eye and intuition for playtest feedback. Josh talks about playtesting as a fluid conversation, incorporating feedback on a community scale, and staying true to your own voice when it starts to get lost in the shuffle. Links to episode mentions: Buried Giant Studios Double Fine PsychOdyssey Episode credits: Design Doc intro/outro theme by ipaghost:⁠ ⁠https://www.ipaghost.com/⁠⁠⁠⁠⁠⁠ Episodes edited by Rob Abrazado:⁠ ⁠https://robabrazado.com/⁠⁠⁠⁠⁠⁠ Turtlebun links: Turtlebun Discord: https://discord.gg/h6JsahwgH (this link expires after 30 days—if you click and it's expired, email us!) Patreon: ⁠https://www.patreon.com/turtlebun⁠⁠⁠⁠⁠  Website: ⁠https://turtlebun.com/⁠⁠⁠⁠⁠  Get in touch: Designdocpod (at) gmail (dot) com Instagram: ⁠⁠⁠instagram.com/turtleandbun⁠⁠⁠⁠ Bluesky: ⁠https://bsky.app/profile/turtlebun.com⁠⁠
Short Break Announcement
2026/06/17
We're taking a short break to focus on finishing a game. See you back soon! Links Turtlebun Discord: ⁠https://discord.gg/ajP36nzPb2⁠⁠⁠⁠⁠⁠ Patreon:⁠⁠⁠⁠⁠ ⁠https://www.patreon.com/turtlebun⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠  Website:⁠⁠⁠⁠⁠ ⁠https://turtlebun.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠  Credits Design Doc intro/outro theme by ipaghost:⁠⁠⁠⁠⁠ ⁠https://www.ipaghost.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Episodes edited by Rob Abrazado:⁠⁠⁠⁠⁠ ⁠https://robabrazado.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Get in touch Designdocpod (at) gmail (dot) com Instagram:⁠⁠⁠⁠⁠ ⁠⁠⁠instagram.com/turtleandbun⁠⁠⁠⁠⁠⁠⁠⁠⁠ Bluesky:⁠⁠⁠⁠⁠ ⁠https://bsky.app/profile/turtlebun.com⁠⁠⁠
Dying on the First Turn
2026/06/03
Evan and Hannah talk about two separate playtests—Evan’s playtest of the near-complete Escape from Wonderland, and Hannah’s playtest of the just-begun Seekers of the Thrice-Lost Crown. Both games went well, but surprises lurk around every corner, and sometimes someone has to die on the first turn. Episode mentions Lincoln in the Bardo by George Saunders (2018) Links Discord:⁠⁠⁠⁠ ⁠https://discord.gg/ajP36nzPb2⁠⁠⁠⁠⁠ Patreon:⁠⁠⁠⁠ ⁠https://www.patreon.com/turtlebun⁠⁠⁠⁠⁠⁠⁠⁠⁠  Website:⁠⁠⁠⁠ ⁠https://turtlebun.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠  Credits Design Doc intro/outro theme by ipaghost:⁠⁠⁠⁠ ⁠https://www.ipaghost.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠ Episodes edited by Rob Abrazado:⁠⁠⁠⁠ ⁠https://robabrazado.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠ Get in touch Designdocpod (at) gmail (dot) com Instagram:⁠⁠⁠⁠ ⁠⁠⁠instagram.com/turtleandbun⁠⁠⁠⁠⁠⁠⁠⁠ Bluesky:⁠⁠⁠⁠ ⁠https://bsky.app/profile/turtlebun.com⁠⁠⁠
Rapid Design: Snowhere Special
2026/05/20
Hannah and Evan sit down for a rapid design session for Escape from Wonderland. In 30 minutes, they design an entirely new snow-themed park zone, complete with a gun-wielding Santa. Turtlebun Links Discord:⁠⁠⁠ ⁠https://discord.gg/ajP36nzPb2⁠⁠⁠⁠ Patreon:⁠⁠⁠ ⁠https://www.patreon.com/turtlebun⁠⁠⁠⁠⁠⁠⁠⁠  Website:⁠⁠⁠ ⁠https://turtlebun.com/⁠⁠⁠⁠⁠⁠⁠⁠  Credits Design Doc intro/outro theme by ipaghost:⁠⁠⁠ ⁠https://www.ipaghost.com/⁠⁠⁠⁠⁠⁠⁠⁠ Episodes edited by Rob Abrazado:⁠⁠⁠ ⁠https://robabrazado.com/⁠⁠⁠⁠⁠⁠⁠⁠ Get in touch Designdocpod (at) gmail (dot) com Instagram:⁠⁠⁠ ⁠⁠⁠instagram.com/turtleandbun⁠⁠⁠⁠⁠⁠⁠ Bluesky:⁠⁠⁠ ⁠https://bsky.app/profile/turtlebun.com⁠⁠⁠
No Wrong Way to Eat a Pear
2026/05/06
While Evan's away, Hannah reflects on the announcement that Hampshire College, an unconventional school founded in the 1970s, is closing its doors. It was flawed, idealistic, and not always what was promised. But it was a special place that encouraged weirdos to be weird, and paved our own winding path to game design. Hampshire College Workers' Emergency Relief Fund Help Hampshire workers faced with sudden job loss: https://www.helphampshireworkers.com/ https://www.zeffy.com/en-US/donation-form/hampshire-college-workers-emergency-relief-fund Turtlebun Links Turtlebun Discord:⁠⁠ ⁠https://discord.gg/ajP36nzPb2⁠⁠⁠ Turtlebun on Patreon:⁠⁠ ⁠https://www.patreon.com/turtlebun⁠⁠⁠⁠⁠⁠⁠  Turtlebun webstore:⁠⁠ ⁠https://turtlebun.com/⁠⁠⁠⁠⁠⁠⁠  Credits Design Doc intro/outro theme by ipaghost:⁠⁠ ⁠https://www.ipaghost.com/⁠⁠⁠⁠⁠⁠⁠ Episodes edited by Rob Abrazado:⁠⁠ ⁠https://robabrazado.com/⁠⁠⁠⁠⁠⁠⁠ Get in touch Designdocpod (at) gmail (dot) com Instagram:⁠⁠ ⁠⁠⁠instagram.com/turtleandbun⁠⁠⁠⁠⁠⁠ Bluesky:⁠⁠ ⁠https://bsky.app/profile/turtlebun.com⁠⁠⁠
How to Do Two Things at Once
2026/04/23
We've always struggled to juggle multiple projects at a time. Right now, finishing the design on Escape from Wonderland is the top priority. But we don't want to set aside every other game and dream. What would it take to do two things at once? Links & Credits: Turtlebun Discord:⁠ ⁠https://discord.gg/ajP36nzPb2⁠⁠ Turtlebun on Patreon:⁠ ⁠https://www.patreon.com/turtlebun⁠⁠⁠⁠⁠⁠  Our website, for games/art/zines:⁠ ⁠https://turtlebun.com/⁠⁠⁠⁠⁠⁠  Design Doc intro/outro theme by ipaghost:⁠ ⁠https://www.ipaghost.com/⁠⁠⁠⁠⁠⁠ Episodes edited by Rob Abrazado:⁠ ⁠https://robabrazado.com/⁠⁠⁠⁠⁠⁠ Get in touch: Designdocpod (at) gmail (dot) com Instagram:⁠ ⁠⁠⁠instagram.com/turtleandbun⁠⁠⁠⁠⁠ Bluesky:⁠ ⁠https://bsky.app/profile/turtlebun.com⁠⁠⁠
Queuing for Canoeing
2026/04/08
How many generations does it take to get into a canoe-making class? In this episode we go on a quest to redesign a queue system for a local craft school and quickly find that you cannot make a perfect queue without systemic social change. Episode Mentions: Hill Institute (With their mission right there on the front page) What Money Can’t Buy: The Moral Limits of Markets by Michael J. Sandel, 2013 (This link takes you to bookshop.org supporting one of our local bookstores—you can set your own!) Happy Rex Manning Day! We are having a game sale! Visit ⁠turtlebun.com⁠ for 20% off TTRPGs and ⁠turtlebun.itch.io⁠ for 35% off PDFs. Links & Credits: Turtlebun Discord: ⁠https://discord.gg/ajP36nzPb2⁠ Turtlebun on Patreon: ⁠https://www.patreon.com/turtlebun⁠⁠⁠⁠⁠  Where to buy our games: ⁠https://turtlebun.com/⁠⁠⁠⁠⁠  Design Doc intro/outro theme by ipaghost: ⁠https://www.ipaghost.com/⁠⁠⁠⁠⁠ Episodes edited by Rob Abrazado: ⁠https://robabrazado.com/⁠⁠⁠⁠⁠ Get in touch: Designdocpod (at) gmail (dot) com Instagram: ⁠⁠⁠instagram.com/turtleandbun⁠⁠⁠⁠ Bluesky: ⁠https://bsky.app/profile/turtlebun.com⁠⁠
Trapped in the Liminal Zone
2026/03/18
A discussion about how to design a liminal zone in a TTRPG leaves us trapped in an in-between place. Episode mentions: r/backrooms House of Leaves (2000 - Horror novel by Mark Z. Danielewski) The Last Unicorn (1982 - Animated movie based on 1968 book by Peter S. Beagle) Ultimate Haunted House (1994 - Point-and-click video game with art by Gahan Wilson) Play it on archive.org here. Links: Turtlebun Discord: https://discord.gg/ajP36nzPb2 Our Patreon: https://www.patreon.com/turtlebun⁠⁠⁠⁠  Where to buy our games: https://turtlebun.com/⁠⁠⁠⁠  Credits: Design Doc intro/outro theme by ipaghost: https://www.ipaghost.com/⁠⁠⁠⁠ Episodes edited by Rob Abrazado: https://robabrazado.com/⁠⁠⁠⁠ Get in touch: Designdocpod (at) gmail (dot) com Instagram: ⁠⁠instagram.com/turtleandbun⁠⁠⁠ Bluesky: https://bsky.app/profile/turtlebun.com⁠

Podcast reviews

Read Design Doc podcast reviews


5 out of 5
29 reviews
★★★★★
A Dinosaur Ate My Panties 2026/04/15
Delightful, heartwarming banter between creative artists
Hannah and Evan get into the weeds about ideation, funding, and even shipping logistics through hilarious and sometimes tear-filled conversations abou...
★★★★★
M. Bohnhoff 2022/06/26
Not just a game design log
This show is an honest and ongoing examination of the creative process. It’s not about a game, it’s about 2 artists figuring out what’s important to t...
★★★★★
antafein 2022/05/28
A wonderful arc
This show is more than just a game design show. Over the years it has been a show about the struggles of crowdfunding, burn out and personal relations...
★★★★★
Eric in Madison 2022/01/27
Honest, Lovely, Caring
For me, that this podcast is about designing games is besides the point. The topic is interesting to me, but the biggest draw is that each show quickl...
★★★★★
Alizarin Central 2021/12/11
Such lovely people
Hannah and Evan make being game designers sound fun and pleasant. It’s a little like if Rat and Mole from The Wind in the Willows were setting about t...
★★★★★
Amanda6486 2021/08/17
YES
Love listening to these two creative, sensitive geniuses talk through their lives, their process and how it so often relates to our society. I’m actua...
★★★★★
podcat12 2021/08/17
What it's really like to be a game designer
This podcast sells itself as documenting the design of a tabletop roleplaying game, and it does do that. But what it also does is document being a gam...
★★★★★
sandwich turtle 2019/08/24
Inspirational
I am a Larp organizer in Kyoto and have been running one-shots for my local community. In a dense city, having to balance two languages (for locals an...
★★★★★
gray darling 2019/03/19
thought-provoking and inspiring
A deep dive into the process of rewriting a new edition of a game in its entirety, Design Doc goes above and beyond in its consideration of what's wor...
★★★★★
theodeomutts 2019/02/05
A window into the creative process!
I just started this podcast and I’m totally hooked. I find the process of game design fascinating, so I’d listen even if the pod were boring, but it’s...
check all reviews on apple podcasts

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