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Mage: The Podcast

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Rating
★★★★★
4.7
from
100 reviews
Categories
Country
United States
This podcast has
372 episodes
Language
English
Explicit
No
Date created
2018/04/16
Latest episode
2026/10/24
Average duration
44 min.
Release period
16 days

Description

A podcast dedicated to exploring the Mage: The Ascension, a role-playing game (RPG) based in the World of Darkness.

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Podcast episodes

Check latest episodes from Mage: The Podcast podcast


Crossover: Werecat in the Ascension Part 2
2026/10/24
Adam and Pooka discuss Bastet, the were-cats of the World of Darkness.  Where do they come from? What do they want? Do they work well with mages? How can you mix them into your games and how do you keep them happy?  The 9 tribes, the lost tribe & just what kind of boots Puss in Boots wears are all covered. Mage the Podcast social media links Website http://magethepodcast.com Patreon https://bit.ly/MagePatreon Bluesky https://bsky.app/profile/magethepodcast.bsky.social Mastodon https://dice.camp/@magethepodcast Threads https://www.threads.net/@magethepodcast Discord https://discord.gg/V6QNT8b8
Mage Fiction - City of Darkness: Unseen
2026/10/10
Pooka and Lee Webb revisit White Wolf's 1995 anthology City of Darkness: Unseen, a collection of interconnected stories featuring mages, vampires, werewolves, and wraiths. This episode focuses on the Mage stories and examines magical hubris, the Technocracy, supernatural crossovers, and what makes fiction feel true to Mage: The Ascension. Spoiler warning: Major story spoilers throughout. Show Notes “Assault on Treasure Island” by Bill Crider: A Dreamspeaker, a Hollow One, and their allies attempt an ill-advised assault on a Technocratic stronghold. “Persistence of Vision” by James Lowder: An Etherite filmmaker confronts a supernatural reflection and the consequences of her cinematic experiments. “Self-Portrait in Nightmares” by Thomas S. Roche: A Verbena's blood paintings become entangled with a vampire's desire to escape his existence. “Antiphon” by Jackie Cassada: A Progenitor confronts a crisis of loyalty when a Celestial Chorister becomes the target of a cloning operation. “The Dark of the Year” by Kevin Andrew Murphy: Necromancy, supernatural contracts, ghostly legal intervention, and the continuing Penny Dreadful storyline. “Sparrow's Song” by James S. Dorr: A jazz musician uses supernatural music to evade the authorities. “Career Move” by Edo van Belkom: A stage magician recovers from a previous encounter with the Technocracy while pursuing his career. “A Place to Stay” by David Chart: A young mage and a lupus Garou form an unlikely partnership around an urban Node. “Shadow of a Reflection of a Cat's Head” by Jane M. Lindskold: An Akashic mage investigates altered memories, betrayal, and the death of fellow mages. “Waiting for Goddard” by Philip Nutman: An encounter involving mages and a Silent Strider leads to further supernatural complications. Related material Truth Until Paradox — earlier Mage fiction anthology When Will You Rage? — Werewolf fiction anthology Death & Damnation — Wraith fiction anthology The Beast Within — Vampire fiction anthology
Crossover: Werecat in the Ascension Part 1
2026/09/26
The cats are out of the bag! Adam is joined by Pooka for a tour through the Bastet, the werecats of the World of Darkness, and the many ways they can complicate a Mage: The Ascension chronicle. Show Notes Bastet biology and shapeshifting The supernatural weaknesses called Yava All nine Bastet tribes Bubasti connections to magic and ancient Egypt The mysterious Celican Qualmi riddles The possible connection between Den-Realms and Mage Shallow RealmsNever underestimate what a target word count and a heaping ladle full of passion can get you.
Dark Destinies
2026/09/05
Pooka and TL Webb discuss the finer points of Dark Destiny and Dark Destiny 2.  These short story collections offer World of Darkness stories.  The ones that involve mages get special focus.  What drink helps a mage warp reality?  What sport do mages love to interfere with?  All that and more in today’s episode. Mage the Podcast social media links Website http://magethepodcast.com Patreon https://bit.ly/MagePatreon Bluesky https://bsky.app/profile/magethepodcast.bsky.social Mastodon https://dice.camp/@magethepodcast Threads https://www.threads.net/@magethepodcast Discord https://discord.gg/V6QNT8b8
Reality Deviants Book Club: Algernon Blackwood
2026/08/22
Adam and Pooka discuss Algernon Blackwood’s fiction, his occult interests, his fascination with nature, and what his stories can teach Mage: The Ascension Storytellers about the sublime, supernatural uncertainty, spirits, Correspondence, Awakening, and psychological horror. Show Notes Mage 20 SRD Blackwood, the Golden Dawn, and psychical research Why “The Willows” remains influential weird fiction The sublime as a tool for Mage Correspondence and “A Victim of Higher Space” Magical instruments in “A Psychical Invasion” Hermetic magic in “Smith: An Episode in a Lodging House” Reincarnation and “Ancient Sorceries” Psychic vampirism and “The Transfer” Sleepers encountering the supernatural Playing Awakening instead of relegating it to backstory Using wilderness settings in Mage and “The Wendigo” Psychological horror without Nephandi or cosmic monsters Mystical isolation, obsession, and chantries Using Sphere perceptions to generate story hooks Why Blackwood may feel especially appropriate for Mage: The Ascension (Second Edition)A note on the 1910 wilderness novellaThe episode discusses Blackwood’s use of material drawn from Algonquin-speaking Indigenous cultures while distinguishing his Edwardian weird fiction from the living traditions he transformed.
Tomes of Magick: The Other Side of the Coin
2026/08/08
Tomes of Magick: The Other Side of the CoinWe’re returning to Tomes of Magic in Translation with a Spanish-language introductory adventure for Mage: The Ascension 20th Anniversary Edition. La Otra Cara de la Monera is an 18-page one-shot for two to five players that introduces the Traditions, Sphere magic, Resonance, Paradox, Avatars, and magical Focus through an investigation into a series of horrific supernatural crimes. The trail leads from an impossible murder scene to corrupted young mages, the Nephandus Mark Frazier, and an expanding metaphysical void that may eventually consume the surrounding neighborhood. We break down all seven scenes, examine the five pregenerated characters, and discuss what happened when the adventure was actually run for a table containing both new and experienced World of Darkness players. Show Notes Introducing new players to Mage Spanish-language M20 material Investigation using Sphere magic Resonance and Paradox Nephandi as introductory antagonists Magical temptation and corruption Focus, paradigm, and Avatars Collaborative Sphere effects Running the adventure as a one-shot What worked—and what could be changed—after actual playSpoiler warning: The adventure is discussed almost completely.
Paradigm Shift: Gradient Descent
2026/07/25
What happens when a Mothership scenario is brought into Mage: The Ascension? Adam examines Gradient Descent, a science-fiction horror scenario set aboard an abandoned android factory controlled by an AI called Monarch. The station contains valuable technology, discarded androids, copied human minds, unreliable allies, zero-gravity hazards, and an intelligence determined to make visitors question whether they were ever human. The episode considers how to use the Deep as an Iteration X construct, how Monarch might connect to the Matriarch or Threat Null, and how the scenario can work for Technocrats, Tradition mages, Disparates, acolytes, or extraordinary citizens. Show Notes Mothership - A sci-fi horror TTRPG with OSR-style, d100 rules and stress/panic mechanics, inspired by Alien and Event Horizon. Gradient Descent - A 64-page sci-fi horror megadungeon for Mothership, written by Luke Gearing, illustrated by Nick Tofani, published by Tuesday Knight Games (2020) Iteration X and Technocracy campaign hooks Correspondence, Life, Mind, hacking, and scenario balance Why the station works best outside the Umbra
World of Darkness: France
2026/07/11
The World of Darkness is as global a phenomenon outside the games as it is within. Many of the books have been translated by one licensee or another over the years, and a precious few have been created by and for the fans in other countries. In this installment of Tomes of Magick, Pooka cracks open the Mage chapter from 1997's Le Monde des Ténèbres: France, a French-only general WoD book that explores that country in the setting. What are the Verbena doing around the megaliths of Carnac? Who's pulling the strings of the then-nascent EU? Why is the Digital Web so weird in this part of the world? Listen in for these and other tantalizing questions. “Zoning boards are where the fight against the Technocracy must needs be fiercest and firmest.” Mage the Podcast social media links Websitehttp://magethepodcast.com Patreonhttps://bit.ly/MagePatreon Blueskyhttps://bsky.app/profile/magethepodcast.bsky.social Discordhttps://discord.gg/7rsy59Zz Mastodonhttps://dice.camp/@magethepodcast Pixelfedhttps://pixelfed.social/i/web/profile/792325079447125841 Threadshttps://www.threads.net/@magethepodcast
In Defense of Prime
2026/06/27
Adam and Heilong discuss the Sphere of Prime. Is it worth keeping?  What can it do for you?  How does it affect quintessence and other things?  Is Primal Utility a thing? Tune in and hear about new possibilities for bringing the Sphere into your games. Mage the Podcast social media links Website http://magethepodcast.com Patreon https://bit.ly/MagePatreon Bluesky https://bsky.app/profile/magethepodcast.bsky.social Mastodon https://dice.camp/@magethepodcast Threads https://www.threads.net/@magethepodcast Discord https://discord.gg/V6QNT8b8
Tower of Babel
2026/06/13
We climb John H. Steele’s Tower of Babel, a Mage novel full of creators, characters, conspiracies, and reality getting mighty leaky around the edges. It’s metafiction, Technocracy trouble, dream-tower theology, and one poor writer learning that when your fiction talks back, maybe don’t answer after drinking. Show Notes Tower of Babel - Book man invents fascist action guy. Fascist action guy becomes real. Magic happens. Bureaucrats get spooky. Reality files a complaint. John H. Steele - wrote lots of White Wolf fiction, helped shape the Clan Novel Saga, and used the pen name Gherbod Fleming.
Crossover: Rokea in Mage
2026/05/23
Adam swims with the sharks to bring you information and ideas to help you add the Rokea, the shape shifting sharks of the World of Darkness, to your games.  What are the Kahu hiding? What lies at the bottom of ocean trenches? Why don’t sharks floss? Tune in and find out. Show Notes Rokea - Immortal weresharks, ancient sea-born shapeshifters who form Slews, use electric “Sending,” heal in saltwater, and ally with Mokolé.
Reality Deviants Book Club: Dark City
2026/05/09
Adam and Pooka discuss Dark City (1998). Another movie that paints the World of Darkness on the screen for you to see. This one aligns so closely with Mage: The Ascension (First Edition) ; watch out for Paradox. Can this inspire you to portray Sphere effects in your game? Is it a good example of a mage’s Awakening? Can bald, creepy kids boost your game to the next level? Tune in and find out! Show Notes Dark City (1998) - An amnesiac fugitive hunts his identity while evading police and reality-warping “Strangers.”The Paradox Wheel - An online resource for Mage fans by DrunkDez.
Paradigm Shift: Stygian Library
2026/04/25
Adam talks about Emmy Allen’s Stygian Library, the library that doesn’t end. Will your players find the knowledge they’re looking for? Can they evade the mysterious librarians and their super computer? The sister volume to Gardens of Ynn is full of ideas that may find a place in your Mage games. Just watch out for the ink blots. They stain. Show Notes Stygian Library overview (DriveThruRPG) - A strange old place, part haunted mansion, part endless library tucked outside the world. Coins and Scrolls - OSR procedural dungeon design basics Mage: The Ascension (White Wolf overview) - At its heart, Mage is all about the long road to Ascension. Nt just for one soul, but for all of humanity. Trouble is, nobody’s pinned down exactly what that means or how you get there. Umbral Realms & High Umbra concepts - Folks also call it the Spirit World, the Shadow, or the Velvet Shadow, one of those places that’s right there beside our world, even if you can’t quite touch it. It runs alongside the everyday, separate but close, like a reflection in a dark window just waiting to be noticed. Procedural generation in RPGs (design concepts)- “Xandering” a dungeon means designing it like the old-school masters did (full of branching paths, secret routes, and meaningful choices) so players truly explore and shape their own adventure instead of being led down a straight, railroaded path. Ternary computing background (for Virtual Adept ideas) - A ternary (sometimes folks say trinary) computer is just a machine that counts a little different than most. Instead of using the usual on-or-off binary way of thinking, it works in threes. So where regular computers use bits, these use “trits,” giving them an extra option to work with each step of the way.
Mage Fiction: Such Pain
2026/04/11
Pooka and Lee discuss Such Pain, the first Mage novel published in 1995.  Can novel-length stories help you envision the world of Mage?  Did the author hit it out of the park with this one?  Hear Pooka and Lee’s review of the book.  Their commentary highlights how the World of Darkness was a little different during Mage’s first edition. Mage the Podcast social media links Website http://magethepodcast.com Patreon https://bit.ly/MagePatreon Bluesky https://bsky.app/profile/magethepodcast.bsky.social Mastodon https://dice.camp/@magethepodcast Threads https://www.threads.net/@magethepodcast Discord https://discord.gg/7rsy59Zz
Reality Deviants Book Club: Arthur Machen
2026/03/21
Adam and Pooka discuss the weird fiction of Arthur Machen, Welshman extraordinaire. Do turn of the century horror stories offer anything to modern Mage games? Is this a boon to Victorian Mage Storytellers? Do the powers of darkness really want to redecorate your office? Tune in & hear story ideas, horror commentary and hermetic code names. Show Notes The Great God Pan and ”The White People”, both tied to Machen’s reputation in weird fiction. Machen’s ties to the Hermetic Order of the Golden Dawn, a hush-hush British magic club from back in the late 1800s and early 1900s, where folks mixed Rosicrucian ideas, Masonic style, and occult study in hopes of climbing a little closer to the spiritual stars. Reality Deviant Book Club: King in Yellow - Adam and Pooka discuss Robert W. Chambers’ The King in Yellow mythos and other stories. Video on ternary computers - Ternary computing is a 3-state system (−1, 0, + 1 or "trits") offering higher information density, faster processing, and greater energy efficiency than binary. Oldstyle Tales Press - Publisher of classic horror, ghost stories, and weird fiction from Mary Shelley to M. R. James. Annotated and illustrated. The Great God Pan, The White People, and Other Horrors: The Best Weird Fiction and Ghost Stories of Arthur Machen (Oldstyle Tales of Murder, Mystery, Horror, and Hauntings) - This illustrated collection gathers Arthur Machen’s finest eerie tales, where hinted-at horrors and hidden sins creep beneath everyday life, revealing a world of dark magic, ancient evil, and the uneasy split between humanity’s light and shadow.

Podcast reviews

Read Mage: The Podcast podcast reviews


4.7 out of 5
100 reviews
★★★★★
JoeStranger2113 2023/12/11
Made me a bigger fan of Mage.
I came into this show as an overall World of Darkness fan (with special love for Wraith) and only a passing knowledge of Mage. I picked out a few rand...
★★★☆☆
StoneGrounds 2023/11/20
Great for diehards, not so much for casuals/beginners
So I’ve been listening to Terry and Adam for awhile and I just have a few simple takes for them. TL,DR: get your audio balanced, stop reviewing WoD bo...
★★★★★
Ridgetop5 2023/02/06
I don’t do 5 stars.
I’ve been binging this podcast for months. Adam and Terry are great! The wit, insight and story ideas are well worth it.
★★★★☆
MisterCicero 2022/08/25
Love the show!
Absolutely love the show. The hosts have more knowledge combined on Mage than I will ever have, and I love getting to hear new ideas from them. My onl...
★★★★★
Veiltender 2021/07/17
Great Show
I am sort of a Mage newbie (although I’ve played a lot of Changeling over the years) and I have been really enjoying this podcast. It is actually the ...
★★★★★
AquaticRhombus 2021/05/03
My favorite WoD podcast
Mage: The Podcast has become my favorite of the World of Darkness podcasts. And this is coming from a Vampire guy. The hosts play off of each other s...
★★★★★
Kennjason 2021/03/06
An excellent podcast!
This podcast has reminded me what I loved about Mage, and the community Adam and Terry have build around it is top notch as well. I highly recommend t...
★★★★★
Greymuse 2020/09/12
Just a great podcast
Well produced, and a joy for anyone who loves table top RPGs!
★★★★★
Frank Zed 2020/06/29
My favorite podcast that uses the word “Zigg'raugglur”
I’ve accepted I will never get to play this game because the setting is too much for the average tabletop gamer but listening to this podcast is the n...
★★★★★
PC2073 2020/04/29
Great format
I really like the format of interviews, reviews, and concept ideas. Really good for someone starts out with Mage or, an old favorite. They also do a ...
check all reviews on apple podcasts

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