
Advertise on podcast: Monday Meeting
Rating
5from
This podcast has
254 episodes
Language
EnglishPublisher
Monday MeetingExplicit
No
Date created
2018/11/01
Latest episode
2026/09/16
Average duration
60 min.
Release period
14 days
Description
Monday Meeting is a weekly virtual gathering where motion designers, animators, and visual effects artists come together to discuss industry trends, share their experiences, and learn from one another. This creative community provides a platform for networking, collaboration, and skill development. By participating in Monday Meeting, motion design professionals can stay up-to-date on the latest techniques, tools, and software while also expanding their professional networks and growing their careers in this exciting and dynamic field.
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Check latest episodes from Monday Meeting podcast
The Last Open Discussion of the Summer | Sep 14, 2026
2026/09/16
Our last open discussion episode of the summer wanders from focus rituals and sleep tech into cult psychology, library inspiration hauls, and an honest look at running a volunteer-powered creative community.
This episode covers:
What motion designers listen to while working: Silence, podcasts, ambient soundscapes — and one unexpected kaiju-based approach.Sleep tech for creatives who can't shut off: Sleep buds, earplugs, and the tricky problem of waking up once you've blocked out the world.Cults, true crime, and the language of persuasion: Why influencer culture feels so culty — and what that has to do with staying human in the age of AI.Analog inspiration is back: Libraries, kids' books, vintage layouts, and slowing down offline.The Monday Meeting bookshelf: Community book recs keep stacking up, and a browsable bookshelf page is coming to the site.Tips on running a volunteer community: Burnout, the nonprofit question, and why growth isn't always the primary goal.Ways to get involved: Newsletter sections, the listener spotlight, and guest hosting opportunities.Upcoming Events:
No game night this monthNext Open Discussion: October 12thOpen office hours continue on Discord on non-recording Mondays
Visit MondayMeeting.org for this episode and other conversations from the motion design community!
SHOW NOTES:
Monday Meeting PatreonMonday Meeting DiscordMondayMeeting LinkedInMondayMeeting InstagramMondayMeeting BlueskyMondayMeeting NewsletterSleep headphones Illya suggested!
From Client Work to Original Films with Snaggletooth Creative | Aug 31, 2026
2026/09/02
In this guest episode, Nick and Sam Snyder of Snaggletooth Creative join Monday Meeting to talk about launching a public-facing motion design studio, making the award-winning folk horror short Nurture, navigating the film festival circuit, and how live-action filmmaking sharpens the storytelling skills motion designers bring to client work.
This episode covers:
How to finish a personal project when client work keeps winning: The scheduling mindset that finally got a years-long film idea out the door.From freelancer billing name to public-facing studio: What actually changes when you stop talking like a freelancer and start talking like a studio owner.Why a mascot character can carry a brand beyond its founders: How Snaggy came to be, and the part of the process nobody warns you about.Bringing motion design tricks to live-action: The pre-production habits from mograph that made a 3–4 day shoot possible.Why horror is a smart genre for first-time filmmakers: Creative constraints, community, and a surprisingly welcoming room.How to navigate the film festival circuit: Where to submit, how to figure out where your film fits, and how to make festivals work for your business.The festival market motion designers overlook: A whole category of clients that need exactly what you do.Building the promotion muscle when imposter syndrome hits: A low-stakes way to get comfortable putting yourself out there.DaVinci Resolve vs. Adobe for color: Why the final conform didn't happen in Premiere.How cinema language levels up your motion design portfolio: What live-action storytelling teaches you that client work won't.How to get on a film set with zero experience: Free, local, and closer than you think.Follow Nurture on Instagram at nurture.film and find behind-the-scenes breakdowns at snaggletooth.tv.
Upcoming Events:
Open Discussion: Monday, September 14Game Night (usually the last Wednesday of the month): TBA for September — watch the website, newsletter, or DiscordOffice Hours voice channel on Discord on off-Mondays — unrecorded, drop-in co-working and hangoutAdditional guest episodes to be announced
Visit MondayMeeting.org for this episode and other conversations from the motion design community!
SHOW NOTES:
Monday Meeting PatreonMonday Meeting DiscordMondayMeeting LinkedInMondayMeeting InstagramMondayMeeting BlueskyMondayMeeting NewsletterSnaggletooth.tv"Nuture" FilmFilm Festival Submission Resource
Getting Curious About Specialized AI Workflows | Aug 10, 2026
2026/08/12
In this open discussion episode, the Monday Meeting community digs into Adobe's new After Effects AI Assistant, agentic workflows and MCPs, the booming market for interactive graphics in Rive, and how AI is reshaping specialization and career strategy in motion design.
This episode covers:
First impressions of Adobe's After Effects AI Assistant: The beta tool promises to build comps from text descriptions, but early reactions raise questions about speed, pricing, and when it's actually worth changing your workflow.How one agent can replace a stack of AI subscriptions: Why paying for isolated AI features inside each app might be selling yourself short—and how a single agentic workflow with good context can organize Illustrator files, Rive state machines, and more.Where AI helps and where it doesn't: The tasks worth handing off (labeling layers, hunting down broken expressions, batch settings) versus the ones where you'll spend more time prompting than doing it yourself.Rive's interactive graphics boom: How the "Flash on steroids" tool is powering live event graphics for NBA All-Star Weekend, Final Four broadcasts, and interactive games—and what that market looks like for freelancers.How to make developers love working with you: The handoff documentation approach that keeps clients coming back, plus a free open-source Rive player tool shared with the community (link in show notes).Spotting AI misrepresentation in freelance work: The growing problem of hired artists secretly passing off AI output as handmade—and where the community draws the line on acceptable use.Hyper-specialization vs. covering more ground: How AI lets artists go deeper into a niche or expand their range to deliver full products solo—and how to decide which path fits you.Do degrees still matter in an AI world?: A spirited debate on liberal arts education, critical thinking, and what to tell the next generation entering creative careers.Upcoming Events:
Game Night date TBA—keep an eye on the website and Discord for the official dateGuest episode later this month: Nick and Sam Snyder from Snaggletooth TV on passion projects outside client work (date TBA)Next open discussion: September 14thOffice hours on Discord on non-podcast Mondays—portfolio reviews, reel reviews, troubleshooting, and hangoutsIlya is seeking beta testers for a new After Effects expression editor—post in the Discord to join
Visit MondayMeeting.org for this episode and other conversations from the motion design community!
SHOW NOTES:
Monday Meeting PatreonMonday Meeting DiscordMondayMeeting LinkedInMondayMeeting InstagramMondayMeeting BlueskyMondayMeeting NewsletterIVG Tool KitIlya’s expression editor plugin (needs beta testers!)
NOT AI AGAIN! | Jul 13, 2026
2026/07/16
This open discussion episode starts with live events, collaboration, and freelance positioning — and one rule: no AI talk. That rule lasts about six minutes.
This episode covers:
How to stay visible without making everything yourself: Why collaborations are quietly doing more for freelance work right now than solo output.The call opener that gets clients talking: How to turn cold outreach warm, and why leading with your credentials is the wrong move.Why your reel might not be what's getting you hired: The case for selling your process and your soft skills instead.The difference between AI slop and AI that actually drives your software: What happens when you hand an approved script to an agent and walk away for coffee — plus the argument for why it's still not worth your time.How to spot "tool slop" before you download it: Vibe-coded plugins are flooding the market, and provenance is becoming the only real filter.Where to draw the line with generative AI: The push-button test, and whether gen AI storyboards quietly contaminate everything downstream.How to talk a small business out of the AI flyer: The argument that actually lands — and it isn't water usage or artist harm.How to price your work when the client wants an AI discount: Flat rates, rate cards, and who should be paying for those tokens.On being the tired cheerleader: An honest note about burnout, survivor's guilt from the COVID boom, and the LinkedIn positivity trap.
Upcoming Events:
Game Night: Wednesday, July 29th, 6:30pm Pacific — Gartic Phone is the official game, with optional Mecha Chameleon afterwardOpen discussions are held the second Monday of every monthNo guest episode scheduled this month — pitch a guest if you've got one!
Visit MondayMeeting.org for this episode and other conversations from the motion design community!
SHOW NOTES:
Monday Meeting PatreonMonday Meeting DiscordMondayMeeting LinkedInMondayMeeting InstagramMondayMeeting BlueskyMondayMeeting NewsletterIVG Tool KitAE Scripts Sale
Think Like a Writer with Pennant Video | Jun 29, 2026
2026/07/01
In this special guest episode, Ben Drake (head of motion) and Shaw Flick (creative director and head of writing) of Pennant Video join the Monday Meeting team to talk about how motion designers can think like writers—from daily writing habits to hooks, structure, and saying more with fewer words.
This episode covers:
Writing as thinking, not word smithing: Why the real skill is finding the underlying message and structuring ideas—and the daily morning practice that builds it.The writing/motion overlap: Patterns, contrast, rhythm, transitions, problem-and-resolution—how the writer and the animator are solving the same problems.Less words on screen: Why mirroring the VO hurts retention, how text length quietly drives runtime, and where on-screen words actually earn their place.Pennant's mid-funnel approach: The "video marketing trifecta"—differentiation, demonstration, validation—and the anthem, explainer, and testimonial work it shapes.Live script reads as a client unlock: Reading a first draft aloud on the call instead of emailing it—and why it beats the ChatGPT scripts clients tend to send.Start with the goal, not the deliverable: Digging into what a video needs to do before any craft call, with a Datavant trade-show piece that turned "powered by AI" into a turbine-engine metaphor.Hooks that actually pull people in: Bucketing ideas into themes, generating in your own head over a chatbot, lenses like "list and twist," and a book recommendation for silencing your "inner ding-dong."Upcoming Events:
Next Open Discussion: July 13th (second Monday of each month)Next Game Night: July 29th (last Wednesday of every month, possibly debuting Mecha Chameleon!)Visit MondayMeeting.org for this episode and other conversations from the motion design community!
SHOW NOTES:
Monday Meeting PatreonMonday Meeting DiscordMondayMeeting LinkedInMondayMeeting InstagramMondayMeeting BlueskyMondayMeeting NewsletterPennant VideoPennant Video "Trust Issues Vol 1"Datavant videoA Self-Help Guide for Copywriters by Dan NelkenEverybody Writes by Ann HandleyDo Interesting by Russel DaviesHey Whipple, Squeeze This by Luke SullivanManifesto WritingSony Trapper's of Time
Moving through Disappointment After the Deadline | Jun 8, 2026
2026/06/10
In this open discussion episode, the Monday Meeting team leads a conversation about the emotional side of creative work—processing projects that get canceled, separating your identity from your output, and leaning on community through the freelance feast-or-famine cycle.
This episode covers:
When a project gets shelved at the 11th hour: Why it stings more when you've poured yourself in—and how to tell over-investment from imposter syndrome.Separating yourself from your work: How to keep your work from becoming your identity—plus a book recommendation that helps."The client is not your friend": How to stay emotionally distant while still doing your best work.Reframing canceled work: How a shelved project can still earn its keep—and why the ownership outlasts the client's approval.Coping strategies that actually help: The small daily habit that brings back a sense of control when everything else feels out of your hands.Soft skills over creative: Why how you handle a project going sideways can matter more than the final result.The feast-or-famine booking cycle: Saying "no," the "full restaurant" effect, and the booking pattern every freelancer keeps running into.Community as a lifeline: How these calls and the Discord help carry people through rough seasons.Upcoming Events/Schedule:
Game Night: Wednesday, June 24th (now every last Wednesday of the month), ~6/6:30 PM Pacific—playing Gartic PhoneNext Open Discussion: Monday, July 13th (now monthly, every second Monday)Off-Monday "Open Office Hours" voice channel on Discord for portfolio/reel reviews—not recorded, so good for NDA-sensitive workOpen to guest hosts and topic requests; new social media memes and challenges rolling outVisit MondayMeeting.org for this episode and other conversations from the motion design community!
SHOW NOTES:
Monday Meeting PatreonMonday Meeting DiscordMondayMeeting LinkedInMondayMeeting InstagramMondayMeeting BlueskyMondayMeeting NewsletterThe Good Enough JobScott Pelley Fired from 60minsDo What You Can’t by Casey NeistatBusiness Model Generation written by Alexander Osterwalder & Eves Pigneur
Go Touch Grass | May 13, 2026
2026/05/13
In this open discussion episode, host Jen Van Horn leads a conversation about unplugging from screens, summer hobbies, and creative projects that get you off the computer.
This episode covers:
Boulder Startup Week recap: Highlights from the AI-heavy conference, an unexpected standout workshop using LEGO to surface abstract ideas, and why networking leads from startup events tend to pay off on a longer timeline than you'd expect.Explaining motion design to non-designers: Why pitching at conferences and local meetups sharpens how you describe your work in ways your website never will.Automation as a way off the screen: How vibe coding and AI tools can actually free up time for hiking and other things—and the trap of getting pulled back in to build "just one more" automation.Tactile creative projects for summer: Laser cutters, zoetropes, flip books, stop-motion experiments, and physical design work that keeps the creative muscles moving without a monitor.In-camera experimentation over Photoshop: Playing with prisms, plexiglass, LED wands, and actual cameras to make weird abstract imagery and try unfamiliar genres.Rituals that reset the brain: A grab bag of what the team actually does to unplug—biking, hammocks, gardening, running programs, and small bookend habits that separate work from life.Visiting Colorado pre-camp: Recommendations for anyone arriving early for Camp Mograph, plus a heads-up about altitude.Upcoming Events/Schedule:
**Monday Meeting is moving to a monthly format—every second Monday going forward!Next podcast: Open Discussion on June 8thGame Night: Wednesday, May 27thJoin the Discord for announcements, office hours, and topic suggestionsVisit MondayMeeting.org for this episode and other conversations from the motion design community!
SHOW NOTES:
Monday Meeting PatreonMonday Meeting DiscordMondayMeeting LinkedInMondayMeeting InstagramMondayMeeting BlueskyMondayMeeting Newsletter
Learning to be Less Afraid of AI | May 4, 2026
2026/05/06
In this open discussion episode, host Jen Van Horn facilitates a conversation about AI systems, workflow automation, and the evolving role of motion designers as creative technologists.
**ATTN! Show Format Update: Monday Meeting is moving to once-a-month scheduled open discussions (second Monday of each month), with additional guest episodes announced as they come together. Off-Mondays will feature open office hours on the Discord, with more focus on game nights, workshops, and community engagement across Discord and social media. A new topics channel is live on the Discord server for episode ideas and guest suggestions.
This episode covers:
AI as operations supercharger, not generative art: The most valuable AI use cases for small studios and freelancers aren't generative imagery—they're automating the operational tasks that drain mental load and free up creative energy.Building agents like employees: Framing each automation as a specific role (producer, biz dev, social media manager) keeps things tactical and prevents the "system after system" trap that plagues early adopters.Motion designers are uniquely positioned: Sitting at the intersection of creative and technical, motion designers are well-suited to ride the current automation wave across industries—reminiscent of the pre-standardized motion design era.Vibe coding as a legitimate skill: Real examples shared of building MVPs, custom plugins, and proprietary tools (cloud generators via GLSL, render queues) born from specific production needs that became sellable products.The democratization opportunity: If artists don't inject their voices and processes into the AI ecosystem, the path of least resistance for the next generation will shape tools and recommendations away from craft.Energy, ethics, and legitimate concerns: Discussion of environmental impact, IP/rights issues, and the optimization pressure driving genuine efficiency gains—though guardrails and legislation remain urgent.Choosing your lane: Participation isn't mandatory. Artists keeping traditional workflows become the specialists others hire—collaboration across approaches is the path forward, not forced adoption.Upcoming Schedule:
Next week: Another open discussion episode (hosts TBD)Going forward: Open Discussion episodes scheduled for the second Monday of each monthOff-Mondays: Open office hours on the DiscordVisit MondayMeeting.org for this episode and other conversations from the motion design community!
SHOW NOTES:
Monday Meeting PatreonMonday Meeting DiscordMondayMeeting LinkedInMondayMeeting InstagramMondayMeeting BlueskyMondayMeeting NewsletterMark Cernosia's Systems PDF
Keep Making Human Art with Reece Parker | Apr 27, 2026
2026/04/30
In this episode, host Kendall Hotchkiss interviews motion designer and illustrator Reece Parker on intuitive creativity, building a personal brand, and thriving as a human artist in the AI era after a decade of solo freelancing.
This episode covers:
The eras of a freelance career: Reece breaks down ten years of solo work into distinct growth phases—learning the tools, shaping market perception, figuring out business, and the current era of resilience and "art over commerce." Each era required a different mindset shift.Working intuitively as a creative identity: Practical tips for recognizing intuitive moments and protecting time for them.Showing up authentically on social media: Why offering vulnerability outward is what brings community back in.Positioning a portfolio site to speak past peers: Why he invested a year and serious money into a developer-built site with capability decks and process decks designed to win direct clients—and how it changed his business overnight.Mantras for dry spells: "It's not personal, it's business." Manifesting positive energy instead of waking up scared. Why packing your schedule to feel valuable eventually catches up with you.Freelance platforms vs. networking: When platforms actually work versus the slow-game alternative of networking.The human option in the AI era: Why being clearly the craft-forward, human choice is now an easier and more meaningful position to occupy, and why the clients chasing the cheapest AI option were never the ones you wanted anyway.Upcoming Events:
Game Night: Wednesday, April 29thNext Monday (May 4th): Open discussion hosted by Jen Van HornLooking for community members interested in hosting!
Visit MondayMeeting.org for this episode and other conversations from the motion design community!
SHOW NOTES:
Monday Meeting PatreonMonday Meeting DiscordMondayMeeting LinkedInMondayMeeting InstagramMondayMeeting BlueskyMondayMeeting NewsletterReece’s InstagramReece’s Website
Taking the Leap Towards Creating with Audrey Havey | Apr 20, 2026
2026/04/22
In this guest episode, host Kendall Hotchkiss chats with Audrey Havey — graphic designer, art director, motion designer, illustrator, YouTuber, and co-founder of the newly launched creative studio Sword and Shield — covering studio launches, content creation, personal style, and the value of art school.
This episode covers:
Launching Sword and Shield: How Audrey and her husband planned a studio launch months in advance.Commissioning frame-by-frame animation: What their process looked like working with an external animator, from brief to final delivery, and how they tried to be the "dream client."YouTube content creation: How Audrey's video workflow evolved over time, and why she stepped away from the channel — temporarily.Brand deals with Rive and School of Motion: How those collaborations came about organically, and what she got out of them beyond the paycheck.LinkedIn without overthinking it: Audrey's low-pressure approach to social media and why personal work has driven most of her client relationships.Developing a personal style: Why it took until after college for Audrey to understand her own visual identity — and how she knows when something is distinctly hers.What art school actually teaches you: The case for soft skills over technical training, and what online learning can and can't replicate.Sword and Shield's vision: The studio's philosophy on craft, client work, and a longer-term project Audrey hints at but doesn't fully reveal.Upcoming Events:
Game night: Wednesday, April 29th (Discord)Next week's guest: Reece Parker!Visit MondayMeeting.org for this episode and other conversations from the motion design community!
SHOW NOTES:
Monday Meeting PatreonMonday Meeting DiscordMondayMeeting LinkedInMondayMeeting InstagramMondayMeeting BlueskyMondayMeeting NewsletterAudrey's YouTube ChannelAudrey's WebsiteSword and Shield Studio
Strategize This: Smart Social Moves That Work | Apr 13, 2026
2026/04/15
In this open discussion episode, host Kendall Hotchkiss leads a hands-on social media workshop, fielding community questions and sharing practical strategies. Topics range from promoting free tools to crafting hooks, storytelling techniques, and platform-specific tactics for motion designers.
This episode covers:
Promoting free tools and work-in-progress content: Rather than only announcing a tool at launch with a single video, sharing the development journey—snags, workarounds, and behind-the-scenes moments—builds anticipation and a stronger audience connection. Platform strategy for niche audiences: Different platforms serve different purposes—Reddit and LinkedIn tend to perform well for technical tool creators, while Instagram favors short-form and quick cuts, YouTube rewards vlog-style depth, and TikTok skews toward meme and humor content. Documenting process after the fact: For creators who struggle to post while in the middle of a project, it's entirely valid to open old project files, film a quick walkthrough, and frame it as a case study or retrospective. Posting for availability without sounding desperate: Framing availability as "booking for next month" rather than "available now" signals that you're still in demand. The chocolate-covered almond hook framework: Effective posts use a compelling hook (the "chocolate") to draw people in, paired with genuinely useful substance (the "almond") to retain them. The three copywriting questions—Can I visualize it? Can I falsify it? Could nobody else write this?—help ensure posts feel specific, authentic, and not interchangeable with AI-generated content. Storytelling structure for social posts: Short-form storytelling follows a simple beginning-middle-end arc—even a monthly recap carousel ("here's what I did, here's what I learned, here's what's next") qualifies. The three-panel problem/solution/outcome format and writing as if addressing a specific person (a mentor, a son, a Girl Scout troop) help ground posts in a specific perspective and avoid generic-feeling copy.Consistency over frequency: Posting once or twice a week with focused, high-quality content outperforms daily posting of filler. Engaging on other people's posts, reposting with commentary, and showing up in comments all count as social media presence—useful for staying visible without burning out on original content creation.LinkedIn profile and banner optimization: The LinkedIn banner is an underused piece of real estate where freelancers can embed their elevator pitch or positioning statement. Upcoming Events/Schedule:
Gartic Phone Game Night on Wednesday, April 29th (details in Discord)Next Monday: Kendall interviews YouTube content creator Audrey HaveyVisit MondayMeeting.org for this episode and other conversations from the motion design community!
SHOW NOTES:
Monday Meeting PatreonMonday Meeting DiscordMondayMeeting LinkedInMondayMeeting InstagramMondayMeeting BlueskyMondayMeeting NewsletterShannon MckinstrieCreator Science Episode about Chocolate Covered AlmondsCopywriting QuestionsLinkedIn Tips with Jasmin Alic
The Art of Staying Human on Social Media | Apr 8, 2026
2026/04/08
In this open discussion episode, host Kendall Hotchkiss facilitates a conversation about social media strategy, platform algorithms, client acquisition, and staying authentically human in an AI-saturated landscape.
This episode covers:
Meaningful engagement over passive liking: Substantive comments beat emoji reactions for both algorithm visibility and real relationship-building. Setting a 20–30 minute timer prevents social media from becoming a time sink.The four A's of social media posting: Motion Hatch's framework — Awareness, Attraction, Action, and Advocacy — structures content variety across promoting others, sharing process, availability callouts, and community engagement. Haley's free Social Media Guide is worth grabbing (link in the show notes)AI for lead scraping, not content writing: Local AI agents can scan platforms for job posts and collaboration opportunities and surface them in a spreadsheet, saving hours of scrolling while keeping outreach personal.Platform algorithms are not one-size-fits-all: LinkedIn penalizes over-posting, Twitter/X rewards volume, and YouTube Shorts audiences are distinct enough from long-form viewers that separate channels are recommended.Know who you're actually marketing to: Most motion designers end up marketing to peers rather than clients. The content, tone, and platform should shift depending on which audience you're trying to reach.Automate payment chasing: Invoicing platforms send automatic payment reminders and can escalate to legal language after repeated non-response — removing a major mental load for freelancers.Show your face, or find a workaround: Imperfect, human content outperforms polished output right now. Camera-shy creators can use voiceover, carousels, B-roll, or animated photos to stay visible without going fully on-camera to boost engagement.Beat posting paralysis with constraints: Time limits, daily challenges, and monthly content batching all help override perfectionism and keep the posting muscle active.Upcoming Events/Schedule:
Game Night on Wednesday, April 29thVisit MondayMeeting.org for this episode and other conversations from the motion design community!
SHOW NOTES:
Monday Meeting PatreonMonday Meeting DiscordMondayMeeting LinkedInMondayMeeting InstagramMondayMeeting BlueskyMondayMeeting Newsletter
Hayley’s FREE Social Media Guide $1.80 Strategy by GaryVeeKendall’s YouTube
Construction Zone: Building Your Foundation and Best Practices | Mar 23, 2026
2026/03/25
In this open discussion episode, host Jen Van Horn facilitates conversations about technical workflows, education platforms, and professional organization practices within the motion design community.
This episode covers:
Contra platform for freelancing: Commission-free alternative to platforms to Upwork that's gaining traction for motion design work, including interactive sports graphics for NBA broadcasts and March Madness using Rive.Rive's growth and applications: The tool has evolved significantly with full scripting capabilities and multiple runtime environments, making it viable for web, mobile apps, Unity games, and interactive broadcast graphics—positioning itself as "the new Flash."Overlord workflow integration: Battleaxe's subscription-based tool enables seamless transfer between Illustrator, Photoshop, Figma, and After Effects while maintaining editable text and shape layers, though gradient handling remains imperfect.School of Motion's subscription model: The shift to all-access passes provides better value for students taking multiple classes and companies purchasing team slots.Project organization best practices: Color-coding systems for layers, markers, and timelines save significant time in collaborative environments; treating every project as if another person will work on it prevents future workflow bottlenecks.The importance of keyboard shortcuts: Mastering hotkeys and custom workflows dramatically increases efficiency—editors working entirely from keyboard without mouse contact demonstrate the extreme end of optimization.Storytelling over technical skills: As AI tools improve at composition, motion designers' value increasingly lies in editorial sense, timing, tension-building, and emotion—skills that complement rather than compete with automation.
Upcoming Events:
Gartic Phone Game Night is scheduled for TONIGHT! (Mar 25th) No meeting Monday, March 30th Next month: Kendall will be hosting -stay tuned for the theme!
Visit MondayMeeting.org for this episode and other conversations from the motion design community!
SHOW NOTES:
Monday Meeting PatreonMonday Meeting DiscordMondayMeeting LinkedInMondayMeeting InstagramMondayMeeting BlueskyMondayMeeting NewsletterColor Palette Cinema instagramColor Theory Book: "If It's Purple, Someone's Gonna Die: The Power of Color in Visual Storytelling"Universal Audio
Play Your Way: Identity Creation with Mary Hawkins | Mar 16, 2026
2026/03/19
This episode continues March's focus on branding and marketing strategy, with host Lee Smalt chats with Mary Hawkins about her journey as a NYC-based art director and animator.
This episode covers:
Career evolution and intentional pivoting: After decades of broadcast and network work for clients including MTV and Food Network, a deliberate shift toward nonprofit and non-fiction documentary animation reflected a desire for more meaningful, durable work over high-volume commercial projects.The "art director" title debate: The group explored how titles like art director, creative director, and generalist often fail to capture what motion designers actually do, and how the right title can open or close doors depending on the client.Process as strategy: Thorough pre-production — including mood boards, decks, and research — isn't just organization; it enables the right creative conversations with clients and keeps complex projects coherent from brief to delivery.Unconventional research methods: For a documentary project tied to Back to the Future, digging through physical record crates for period-accurate visual artifacts produced more authentic reference material than standard Pinterest or stock-image research.Personal work as a portfolio strategy: Passion projects like Love Letters for the Subway — a short film about NYC's subway lines — consistently generated inbound client interest, reinforcing that showing the work you want to do attracts the projects you actually want.Animation's role in documentary filmmaking: When archival footage doesn't exist, animation provides narrative coverage that's both flexible and stylistically distinctive, as demonstrated across multiple documentary projects.Real-world impact of design work: A water safety campaign for Rising Tide Effect — including subway, ferry, and bus ads — contributed to zero drowning deaths at New York City beaches in its first year.Personality as a differentiator: At a senior career stage, leading with who you are — not just what you can do — increasingly drives meaningful project inquiries, especially for clients seeking a long-term creative collaborator.
Upcoming Events:
Next Monday, March 23rd: Open Discussion episodeGame Night: Gartic Phone on Wednesday, March 25thNo episode Monday, March 30thVisit MondayMeeting.org for this episode and other conversations from the motion design community!
SHOW NOTES:
Monday Meeting PatreonMonday Meeting DiscordMondayMeeting LinkedInMondayMeeting InstagramMondayMeeting BlueskyMondayMeeting NewsletterMary's LinkedInPortfolioCompanyLove Letters From The Subway
Strategy First: How to Stop Guessing with Ashton Hauff | Mar 9, 2026
2026/03/11
In this episode, host Lee Smalt welcomes Ashton Hauff, co-founder of Bismarck-based branding studio The Good Kids, for a conversation on brand strategy and its role in the creative process.
This episode covers:
Strategy as the foundation for creative work: Building a strategy phase into every project — before any visual work begins — gives both the creative team and the client a shared vocabulary and a clear framework for decision-making, reducing subjective disagreements and last-minute surprises.The "Slingshot Method": The Good Kids structures their process in three phases — strategy, creative, and activation — with strategy serving as the launch point that makes everything downstream smoother and more intentional.Four pillars of brand strategy: A thorough strategy examines the company, its customers, its competition, and the broader cultural context, ultimately distilling those findings into a singular brand idea and an emotionally compelling brand story.Distinguishing brand strategy from marketing strategy: Brand strategy defines who you are, what you believe, and how you look and sound; marketing strategy builds on that foundation to determine where and how you show up to reach your audience.Clients want to be passengers, not drivers: Most clients want confidence in the process more than control over it. A structured strategy phase helps clients trust the creative team to lead, while still feeling involved and heard throughout.Handling pushback on strategy: Rather than selling strategy as a separate service, bundling it into core packages reduces friction. When clients push back, asking about their business goals and long-term investment in things like signage or websites often helps illustrate why upfront strategy saves money down the road.Knowing when to walk away: Maintaining an internal red flag list helps identify difficult client relationships early. For borderline situations, adding a percentage to the project bid can offset the extra friction — but some clients simply aren't the right fit.Applying your own process to yourself: Using the same strategy frameworks on your own business — even if it takes longer to prioritize — leads to clearer positioning and stronger client alignment over time.
Upcoming Events/Schedule:
Game night was postponed — a new date will be announced in the Monday Meeting DiscordNext week's guest: New York-based art director Mary Hawkins, continuing the conversation on strategy and visual brandingVisit MondayMeeting.org for this episode and other conversations from the motion design community!
SHOW NOTES:
Monday Meeting PatreonMonday Meeting DiscordMondayMeeting LinkedInMondayMeeting InstagramMondayMeeting BlueskyMondayMeeting NewsletterAshton’s LinkedInThe Good Kids
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