
Advertise on podcast: Video Game Newsroom Time Machine
Rating
5from
This podcast has
218 episodes
Language
EnglishPublisher
Karl KurasExplicit
No
Date created
2018/11/15
Latest episode
2025/10/15
Average duration
163 min.
Release period
23 days
Description
Monthly show looking back at video game news headlines from 30, 40, and 50 years ago from around the globe. Follow us on Twitter @videonewsr2 and consider supporting our patreon at: https://www.patreon.com/user?u=7594060
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Tom Kalinske - Mattel, Sega, Leap Frog
2025/10/15
Few events in video game history are more legendary than the Console War between Sega and Nintendo. Our guest today was one of the generals of that war, the head of Sega of America, Tom Kalinske.
Tom's story is not just a story of Sega though, he started out in advertising, helping create the still iconic Flintstone's vitamins, he redefined Barbie's image, helped save Mattel from bankruptcy after the video game crash and lead one of the most important educational tech companies of our time, Leap Frog.
Tom's insight into the world of toys, games and education over a career spanning 6 decades is a wild and fascinating ride.
Recorded: July 2025
Video version: https://www.patreon.com/posts/tom-kalinske-141140563
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
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Links:
https://en.wikipedia.org/wiki/Flintstones_Chewable_Vitamins
Flintstones commercials: https://youtu.be/IMayKCViiRc?si=yOo7bIX3rhEaboJV
https://en.wikipedia.org/wiki/Mattel
https://en.wikipedia.org/wiki/Barbie
https://en.wikipedia.org/wiki/He-Man_and_the_Masters_of_the_Universe
https://en.wikipedia.org/wiki/Matchbox_(brand)
https://en.wikipedia.org/wiki/Joe_Montana_Football
https://en.wikipedia.org/wiki/Madden_NFL
Michael Katz Part 2 - Atari - Sega - https://www.patreon.com/posts/63732329
https://retrogamingaus.com/1799/video-game-ad-of-the-day-game-gear
https://en.wikipedia.org/wiki/Sega_Technical_Institute
Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794
https://www.vendingtimes.com/news/videogame-pioneer-tom-petit-dies-at-62/
https://en.wikipedia.org/wiki/Sega_CD
https://en.wikipedia.org/wiki/32X
https://en.wikipedia.org/wiki/Sega_Saturn
https://en.wikipedia.org/wiki/Sega_Channel
https://youtu.be/xx-8QBX8qgc?si=1PtKhQvHf9qA5C1Y
https://en.wikipedia.org/wiki/Sega_Pico
https://en.wikipedia.org/wiki/LeapFrog_Enterprises
https://en.wikipedia.org/wiki/Console_Wars_(book)
Copyright Karl Kuras 2025
October 1984
2025/08/26
Japan goes after arcades,
Nintendo's Famicon gets its first licensee &
Gamers come together online
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in October 1984.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
[email protected]
Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/137421899
7 Minutes in Heaven: Lazy Jones
Video Version: https://www.patreon.com/posts/7-minutes-in-137421447
https://en.wikipedia.org/wiki/Lazy_Jones
Corrections:
September 1984 Ep - https://www.patreon.com/posts/september-1984-127470165
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://archive.org/details/atariincbusiness0000gold
http://jerrymomoda.com/universal-vs-nintendo-part-i-2/
https://www.patreon.com/posts/83174490/
https://www.filfre.net/2016/05/kit-williamss-golden-hare-part-1-the-contest/page_1big/
https://www.youtube.com/watch?v=1-Uz0LMbWpI
https://archive.org/details/zaprisefall00cohe/mode/2up
1944
Coinmen looking forward to VE Day
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-03.pdf pg. 1
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-10.pdf pg. 3
https://www.ipdb.org/machine.cgi?id=2735
https://www.ipdb.org/machine.cgi?id=2736
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-31.pdf pg. 2
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-10.pdf pg. 2
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-17.pdf pg. 5
First National Electronics Conference held
https://www.nytimes.com/1944/10/06/archives/electronics-holds-postwar-promise-war-expansion-of-uses-aids-in.html?searchResultPosition=2
1954
Popular Electronics debuts
https://www.worldradiohistory.com/Archive-Poptronics/50s/54/Pop-1954-10.pdf pg. 52
Von Neumann joins Atomic Energy Commission
https://www.nytimes.com/1954/10/24/archives/oppenheimer-friend-named-to-the-aec-von-neumann-gets-vacancy-on-aec.html?searchResultPosition=3
https://www.nytimes.com/1954/10/24/archives/von-neumann-had-key-hbomb-role-princeton-scientist-created.html?searchResultPosition=5
New York Magistrate resigns to head Comics Code Authority
https://www.nytimes.com/1954/10/02/archives/magistrate-resigns-murphy-to-draft-a-code-for-comic-magazine.html?searchResultPosition=4
1964
UNIVAC experiments with airflow computing
https://www.nytimes.com/1964/10/18/archives/new-digital-computer-introduced-by-univac.html?searchResultPosition=2
Big Tech hit by defense spending cuts
https://www.nytimes.com/1964/10/13/archives/watson-announces-ibm-profits-mark-for-third-quarter.html?searchResultPosition=65
Bowling gets computerized
https://www.worldradiohistory.com/Archive-Poptronics/60s/64/Pop-1964-10.pdf pg. 46
1974
ASCII code extensions proposed
https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-10.pdf pg. 26
https://www.aivosto.com/articles/charsets-7bit.html#body
Atari Debuts Touch Me
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-10-19.pdf pg. 31
Sega sponsors video game tournament
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-10-26.pdf pg. 45
https://segaretro.org/Sega_TV_Game-ki_Zenkoku_Contest
1984:
Hasbro buys Milton Bradley
Toys Hobbies & Crafts, October 1984
Warner returns to profitability
"Posts $24.4 Million Profit Compared With Loss a Year Ago, The Associated Press October 23, 1984, Tuesday, AM cycle, Section: Business News"
Atari Games Inc. established
Replay, October 1984, pg. 15
Jack is looking for cash
The second time around, Forbes, October 8, 1984, Section: COMPANIES; Pg. 42, Byline: By Anne Bagamery
Electronic Games, October 1984, pg. 12
Gerard Leaves as Warner Co-President, The Associated Press, October 16, 1984, Tuesday, AM cycle, Section: Business News
Commodore financials break records
https://archive.org/details/popular-computing-weekly-1984-10-18/page/n4/mode/1up?view=theater
Apple numbers soar
Apple earnings soar six-fold in quarter, Financial Times (London,England), October 19, 1984, Friday, Section: SECTION II; International Companies; Pg. 21
TI settles investor suit
Suit costs TI $12 million, Computerworld, October 15, 1984, Section: COMPUTER INDUSTRY; Pg. 116
Ocean buys Imagine
https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater
Sinclair buys rights to bandersnatch
https://archive.org/details/popular-computing-weekly-1984-10-11/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-10-04/page/n4/mode/1up?view=theater
Activision to spend big as computer game maker
ACTIVISION; Details pre-Christmas advertising and promotion plans, Business Wire, October 24, 1984, Wednesday
ACTIVISION; Financial results, Business Wire, October 29, 1984, Monday
PCS going into bankruptcy
https://archive.org/details/popular-computing-weekly-1984-10-25/page/n4/mode/1up?view=theater
Konami goes public
KONAMI INDUSTRY TRADED FIRST AT 8,300 YEN, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, OCTOBER 1, 1984, MONDAY
Japanese Arcade law
https://archive.org/details/game-machine-magazine-19841001p/page/n18/mode/1up?view=theater
Japanese arcades diversify
https://archive.org/details/game-machine-magazine-19841015p/page/n16/mode/1up
Chuck E. Cheese operations normalize
Play Meter, October 15, 1984, pg. 9
Fighting games are all the rage
Replay, October 1984, pg. 16
https://en.wikipedia.org/wiki/Punch-Out!!
AMOA set to be the battle of the carts
Replay, October 1984, pg. 27, pg. 31
Video Games donated to Smithsonian
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-10-20.pdf pg. 38
Namco moves to Famicom
https://archive.org/details/game-machine-magazine-19841001p/page/n18/mode/1up?view=theater
http://www.videogameden.com/fc.htm?lor
Parker Bros may be getting out
https://archive.org/details/computer-entertainer-3-7/page/n14/mode/1up?view=theater
Tom Dusenberry - Parker Brothers - Hasbro - Atari - https://www.patreon.com/posts/42807419
Adam woes continue
https://archive.org/details/computer-entertainer-3-7/mode/1up?view=theater
https://archive.org/details/computer-entertainer-3-7/page/105/mode/1up?view=theater
Cabbage Patch Sales Boost Coleco's 3rd-Qtr Profit, The Associated Press, October 25, 1984, Thursday, AM cycle, Section: Business News
No Headline In Original, United Press International, October 24, 1984, Wednesday, BC cycle, Section: Financial
Adam promotion costs hit earnings at Coleco, Financial Times (London,England), October 30, 1984, Tuesday, Section: SECTION II; International Companies; Pg. 15
Oric on the ropes
https://archive.org/details/popular-computing-weekly-1984-10-04/mode/1up?view=theater
GEC drops MSX plans
https://archive.org/details/popular-computing-weekly-1984-10-11/page/n4/mode/1up?view=theater
Sega to launch MSX in UK
https://archive.org/details/popular-computing-weekly-1984-10-18/page/n4/mode/1up?view=theater
https://www.msx.org/wiki/Yashica_YC-64
https://www.msx.org/wiki/Category:Yeno
Amstrad bullish on CPC
Amstrad stays Sugar sweet, The Guardian (London), October 4, 1984, Byline: By MAGGIE BROWN
Commodore prepping 128
https://archive.org/details/popular-computing-weekly-1984-10-25/mode/1up?view=theater
Sinclair denies rumors of expanded speccy
https://archive.org/details/popular-computing-weekly-1984-10-04/mode/1up?view=theater
Sinclair announces Spectrum+
https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-10-25/page/n17/mode/2up?view=theater
Home computers have the price right, just not the power
Byte, October 1984, pg. 6
Final bonanza for home micros / Sales of cheap home computers, The Guardian (London), October 8, 1984, Byline: By PETER LARGE
Games on cassette are dead
https://archive.org/details/computer-entertainer-3-7/page/107/mode/1up?view=theater
Bookware mania explodes!
https://archive.org/details/computer-entertainer-3-7/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-10-11/page/n4/mode/1up?view=theater
Toy & Hobby World, October 1984, pg. 8
Visi On sold to CDC
https://books.googl
Richard Bartle - Part 2 - Designing Virtual Worlds
2025/08/17
After spending almost 2 decades trying to make MUD a viable commercial project, Richard returns to academia after publishing his seminal book, Designing Virtual Worlds, and begins teaching and researching game worlds and player behavior.
We delve deep into the study of games, talk about why it's important and the future of virtual worlds, the morality of being a god, both as a designer and a gamer, and where the industry can go from here.
Recorded: February 2025
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on
Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
https://bsky.app/profile/vgnrtm.bsky.social
Or
[email protected]
Links:
https://en.wikipedia.org/wiki/Richard_Bartle
https://en.wikipedia.org/wiki/MUD1
https://www.mobygames.com/game/124837/multi-user-dungeon-mud1/
https://mud.co.uk/dvw/
http://howtobeagod.com/
http://pdf.textfiles.com/zines/ESCAPIST/theescapist_043.pdf
Books by Richard:
How to Be a God
http://www.howtobeagod.com/ https://www.amazon.co.uk/dp/0955649498 https://www.amazon.com/dp/0955649498/ https://mud.co.uk/richard/How%20to%20Be%20a%20God.pdf
Dheghōm http://www.Dheghōm.com/ (http://www.xn--dheghm-fgb.com/) https://www.amazon.co.uk/dp/1915964008/ https://www.amazon.com/dp/1915964008/ https://mud.co.uk/richard/Dhegh%C5%8Dm.pdf
Erwā
https://www.amazon.co.uk/gp/product/1915964040 https://www.amazon.com/gp/product/1915964040
Bhéwonom
https://www.amazon.co.uk/gp/product/1915964067 https://www.amazon.com/gp/product/1915964067
Copyright 2025 Karl Kuras
Richard Bartle - Part 1 - MUD (Multi User Dungeon)
2025/08/02
While there are many founders of the video game industry writ large, the dawn of multiplayer gaming is a much more select group of luminaries and our guest today, Richard Bartle is most definitely one of them. He cocreated MUD1, the first Multi User Dungeon game as a college student and has gone on to help shape the academic view of gaming ever since.
Recorded: January 2025
Video version:
https://www.patreon.com/posts/135579198
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on
Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
https://bsky.app/profile/vgnrtm.bsky.social
Or
[email protected]
Links:
https://en.wikipedia.org/wiki/Richard_Bartle
https://en.wikipedia.org/wiki/MUD1
https://en.wikipedia.org/wiki/Paracosm
https://www.mobygames.com/game/124837/multi-user-dungeon-mud1/
https://en.wikipedia.org/wiki/Eve_Online
https://en.wikipedia.org/wiki/Ultima_Online
https://mud.co.uk/richard/mpublish.htm
https://mud.co.uk/richard/pcwaug84.htm
https://en.wikipedia.org/wiki/Island_of_Kesmai
https://mud.co.uk/richard/pcpsep87.htm
https://www.linkedin.com/in/jessmulligan/
https://www.linkedin.com/pulse/historical-bits-mobile-gaming-part-2-wap-games-anu-halme/
Books by Richard:
How to Be a God
http://www.howtobeagod.com/ https://www.amazon.co.uk/dp/0955649498
https://www.amazon.com/dp/0955649498/
https://mud.co.uk/richard/How%20to%20Be%20a%20God.pdf
Dheghōm http://www.Dheghōm.com/ (http://www.xn--dheghm-fgb.com/)
https://www.amazon.co.uk/dp/1915964008/
https://www.amazon.com/dp/1915964008/
https://mud.co.uk/richard/Dhegh%C5%8Dm.pdf
Erwā
https://www.amazon.co.uk/gp/product/1915964040
https://www.amazon.com/gp/product/1915964040
Bhéwonom
https://www.amazon.co.uk/gp/product/1915964067
https://www.amazon.com/gp/product/1915964067
Copyright 2025 Karl Kuras
John Wood - Sally Dark Ride
2025/06/30
Mechanical amusements have long been a mainstay of theme parks and travelling fairs. In the 1980s, this technology entered the realm of the arcade, most notably through Chuck E. Cheese and since then, has merged with the traditional dark ride to become the interactive dark ride, a mixture of animatronics, motion, lightguns and video games.
Our guest today, John Wood is the head of Sally Corporation, a pioneer of animatronic entertainment and especially the interactive darkride. John tells us how this industry leader got its start
Recorded: September 2024
Video version:
https://www.patreon.com/posts/jeff-johannigman-125624209
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on
Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
https://bsky.app/profile/vgnrtm.bsky.social
Or
[email protected]
Links:
https://en.wikipedia.org/wiki/Sally_Corporation
https://www.sallydarkrides.com/
https://en.wikipedia.org/wiki/Heathkit_H8
https://youtu.be/jjNca1L6CUk?si=tAux1b9ri9ZJ_mdm
https://en.wikipedia.org/wiki/International_Association_of_Amusement_Parks_and_Attractions
https://www.sallydarkrides.com/post/remembering-jan-sherman-sally-dark-rides-memorializes-long-time-co-worker-and-friend
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Copyright Karl Kuras
September 1994
2025/06/17
Nintendo owns CES,
The future belongs to the internet &
EA disses Sega
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in September 1994.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
[email protected]
Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/131691264
7 Minutes in Heaven: Zero Tolerance
Video Version: https://www.patreon.com/posts/131666929
https://www.mobygames.com/game/10115/zero-tolerance/
Corrections:
August 1994 Ep - https://www.patreon.com/posts/august-1994-123352781
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://en.wikipedia.org/wiki/Magic:_The_Gathering
https://en.wikipedia.org/wiki/Sega
https://www.retroreversing.com/super-famicom-snes-sdk/
https://archive.org/details/st-report
https://patentarcade.com/tag/alpex-computer-v-nintendo
1994:
Street Fighter loses its luster
A Warrior of Video Games, The New York Times, September 6, 1994, Tuesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 6; Financial Desk ; Column 6; Byline: By ANDREW POLLACK,
Capcom's video game superhero, Mega Man, debuts this week in nationally syndicated cartoon series; Interactive software giant embraces Hollywood to create precedent-setting entertainment, Business Wire, September 7, 1994, Wednesday
https://www.imdb.com/title/tt0111301/?ref_=fn_all_ttl_2
https://www.imdb.com/title/tt0219458/?ref_=fn_all_ttl_14
https://www.imdb.com/title/tt0115421/?ref_=fn_all_ttl_1
https://en.wikipedia.org/wiki/USA_Action_Extreme_Team
https://www.imdb.com/title/tt0165046/?ref_=fn_all_ttl_1
Joe Morici - Capcom - https://www.patreon.com/posts/37289815
CD duplicators expand their offerings
"Keeping Track Of All Trades; Replicators Go Beyond The Basics, Branching Out Into Packaging,Distribution And More, Billboard, September 3, 1994, Section: CD REPLICATION; Spotlight; Pg. 86, Byline: BY PAUL VERNA
The Expanding Universe Of Replication; Companies Roll Out The Format Welcome Mat, Opening The Door To CDROM And Others, Billboard, September 3, 1994, Section: CD REPLICATION; Spotlight; Pg. 84, Byline: BY STEVE TRAIMAN"
CD piracy explodes in Hong Kong
Software pirates strike gold, South China Morning Post (Hong Kong), September 15, 1994, Section: FEATURE; Pg. 25
https://www.youtube.com/watch?app=desktop&v=eEUNtQprsc0
Best Buy expands
Best Buy Plans Southern Calif. Invasion; Discounter Promises 'New Shopping Experience', Billboard, September 10, 1994, Section: Pg. 5, Byline: BY EILEEN FITZPATRICK
Woolworth UK hit hard by drop in computer software sales
Kingfisher offshoots turn in mixed performance, Financial Times (London,England), September 14, 1994, Wednesday, London, Section: UK Company News; Pg. 25,
Rhino sees slowdown
Rhino runs deeper into red at midway, Financial Times (London,England), September 20, 1994, Tuesday, Section: UK Company News; Pg. 26, Byline: By GARY EVANS
Video game slump hits Wong
Video-game slump hits firm, South China Morning Post (Hong Kong), September 30, 1994, Section: BUSINESS; Pg. 18
Raymond Yap - Wong's International, Mondex - https://www.patreon.com/posts/108390526
Playmates shifts to games
Post-TMNT Playmates Goes Vid, Ad Day, September 19, 1994, Section: NEW PRODUCTS; Pg. 17
Software Toolworks becomes Mindscape
THE SOFTWARE TOOLWORKS, INC. BECOMES MINDSCAP , INC., PR Newswire, September 30, 1994, Friday - 19:34 Eastern Time
Strauss Zelnick to head BMG
"Ex-IBM chief to head Canadian films group, Financial Times (London,England), September 15, 1994, Thursday, London; Section: International Company News; Pg. 27, Byline: By LOUISE KEHOE and REUTER
Ex-Film Executive Chosen To Head Bertelsmann Unit, The New York Times, September 14, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 8; Column 5; Financial Desk ; Column 5; Byline: By SALLIE HOFMEISTER,
https://en.wikipedia.org/wiki/Strauss_Zelnick
Katzenberg out at Disney
Now Playing: Disney in Turmoil, The New York Times, September 23, 1994, Friday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3; Byline: By BERNARD WEINRAUB with GERALDINE FABRIKANT,
https://en.wikipedia.org/wiki/DisneyWar
https://www.amazon.com/Men-Who-Would-King-DreamWorks/dp/0547520271
Battletech Centers go online
L.A.-Vegas link makes virtual a new reality, The Hollywood Reporter, September 2, 1994, Friday
DISNEY'S GAME LINK, Variety, September 12, 1994 - September 18, 1994, Section: SPECIAL REPORT: INTERTAINMENT; Update; Pg. 33
Nicastro's to co-CEO WMS
Neil D. Nicastro appointed co-chief executive officer of WMS Industries, Business Wire, September 12, 1994, Monday
Arnie's Place closes down
Scrappy Arcade Owner Gives Up the Fight, The New York Times, September 20, 1994, Tuesday, Late Edition - Final, Distribution: Metropolitan Desk, Section: Section B; ; Section B; Page 4; Column 1; Metropolitan Desk ; Column 1; ; Biography, Byline: Arnie Kaye, Special to The New York Times, Dateline: WESTPORT, Conn., Sept. 19
https://www.nytimes.com/1994/09/20/nyregion/scrappy-arcade-owner-gives-up-the-fight.html?searchResultPosition=1
http://arniesplacearcade.com/pictures.html
Nintendo owns CES
https://archive.org/details/edge-012-september-1994/page/10/mode/2up?view=theater
https://archive.org/details/edge-012-september-1994/page/44/mode/1up?view=theater
RPGs, adventures and doom clones abound on pc at ces
https://archive.org/details/computer-gaming-world-issue-122-september-1994/page/22/mode/1up?view=theater
Sega bypasses Japanese distributors
SEGA DECIDES TO SELL DIRECT TO RETAILERS, Computergram International, September 13, 1994
EA disses Saturn
No Headline In Original, Consumer Electronics, September 19, 1994, Section: NOTEBOOK, Vol. 34, No. 38
3DO's next gen system is a dog...
https://archive.org/details/edge-012-september-1994/page/6/mode/2up
https://en.wikipedia.org/wiki/Panasonic_M2
ESRB rates its first game
No Headline In Original, Consumer Electronics, September 12, 1994, Section: NOTEBOOK, Vol. 34, No. 37
Mortal Kombat II breaks records
Acclaim's 'Mortal Kombat II' breaks video game and film industry records with $50 million opening week, Business Wire, September 22, 1994, Thursday
Sega and Nintendo plan big Xmas ad spends
Sega and Nintendo Prepare to Do Battle Over Holiday Season Sales, Wall Street Journal (3 Star, Eastern (Princeton, NJ), Edition), , September 21, 1994, Business and Industry, Section: Pg. B10; Vol. CCXXIV; No. 57; ISSN: 0099-9660
EA sees CD future
Electronic Arts Shifts Focus to CD-ROM Video Games, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), September 7, 1994, Business and Industry, Section: Pg. B4; Vol. CCXXIV; No. 47; ISSN: 0099-9660
CDi gets new slogan
A NEW STRATEGY FOR CD-I PHILIPS LOWERS PRICE, CHANGES SLOGAN TO DRIVE SALES, Advertising Age, September 26, 1994, Section: Pg. 14
https://youtu.be/TgtBDVRwKCQ?si=77kblLoNQUYxSl16
China seen as growth market by Nintendo
Nintendo to launch game software production in China, Japan Economic Newswire, SEPTEMBER 6, 1994, TUESDAY, Dateline: TOKYO, Sept. 6 Kyodo
Taiwan firm to compensate Nintendo, Singapore Business Times, September 18, 1994
Sanyo avoids face off with Matsushita
Sanyo to market 32-bit computer game, Report From Japan, September 1, 1994
https://www.linkedin.com/feed/update/urn:li:activity:7327486440387289088/
Konix lives
Aiming to succeed where others have failed - MSU's CD systems look set to find their way into homes world-wide / Growth from Technology, Financial Times (London,England), September 8, 1994, Thursday, London, Section: UK Company News; Pg. 30, Byline: By ALAN CANE
https://www.konixmultisystem.co.uk/index.php?id=interviews&content=wyn
Myst coming to laseractive
https://segaretro.org/Myst_(Mega_LD)
Pioneer gets LaserActive with 'Myst' software hit; Redford eco entertainment also set for format, The Hollywood Reporter, September 6, 1994, Tuesday, Byline: Scott Hettrick
https://segaretro.org/Legacy
Time Warner picks up Rise of the Robots
Time Warner Interactive to release "Rise of the Robots" on CD-ROM and Floppy in United States; TWi also to release "Rise" on 10 interactive platforms in Europe, Business Wire, September 6, 1994, Tuesday, Dateline: MILPITAS, Calif.
Sega bets on Cornhuskers
"Sega Sports opens college football season by predicting this weekend's
winne
Jeff Johannigman - Part 2 - Origin, Dynamix, Microprose
2025/05/13
From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s, Epyx, Electronic Arts, and Origin and beyond.
In Part 2, we talk about working on Ultima for the Gameboy, porting Dynamix titles to the Amiga, rediscovering his strategy roots at Microprose and finally deciding to exit the industry on moral and personal grounds.
Jeff's insight and storytelling skill make this a wonderful chat.
Recorded: September 2024
Watch the video version here:
https://www.patreon.com/posts/128754521
And catch up with Part 1 of the interview here:
https://www.patreon.com/posts/jeff-johannigman-125624209
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
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[email protected]
Links:
https://www.linkedin.com/in/johannigman/
https://www.mobygames.com/game/5630/ultima-runes-of-virtue/
https://wiki.ultimacodex.com/wiki/Ultima_V:_cloth_map
http://www.thealmightyguru.com/Wiki/images/e/ee/Ultima_-_Savage_Empire_-_DOS_-_Manual.pdf
https://www.debonogroup.com/services/core-programs/six-thinking-hats/
https://www.youtube.com/watch?v=VwZi58u1FjI
https://en.wikipedia.org/wiki/Dynamix
https://www.lemonamiga.com/games/list.php?list_publisher=Dynamix&list_developer=Dynamix
https://www.mobygames.com/game/444/microprose-entertainment-pack-vol-1-dr-floyds-desktop-toys/
https://www.mobygames.com/game/521/x-com-ufo-defense/
https://www.mobygames.com/game/212/master-of-orion/
Diaries:
https://www.youtube.com/watch?v=SrIWJy0tAas
https://www.youtube.com/watch?v=Sese4lzWNtQ
https://www.youtube.com/watch?v=l1cO2uHyf58
https://en.wikipedia.org/wiki/Stellar_Conquest
https://www.mobygames.com/person/5529/david-govett/
https://www.mobygames.com/game/212/master-of-orion/promo/group-52963/image-790706/
https://www.mobygames.com/game/1417/this-means-war/
https://en.wikipedia.org/wiki/Up_in_the_Air_(2009_film)
https://peopletype.com/
https://www.mobygames.com/game/28566/ashen-empires/
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Copyright Karl Kuras
Jeff Johannigman - Part 1 - Atari PE, Synapse, Epyx, Electronic Arts, Origin, GDC
2025/04/29
From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s, Epyx, Electronic Arts, and Origin.
In Part 1, we talk about those early days, including the making of games such as G.I. Joe and Savage Empire and working with important figures like Ihor Wolosenko, Dani Bunten, Chris Crawford, Warren Spector, and Richard Garriot.
Jeff's insight and storytelling skill make this a wonderful chat.
Recorded: September 2024
Video version:
https://www.patreon.com/posts/jeff-johannigman-125624209
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on
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https://bsky.app/profile/vgnrtm.bsky.social
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Links:
https://www.linkedin.com/in/johannigman/
https://en.wikipedia.org/wiki/Atari_Program_Exchange
https://www.mobygames.com/person/2821/jeff-johannigman/credits/
https://www.mobygames.com/company/14/br%C3%B8derbund-software-inc/
Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024
The Video Game Crash 40th Anniversary - Part 2: Everyone Else - https://www.patreon.com/posts/video-game-crash-76259421
The Video Game Crash 40th Anniversary - Part 1: Atari - https://www.patreon.com/posts/video-game-crash-75643983
https://en.wikipedia.org/wiki/Relax_(video_game)
https://en.wikipedia.org/wiki/Epyx
Michael Katz Part 1 - Coleco - Epyx - Mattel - https://www.patreon.com/posts/35169258
https://www.mobygames.com/game/10151/gi-joe-a-real-american-hero/
https://en.wikipedia.org/wiki/Barbie_(1984_video_game)
https://www.gamesthatwerent.com/2013/07/g-i-joe-c64-early-glimpse/
https://www.mobygames.com/person/962/dennis-caswell/
https://www.mobygames.com/game/115/starflight/
Don Daglow Part 1 - PDP - Mattel - Intellivision - EA https://www.patreon.com/posts/38445119
https://www.mobygames.com/game/1353/demon-stalkers/
https://www.mobygames.com/person/8515/danielle-berry/
https://boardgamegeek.com/boardgame/182619/mule-the-board-game
https://www.reddit.com/r/amiga/comments/pbj1qp/why_electronic_arts_is_committed_to_the_amiga_1985/?rdt=32890
https://www.mobygames.com/game/company:2/platform:genesis/sort:-date/page:1/
https://www.mobygames.com/game/1837/gauntlet/screenshots/macintosh/
https://www.mobygames.com/game/1837/gauntlet/screenshots/macintosh/586818/
https://www.mobygames.com/person/127/warren-spector/
https://www.wcnews.com/wcpedia/Blueprints
https://www.mobygames.com/game/823/wing-commander-ii-vengeance-of-the-kilrathi/
https://wiki.ultimacodex.com/wiki/File:Savage_empire_large.jpg
https://gdconf.com/about-gdc
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Copyright Karl Kuras
September 1984
2025/04/25
PCs get upgraded,
MSX comes to Europe &
Coinop goes cartridge
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in August 1984.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @[email protected]
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twitter @videogamenewsr2
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Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/127470165
7 Minutes in Heaven: Impossible Mission
Video Version: https://www.patreon.com/posts/7-minutes-in-127469932
https://en.wikipedia.org/wiki/Impossible_Mission
http://www.mayhem64.co.uk/interview/caswell.htm
Corrections:
August 1984 Ep - https://www.patreon.com/posts/august-1984-121143199
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://en.wikipedia.org/wiki/Namco
https://archive.org/details/game_machine_magazine_jp
https://machinerobo.fandom.com/wiki/Machine_Robo:_Revenge_of_Cronos
1964:
Libraries of the future are online
Popular Electronics Sept. 1964, pg. 28
1974
Atari buys Kee
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-09-21.pdf pg. 36
Fred introduced in PCC
https://www.computer.org/csdl/magazine/co/1974/08/020031/13rRUB7a13N
https://en.wikipedia.org/wiki/COSMAC_ELF
https://en.wikipedia.org/wiki/Joyce_Weisbecker
https://www.youtube.com/watch?v=GSlDY6ZPIvY
1984
Toy stocks rally
Traditional toys soar as electronic games flash 'Tilt', The San Diego Union-Tribune, September 2, 1984, Section: Business, Pg 1-8, Byline: Don Bauder
Plastic robots from Japan changing the shape of the toy market, Christian Science Monitor (Boston, MA), September 21, 1984, Friday, Section: Business; Pg. 19, byline: Francine Kiefer
Nintendo preps for cartridge future
Replay September 1984, pg. 3
Williams enters new production year with caution
Replay September 1984, pg. 3
https://www.mobygames.com/game/17500/star-wars-return-of-the-jedi/
Coin op revenue hit over drinking age laws
Replay September 1984, pg. 7
https://www.wgbh.org/podcasts/the-big-dig
https://youtu.be/7zr4RBw5un4?si=euu-naPtomBbqME3
Tower of Druaga gets write up in Super Soft
Super Soft Magazine, September 1984, pg. 2
https://www.mobygames.com/game/19625/the-tower-of-druaga/
Save the 7800 campaign started
https://archive.org/details/computer-entertainer-3-6/page/93/mode/1up?view=theater
https://fanlore.org/wiki/History_of_Star_Trek_Fan_Campaigns
Atari renegotiating Lucasfilm deal
https://archive.org/details/computer-entertainer-3-6/page/88/mode/1up?view=theater
Chip maker feels video game fall
"GOULD'S WOES SPUR STOCK DROP, The New York Times, September 7, 1984, Friday, Late City Final ,Edition, Section: Section D; Page 1, Column 6; Financial Desk, Byline: By ERIC N. BERG
https://en.wikipedia.org/wiki/Gould_Electronics"
Atari Japan to close
Atari Inc. planning to pull out of the Japanese market, The Japan Economic Journal, September 25, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 17
No mention of video games in Playthings
Playthings, September 1984
Upgrade your PC
Creative Computing September 1984 pg. 125
Commodore and Atari target the middle
Commodore, Atari Spar in Mid-Price Fight, ADWEEK, September 3, 1984, Eastern Edition, Byline: Gail Belsky
https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater
Computer Entertainer doesn't believe Atari can deliver
https://archive.org/details/computer-entertainer-3-6/mode/1up?view=theater
Sinclair financials dissapoint
https://archive.org/details/popular-computing-weekly-1984-09-27/mode/1up?view=theater
https://en.wikipedia.org/wiki/Sinclair_QL
Byte reviews the QL
https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1984-09.pdf pg. 415
Amstrad disk drive announced
https://archive.org/details/popular-computing-weekly-1984-09-27/page/n3/mode/1up?view=theater
https://en.wikipedia.org/wiki/Amstrad_CPC
Europe to get MSX'd
MSX home computers to be shipped to Europe, The Japan Economci Journal, September 4, 1984, Section: Information Processing, Pg. 14
https://archive.org/details/popular-computing-weekly-1984-09-27/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-09-20/page/n4/mode/1up?view=theater
Philips ready to launch MSX machine
https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater
https://en.wikipedia.org/wiki/Philips_VG_8000
Plus 4 delays will limit supply
https://archive.org/details/popular-computing-weekly-1984-09-13/mode/2up?view=theater
https://archive.org/details/popular-computing-weekly-1984-09-20/page/n21/mode/1up?view=theater
The C16 kills the Vic20 in Europe
https://archive.org/details/popular-computing-weekly-1984-09-13/mode/2up?view=theater
Currys gives up on PC market
Company Briefing: Currys cuts its Micro-C losses / Micro computer shops closed, The Guardian (London), September 4, 1984
Elite released
https://archive.org/details/popular-computing-weekly-1984-09-27/page/n67/mode/1up?view=theater
Deus Ex Machina brings multimedia home
https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater
https://archive.org/details/popular-computing-weekly-1984-09-13/page/n59/mode/2up?view=theater
Complete Playthrough: https://youtu.be/WhtI3BEgZwE?si=18V8aCTW6H6ek52l
The Mimi travels to the Apple II
'Voyage of the Mimi'' Beckons Youngsters to Science Careers, The Associated Press, September 10, 1984, Monday, PM cycle, Byline: By LEE MITGANG, AP Education Writer
https://en.wikipedia.org/wiki/The_Voyage_of_the_Mimi
https://archive.org/details/VoyageOfTheMimi4amCrack/Voyage%20of%20the%20Mimi%20-%20Rescue%20Mission%20title%20screen.png
Find the treasure... using your computer!
Paperback Picks, United Press International, September 4, 1984, Tuesday, BC cycle, Section: Lifestyle
https://en.wikipedia.org/wiki/Treasure:_In_Search_of_the_Golden_Horse
Melbourne returns to Middle Earth
https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n21/mode/2up?view=theater
https://www.mobygames.com/group/7319/the-tolkien-software-adventure-series/
Ultimate announces "the first step in a new generation of computer adventure simulation developments."
https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater
Beach Head to get Speccy port
https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n23/mode/2up?view=theater
https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n25/mode/2up?view=theater
Activision licenses to Japan
https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-09-20/page/n11/mode/1up?view=theater
Synapse sues Atari
https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater
IBM enters office suite market and shoots down Kmart. p Jr rumor
IBM in Merger Talks With Rolm / Unveils New Software, The Associated Press, September 25, 1984, Section: Business News, Byline: James F. Peltz
Software Toolworks cooking book
No Headline in Original, PR Newswire, September 25, 1984
PC Paintbrush announced
https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1984-09.pdf pg. 9
SEC goes digital
S.E.C. inaugurates computer filing system, The New York Times, September 25, 1984, Section D, Page 1, Column 1, byline: Kenneth B. Noble
https://www.nytimes.com/1984/09/25/business/sec-inaugurates-computer-filing-system.html
NABU on the ropes
In Danger of Folding, The Associated Press, September 19, 1984, Section: Business News, Byline: Norman Black
Viewdata still not catching on..
Futures (Micro Guardian): How the Post Office failed to deliver / Prestel, The Guardian (London), September 13, 1984
https://archive.org/details/popular-computing-weekly-1984-09-20/page/n4/mode/1up?view=theater
https://en.wikipedia.org/wiki/Compunet
Viewtron user profile
No Headline in original, PR Newswire, September 14, 1984, Dateline: Miami, Sept. 14
Publishing
Computer Magazine boom busts
Bloom Fades in Computer Magazine Market, The Associated Press, September 30, 1984, Sunday, BC cycle, Section: Business News, Byline: By SKIP WOLLENBERG, AP Business Writer
Computer makers prep for Xmas ad blitz
Dreaming of a Byte Christmas, ADWEEK, September 3, 1984, All Editions, Section: Special Report; Fall Preview 1984; Computers, Byline, Gail Belsky
Scott Co
Graeme Bayless - Part 5 - E-Line Media, Fireforge, Netherrealm Studios
2025/03/16
Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.
In Part 5, we talk about Graeme's winding up of Fierce Wombat, looking for a new position and being offered a position at NetherRealm Studios, where he worked on Injustice 2, Mortal Kombat 11 and Mortal Kombat 1. We discuss life in a studio with the most senior staff in the business, gamer-first design philosophy and what it means to move from one game engine to the next in the modern console environment.
Graeme gives us amazing insights into the life of a game dev like few others can or would.
Recorded: February 2024
Check out parts 1-4 here:
https://www.patreon.com/posts/graeme-bayless-1-111627155
https://www.patreon.com/posts/graeme-bayless-2-112571388
https://www.patreon.com/posts/graeme-bayless-3-114736184
https://www.patreon.com/posts/graeme-bayless-4-116996485
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on
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Or
twitter @videogamenewsr2
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Instagram https://www.instagram.com/vgnrtm
Or
https://bsky.app/profile/vgnrtm.bsky.social
Or
[email protected]
https://x.com/fiercewombat
https://www.fantasyflightgames.com/en/index/
https://www.gamezebo.com/upcoming/red-november-preview/
https://web.archive.org/web/20111127211439/http://www.fiercewombatgames.com/
https://www.mobygames.com/company/22613/e-line-media/
https://elinemedia.com/
https://www.mobygames.com/person/30084/sean-vesce/
https://en.wikipedia.org/wiki/DARPA
https://www.mobygames.com/person/28387/timothy-scott-campbell/
https://www.linkedin.com/in/ctremmel/
https://www.mobygames.com/company/6239/telltale-inc/
https://www.mobygames.com/company/10271/netherrealm-studios/
https://www.mobygames.com/game/125596/mortal-kombat-11/
https://www.mobygames.com/game/146036/mortal-kombat-11-aftermath/
https://www.mobygames.com/game/208859/mortal-kombat-1/
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Copyright Karl Kuras
August 1994
2025/03/01
30 years ago:
Computer industry booms as consoles slump,
Nintendo announces Ultra64 &
The internet gets scary
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in August 1994.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
[email protected]
Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/123352781/edit
7 Minutes in Heaven: Cliffhanger (Amiga)
Video Version: https://youtu.be/KZ7J9qEpqxI
https://www.mobygames.com/game/29830/cliffhanger/
Corrections:
July 1994 Ep - https://www.patreon.com/posts/july-1994-part-1-116538490
https://www.patreon.com/posts/july-1994-part-2-116538674
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Defunctland Jim Henson Series - https://youtu.be/BVoGf1JTVeI?si=PBwUInz2t7hBe-Eq
https://en.wikipedia.org/wiki/Information_superhighway
https://en.namu.wiki/w/RX-78%20Gundam
https://fallout.fandom.com/wiki/SPECIAL
https://www.theycreateworlds.com/episodes/TCW164
https://en.wikipedia.org/wiki/Monte_Cook
Wrestling with Games - XBAND - https://youtu.be/k_5M-z_RUKA?si=tuuDxPGj6GnTPc-B
https://en.wikipedia.org/wiki/Steam_(service)
1994:
Canada to get their own ratings
New VCR proves 6 heads are better than 1, The Toronto Star, August 11, 1994,Thursday, FINAL EDITION, Section: FAST FORWARD; Pg. F2, byline: BY ROBERT WRIGHT TORONTO STARON THE EDGE
California presses forward with video game violence bill
https://www.retromags.com/files/file/3018-egm2-issue-02-august-1994/ pg. 29
https://www.latimes.com/archives/la-xpm-1994-04-13-mn-45306-story.html
IDSA board selected
Mattel takes a second look at games
Mattel Hires Sega Executive, The Associated Press, August 2, 1994, Tuesday, BC cycle
Square goes public
CORPORATE PROFILE: SQUARE, Jiji Press Ticker Service, AUGUST 5, 1994, FRIDAY
Japanese companies playing with fire
"As derivatives proliferate, so do worries Companies try to control risks from transactions intended to rein in costs but which can backfire, The Nikkei Weekly (Japan), August 15, 1994, Section: FINANCE; Pg. 13, Byline: BY ASAKO ISHIBASHI Staff writer"
Acclaim buys Valiant
ACCLAIM ACQUIRES VOYAGER COMMUNICATIONS FOR $65 MILLION Marks Company's Diversification into Comic Book Publishing, Business Wire, August 2, 1994, Tuesday
https://en.wikipedia.org/wiki/Comic_book_collecting#Bust_of_the_speculator_market
UK video rental market embraces games... illegally
Games Spark Sagging U.K. Vid Biz; But Many Don't Have Licenses To Rent Them, Billboard, August 13, 1994, Section: HOME VIDEO; Pg. 76, Byline: BY PETER DEAN
Sonic out to zap the 'swapping' boom, The Scotsman, August 23, 1994, Tuesday, Byline: By Chris Mullinger
UK teens tune out to games
MEDIA GUARDIAN: LUST FOR NASTIES AND HARD NEWS, The Guardian (London), August 8, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. T17
Sega announces US theme park
Universal Teams With Sega on Theme Park, Disneyland Annex Scaled Back, The Associated Press, August 12, 1994, Friday, AM cycle, Section: Business News, Byline: By E. SCOTT RECKARD, AP Business Writer
Report: Sega Plan to Open 50 High-Tech Theme Parks in U.S., The Associated Press, August 16, 1994, Tuesday, BC cycle, Section: Business News
Sega buys Data East Pinball
Sega acquires Data East Pinball, Business Wire, August 26, 1994, Friday
Doom coming to arcades
DOOM IS ALL AROUND US, Business Week, August 1, 1994, Business and Industry, Section: Pg. 72;
https://doom.fandom.com/wiki/Trivia
https://www.doomworld.com/forum/topic/112509-share-your-epic-doom-related-stories/
Atari Games President passes
Play Meter, August 1994, pg. 32
Hasbro readies to enter VR market
No Headline In Original, ADWEEK, August 15, 1994, Eastern Edition, Byline: By Jennifer Comiteau and Penny Warneford, with Cathy Taylor
https://www.unseen64.net/2018/10/04/hasbro-toaster-virtual-reality-console/
Begone Project Reality, all hail Ultra 64
https://www.retromags.com/files/file/3018-egm2-issue-02-august-1994/ pg. 28
Sega teams up with Hitachi in Japan
HITACHI SALES TO HELP SEGA MARKET VIDEO GAMES, Jiji Press Ticker Service, AUGUST 3, 1994, WEDNESDAY
Sega, Hitachi Sales link up to sell video game machine, Japan Economic Newswire, AUGUST 3, 1994, WEDNESDAY
Sega buys Cross Products
The leading video game development tool, Business Wire, August 15, 1994, Monday
https://segaretro.org/Cross_Products
https://web.archive.org/web/19961227100911/http://www.crossprod.co.uk/
Jaguar CD to launch by Xmas
https://www.retromags.com/files/file/3018-egm2-issue-02-august-1994/ pg. 29
ATARI CORP. ANNOUNCES SECOND QUARTER 1994 RESULTS, PR Newswire, August 1, 1994, Monday - 19:55 Eastern Time, Section: Financial News
Sanyo gives console market a TRY
SANYO TO RELEASE INTERACTIVE GAME MACHINE TRY, Jiji Press Ticker Service, AUGUST 31, 1994, WEDNESDAY
3DO announces losses
Video Game System Company Posts $ 16.1 Million First-Quarter Loss, The Associated Press, August 11, 1994, Thursday, AM cycle, Section: Business News
COMPANY NEWS; SHARES OF 3DO SOAR ON FORECAST FOR NEW SYSTEM, The New York Times, August 24, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 3; Column 1; Financial Desk ; Column 1;
3DO UNVEILS PLANS TO BOOST POWER OF GAME PLAYERS, WALL STREET JOURNAL, August 25, 1994, Thursday, Section: Section B; Page 8, Column 4, Byline: BY JIM CARLTON
ANOTHER KEY EXEC DEPARTS O&M'S, INTERACTIVE GROUP; 3DO POWERS UP TO MEET COMPETITION; INTERACTING:; OTHER NEWS: Advertising Age, August 29, 1994, Section: Pg. 14
Mortal Friday gets $10 million budget
ACCLAIM'S 'MORTAL KOMBAT II' PREPARED TO STRIKE ON 'MORTAL FRIDAY,' SEPTEMBER 9; Company Spending Over $10 Million on Global Launch, Business Wire, August 4, 1994, Thursday
https://archive.org/details/Computer_Gaming_World_Issue_121/page/n29/mode/2up
Acclaim buys into FMV Playthings, August 1994, pg. 19
https://archive.org/details/GamePro_Issue_061_August_1994/page/n157/mode/1up?view=theater
Macromedia and Microware want to bring PCs and ITV together
Agreement to Make Computer Programs Available for Interactive TV Use, The Associated Press, August 1, 1994, Monday, AM cycle, Section: Business News, Byline: By STEVEN P. ROSENFELD, AP Business Writer
https://en.wikipedia.org/wiki/Macromedia
https://en.wikipedia.org/wiki/Microware
Computer industry profits boom
Not drowning, waving at profits, The Age (Melbourne, Australia), August 2, 1994 Tuesday, Late Edition, Section: COMPUTERS; Mass Storage; Pg. 34
SPA reports huge boom in sales
"NORTH AMERICAN PC SOFTWARE SALES REACH $1.48 BILLION, IN FIRST QUARTER 1994; HOME EDUCATION SALES LEAD GROWTH -- UP 128%, PR Newswire, August 8, 1994, Monday - 14:29 Eastern Time, Section: Financial News"
CDRom bundles discouraging sales
Dataquest Consumer Survey Shows Where CD-ROM Title Developers Can Be Successful, Business Wire, August 8, 1994, Monday
Sirius Publishing to release long-awaited 5-ft. 10-Pak Volume II, Business Wire, August 8, 1994, Monday
https://archive.org/details/PC-Player-German-Magazine-1994-08/page/n15/mode/2up
https://archive.org/details/Electronic-Games-1994-08/page/14/mode/2up
Flash memory prices tumbling
Not drowning, waving at profits, The Age (Melbourne, Australia), August 2, 1994 Tuesday, Late Edition, Section: COMPUTERS; Mass Storage; Pg. 34
https://en.wikipedia.org/wiki/Flash_memory
Cyrix to take on AMD
Infoworld August 8, 1994, pg. 5
Employers begin to crackdown on games
Games they play, The Times, August 1, 1994, Monday, Section: Business, Byline: Jon Ashworth
Microsoft targets "loosely supervised Executives"
SUNDAY, August 7, 1994; Playing Games at Work, The New York Times, August 7, 1994, Sunday, Late Edition - Final, Distribution: Magazine Desk, Section: Section 6; ; Section 6; Page 12; Column 1; Magazine Desk ; Column 1;
MacPlay expands lineup
Playthings, August 1994, pg. 44
Ad game business booming in Germany
https://archive.org/details/PC-Player-German-Magazine-1994-08/page/n29/mode/2up
Media Vision collapse profiled
https://archive.org/details/Electronic-Games-1994-08/page/10/mode/2up
https://archive.org/details/Electronic-Games-1994-08/page/12/mode/2up
Victormaxx announces Cybermaxx
Virtual Reality Headset For PCs A Reality, Newsbytes News Network, August 5, 1994
http://videogamekraken.com/cybermaxx-by-victormaxx
Mice go 3D
Echoes of Silicon Valley, Agence France
Graeme Bayless - Part 4 - Crystal Dynamics, SCi, Namco, Fierce Wombat
2025/02/05
Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.
In Part 4, we talk about the decade that Graeme spent in the wilderness of the game's industry, during which he worked on titles such as Tomb Raider Legend and Anniversary at Crystal Dynamics, tried to salvage projects like Enslaved, Dead to Rights Retribution and Splatterhouse at Namco, returned to sports titles at 2K Games before getting the chance to start his own studio, Fierce Wombat.
Graeme gives us amazing insights into the life of a game dev like few others can or would.
Recorded: January 2024
Video Version:
https://www.patreon.com/posts/graeme-bayless-4-116996485
Check out parts 1-3 here:
https://www.patreon.com/posts/graeme-bayless-1-111627155
https://www.patreon.com/posts/graeme-bayless-2-112571388
https://www.patreon.com/posts/graeme-bayless-3-114736184
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on
Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
https://bsky.app/profile/vgnrtm.bsky.social
Or
[email protected]
Links:
https://en.wikipedia.org/wiki/Crystal_Dynamics
https://www.mobygames.com/game/21999/lara-croft-tomb-raider-legend/
https://en.wikipedia.org/wiki/Eidos_Interactive
https://en.wikipedia.org/wiki/Elevation_Partners
https://en.wikipedia.org/wiki/SCi_Games
https://www.mobygames.com/game/28337/lara-croft-tomb-raider-anniversary/
https://www.mobygames.com/company/4069/2k-los-angeles/
https://www.imdb.com/title/tt0093936/
https://en.wikipedia.org/wiki/Namco
https://www.mobygames.com/game/48563/enslaved-odyssey-to-the-west/
https://www.mobygames.com/game/20457/50-cent-bulletproof/
https://www.mobygames.com/group/281/legacy-of-kain-series/
https://www.mobygames.com/game/34698/major-league-baseball-2k8/
https://en.wikipedia.org/wiki/Brno
https://www.mobygames.com/company/1438/2k-czech-sro/
Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794
https://www.mobygames.com/game/51171/dead-to-rights-retribution/
https://www.mobygames.com/game/49251/splatterhouse/
https://www.mobygames.com/company/21903/gunfire-games-llc/
https://x.com/fiercewombat
https://www.fantasyflightgames.com/en/index/
https://www.gamezebo.com/upcoming/red-november-preview/
https://web.archive.org/web/20111127211439/http://www.fiercewombatgames.com/
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Copyright Karl Kuras
August 1984
2025/01/30
Commodore buys Amiga
Jack Tramiel declares war on competition
Nintendo announces US NES launch plans
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in August 1984.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
[email protected]
Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/121143199
7 Minutes in Heaven: Sabrewulf
Video Version: https://www.patreon.com/posts/121098237
https://www.mobygames.com/game/14732/sabre-wulf/
Corrections:
July 1984 Ep - https://www.patreon.com/posts/july-1994-116535754
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://en.wikipedia.org/wiki/Doctor_Pong
https://gamehistory.org/atari-2600-tarzan/
https://www.giantbomb.com/photon-the-ultimate-game-on-planet-earth/3030-39589/
https://en.wikipedia.org/wiki/Acorn_Electron
https://archive.org/details/book_video_games/page/n77/mode/2up
1974:
Atari sells Japanese manufacturing to Namco
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-24.pdf pg. 49
Basketball a hit
Cashbox august 3 1974
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-04.pdf pg. 43
Clean Sweep 1 player
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-10.pdf pg. 50
Track 10 adds oil slick
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-17.pdf pg. 46
https://flyers.arcade-museum.com/videogames/show/2351
Gene Lipken joins Atari
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-24.pdf pg. 49
Medal Games are spreading
Game Machine August 10, 1974 pg. 7
Cali SC rules in favor of pinball
Cashbox Aug 10 1974
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-10.pdf pg. 48
Coinop on the Price is Right
Cashbox august 3 1974
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-04.pdf pg. 43
https://en.wikipedia.org/wiki/The_Price_Is_Right
13 year olds simulate life on computer
Two Youths Turn Computers on to 'Life', Hardford Courant, 11 Aug 1974, Page 3
http://www.rearden.com/people.php
1984:
Silicon Valley proves resilient
Gloom in the Valley . . . But a Silver Lining, Too, U.S. News & World Report, August 20, 1984, Section: Pg. 38, Byline: By JOANNE DAVIDSON
Warner second quarter losses are massive
Warner Communications reports huge loss, United Press International, August 2, 1984, Thursday, BC cycle
Jack slashes prices
Atari's Tramiel Gets Tough With Price Cuts, ADWEEK, August 13, 1984, Eastern Edition,Byline: By Gail Belsky
Computer Entertainer Vol. 3 Number 5 pg. 1 https://archive.org/details/computer-entertainer-3-5/page/n13/mode/2up?view=theater
Commodore to buy Amiga
Commodore Deal With Amiga Set,The New York Times, August 17, 1984, Friday, Late City Final Edition, Section: Section D; Page 3, Column 6; Financial Desk
Atari sues Amiga
ATARI HEAD SUES ALLY THAT DEFECTED TO RIVAL, The New York Times, August 21, 1984, Tuesday, Late City Final Edition, Section: Section D; Page 1, Column 1; Financial Desk, Byline: By DAVID E. SANGER
https://www.tech-insider.org/personal-computers/research/1984/0822.html
Atari to introduce 16 and 32 bit systems
Atari To Sell More-Powerful Computers, The Associated Press, August 27, 1984, Monday, AM cycle, Section: Business News, Byline: By STEVE WILSTEIN,
Jack declares war on competition
Computer Entertainer Vol. 3 Number 5 pg. 1
https://archive.org/details/computer-entertainer-3-5/page/n13/mode/2up?view=theater
Jack can't collect
Tramiel Reported Seeking $50 Million in Lieu of Atari Debts, The Associated Press, August 31, 1984, Friday, PM cycle, Section: Business News
Imagine Megagames up for auction
https://archive.org/details/Computer_Video_Games_Issue_034_1984-08_EMAP_Publishing_GB/page/n23/mode/2up
Coleco unveils new marketing ploy
Coleco will offer scholarships to some computer purchasers, United Press International, August 22, 1984, Wednesday, BC cycle, Section: Financial
Advertising;At Coleco, The Adam Is Reborn, The New York Times, August 13, 1984, Monday, Late City Final Edition, Section: Section D; Page 8, Column 3; Financial Desk, Byline: By Pamela G. Hollie
https://youtu.be/tklBAzg_cgw?si=rDW-RNgtAqd_7QHl
VCRs and Action Figures muscle video games out of retail
The Video Revolution, Newsweek, August 6, 1984 UNITED STATES EDITION, Section: BUSINESS; Pg. 50
Media Room, The Associated Press, August 12, 1984, Sunday, BC cycle
Video killed the Video Game Star
FROM PAC-MAN TO GI JOE, Forbes, August 13, 1984, Section: MONEY AND INVESTMENTS; The Columnists; Psychology & Investing; Pg. 138, Byline: By Srully Blotnick;
Toys sales boom, United Press International, August 21, 1984, Tuesday, BC cycle, Section: Financial
Playthings, August 1984.
Video Game tie-ins come of age
Allan Carr keeps bubbling to the top in a heady world, The San Diego Union-Tribune,August 12, 1984 Sunday, Section: ENTERTAINMENT; Pg. E-2, Byline: David Elliott, Movie Critic
https://en.wikipedia.org/wiki/Cloak_%26_Dagger_%28video_game%29
https://www.imdb.com/title/tt0087065/?ref_=fn_al_tt_2
https://www.imdb.com/title/tt0088395/?ref_=nm_flmg_knf_t_4
ACTIVISION; To develop and market software based on Ghostbusters motion picture, Business Wire, August 28, 1984, Tuesday
Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120
https://archive.org/details/popular-computing-weekly-1984-08-09/mode/1up?view=theater
https://www.mobygames.com/company/6665/dktronics/
https://archive.org/details/OnlineTodayV03N08/page/n9/mode/2up
https://www.mobygames.com/game/40828/paul-mccartneys-give-my-regards-to-broad-street/
Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267
Nintendo sees coinop sales plummet
Nintendo anticipates greater sales, profit, The Japan Economic Journal, August 28, 1984, Section: SECURITIES; Pg. 16
Atari sells distributorship
Replay, August 1984, pg. 3
Coin-op computers a bust
Campus coin-op computers crash; Good product ahead of its time, United Press International, August 29, 1984, Wednesday, BC cycle, Section: Financial, Byline: By J.B. BLOSSER
3rd parties scrap releases
Computer Entertainer Vol. 3 Number 5 pg. 11
IBM tries to save the PCJr
I.B.M. RAISES DIVIDEND, OFFERS A FREE KEYBOARD, The New York Times, August 1, 1984, Wednesday, Late City , Final Edition, Section: Section D; Page 1, Column 1; Financial Desk, Byline: By STUART DIAMOND
https://www.ebay.com/itm/335702730148
https://archive.org/details/pcjr-magazine-1984-volume-1/PCjr%20Magazine%20-%20198410%20-%20Volume%201%20Number%209/page/58/mode/2up?view=theater&q=512
https://archive.org/details/computer-entertainer-3-5/page/n14/mode/1up?view=theater
https://www.atarimagazines.com/compute/issue59/review_lotus_123.php
MICROPRO; Greets enhanced PCjr with WordStar, Business Wire, August 13, 1984, Monday
IBM announces AT
I.B.M.'S. NEW POWERHOUSE A T ;TWICE AS FAST AS OLD PC'S, The New York Times, August 15, 1984, Wednesday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER
https://archive.org/details/byte-magazine-1984-08/page/n9/mode/2up
https://en.wikipedia.org/wiki/Olivetti_M24
SHORTAGE OF SEMICONDUCTORS EASES, The New York Times, August 27, 1984, Monday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER
https://archive.org/details/byte-magazine-1984-08/page/n11/mode/2up
IBM and EC reach agreement
WEEK IN BUSINESS;BEST WEEK EVER ON WALL STREET, The New York Times, August 5, 1984, Sunday, Late City , Final Edition, Section: Section 3; Page 14, Column 3; Financial Desk, Byline: By Nathaniel C. Nash
IBM announces new business strategy for Europe
I.B.M.'S NEW ROLE IN EUROPE, The New York Times, August 13, 1984, Monday, Late City Final Edition, Section: Section D; Page 1, Column 4; Financial Desk, Byline: By DAVID E. SANGER
MSX to miss XMAS
https://archive.org/details/popular-computing-weekly-1984-08-02/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-08-02/page/n2/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-08-09/page/n3/mode/1up?view=theater
Amstrad pricing
Graeme Bayless - Part 3 - EA, Tiburon, Madden
2025/01/06
Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.
In Part 3, we talk about job hunting in the games industry at the end of the 90s and his time at EA's Tiburon subsidiary working on Madden 2001 and 2002 as well as developing the NFL Street franchise.
What is life like for a dev living in the crunch of annualized sports games? How are new franchises born? What is it like to move from studio to studio?
Graeme gives us amazing insights into the life of a game dev like few others can or would.
Recorded: December 2023
Check out parts 1 and 2 here:
https://www.patreon.com/posts/graeme-bayless-1-111627155
https://www.patreon.com/posts/graeme-bayless-2-112571388
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Games That Weren't - https://www.gamesthatwerent.com/
Copyright Karl Kuras
July 1994 - Part 2
2024/11/30
Sega's Saturn premiere flops
Nintendo goes for cheap VR
Commodore bankruptcy gets messy
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in July 1994.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on
Mastodon @[email protected]
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Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/116538674
1994:
Sony reveals psx
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20060%20%28July%201994%29/page/n51/mode/1up?view=theater&sort=title_asc
Tokyo Toy Show sees hardware premieres
Bandai's BA-X
https://archive.org/details/egm-2-july-1994/page/83/mode/1up
https://en.wikipedia.org/wiki/Playdia
Bandai rumors arise
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20060%20%28July%201994%29/page/n67/mode/1up?view=theater&sort=title_asc
https://en.wikipedia.org/wiki/Apple_Pippin
SNK's NeoGeoCD
https://archive.org/details/egm-2-july-1994/page/126/mode/1up?view=theater
https://en.wikipedia.org/wiki/Neo_Geo_CD
NEC's PC FX
https://archive.org/details/egm-2-july-1994/page/82/mode/1up
https://en.wikipedia.org/wiki/PC-FX
Sega's Saturn
https://archive.org/details/egm-2-july-1994/page/106/mode/1up
https://archive.org/details/egm-2-july-1994/page/n113/mode/1up
https://archive.org/details/egm-2-july-1994/page/120/mode/1up
https://en.wikipedia.org/wiki/Sega_Saturn
Sega trying to avoid confusion
Sega, Nintendo Bring Big Plans To CES, Billboard, July 9, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 70, Byline: BY MARILYN A. GILLEN
Sega opens UK development studio
Edge July 1994, pg.
Nintendo announces new 32 bit system
Edge July 1994, pg. 6
Nintendo signs with Rambus
Nintendo Ultra 64 game system to use high-speed Rambus technology; will boost memory speed to 500 MHz, Business Wire, July 18, 1994, Monday
Edge July 1994, pg. 7
Video Rental and Console game publishers bury the hatchet
Sega's Kalinske is VSDA's man, The Hollywood Reporter, July 7, 1994, Thursday
It's A Whole New Game At VSDA; Competition For Retailers' Attention Increases, ,Billboard, July 16, 1994, Section: HOME VIDEO; Pg. 61, byline: BY EILEEN FITZPATRICK
Tenn, Seitz join Activision, The Hollywood Reporter, July 1, 1994, Friday
"NewLeaf Entertainment to include Acclaim in video game delivery system test, Business Wire, July 13, 1994, Wednesday, Dateline: DEERFIELD BEACH, Fla.
Kids can get 'Jungle' game sneak peek, USA Today, July 28, 1994, Section: Pg. 1D; Vol. 12; No. 222; ISSN: 0161-7389"
Nintendo gets hip
"https://www.nytimes.com/1994/07/01/business/media-business-advertising-nintendo-turns-up-volume-provocative-appeal-its-core.html?searchResultPosition=3
'New Nintendo' comes out kicking, USA Today, July 7, 1994, Business and Industry Section: Pg. 2D; ISSN: 0161-7389 "
Illusion Of Gaia Will Be Seen On Nintendo, Newsbytes, July 19, 1994, Tuesday
Atari back at IBM
ATARI CORPORATION ANNOUNCES MANUFACTURING PLANS, PR Newswire, July 12, 1994, Tuesday - 07:51 Eastern Time, Section: Financial News, dateline: Sunnyvale, Calif., July 12
TDK to make 3DO memory card
TDK signs peripherals license agreement with 3DO; plans to manufacture memory card for 3DO System, Business Wire, July 20, 1994, Wednesday
https://real3do.uk/3do-accessories/
Philips slashes price to hinder 3DO launch in Europe
Philips cuts CD-i price to hurt foe, Marketing, July 28, 1994, Byline: By MAT TOOR
Square teams up with Nintendo https://archive.org/details/egm-2-july-1994/page/74/mode/1up
Commodore bankruptcy gets messy
IN BAHAMAS, A FIGHT FOR REMAINS OF COMMODORE AMONG SAND AND SURF, A LIQUIDATION IS TAKING PLACE. CREDITORS WANT THE PROCEEDINGS IN NEW YORK, THOUGH., The Philadelphia Inquirer, July 19, 1994 Tuesday FINAL EDITION, Section: BUSINESS; Pg. C01, Byline: Dan Stets, INQUIRER STAFF WRITER
CLOSING THE BOOKS ON COMMODORE: SPEED IS OF THE ESSENCE IN THE COMPUTER INDUSTRY, THE CHIEF ASSET, TECHNOLOGY, IS PERISHABLE. BUT CREDITORS OF THE BANKRUPT FIRM ARE HAMPERING A RESOLUTION., The Philadelphia Inquirer, July 31, 1994 Sunday FINAL EDITION, Section: BUSINESS; Pg. D01, Byline: Dan Stets, INQUIRER STAFF WRITER
REELMagic brings FMV to PC
MPEG Board' Works ReelMagic For PCs, Billboard, July 2, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88, Byline: BY MARILYN A. GILLEN
Philips announces CDi add-on board
NINTENDO SIGNS FOR CES INTERACTIVE '95, Consumer Electronics, July 4, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 27; Pg. 13
Hyundai bets on MPEG2
Hyundai Develops Integrated Chips For Superhighway, Newsbytes News Network, July 1, 1994
ODC 8X MASTERING ALLOWS TWO-HOUR MOVIES ON A SINGLE COMPACT DISC, PR Newswire, July 25, 1994, Monday - 12:04 Eastern Time, Section: Financial News
https://en.wikipedia.org/wiki/Rec._601
https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n13/mode/2up
CDRom shipments soar in Japan
CD-ROM shipments soar 54% in FY '93, Japan Economic Newswire, JULY 7, 1994, THURSDAY
3DLabs brings 3D acceleration to XWindows
3Dlabs to deliver acceleration to the X Windows environment; 3Dlabs forms strategic alliance with X Inside to port the Accelerated-X server to the GLINT, graphics processor, Business Wire, July 18, 1994, Monday
Intel working on 3D chip for PCs
https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n17/mode/2up
Sun announces 3DRAM
SMCC and Mitsubishi Electronics co-develop revolutionary new graphics memory technology, Business Wire, July 25, 1994, Monday
MELCO develops new chip for 3-D graphics, Japan Economic Newswire, JULY 27, 1994, WEDNESDAY
http://www.michaelfrankdeering.com/Projects/HardWare/p3DRAM/p3DRAM.html
https://www.vgamuseum.info/index.php/image-search
Silicon Studio founded
SILICON GRAPHICS LAUNCHES SILICON STUDIO INC. TO DRIVE DEVELOPMENT OF NEW INTERACTIVE APPLICATIONS; New Subsidiary to Propel Convergence of Computing and Consumer Technologies, PR Newswire, July 21, 1994, Thursday - 16:01 Eastern Time, Section: Financial News
THE GEE-WHIZ COMPANY SILICON GRAPHICS TURNS 3-D IMAGES INTO STUNNING PROFITS, Business Week, July 18, 1994, Business and Industry, Section: Pg. 56; Vol. 0; No. 3381; ISSN: 0007-7135
Interplay licenses GURPS
https://archive.org/details/CDROMToday06JunJul1994/page/n31/mode/1up
Scorpia stings Pagan
https://archive.org/details/Computer_Gaming_World_Issue_120/page/n39/mode/2up?view=theater
Computer Game Conference sees industry changing
https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n9/mode/2up
Catapult to launch this Christmas
https://archive.org/details/egm-2-july-1994/page/n35/mode/1up
https://en.wikipedia.org/wiki/XBAND
Habitat big in Japan
The games and how to play them, Financial Times (London,England), July 5, 1994, Tuesday, Section: Technology; Pg. 17
Digital breaks Hong Kong censors
My job is to read porno mags for the government, South China Morning Post (Hong Kong), July 9, 1994, Section: REVIEW; Pg. 3, Byline: Victoria Finlay
Virtual I/O teams up with TCI
CABLE GIANT TCI AND VIRTUAL I/O, INC. AGREE TO OFFER HEADSETS TO SUBSCRIBERS OF NEW INTERACTIVE VIDEO GAME CHANNEL, PR Newswire, July 26, 1994, Tuesday - 10:15 Eastern Time
Microprose goes to Russia
Russia: Lamport (Moscow, Russia) has signed a computer game distribution contract with MicroProse Inc., Kommersant, July 22, 1994
Funcoland grows
FUNCO INC. ANNOUNCES RESULTS, PR Newswire, July 21, 1994, Thursday - 12:51 Eastern Time, Section: Financial News
Lawmakers turn their attention online
"Quest To Control TV Violence Turns To Evolving Game Channels, The Associated Press, July 1, 1994, Friday, PM cycle, Byline: By JEANNINE AVERSA, Associated Press Writer"
Doom to become a movie
ETHOS FILMS BANKS ON H'WOOD, 'DOOM' DAY, Variety, July 11, 1994 - July 17, 1994, Section: SPECIAL REPORT: INTERTAINMENT; Pg. 32
https://archive.org/details/egm-2-july-1994/page/n28/mode/1up
MK blamed for stabbing
Video Game World Became Real for 16-Year-Old Found Insane in Stabbing, The Associated Press, July 14, 1994, Thursday, AM cycle
Blockbuster is ready for the future
BLOCKBUSTER'S DATABASE TO FUEL FUTURE EXPANSION, Advertising Age, July 18, 1994, Section: Pg. 26, Byline: By Jeffery D. Zbar
Pog mania comes to Del Taco
DEL TACO HASTENS FAST-FOOD REALM INTO THE AGE OF POG(TM), PR Newswire, July 20, 1994, Wednesday - 12:00 Eastern Time, Section: Financial News
Knights of the Dinner Table #1 appears
https://recalled
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