
Advertise on podcast: Video Game Newsroom Time Machine
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This podcast has
226 episodes
Language
EnglishPublisher
Karl KurasExplicit
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Date created
2018/11/15
Latest episode
2026/08/31
Average duration
159 min.
Release period
34 days
Description
Monthly show looking back at video game news headlines from 30, 40, and 50 years ago from around the globe. Follow us on Twitter @videonewsr2 and consider supporting our patreon at: https://www.patreon.com/user?u=7594060
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Juan 'Juanete' Jose Muglia
2026/08/31
Juan 'Juanete' Jose Muglia
As microcomputers opened up a world of programming, digital art and games to kids in North America, Europe and Japan, the developing world was left out of the plans of most software developers. Crackers and software pirates filled this void creating future generations of talented coders and artists, to say nothing of legions of computer game fans.
Juan 'Juanete' Jose Muglia was one of those that entered this brave new world, cofounded the legendary Buenos Aires computer store Megasoft and is still active in the demo and cracker scene for the C64 and Amiga to this day.
We dive deep into his roots in computing, what the business of piracy was like in the 80s, how it evolved with the arrival of publishers and how the demo scene continues to push old hardware to new limits.
Youtube version with English CC: https://youtu.be/OlpuDehH-0g
Recorded: April 2026
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iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
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Links:
https://megasoftretro.com/
https://en.wikipedia.org/wiki/Timex_Sinclair_1000#ts1500
https://megasoftargentina.com.ar/
https://csdb.dk/scener/?id=39377
https://csdb.dk/group/?id=13371
https://en.wikipedia.org/wiki/Microman%C3%ADa
https://binaryinsecurity.epizy.com/intermegadlx/?i=1
https://muglia-mocasines.com/
Copyright Karl Kuras
Marylou Badeaux - Warner Records, Computer Entertainer, Video Game Update, Video Take-Out
2026/06/30
The history of video game magazines have given us some amazing publications that have helped historians understand the past in ways we otherwise would never be able to.
One publication, a newsletter produced by mail-order retailer Video Take-Out, has emerged as probably the most significant source for information about the industry in the 80s, Video Game Update and Computer Entertainer.
Marylou Badeaux and her sister Celeste Dolan, miticulously catalogued the turbulent early years of consoles and home computers for their readers. The fact that this amazing publication was Marylou's side gig while she was an executive at Warner Records, working with the likes of Quincy Jones and Prince, makes the magazine's excellence even more astounding.
Marylou takes us back to those heady days and we find out what it was like to be a retailer at that time, how news was gathered and what it was like to be dealing with some of the greatest musicians of the age.
Recorded: April 2026
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on
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Links:
Video Version: https://www.patreon.com/VGNRTM/posts/marylou-badeaux-162489729
https://www.memories4you.com.au/
https://www.amazon.com/Moments-Remembering-Prince-Marylou-Badeaux/dp/0648189112
Computer Entertainer/Video Game Update Archive - https://archive.org/search?query=creator%3A%22Computer+Entertainer%22&sort=-date
https://en.wikipedia.org/wiki/Storyville_(nightclub)
https://en.wikipedia.org/wiki/Warner_Records
https://en.wikipedia.org/wiki/Prince_(musician)
https://en.wikipedia.org/wiki/Quincy_Jones
Listen Up - https://www.imdb.com/title/tt0102315/
https://en.wikipedia.org/wiki/Apollo_11
Larry Graham - One in a Million You - https://youtu.be/SxCBu45HgjE?si=z8YKetaMDOTmlntt
https://en.wikipedia.org/wiki/WarnerMedia#AOL_Time_Warner_(2001%E2%80%932003)
https://en.wikipedia.org/wiki/George_Benson
Copyright Karl Kuras
November 1994
2026/06/18
Video Game profits collapse,
PC sales boom &
The Next Gen battle begins in Japan
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in November 1994.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
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Discord https://discord.gg/mYdkBJe8
Links:
If you don't see all the links, find them here:
https://www.patreon.com/VGNRTM/posts/november-1994-161464050
7 Minutes in Heaven: Jazz Jackrabbit
Video Version: https://youtu.be/IIom2LSch6w
https://www.mobygames.com/game/902/jazz-jackrabbit/
Corrections:
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
November 1984 Ep - https://www.patreon.com/VGNRTM/posts/november-1984-157521521
Great Exhibition Digital Recreation - https://www.youtube.com/watch?v=9wNEgZDetNk
https://en.wikipedia.org/wiki/Nintendo_VS._System
Moondust 7 Minutes - https://youtu.be/jT3QzYpUEck?si=MbYsjB7cDptFfIBY
November 1994:
Video Game Industry profits plummet
Sega Reports 47 Percent Drop in Earnings in Fiscal First Half, Associated Press Worldstream, November 11, 1994; Friday 07:03 Eastern Time, Section: Financial pages
SEGA PROFITS PLUNGE 43PC AS VIDEO GAME RIVALRY HOTS UP, The Guardian (London), November 12, 1994, Section: THE GUARDIAN HOME PAGE; Pg. 1, Byline: Nicholas Bannister In London And Kevin Rafferty In Tokyo
EDITORS:Associated Press Worldstream, November 21, 1994; Monday 07:13 Eastern Time, Section: Financial pages
KOEI LOWERS PROFIT ESTIMATES, Jiji Press Ticker Service, NOVEMBER 4, 1994, FRIDAY
NAMCO SUFFERS LOWER PROFITS IN 1ST HALF, Jiji Press Ticker Service, NOVEMBER 4, 1994, FRIDAY
KONAMI TO LOG 3.1-B.-YEN LOSS FOR FY '94, Jiji Press Ticker Service, NOVEMBER 9, 1994, WEDNESDAY
KONAMI SLIPS INTO RED IN 1ST HALF, Jiji Press Ticker Service, NOVEMBER 25, 1994, FRIDAY
CAPCOM SUFFERS SHARP DROPS IN PROFIT, SALES, Jiji Press Ticker Service, NOVEMBER 24, 1994, THURSDAY Play Meter November 1994, pg. 22
TAKARA RETURNS TO BLACK IN 1ST HALF, Jiji Press Ticker Service, NOVEMBER 18, 1994, FRIDAY
T-HQ announces third-quarter results, s'ipment of the XBAND Video Game, Modem aNd new equity financing, Business Wire, November 14, 1994, Monday
SOFTWARE ETC. STORES, INC. REPORTS THIRD QUARTER RESULTS, PR Newswire, November 10, 1994, Thursday - 13:59 Eastern time, Section: Financial News
Software Etc. and Babbage's to merge
SOFTWARE ETC. STORES, INC. REPORTS THIRD QUARTER RESULTS, PR Newswire, November 10, 1994, Thursday - 13:59 Eastern time, Section: Financial News
Big money bets against Atari
CBS rich with takeover rumors, USA TODAY, November 7, 1994, Monday, FINAL EDITION, Section: MONEY; Dan Dorfman; Pg. 4B, Byline: Dan Dorfman
https://mdsass.com/our-team/
ATARI RESPONDS TO DAN DORFMAN ARTICLE IN USA TODAY, PR Newswire, November 8, 1994, Tuesday - 09:10 Eastern Time
Atari stock plummets,The Financial Post (Toronto, Canada), November 8, 1994, Tuesday,DAILY EDITION, Section: SECTION 1, NEWS; Pg. 14; APPOINTMENT NOTICE, Byline: Bloomberg
ATARI CORP. ANNOUNCES THIRD QUARTER AND NINE MONTHS 1994 RESULTS, PR Newswire, November 14, 1994, Monday - 05:59 Eastern Time, Section: Financial News
COMPANY NEWS; ATARI STOCK RISES AS DEAL WITH SEGA IS COMPLETED, The New York Times, November 17, 1994, Thursday, Late Edition - Final, Distribution: Financial Desk , Section: Section D; ; Section D; Page 4; Column 1; Financial Desk ; Column 1;
Siliwood deals abound!
Activision, Henson in Multimedia Muppets Deal, Ad Day, November 7, 1994, Section: NEWS ROUNDUP; Pg. 12
Move over, nerds - Hollywood's here, The Age (Melbourne, Australia), November 15, 1994 Tuesday, Late Edition, Section: COMPUTERS; Frontier Media; Pg. 43
https://archive.org/details/electronic-games-1994-11z
Baby Bells form Multimedia Colossus
3 BABY BELLS FORM MULTIMEDIA COLOSSUS 1994, Reuters News Service, St. Louis Post-Dispatch (Missouri), November 1, 1994, TUESDAY, FIVE STAR Edition, Section: BUSINESS; Pg. 6C TELEPHONE FIRMS AIM AT CABLE BELL ATLANTIC AND TWO OTHER, BABY BELLS PLAN A MULTIMEDIA VENTURE. , USERS COULD ORDER, VIDEOS.The Philadelphia Inquirer, November 1, 1994 Tuesday FINAL EDITION, Section: BUSINESS; Pg. C01
Info highway dream team / Ovitz wants Hollywood on high-tech map, USA TODAY, November 1, 1994, Tuesday, FINAL EDITION, Section: MONEY; Pg. 1B; Cover Stor
William Morris goes Interactive
William Morris Courts Agencies, ADWEEK, November 14, 1994, Western Edition, Byline: By Cathy Taylor
Siemens gets into settop boxes 2 Companies Join Siemens In Video Plan, The New York Times, November 8, 1994, Tuesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 5; Column 1; Financial Desk ; Column 1;Byline: By Bloomberg Business News
Intel, Backed On ITV, Sails For CablePort, Electronic Buyers News, November 28, 1994, Business and Industry, Section: Pg. 3; ISSN: 0164-6362, Byline: Jonathan Cassell
TCI buys into Acclaim
TCI AND ACCLAIM FORM PARTNERSHIP FOR INTERACTIVE, ENTERTAINMENT SOFTWARE, M2 PRESSWIRE, November 4, 1994
TeleWest goes public
Time is right to float, says TeleWest, The Herald (Glasgow), November 8, 1994, Section: Pg. 25, Byline: Nicola Reeves
BCE Holdings to buy Rage and Software Creations
NEW GAME PLAN AT £25M BCE, Daily Mail (London), November 2, 1994, Section: Pg. 65
BCE HOLDINGS TO BUY SOFTWARE CREATIONS (HOLDINGS): 2, Extel Examiner, November 1, 1994, Tuesday - 03:04 Eastern Time, Section: Company News; Takeovers and Acquisitions
COMPUTER GAMES MERGER GOES TO EUROPEAN LEVEL, The Guardian (London), November 5, 1994, Section: THE GUARDIAN CITY PAGE; Pg. 38, Byline: Jim Levi
Consoled by a £10m fortune, Mail on Sunday (London), November 6, 1994, Section: Pg. 5, Byline: Jason Nisse
Computer games 'set for surge in sales', The Times, November 9, 1994, Wednesday, Section: Business, Byline: By Neil Bennett
Warner buys Renegade
Amiga Games, November 1994, pg. 34
https://en.wikipedia.org/wiki/Renegade_Software
Mindscape to buy Atreid Concept
L'editeur Mindscape rachete Atreid Concept, Echos, November 19, 1994 https://www.mobygames.com/company/661/kalisto-entertainment-sa/
Video game ratings system still a thorn in coinop's side
Play Meter, November 1994, pg. 20
https://arcade.fandom.com/wiki/Parental_Advisory_System
Sega goes big with VR-1
Japanese take virtual reality for a ride; Sega has combined fairground rides, with hi-tech wizardry, writes Arnold Redhead, The Independent (London), November 21, 1994, Monday, Section: NETWORK PAGE; Page 25, Byline: ARNOLD REDHEAD
https://en.wikipedia.org/wiki/VR-1
https://www.youtube.com/watch?v=L_rf9FiwBUk
Japanese Next Gen Holiday Lineup Set
Video-game makers out to zap 32-bit rivals, Nikkei Weekly, November 7, 1994, Business and Industry, Section: Pg. 9; Vol. 32;
Multimedia video game wars begin, The Daily Yomiuri, November 8, 1994, Tuesday, Byline: Terumitsu Otsu; Daily Yomiuri Staff Writer
Nintendo's super 'game boy' from Dundee, The Scotsman, November 16, 1994, Wednesday, Section: Pg. 32
NINTENDO, U.S. FIRM TO DEVELOP 3-D SOFTWARE, Jiji Press Ticker Service, NOVEMBER 22, 1994, TUESDAY
https://nintendo.fandom.com/wiki/Paradigm_Entertainment
Saturn release date set
INDUSTRY TREND: CONSUMER ELECTRONICS FIRMS JOIN VIDEO GAME, ORGY, Jiji Press Ticker Service, NOVEMBER 18, 1994, FRIDAY
New Video Machines Battle For Supremacy, The Associated Press, November 30, 1994, Wednesday, AM cycle, Section: Business News, Byline: By BRAVEN SMILLIE,
Matsushita announces next gen system for 1995
Matsushita likely to market 64-bit game machines in '95, Japan Economic Newswire, NOVEMBER 15, 1994, TUESDAY
Matsushita and IBM team up
Matsushita, IBM in multimedia project, United Press International, November 20, 1994, Sunday, BC cycle
https://en.wikipedia.org/wiki/Panasonic_M2#Technical_specifications
3DO announces massive loss
Video Game Maker 3DO Reports $ 12.8 Million Second-Quarter Loss, The Associated Press, November 4, 1994, Friday, BC cycle
(THDO) 3DO announces second quarter financial results, Business Wire, November 4, 1994, Friday
Goldstar launches 3DO in USA
Goldstar Co, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), November 8, 1994, Business and Industry, Section: Pg. B4; Vol. 224; No. 91; ISSN: 0099-9660
Creative to launch 3DO Blaster Unveiling the latest in computer magic / Film and fun: Morphing and more, USA TODAY, November 17, 1994, Thursday, FINAL EDITION, Section: LIFE; Pg. 4D
3DO Blaster Video -
November 1984
2026/05/06
Comdex belongs to IBM
Xmas sales outlook dismal
Games get protected in Japan
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in November 1984.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
[email protected]
Links:
If you don't see all the links, find them here:
7 Minutes in Heaven: KnightLore
Video Version: https://www.patreon.com/posts/157513930
https://www.mobygames.com/game/14733/knight-lore/
Corrections:
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
October 1984 Ep - https://www.patreon.com/posts/october-1984-137843011
October 1994 Ep - https://www.patreon.com/posts/october-1994-151072694
Mortal Kombat Live Tour - https://youtu.be/nbOQIheheDc
1974:
1974 - Creative Computing debuts
https://archive.org/details/CreativeComputingv01n01NovemberDecember1974
1984:
Atari claims Coleco to exit UK console market
https://archive.org/details/popular-computing-weekly-1984-11-15/mode/1up
Coleco exits the UK market
https://archive.org/details/popular-computing-weekly-1984-11-29/mode/1up
Parker Brothers abandons UK
https://archive.org/details/popular-computing-weekly-1984-11-29/page/n4/mode/1up
https://www.sinclaircollection.site/?page_id=520 http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Unreleased.htm
Hi-Tech isn't UK's savior
Financial Notebook: Hi-tech myth / Employment falls in information, technology industry, The Guardian (London), November 2, 1984
Coinop earnings crater
Play Meter November 1, 1984, pg. 32.
Nintendo pushes VS. Paks and standards
Play Meter November 15, 1984, pg. 24
https://en.wikipedia.org/wiki/Nintendo_VS._System
Atari Games gets into systems
RePlay November 1984, pg. 16
https://en.wikipedia.org/wiki/Atari_Games
https://www.mobygames.com/game/3929/star-wars/
https://www.mobygames.com/game/21280/star-wars-the-empire-strikes-back/
https://www.mobygames.com/game/17500/star-wars-return-of-the-jedi/
Konami buys Interlogic
https://archive.org/details/game-machine-magazine-19841115p/page/n13/mode/2up
Gung Ho - https://www.imdb.com/de/title/tt0091159/?ref_=nv_sr_srsg_0_tt_8_nm_0_in_0_q_gung%20ho
Twin Galaxies looking for world records
https://archive.org/details/guinness1985book00mcwh/page/570/mode/2up?q=video+game
Play Meter, November 1, 1984 pg. 25
Colecovision rides Cabbage Patch Kid coattails
Rainbow Brite, Robots Give Cabbage Patch Kids Run for Money, The Associated Press, November 20, 1984, Tuesday, AM cycle, Section: Domestic News, Byline: By ROGER GILLOTT, AP Business Writer
Cabbage Patch/Colecovision Ad - https://youtu.be/lqZsOeEWDtw?si=k3zoqYsDuL00pxmB
IBM conquers Comdex
I.B.M. ENTRY UNCHALLENGED AT SHOW, The New York Times, November 19, 1984, Monday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER
Current well-behaved packages leave user dreams unfulfilled, Computerworld, November 19, 1984, Section: MICROCOMPUTERS; Small Talk; Pg. 57, Byline: Eric Bender, CW Senior Editor
Denise Carabet, The San Diego Union-Tribune, November 26, 1984 Monday, Section: BUSINESS; Pg. A-16
Comdex host to myriad micro debuts; Show features few surprises, Computerworld, November 19, 1984, Section: NEWS; Pg. 1, Byline: By Eric Bender, CW Staff
PERIPHERALS;THE ALLURE OF LASER PRINTERS, The New York Times, November 20, 1984, Tuesday, Late City Final Edition, Section: Section C; Page 7, Column 1; Science Desk, Byline: By PETER H. LEWIS
Foreign vendors showcase wares at Comdex;Japanese, Australian, English vendors highlight product introductions in '84, Computerworld, November 26, 1984,Section: NEWS; Pg. 40, Byline: By Susan Blakeney, CW Staff
Apple ad spree continues
Apple Goes After Share of Mind Over Market; 'Event Marketing' Has Become Core Of No. 2's Strategy, ADWEEK, November 19, 1984, Eastern Edition, Byline: By Betsy Sharkey and Paul Farhi
APPLE'S MAC TAKING ON I.B.M. The New York Times, November 22, 1984, Thursday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By ANDREW POLLACK
No Headline In Original, U.S. News & World Report, November 19, 1984, Section: NEWSLETTERS: U.S. Business; TRENDS THAT SHAPE THE FUTURE; Pg. 75
Home computer sales slump in Xmas build up
https://archive.org/details/popular-computing-weekly-1984-11-22/page/n4/mode/1up
Leisure Sector Gives Madison Ave. Big Xmas Gift, ADWEEK, November 5, 1984, Eastern Edition, Byline: By Amy Saltzman, Bob Peischel, Jack Feuer, Betsy Sharkey, Paul Farhi, Dottie Enirco and Fran Brock
Atari cuts price of 800XL
https://archive.org/details/popular-computing-weekly-1984-11-22/page/n4/mode/1up
Computer Wars: Atari Announces Price Slash
The Associated Press, November 13, 1984, Tuesday, AM cycle, Section: Domestic News, Byline: By DIANE CURTIS, Associated Press Writer
ATARI MAKES PLANS FOR STOCK OFFERINGS, The New York Times, November 14, 1984, Wednesday, Late City Final Edition, Section: Section D; Page 4, Column 5; Financial Desk
https://discord.com/channels/431269689918750731/618928892232859659/1483821277230792834
Vaughn, Mullen Get CD Posts at WRG, ADWEEK, November 19, 1984, Eastern Edition, byline: By Gail Belsky
UK is"meh" on MSX
https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf pg. 29
India says "yes" to BBC Micro
Acorn User, November 1984, pg. 10
https://en.wikipedia.org/wiki/Semi-Conductor_Laboratory
https://bbcmicro.computer/scl-unicorn
USSR copies Apple
Byte November 1984, pg. 134
https://en.wikipedia.org/wiki/Agat_(computer)
Sinclair working on portable
https://archive.org/details/popular-computing-weekly-1984-11-08/page/n4/mode/1up
https://archive.org/details/popular-computing-weekly-1984-11-29/mode/1up
ICL goes QL
https://archive.org/details/popular-computing-weekly-1984-11-01/mode/1up
https://en.wikipedia.org/wiki/One_Per_Desk
https://youtu.be/FdmoXjmPPHk?si=-djAjZ1Es0wDCKV2
No Headline In Original, The Associated Press, November 1, 1984, Thursday, AM cycle, Section: Business News
https://en.wikipedia.org/wiki/ROLM
Rolm workstations tie phone, micro;Desktop systems integrate voice, data communicationsions tie phone, micro, Computerworld, November 5, 1984, Section: NEWS; Pg. 2, Byline: By Eric Bender, CW Staff
https://archive.org/details/popular-computing-weekly-1984-11-22/mode/1up
QL gets 3rd party upgrades
https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf
PC Jr gets new lease on life
THE USER-FRIENDLY VOTING BOOTH IS POISED TO COME ON LINE, The New York Times, November 4, 1984, Sunday, Late City Final Edition, Section: Section 4; Page 6, Column 1; Week in Review Desk, Byline: By DAVID E. SANGER
Local governments tap micros for electoral activities, Computerworld, November 5, 1984, Section: NEWS; Pg. 16, Byline: By James Connolly, CW Staf
PCjr's second Halloween, Computerworld, November 5, 1984, Section: VIEWPOINT; Lecht on Science; Pg. 59, Byline: Charles P. Lecht;
Tandy 1000 debuts
Tandy Unveils $1,199 IBM-Compatible Computer, The Associated Press, November 8, 1984, Thursday, BC cycle, Section: Business News
Hitachi shoots for 32-bit supremacy
Hitachi Plans To Challenge U.S. Makers of 32-Bit Processors, The Associated Press, November 29, 1984, Thursday, BC cycle, Section: Business News
Byte November 1984, pg. 159
XTAR introduces 3D accelerator Byte November 1984, pg. 179
https://archive.org/details/PC_Tech_Journal_vol03_n09/page/n27/mode/2up?q=xtar+polygone
https://www.bitsavers.org/magazines/Digital_Design/Digital_Design_V15_N08_198508.pdf
Thorn-EMI fires internal devs
https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf pg. 8
https://www.mobygames.com/company/5174/creative-sparks/
Games Workshop gets into computer games
https://www.mobygames.com/game/63565/tower-of-despair/
https://archive.org/details/popular-computing-weekly-1984-11-22/page/n68/mode/1up
https://www.mobygames.com/company/3136/games-workshop-ltd/games/title:1/
Firebird buys Elite rights
https://archive.org/details/popular-computing-weekly-1984-11-29/page/n4/mode/1up
https://www.mobygames.com/game/1324/elite/
https://www.mobygames.com/game/46533/elite/
Timothy Leary gets into games
Timothy Leary: LSD `guru' leaps to floppy discs, The San Diego Union-Tribune, November 1
Gary Bracey - Part 2 - Ocean, Telstar, Digimask
2026/04/28
For computer gamers in the 1980s and 90s, few companies were more ever-present than Ocean, a powerhouse in publishing, through their massive ad campaigns and amazing film licenses and coin-op conversions.
Our guest today, Gary Bracey, was the VP of Development at Ocean and oversaw the production of many a classic, such as Batman, Green Beret and Robocop, to say nothing of being their in-house go-to guy for judging film licenses.
Gary tells us about life in the Ocean dungeon, the amazing youngsters that coded the titles and what it took to get them to market and life after Ocean at Telstar and the startup he cofounded Digimask.
Recorded: May and August 2025
Find Part 1 here:
https://youtu.be/03T9HZ7iYys?si=iBzrOnHbNR30gSCy
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on
Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
https://bsky.app/profile/vgnrtm.bsky.social
Or
[email protected]
Links:
https://www.linkedin.com/in/garybracey/
https://en.wikipedia.org/wiki/Ocean_Software
https://www.mobygames.com/company/544/bandai-namco-entertainment-uk-ltd/
https://en.wikipedia.org/wiki/Ocean_Software#Licensed_games
https://en.wikipedia.org/wiki/Commodore_64_Games_System
https://www.mobygames.com/group/3031/renegade-series/
https://www.mobygames.com/game/12765/sleepwalker/
https://www.mobygames.com/company/84/digital-image-design-ltd/
https://www.mobygames.com/game/2913/jurassic-park/
Dinosaur Demo: https://www.youtube.com/watch?v=k7Lk7idveeU
https://www.mobygames.com/game/140034/lone-soldier/
https://www.mobygames.com/company/1415/telstar-electronic-studios-ltd/
https://www.youtube.com/watch?v=OWp1FuXXjcg
https://en.wikipedia.org/wiki/Digimask
https://web.archive.org/web/20080701124519/https://www.digimask.com/
https://virtua.gitbook.io/virtua-wiki/welcome-to-the-metaverse/the-virtua-team
https://www.mobygames.com/game/45660/the-addams-family/
Copyright Karl Kuras
Gary Bracey - Part 1 - Ocean
2026/04/15
For computer gamers in the 1980s and 90s, few companies were more ever-present than Ocean, a powerhouse in publishing, through their massive ad campaigns and amazing film licenses and coin-op conversions.
Our guest today, Gary Bracey, was the VP of Development at Ocean and oversaw the production of many a classic, such as Batman, Green Beret and Robocop, to say nothing of being their in-house go-to guy for judging film licenses.
Gary tells us about life in the Ocean dungeon, the amazing youngsters that coded the titles and what it took to get them to market.
Recorded: May 2025
Video Version: https://www.patreon.com/c/VGNRTM
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on
Mastodon @[email protected]
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twitter @videogamenewsr2
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Instagram https://www.instagram.com/vgnrtm
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https://bsky.app/profile/vgnrtm.bsky.social
Or
[email protected]
Links:
https://www.linkedin.com/in/garybracey/
https://en.wikipedia.org/wiki/Software_Projects
https://en.wikipedia.org/wiki/Imagine_Software
https://en.wikipedia.org/wiki/Ocean_Software
https://www.mobygames.com/game/31581/miami-vice/
https://www.mobygames.com/game/33164/street-hawk/
https://www.mobygames.com/game/48091/knight-rider/
https://www.mobygames.com/game/6233/f29-retaliator/
https://www.mobygames.com/company/84/digital-image-design-ltd/
https://www.mobygames.com/game/13812/head-over-heels/
Robocop ad on UK VHS: https://www.youtube.com/watch?v=aGLskD5sFHA
Robocop ad in Spectrum game: https://www.indieretronews.com/2016/05/zx-spectrum-classics-robocop-retro.html
https://www.reddit.com/r/newzealand/comments/99v8l/new_zealand_story_the_1988_arcade_game/
https://www.mobygames.com/person/14498/dawn-drake/
Copyright Karl Kuras
Phil Adam - Spectrum Holobyte, SPA, Interplay, Amico
2026/03/12
Phil Adam's career has spanned more than 40 years, from pioneering work marketing titles for Spectrum Holobyte, playing a pivotal role in bringing Tetris to the West, working at Interplay during the RPG renaisance and his current work as head of Amico.
Highs and lows in a career that has seen gaming grow up and maybe, find its youthful core once again.
Recorded May-July 2025
Video Version: https://youtu.be/iK3wUGg213s
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on
Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
https://bsky.app/profile/vgnrtm.bsky.social
Or
[email protected]
Links:
https://en.wikipedia.org/wiki/Montgomery_Ward
https://en.wikipedia.org/wiki/Apple_Lisa
https://www.mobygames.com/game/224/gato/
https://www.mobygames.com/company/689/sphere-inc/
https://www.mobygames.com/person/3490/gilman-louie/
https://www.mobygames.com/company/151/microprose-alameda/
https://en.wikipedia.org/wiki/Robert_Maxwell
https://en.wikipedia.org/wiki/CP/M
https://en.wikipedia.org/wiki/MP/M
https://en.wikipedia.org/wiki/Grace_Hopper
https://en.wikipedia.org/wiki/Software_and_Information_Industry_Association
https://en.wikipedia.org/wiki/V-chip
https://celestialseasonings.com
BBC Tetris documentary - https://youtu.be/6ohCy4ktA5w?si=ntZ50BWV2gAQFQu4
https://www.mobygames.com/game/1655/red-storm-rising/
https://www.mobygames.com/game/2637/flight-of-the-intruder/
https://www.mobygames.com/game/1222/simcity-enhanced-cd-rom/
https://en.wikipedia.org/wiki/Mathias_Rust
https://en.wikipedia.org/wiki/Alexey_Pajitnov
https://en.wikipedia.org/wiki/Bing_Gordon
https://en.wikipedia.org/wiki/Interplay_Entertainment
https://en.wikipedia.org/wiki/Blizzard_Entertainment
https://en.wikipedia.org/wiki/Davidson_%26_Associates
https://www.interplay.com/
https://www.indiedb.com/company/big-world-technology
https://en.wikipedia.org/wiki/Chameleon_(console)
https://amicoentertainment.com/
https://en.wikipedia.org/wiki/V-chip
https://www.youtube.com/watch?v=5bhMdhcdfMY&pp=ygUVYW1pY28gY29uc29sZSBoYW5kc29u
https://en.wikipedia.org/wiki/RalliSport_Challenge
https://en.wikipedia.org/wiki/Virtual_Pool_(video_game)
Copyright Karl Kuras 2026
October 1994
2026/02/18
Japan goes after arcades,
Nintendo's Famicon gets its first licensee &
Gamers come together online
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in October 1994.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
[email protected]
Links:
If you don't see all the links, find them here:
7 Minutes in Heaven: Mortal Kombat 2 (SNES, Genesis, Game Gear, Game Boy)
Video Version: https://youtu.be/KI-X2NobWF0
https://www.mobygames.com/game/600/mortal-kombat-ii/
Corrections:
September 1994 Ep - https://youtu.be/CvMg_FUb3p0
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://www.imdb.com/title/tt0131646/
https://www.mobygames.com/company/8/software-toolworks-inc-the/
Console Wars Readthrough - https://youtu.be/wYhpTBPXZkI
LGR Never Obsolete PC - https://www.youtube.com/watch?v=qQo0yOqOb_4
George Morrow -
Krzysztof Kieslowski - https://www.imdb.com/name/nm0001425/
1994
Nintendo caves to E3
Nintendo of America to attend E3 show in Los Angeles, Business Wire, October 4, 1994, Tuesday
CES interactive postponed
Nintendo of America to attend E3 show in Los Angeles, Business Wire, October 4, 1994, Tuesday
Nintendo lowers investor expectations
NINTENDO TO SEE 2ND SALES, PROFIT DROPS, Jiji Press Ticker Service, OCTOBER 4, 1994, TUESDAY
Nintendo revises FY '94 performance downward, Report From Japan, October 5, 1994
Nintendo sales, profits to post 2nd yearly fall,The Daily Yomiuri, October 5, 1994, Wednesday
Nikkei lower on new issue worries, Financial Times (London,England), October 5, 1994, Wednesday, London, Section: World Stock Markets (Asia Pacific); Pg. 41, Byline: By EMIKO TERAZONO
SEGA HITS '94 LOW ON TSE,Jiji Press Ticker Service,OCTOBER 4, 1994, ,TUESDAY
Thornton warns of UK video game market decline
THORNTON ISSUES WARNING AS VIDEO GAMES SALES PLUMMET, The Guardian (London), October 6, 1994, Section: THE GUARDIAN , CITY PAGE; Pg. 19
CentreGold buys Core
CentreGold picks up Core, The Independent (London), October 27, 1994, Thursday, Section: BUSINESS & CITY PAGE; Page 42
Convergance is the name of the game
Merging on The Information Superhighway The New Comfort Zone Where Public Meets Private - Correction Appended, The New York Times, Correction Appended, Distribution: Home Design MagazineHome Design Magazine, Section: Section 6; ; Section 6; Part 2; Page 40; Page 21; Column 3; Column 2; Home Design MagazineHome, Design Magazine ; Part 2; ; Column 3; Column 2;Byline: By Phil Patton; By JULIE V. IOVINE
"Media Futures: SRI denounces superhighway claims, Financial Times (London,England), October 31, 1994, Monday, Section: Pg. 13
Length: 507 words, Byline: By RAYMOND SNODDY"
https://en.wikipedia.org/wiki/IBM_Simon
Microsoft to buy Intuit
Microsoft To Acquire Intuit, Shareholder Sues, Newsbytes News Network, October 14, 1994
https://en.wikipedia.org/wiki/Microsoft_Money
BUSINESS TECHNOLOGY; Banks Going Interactive to Fend Off New Rivals, The New York Times, October 19, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3;
First Virtual Holdings brings banking into cyberspace
A Credit Card for On-Line Sprees, New York Times (National Edition), October 15, 1994, Business and Industry, Section: Pg. Y17; Vol. 144; No. 49,850; ISSN: 0362-4331 https://www.pcmag.com/encyclopedia/term/first-virtual
https://en.wikipedia.org/wiki/Einar_Stefferud
HOME SHOPPING NETWORK STORE LAUNCH ON PRODIGY SUCCESSFUL, PR Newswire, October 18, 1994, Tuesday - 10:04 Eastern Time, Section: Financial News
MicroTime Media is bringing ads to games
Media: Watch out Sonic, the admen are coming; Maggie Brown meets the founder of an advertising agency that is putting commercials into computer games, The Independent (London), October 18, 1994, Tuesday, Section: MEDIA PAGE; Page 29
https://danielbobroff.com/
https://www.mobygames.com/game/1777/push-over/
https://www.mobygames.com/game/581/james-pond-2-codename-robocod/
Dreamworks announced
Spielberg, Katzenberg, Geffen Troika Launch Entertainment Venture. The Associated Press. October 13, 1994, Thursday, PM cycle. Section: Business News. Byline: By JOHN HORN, AP Entertainment Writer
https://archive.org/details/menwhowouldbekin0000lapo
Sega expands Model 2 offerings
https://archive.org/details/edge-013-october-1994/page/10/mode/1up?view=theater
https://segaretro.org/Sega_Model_2
Namco's Empire of Egg ups the ante
https://archive.org/details/edge-013-october-1994/page/16/mode/1up?view=theater
https://en.wikipedia.org/wiki/Wonder_Eggs
Sega VR parks coming to Canada
--The Business Report--, Broadcast News (BN), October 25, 1994 Tuesday
https://en.wikipedia.org/wiki/Playdium
https://web.archive.org/web/19970223190650/http://www.playdium.com/
Aussie arcades go family friendly
ARCADE GAMES ARRIVE, The Courier Mail (Australia), October 30, 1994 Sunday, 2 - STATE, Section: Pg. 13, Byline: VEITCH C
Next Gen battle lines drawn at Japan Electronics Show
Next-Generation Game Machines Battle at Japan Electronics Show, The Associated Press, October 4, 1994, Tuesday, AM cycle, Section: Business News, Byline: By DAVID THURBER, Associated Press Writer
https://archive.org/details/GamePro_Issue_063_October_1994 pp178
JVC to Enter Video Game Machine Market Through Sega OEM, Japan Industrial Journal, October 5, 1994
https://segaretro.org/JVC
JVC to market Sega's Saturn video game machines, Japan Economic Newswire, OCTOBER 24, 1994, MONDAY, Dateline: TOKYO, Oct. 24 Kyodo
https://segaretro.org/Sega_Saturn#Models
Sega announces Saturn launch price
Sega to sell new generation of video game machines, Japan Economic Newswire, OCTOBER 7, 1994, FRIDAY
SEGA SHARES FALL BELOW 5,000 YEN ON TSE,Jiji Press Ticker Service, OCTOBER 17, 1994, MONDAY, Dateline: TOKYO, OCT. 17
SEGA HITS NEW 1994 LOW ON TSE, Jiji Press Ticker Service, OCTOBER 24, 1994, MONDAY, Dateline: TOKYO, OCT. 24
Shanghai A shares decline by 8.1 per cent, Financial Times (London,England), October 27, 1994, Thursday, Section: World Stock Markets (Asia Pacific);,pg. 49, Byline: By EMIKO TERAZONO
https://archive.org/details/edge-013-october-1994/page/9/mode/1up?view=theater
https://archive.org/details/edge-013-october-1994/page/7/mode/1up?view=theater
Matsushita announces cheaper 3DO
Matsushita introduces cheaper game machine, The Daily Yomiuri, October 21, 1994, Friday, Byline: Yomiuri Shimbun
https://archive.org/details/egm-2-october-1994/page/n39/mode/1up
Sony announces PSX price
Sony to Launch New Video Game Machine, Associated Press Worldstream, October 27, 1994; Thursday 08:44 Eastern Time
Sony to introduce next-generation video game machine, Report From Japan, October 28, 1994
NEC reveals PC-FX launch date and price
NEC joins video game war, Agence France Presse -- English, October 31, 1994 05:54 Eastern Time
3DO to charge developers $3 fee
3DO kicks off holiday season with aggressive national advertising campaign, Business Wire, October 21, 1994, Friday
3DO devs revolt
3DO FACES REVOLT BY GAME DEVELOPERS OVER FEE TO CUT MANUFACTURERS' LOSSES, WALL STREET JOURNAL, October 24, 1994, Monday, Section: Section B; Page 3, Column 1, Byline: BY JIM CARLTON
Toys R Us to stock Jaguar
Toys R Us stocks up on Jaguar, the world's first 64-bit video game system; Atari launches multi-million dollar marketing campaign for Jaguar, Business Wire, October 10, 1994, Monday
https://youtu.be/ndcTWeaVbLQ?si=kX5qo8st8oPI1wT0
https://archive.org/details/GamePro_Issue_063_October_1994 pp178
https://songbird-productions.com/jagdomain/jvmfaq.html
Nintendo retakes 16 bit crown
"Nintendo Retakes 16-Bit Sales Crown, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), October 28, 1994, Business and Industry Section: Pg. B3; Vol. LXXVI; No. 11; ISSN: 0099-966"
Nintendo nixes Play it Loud campaign
PLAY IT GONE, ADWEEK, October 31, 1994, Western Advertising News Edition
https://youtu.be/FArjEUhBgP4?si=JkfYhRH8hkeB8-_M
Nintendo mails out 2 million video cassettes
Mario Homes in on D-Base, Ad Day, October 10, 1994, Section: DMK; Pg. 14, Byline: By Terry Lefton
https://youtu.be/Rv_YCSbWP78?si=jYmiIbfLxG87xjbv
Video game king invades cyberspace jungle; Nintendo of America enters the information super highway to launch Donkey Kong Country, Business Wire, October 13, 1994, Thursday
Nintendo Is Expecting Revenue From Game To Top $100 Million, Wall St
Tom Kalinske - Mattel, Sega, Leap Frog
2025/10/15
Few events in video game history are more legendary than the Console War between Sega and Nintendo. Our guest today was one of the generals of that war, the head of Sega of America, Tom Kalinske.
Tom's story is not just a story of Sega though, he started out in advertising, helping create the still iconic Flintstone's vitamins, he redefined Barbie's image, helped save Mattel from bankruptcy after the video game crash and lead one of the most important educational tech companies of our time, Leap Frog.
Tom's insight into the world of toys, games and education over a career spanning 6 decades is a wild and fascinating ride.
Recorded: July 2025
Video version: https://www.patreon.com/posts/tom-kalinske-141140563
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on
Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
https://bsky.app/profile/vgnrtm.bsky.social
Or
[email protected]
Links:
https://en.wikipedia.org/wiki/Flintstones_Chewable_Vitamins
Flintstones commercials: https://youtu.be/IMayKCViiRc?si=yOo7bIX3rhEaboJV
https://en.wikipedia.org/wiki/Mattel
https://en.wikipedia.org/wiki/Barbie
https://en.wikipedia.org/wiki/He-Man_and_the_Masters_of_the_Universe
https://en.wikipedia.org/wiki/Matchbox_(brand)
https://en.wikipedia.org/wiki/Joe_Montana_Football
https://en.wikipedia.org/wiki/Madden_NFL
Michael Katz Part 2 - Atari - Sega - https://www.patreon.com/posts/63732329
https://retrogamingaus.com/1799/video-game-ad-of-the-day-game-gear
https://en.wikipedia.org/wiki/Sega_Technical_Institute
Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794
https://www.vendingtimes.com/news/videogame-pioneer-tom-petit-dies-at-62/
https://en.wikipedia.org/wiki/Sega_CD
https://en.wikipedia.org/wiki/32X
https://en.wikipedia.org/wiki/Sega_Saturn
https://en.wikipedia.org/wiki/Sega_Channel
https://youtu.be/xx-8QBX8qgc?si=1PtKhQvHf9qA5C1Y
https://en.wikipedia.org/wiki/Sega_Pico
https://en.wikipedia.org/wiki/LeapFrog_Enterprises
https://en.wikipedia.org/wiki/Console_Wars_(book)
Copyright Karl Kuras 2025
October 1984
2025/08/26
Japan goes after arcades,
Nintendo's Famicon gets its first licensee &
Gamers come together online
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in October 1984.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
[email protected]
Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/137421899
7 Minutes in Heaven: Lazy Jones
Video Version: https://www.patreon.com/posts/7-minutes-in-137421447
https://en.wikipedia.org/wiki/Lazy_Jones
Corrections:
September 1984 Ep - https://www.patreon.com/posts/september-1984-127470165
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://archive.org/details/atariincbusiness0000gold
http://jerrymomoda.com/universal-vs-nintendo-part-i-2/
https://www.patreon.com/posts/83174490/
https://www.filfre.net/2016/05/kit-williamss-golden-hare-part-1-the-contest/page_1big/
https://www.youtube.com/watch?v=1-Uz0LMbWpI
https://archive.org/details/zaprisefall00cohe/mode/2up
1944
Coinmen looking forward to VE Day
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-03.pdf pg. 1
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-10.pdf pg. 3
https://www.ipdb.org/machine.cgi?id=2735
https://www.ipdb.org/machine.cgi?id=2736
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-31.pdf pg. 2
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-10.pdf pg. 2
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-17.pdf pg. 5
First National Electronics Conference held
https://www.nytimes.com/1944/10/06/archives/electronics-holds-postwar-promise-war-expansion-of-uses-aids-in.html?searchResultPosition=2
1954
Popular Electronics debuts
https://www.worldradiohistory.com/Archive-Poptronics/50s/54/Pop-1954-10.pdf pg. 52
Von Neumann joins Atomic Energy Commission
https://www.nytimes.com/1954/10/24/archives/oppenheimer-friend-named-to-the-aec-von-neumann-gets-vacancy-on-aec.html?searchResultPosition=3
https://www.nytimes.com/1954/10/24/archives/von-neumann-had-key-hbomb-role-princeton-scientist-created.html?searchResultPosition=5
New York Magistrate resigns to head Comics Code Authority
https://www.nytimes.com/1954/10/02/archives/magistrate-resigns-murphy-to-draft-a-code-for-comic-magazine.html?searchResultPosition=4
1964
UNIVAC experiments with airflow computing
https://www.nytimes.com/1964/10/18/archives/new-digital-computer-introduced-by-univac.html?searchResultPosition=2
Big Tech hit by defense spending cuts
https://www.nytimes.com/1964/10/13/archives/watson-announces-ibm-profits-mark-for-third-quarter.html?searchResultPosition=65
Bowling gets computerized
https://www.worldradiohistory.com/Archive-Poptronics/60s/64/Pop-1964-10.pdf pg. 46
1974
ASCII code extensions proposed
https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-10.pdf pg. 26
https://www.aivosto.com/articles/charsets-7bit.html#body
Atari Debuts Touch Me
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-10-19.pdf pg. 31
Sega sponsors video game tournament
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-10-26.pdf pg. 45
https://segaretro.org/Sega_TV_Game-ki_Zenkoku_Contest
1984:
Hasbro buys Milton Bradley
Toys Hobbies & Crafts, October 1984
Warner returns to profitability
"Posts $24.4 Million Profit Compared With Loss a Year Ago, The Associated Press October 23, 1984, Tuesday, AM cycle, Section: Business News"
Atari Games Inc. established
Replay, October 1984, pg. 15
Jack is looking for cash
The second time around, Forbes, October 8, 1984, Section: COMPANIES; Pg. 42, Byline: By Anne Bagamery
Electronic Games, October 1984, pg. 12
Gerard Leaves as Warner Co-President, The Associated Press, October 16, 1984, Tuesday, AM cycle, Section: Business News
Commodore financials break records
https://archive.org/details/popular-computing-weekly-1984-10-18/page/n4/mode/1up?view=theater
Apple numbers soar
Apple earnings soar six-fold in quarter, Financial Times (London,England), October 19, 1984, Friday, Section: SECTION II; International Companies; Pg. 21
TI settles investor suit
Suit costs TI $12 million, Computerworld, October 15, 1984, Section: COMPUTER INDUSTRY; Pg. 116
Ocean buys Imagine
https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater
Sinclair buys rights to bandersnatch
https://archive.org/details/popular-computing-weekly-1984-10-11/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-10-04/page/n4/mode/1up?view=theater
Activision to spend big as computer game maker
ACTIVISION; Details pre-Christmas advertising and promotion plans, Business Wire, October 24, 1984, Wednesday
ACTIVISION; Financial results, Business Wire, October 29, 1984, Monday
PCS going into bankruptcy
https://archive.org/details/popular-computing-weekly-1984-10-25/page/n4/mode/1up?view=theater
Konami goes public
KONAMI INDUSTRY TRADED FIRST AT 8,300 YEN, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, OCTOBER 1, 1984, MONDAY
Japanese Arcade law
https://archive.org/details/game-machine-magazine-19841001p/page/n18/mode/1up?view=theater
Japanese arcades diversify
https://archive.org/details/game-machine-magazine-19841015p/page/n16/mode/1up
Chuck E. Cheese operations normalize
Play Meter, October 15, 1984, pg. 9
Fighting games are all the rage
Replay, October 1984, pg. 16
https://en.wikipedia.org/wiki/Punch-Out!!
AMOA set to be the battle of the carts
Replay, October 1984, pg. 27, pg. 31
Video Games donated to Smithsonian
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-10-20.pdf pg. 38
Namco moves to Famicom
https://archive.org/details/game-machine-magazine-19841001p/page/n18/mode/1up?view=theater
http://www.videogameden.com/fc.htm?lor
Parker Bros may be getting out
https://archive.org/details/computer-entertainer-3-7/page/n14/mode/1up?view=theater
Tom Dusenberry - Parker Brothers - Hasbro - Atari - https://www.patreon.com/posts/42807419
Adam woes continue
https://archive.org/details/computer-entertainer-3-7/mode/1up?view=theater
https://archive.org/details/computer-entertainer-3-7/page/105/mode/1up?view=theater
Cabbage Patch Sales Boost Coleco's 3rd-Qtr Profit, The Associated Press, October 25, 1984, Thursday, AM cycle, Section: Business News
No Headline In Original, United Press International, October 24, 1984, Wednesday, BC cycle, Section: Financial
Adam promotion costs hit earnings at Coleco, Financial Times (London,England), October 30, 1984, Tuesday, Section: SECTION II; International Companies; Pg. 15
Oric on the ropes
https://archive.org/details/popular-computing-weekly-1984-10-04/mode/1up?view=theater
GEC drops MSX plans
https://archive.org/details/popular-computing-weekly-1984-10-11/page/n4/mode/1up?view=theater
Sega to launch MSX in UK
https://archive.org/details/popular-computing-weekly-1984-10-18/page/n4/mode/1up?view=theater
https://www.msx.org/wiki/Yashica_YC-64
https://www.msx.org/wiki/Category:Yeno
Amstrad bullish on CPC
Amstrad stays Sugar sweet, The Guardian (London), October 4, 1984, Byline: By MAGGIE BROWN
Commodore prepping 128
https://archive.org/details/popular-computing-weekly-1984-10-25/mode/1up?view=theater
Sinclair denies rumors of expanded speccy
https://archive.org/details/popular-computing-weekly-1984-10-04/mode/1up?view=theater
Sinclair announces Spectrum+
https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-10-25/page/n17/mode/2up?view=theater
Home computers have the price right, just not the power
Byte, October 1984, pg. 6
Final bonanza for home micros / Sales of cheap home computers, The Guardian (London), October 8, 1984, Byline: By PETER LARGE
Games on cassette are dead
https://archive.org/details/computer-entertainer-3-7/page/107/mode/1up?view=theater
Bookware mania explodes!
https://archive.org/details/computer-entertainer-3-7/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-10-11/page/n4/mode/1up?view=theater
Toy & Hobby World, October 1984, pg. 8
Visi On sold to CDC
https://books.googl
Richard Bartle - Part 2 - Designing Virtual Worlds
2025/08/17
After spending almost 2 decades trying to make MUD a viable commercial project, Richard returns to academia after publishing his seminal book, Designing Virtual Worlds, and begins teaching and researching game worlds and player behavior.
We delve deep into the study of games, talk about why it's important and the future of virtual worlds, the morality of being a god, both as a designer and a gamer, and where the industry can go from here.
Recorded: February 2025
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on
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twitter @videogamenewsr2
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Or
[email protected]
Links:
https://en.wikipedia.org/wiki/Richard_Bartle
https://en.wikipedia.org/wiki/MUD1
https://www.mobygames.com/game/124837/multi-user-dungeon-mud1/
https://mud.co.uk/dvw/
http://howtobeagod.com/
http://pdf.textfiles.com/zines/ESCAPIST/theescapist_043.pdf
Books by Richard:
How to Be a God
http://www.howtobeagod.com/ https://www.amazon.co.uk/dp/0955649498 https://www.amazon.com/dp/0955649498/ https://mud.co.uk/richard/How%20to%20Be%20a%20God.pdf
Dheghōm http://www.Dheghōm.com/ (http://www.xn--dheghm-fgb.com/) https://www.amazon.co.uk/dp/1915964008/ https://www.amazon.com/dp/1915964008/ https://mud.co.uk/richard/Dhegh%C5%8Dm.pdf
Erwā
https://www.amazon.co.uk/gp/product/1915964040 https://www.amazon.com/gp/product/1915964040
Bhéwonom
https://www.amazon.co.uk/gp/product/1915964067 https://www.amazon.com/gp/product/1915964067
Copyright 2025 Karl Kuras
Richard Bartle - Part 1 - MUD (Multi User Dungeon)
2025/08/02
While there are many founders of the video game industry writ large, the dawn of multiplayer gaming is a much more select group of luminaries and our guest today, Richard Bartle is most definitely one of them. He cocreated MUD1, the first Multi User Dungeon game as a college student and has gone on to help shape the academic view of gaming ever since.
Recorded: January 2025
Video version:
https://www.patreon.com/posts/135579198
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
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twitter @videogamenewsr2
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Or
[email protected]
Links:
https://en.wikipedia.org/wiki/Richard_Bartle
https://en.wikipedia.org/wiki/MUD1
https://en.wikipedia.org/wiki/Paracosm
https://www.mobygames.com/game/124837/multi-user-dungeon-mud1/
https://en.wikipedia.org/wiki/Eve_Online
https://en.wikipedia.org/wiki/Ultima_Online
https://mud.co.uk/richard/mpublish.htm
https://mud.co.uk/richard/pcwaug84.htm
https://en.wikipedia.org/wiki/Island_of_Kesmai
https://mud.co.uk/richard/pcpsep87.htm
https://www.linkedin.com/in/jessmulligan/
https://www.linkedin.com/pulse/historical-bits-mobile-gaming-part-2-wap-games-anu-halme/
Books by Richard:
How to Be a God
http://www.howtobeagod.com/ https://www.amazon.co.uk/dp/0955649498
https://www.amazon.com/dp/0955649498/
https://mud.co.uk/richard/How%20to%20Be%20a%20God.pdf
Dheghōm http://www.Dheghōm.com/ (http://www.xn--dheghm-fgb.com/)
https://www.amazon.co.uk/dp/1915964008/
https://www.amazon.com/dp/1915964008/
https://mud.co.uk/richard/Dhegh%C5%8Dm.pdf
Erwā
https://www.amazon.co.uk/gp/product/1915964040
https://www.amazon.com/gp/product/1915964040
Bhéwonom
https://www.amazon.co.uk/gp/product/1915964067
https://www.amazon.com/gp/product/1915964067
Copyright 2025 Karl Kuras
John Wood - Sally Dark Ride
2025/06/30
Mechanical amusements have long been a mainstay of theme parks and travelling fairs. In the 1980s, this technology entered the realm of the arcade, most notably through Chuck E. Cheese and since then, has merged with the traditional dark ride to become the interactive dark ride, a mixture of animatronics, motion, lightguns and video games.
Our guest today, John Wood is the head of Sally Corporation, a pioneer of animatronic entertainment and especially the interactive darkride. John tells us how this industry leader got its start
Recorded: September 2024
Video version:
https://www.patreon.com/posts/jeff-johannigman-125624209
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on
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twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
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Or
[email protected]
Links:
https://en.wikipedia.org/wiki/Sally_Corporation
https://www.sallydarkrides.com/
https://en.wikipedia.org/wiki/Heathkit_H8
https://youtu.be/jjNca1L6CUk?si=tAux1b9ri9ZJ_mdm
https://en.wikipedia.org/wiki/International_Association_of_Amusement_Parks_and_Attractions
https://www.sallydarkrides.com/post/remembering-jan-sherman-sally-dark-rides-memorializes-long-time-co-worker-and-friend
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Copyright Karl Kuras
September 1994
2025/06/17
Nintendo owns CES,
The future belongs to the internet &
EA disses Sega
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in September 1994.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
[email protected]
Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/131691264
7 Minutes in Heaven: Zero Tolerance
Video Version: https://www.patreon.com/posts/131666929
https://www.mobygames.com/game/10115/zero-tolerance/
Corrections:
August 1994 Ep - https://www.patreon.com/posts/august-1994-123352781
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://en.wikipedia.org/wiki/Magic:_The_Gathering
https://en.wikipedia.org/wiki/Sega
https://www.retroreversing.com/super-famicom-snes-sdk/
https://archive.org/details/st-report
https://patentarcade.com/tag/alpex-computer-v-nintendo
1994:
Street Fighter loses its luster
A Warrior of Video Games, The New York Times, September 6, 1994, Tuesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 6; Financial Desk ; Column 6; Byline: By ANDREW POLLACK,
Capcom's video game superhero, Mega Man, debuts this week in nationally syndicated cartoon series; Interactive software giant embraces Hollywood to create precedent-setting entertainment, Business Wire, September 7, 1994, Wednesday
https://www.imdb.com/title/tt0111301/?ref_=fn_all_ttl_2
https://www.imdb.com/title/tt0219458/?ref_=fn_all_ttl_14
https://www.imdb.com/title/tt0115421/?ref_=fn_all_ttl_1
https://en.wikipedia.org/wiki/USA_Action_Extreme_Team
https://www.imdb.com/title/tt0165046/?ref_=fn_all_ttl_1
Joe Morici - Capcom - https://www.patreon.com/posts/37289815
CD duplicators expand their offerings
"Keeping Track Of All Trades; Replicators Go Beyond The Basics, Branching Out Into Packaging,Distribution And More, Billboard, September 3, 1994, Section: CD REPLICATION; Spotlight; Pg. 86, Byline: BY PAUL VERNA
The Expanding Universe Of Replication; Companies Roll Out The Format Welcome Mat, Opening The Door To CDROM And Others, Billboard, September 3, 1994, Section: CD REPLICATION; Spotlight; Pg. 84, Byline: BY STEVE TRAIMAN"
CD piracy explodes in Hong Kong
Software pirates strike gold, South China Morning Post (Hong Kong), September 15, 1994, Section: FEATURE; Pg. 25
https://www.youtube.com/watch?app=desktop&v=eEUNtQprsc0
Best Buy expands
Best Buy Plans Southern Calif. Invasion; Discounter Promises 'New Shopping Experience', Billboard, September 10, 1994, Section: Pg. 5, Byline: BY EILEEN FITZPATRICK
Woolworth UK hit hard by drop in computer software sales
Kingfisher offshoots turn in mixed performance, Financial Times (London,England), September 14, 1994, Wednesday, London, Section: UK Company News; Pg. 25,
Rhino sees slowdown
Rhino runs deeper into red at midway, Financial Times (London,England), September 20, 1994, Tuesday, Section: UK Company News; Pg. 26, Byline: By GARY EVANS
Video game slump hits Wong
Video-game slump hits firm, South China Morning Post (Hong Kong), September 30, 1994, Section: BUSINESS; Pg. 18
Raymond Yap - Wong's International, Mondex - https://www.patreon.com/posts/108390526
Playmates shifts to games
Post-TMNT Playmates Goes Vid, Ad Day, September 19, 1994, Section: NEW PRODUCTS; Pg. 17
Software Toolworks becomes Mindscape
THE SOFTWARE TOOLWORKS, INC. BECOMES MINDSCAP , INC., PR Newswire, September 30, 1994, Friday - 19:34 Eastern Time
Strauss Zelnick to head BMG
"Ex-IBM chief to head Canadian films group, Financial Times (London,England), September 15, 1994, Thursday, London; Section: International Company News; Pg. 27, Byline: By LOUISE KEHOE and REUTER
Ex-Film Executive Chosen To Head Bertelsmann Unit, The New York Times, September 14, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 8; Column 5; Financial Desk ; Column 5; Byline: By SALLIE HOFMEISTER,
https://en.wikipedia.org/wiki/Strauss_Zelnick
Katzenberg out at Disney
Now Playing: Disney in Turmoil, The New York Times, September 23, 1994, Friday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3; Byline: By BERNARD WEINRAUB with GERALDINE FABRIKANT,
https://en.wikipedia.org/wiki/DisneyWar
https://www.amazon.com/Men-Who-Would-King-DreamWorks/dp/0547520271
Battletech Centers go online
L.A.-Vegas link makes virtual a new reality, The Hollywood Reporter, September 2, 1994, Friday
DISNEY'S GAME LINK, Variety, September 12, 1994 - September 18, 1994, Section: SPECIAL REPORT: INTERTAINMENT; Update; Pg. 33
Nicastro's to co-CEO WMS
Neil D. Nicastro appointed co-chief executive officer of WMS Industries, Business Wire, September 12, 1994, Monday
Arnie's Place closes down
Scrappy Arcade Owner Gives Up the Fight, The New York Times, September 20, 1994, Tuesday, Late Edition - Final, Distribution: Metropolitan Desk, Section: Section B; ; Section B; Page 4; Column 1; Metropolitan Desk ; Column 1; ; Biography, Byline: Arnie Kaye, Special to The New York Times, Dateline: WESTPORT, Conn., Sept. 19
https://www.nytimes.com/1994/09/20/nyregion/scrappy-arcade-owner-gives-up-the-fight.html?searchResultPosition=1
http://arniesplacearcade.com/pictures.html
Nintendo owns CES
https://archive.org/details/edge-012-september-1994/page/10/mode/2up?view=theater
https://archive.org/details/edge-012-september-1994/page/44/mode/1up?view=theater
RPGs, adventures and doom clones abound on pc at ces
https://archive.org/details/computer-gaming-world-issue-122-september-1994/page/22/mode/1up?view=theater
Sega bypasses Japanese distributors
SEGA DECIDES TO SELL DIRECT TO RETAILERS, Computergram International, September 13, 1994
EA disses Saturn
No Headline In Original, Consumer Electronics, September 19, 1994, Section: NOTEBOOK, Vol. 34, No. 38
3DO's next gen system is a dog...
https://archive.org/details/edge-012-september-1994/page/6/mode/2up
https://en.wikipedia.org/wiki/Panasonic_M2
ESRB rates its first game
No Headline In Original, Consumer Electronics, September 12, 1994, Section: NOTEBOOK, Vol. 34, No. 37
Mortal Kombat II breaks records
Acclaim's 'Mortal Kombat II' breaks video game and film industry records with $50 million opening week, Business Wire, September 22, 1994, Thursday
Sega and Nintendo plan big Xmas ad spends
Sega and Nintendo Prepare to Do Battle Over Holiday Season Sales, Wall Street Journal (3 Star, Eastern (Princeton, NJ), Edition), , September 21, 1994, Business and Industry, Section: Pg. B10; Vol. CCXXIV; No. 57; ISSN: 0099-9660
EA sees CD future
Electronic Arts Shifts Focus to CD-ROM Video Games, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), September 7, 1994, Business and Industry, Section: Pg. B4; Vol. CCXXIV; No. 47; ISSN: 0099-9660
CDi gets new slogan
A NEW STRATEGY FOR CD-I PHILIPS LOWERS PRICE, CHANGES SLOGAN TO DRIVE SALES, Advertising Age, September 26, 1994, Section: Pg. 14
https://youtu.be/TgtBDVRwKCQ?si=77kblLoNQUYxSl16
China seen as growth market by Nintendo
Nintendo to launch game software production in China, Japan Economic Newswire, SEPTEMBER 6, 1994, TUESDAY, Dateline: TOKYO, Sept. 6 Kyodo
Taiwan firm to compensate Nintendo, Singapore Business Times, September 18, 1994
Sanyo avoids face off with Matsushita
Sanyo to market 32-bit computer game, Report From Japan, September 1, 1994
https://www.linkedin.com/feed/update/urn:li:activity:7327486440387289088/
Konix lives
Aiming to succeed where others have failed - MSU's CD systems look set to find their way into homes world-wide / Growth from Technology, Financial Times (London,England), September 8, 1994, Thursday, London, Section: UK Company News; Pg. 30, Byline: By ALAN CANE
https://www.konixmultisystem.co.uk/index.php?id=interviews&content=wyn
Myst coming to laseractive
https://segaretro.org/Myst_(Mega_LD)
Pioneer gets LaserActive with 'Myst' software hit; Redford eco entertainment also set for format, The Hollywood Reporter, September 6, 1994, Tuesday, Byline: Scott Hettrick
https://segaretro.org/Legacy
Time Warner picks up Rise of the Robots
Time Warner Interactive to release "Rise of the Robots" on CD-ROM and Floppy in United States; TWi also to release "Rise" on 10 interactive platforms in Europe, Business Wire, September 6, 1994, Tuesday, Dateline: MILPITAS, Calif.
Sega bets on Cornhuskers
"Sega Sports opens college football season by predicting this weekend's
winne
Jeff Johannigman - Part 2 - Origin, Dynamix, Microprose
2025/05/13
From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s, Epyx, Electronic Arts, and Origin and beyond.
In Part 2, we talk about working on Ultima for the Gameboy, porting Dynamix titles to the Amiga, rediscovering his strategy roots at Microprose and finally deciding to exit the industry on moral and personal grounds.
Jeff's insight and storytelling skill make this a wonderful chat.
Recorded: September 2024
Watch the video version here:
https://www.patreon.com/posts/128754521
And catch up with Part 1 of the interview here:
https://www.patreon.com/posts/jeff-johannigman-125624209
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on
Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
https://bsky.app/profile/vgnrtm.bsky.social
Or
[email protected]
Links:
https://www.linkedin.com/in/johannigman/
https://www.mobygames.com/game/5630/ultima-runes-of-virtue/
https://wiki.ultimacodex.com/wiki/Ultima_V:_cloth_map
http://www.thealmightyguru.com/Wiki/images/e/ee/Ultima_-_Savage_Empire_-_DOS_-_Manual.pdf
https://www.debonogroup.com/services/core-programs/six-thinking-hats/
https://www.youtube.com/watch?v=VwZi58u1FjI
https://en.wikipedia.org/wiki/Dynamix
https://www.lemonamiga.com/games/list.php?list_publisher=Dynamix&list_developer=Dynamix
https://www.mobygames.com/game/444/microprose-entertainment-pack-vol-1-dr-floyds-desktop-toys/
https://www.mobygames.com/game/521/x-com-ufo-defense/
https://www.mobygames.com/game/212/master-of-orion/
Diaries:
https://www.youtube.com/watch?v=SrIWJy0tAas
https://www.youtube.com/watch?v=Sese4lzWNtQ
https://www.youtube.com/watch?v=l1cO2uHyf58
https://en.wikipedia.org/wiki/Stellar_Conquest
https://www.mobygames.com/person/5529/david-govett/
https://www.mobygames.com/game/212/master-of-orion/promo/group-52963/image-790706/
https://www.mobygames.com/game/1417/this-means-war/
https://en.wikipedia.org/wiki/Up_in_the_Air_(2009_film)
https://peopletype.com/
https://www.mobygames.com/game/28566/ashen-empires/
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Copyright Karl Kuras
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Lindsay McMahon and Michelle Kaplan
