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Roll Britannia - A British Dungeons & Dragons 5e Podcast

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Rating
★★★★★
4.9
from
46 reviews
Categories
Country
United States
This podcast has
452 episodes
Language
English
Explicit
Yes
Date created
2020/05/06
Latest episode
2026/10/21
Average duration
53 min.
Release period
14 days

Description

An actual play D&D 5e comedy podcast from 5 British lads, with little to no experience in dungeons or dragons. Join James (the DM), Tom (Keth Frostiron), Chip (Jeff Silverbow), Paul (Malrus Tosscoble), and Alex (Derek Normalbeard) on their pirate adventure, as they explore the world of Dungeons and Dragons (but badly). NEW EPISODES WEEKLY Get your extra dose of DnD: JOIN OUR PATREON - http://www.patreon.com/rollbritannia MERCH SHOP - https://shop.spreadshirt.co.uk/roll-britannia/ Find us on: Twitter - @RollBritannia | Facebook - @RollBritannia.Podcast | Instagram - @roll.britannia

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Check latest episodes from Roll Britannia - A British Dungeons & Dragons 5e Podcast podcast


Ep. 352: Jammed - Live, Laugh, Shark | #DND
2026/10/21
In this Dungeons and Dragons adventure, old grudges and stranger histories begin to surface as the group finally learns who they have chosen to trust. A disgraced pilot, a peculiar inventor, a fallen champion, and a young noblewoman with an unsettlingly cheerful approach to violence make for unlikely infiltrators, particularly when their best idea involves a talking shark, a fabricated delivery company, and several layers of increasingly questionable magic. As the Dice fall, even the most ridiculous parts of the plan begin to work. Beyond the steam vents and neglected wasteland, however, the facility remains silent. Patrol vessels circle overhead, records do not quite match what the party has been told, and the first person standing between them and the truth proves surprisingly easy to persuade. In this DnD story, the gates are finally open, but whether they have fooled the facility, or merely been allowed inside, remains to be seen. Why was the facility expecting such unusual deliveries in the first place? What will the party discover once there is no friendly gatekeeper left to bribe? And if getting inside was this easy, who or what might already be waiting for them? There's only one way to find out, grab your Dnd Dice, join Dungeon Master James, Alex (Lance Goodthrust), Chip (Feets Duo) and Special Guests from Roll From the Hip, Tom Mayo (Lady Violence) and Tom Midgely (Togali) and Roll Britannia. LIVE Events https://www.rollbritannia.co.uk/live | Patreon ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://www.patreon.com/rollbritannia⁠⁠⁠⁠⁠⁠⁠⁠⁠ | Feedspot https://podcast.feedspot.com/dnd_podcasts/ | Sound & music by Syrinscape: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://syrinscape.com/attributions/?id=142440 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠| Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.
Ep. 351: Jammed - I'm a Shark and I'm Ready to Make Friends | #DND
2026/10/14
In this Dungeons and Dragons adventure, the crew spends the long flight weighing impossible approaches, stranger disguises, and plans that become less sensible the longer they are discussed. Ancient Stones of Far Speech offer a fragile connection to the outside world, unfamiliar names begin to surface, and Noah the hammerhead shark finds himself at the centre of a scheme that should probably never have survived first contact with reality. As the Dice begin to turn, what starts as an infiltration slowly takes on the shape of something far less predictable. Three days later, the fortress appears through the open sky, surrounded by armed vessels and watched from every direction. The plan has been chosen. The pieces are moving into place. And somewhere inside that heavily guarded compound, someone may already know they are coming. In this DnD story, getting through the door might prove surprisingly easy, it is what waits on the other side that should worry them. Why is the facility guarded as though it is protecting something more dangerous than a scientist? Who else might be listening when the Stones of Far Speech begin to whisper? And when the Trojan Shark finally reaches the gates, will anyone inside realise what they have just allowed in? There's only one way to find out, grab your Dnd Dice, join Dungeon Master James, Alex (Lance Goodthrust), Chip (Feets Duo) and Special Guests from Roll From the Hip, Tom Mayo (Lady Violence) and Tom Midgely (Togali) and Roll Britannia. LIVE Events https://www.rollbritannia.co.uk/live | Patreon ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://www.patreon.com/rollbritannia⁠⁠⁠⁠⁠⁠⁠⁠⁠ | Feedspot https://podcast.feedspot.com/dnd_podcasts/ | Sound & music by Syrinscape: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://syrinscape.com/attributions/?id=142440 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠| Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.
Ep. 350: Jammed - It's A Wonderful World Out There | #DND
2026/10/07
Hundreds of years after the heroes of old passed from history into legend, the world has moved on. Galea has grown vast, the skies have been claimed, bought, taxed, and carefully controlled, and those who refuse to play by the rules have acquired a rather more romantic name. But somewhere above the city, something new has been created, something that was never meant to remain merely in the sky. In this Dungeons and Dragons adventure, four strangers are summoned to a quiet meeting in a decidedly disreputable tavern, each carrying a golden token and reasons of their own for distrusting the powers that govern the heavens. Waiting for them is a coded letter, a missing scientist, and the suggestion that the company everyone fears may itself be afraid of something else. A name is whispered. A warning is uncovered. And before the first Dice have truly settled, it becomes clear that this is not simply a rescue. There are promises of gold, stolen vessels, and a technology capable of reaching places no one was ever supposed to reach. There are also knives, suspicious coincidences, and one extremely unfortunate hammerhead shark whose role in events remains difficult to justify. But beneath the chaos of this DnD story lies something quieter and considerably more dangerous: the possibility that Dr Valance discovered far more than a new way to travel. What was hidden inside Dr Valance’s final message? Who is watching from behind the company’s carefully polished façade? And if the stars have suddenly become reachable, what might already be waiting among them? There's only one way to find out, grab your Dnd Dice, join Dungeon Master James, Alex (Lance Goodthrust), Chip (Feets Duo) and Special Guests from Roll From the Hip, Tom Mayo (Lady Violence) and Tom Midgely (Togali) and Roll Britannia. LIVE Events https://www.rollbritannia.co.uk/live | Patreon ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://www.patreon.com/rollbritannia⁠⁠⁠⁠⁠⁠⁠⁠⁠ | Feedspot https://podcast.feedspot.com/dnd_podcasts/ | Sound & music by Syrinscape: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://syrinscape.com/attributions/?id=142440 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠| Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.
Ep. 336: Age of Astra - All Gloves Are Off | #DND
2026/07/01
In this week’s Dungeons and Dragons episode, the agents push onward into territory that feels increasingly unfamiliar, where every discovery seems to cast a longer shadow than the last. The Dice continue to blur the line between coincidence and design, and in this DnD chapter, even the simplest choices carry an unsettling weight. Some paths only reveal where they lead once it’s far too late to turn back. What has been waiting for them all this time? Which piece of the puzzle still doesn’t fit? And when the truth finally reveals itself… will anyone be ready for it? There's only one way to find out, grab your Dnd Dice, join Tom (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patch), Paul (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Sig⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠), Alex (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Ivan), Chip (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia. LIVE Events https://www.rollbritannia.co.uk/live | Patreon ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://www.patreon.com/rollbritannia⁠⁠⁠⁠⁠⁠⁠⁠⁠ | Feedspot https://podcast.feedspot.com/dnd_podcasts/ | Sound & music by Syrinscape: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://syrinscape.com/attributions/?id=142440 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠| Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.
Ep. 335: Age of Astra - Give Me Your Hat | #DND
2026/06/24
In this week’s Dungeons and Dragons episode, the agents find themselves pulled further from certainty as old questions refuse to stay buried and new ones arrive uninvited. The Dice seem determined to complicate matters, turning every answer into another mystery in this DnD chapter. Whatever lies ahead, it feels closer now than ever before. What happens when the truth becomes impossible to ignore? Which secrets were never meant to be uncovered? And when the next door opens… who will be brave enough to step through it? There's only one way to find out, grab your Dnd Dice, join Tom (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patch), Paul (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Sig⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠), Alex (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Ivan), Chip (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia. LIVE Events https://www.rollbritannia.co.uk/live | Patreon ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://www.patreon.com/rollbritannia⁠⁠⁠⁠⁠⁠⁠⁠⁠ | Feedspot https://podcast.feedspot.com/dnd_podcasts/ | Sound & music by Syrinscape: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://syrinscape.com/attributions/?id=142440 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠| Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.
Ep. 334: Age of Astra - Hot or Poo | #DND
2026/06/17
In this week’s Dungeons and Dragons episode, the agents stand at the edge of something they can no longer avoid. What began as questions now feels like consequence, as the Dice fall with a weight that lingers in every decision in this chapter. The path forward is there… but it doesn’t look safe. What happens when there’s no turning back? Who is ready for what comes next? And when the final choice appears… will they take it? There's only one way to find out, grab your Dnd Dice, join Tom (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patch), Paul (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Sig⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠), Alex (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Ivan), Chip (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia. LIVE Events https://www.rollbritannia.co.uk/live | Patreon ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://www.patreon.com/rollbritannia⁠⁠⁠⁠⁠⁠⁠⁠⁠ | Feedspot https://podcast.feedspot.com/dnd_podcasts/ | Sound & music by Syrinscape: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://syrinscape.com/attributions/?id=142440 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠| Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.
Ep. 333: Age of Astra - It Appears We Are Trapped | #DND
2026/06/10
In this week’s Dungeons and Dragons episode, the agents step into the aftermath of everything they’ve uncovered, where answers feel closer but far less comforting. The Dice carry a quiet weight now, as choices begin to matter more than discoveries in this DnD chapter. What was once hidden is no longer the only danger… what comes next might be worse. What do you do once the truth is in your hands? Who can still be trusted when everything has shifted? And when the next move decides everything… who’s willing to make it? There's only one way to find out, grab your Dnd Dice, join Tom (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patch), Paul (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Sig⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠), Alex (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Ivan), Chip (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia. LIVE Events https://www.rollbritannia.co.uk/live | Patreon ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://www.patreon.com/rollbritannia⁠⁠⁠⁠⁠⁠⁠⁠⁠ | Feedspot https://podcast.feedspot.com/dnd_podcasts/ | Sound & music by Syrinscape: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://syrinscape.com/attributions/?id=142440 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠| Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.
Ep. 332: Age of Astra - I've Got A Tie And Everything | #DND
2026/06/03
In this week’s Dungeons and Dragons episode, the pressure finally begins to tip as everything the agents have uncovered starts to close in around them. The Dice fall with a sense of consequence that can’t be ignored, and the space for doubt grows dangerously thin in this DnD chapter. What was hidden is no longer staying quiet. When the truth is fully revealed, who controls it? What breaks when the balance finally shifts? And once the line is crossed… can they ever step back? There's only one way to find out, grab your Dnd Dice, join Tom (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patch), Paul (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Sig⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠), Alex (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Ivan), Chip (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia. LIVE Events https://www.rollbritannia.co.uk/live | Patreon ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://www.patreon.com/rollbritannia⁠⁠⁠⁠⁠⁠⁠⁠⁠ | Feedspot https://podcast.feedspot.com/dnd_podcasts/ | Sound & music by Syrinscape: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://syrinscape.com/attributions/?id=142440 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠| Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.
Ep. 331: Age of Astra - He Is Dead | #DND
2026/05/27
In this week’s Dungeons and Dragons episode, the pieces begin to settle into place, though none of them sit quite comfortably. The agents edge closer to something that feels inevitable, as the Dice fall with a sense of finality that’s hard to ignore in this DnD chapter. Whatever has been building is no longer content to stay hidden. What happens when the truth can’t be contained any longer? Who is truly prepared for what comes next? And when everything shifts… who will still be standing? There's only one way to find out, grab your Dnd Dice, join Tom (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patch), Paul (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Sig⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠), Alex (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Ivan), Chip (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia. LIVE Events https://www.rollbritannia.co.uk/live | Patreon ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://www.patreon.com/rollbritannia⁠⁠⁠⁠⁠⁠⁠⁠⁠ | Feedspot https://podcast.feedspot.com/dnd_podcasts/ | Sound & music by Syrinscape: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://syrinscape.com/attributions/?id=142440 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠| Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.
Ep. 330: Age of Astra - Not Completely Organic | #DND
2026/05/20
In this week’s Dungeons and Dragons episode, the agents find themselves with fewer places left to hide as the truth begins to press in from all sides. What once felt uncertain now feels deliberate, as the Dice fall with a weight that’s hard to ignore in this DnD chapter. Lines are drawn, whether they’re ready or not. Who has been pulling the threads all along? What happens when there’s nowhere left to turn? And when the moment finally arrives… who makes the first move? There's only one way to find out, grab your Dnd Dice, join Tom (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patch), Paul (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Sig⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠), Alex (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Ivan), Chip (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia. LIVE Events https://www.rollbritannia.co.uk/live | Patreon ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://www.patreon.com/rollbritannia⁠⁠⁠⁠⁠⁠⁠⁠⁠ | Feedspot https://podcast.feedspot.com/dnd_podcasts/ | Sound & music by Syrinscape: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://syrinscape.com/attributions/?id=142440 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠| Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.
Ep. 329: Age of Astra - Bad Monster, Bad Monster | #DND
2026/05/13
In this week’s Dungeons and Dragons episode, the tension tightens as the agents move closer to something that no longer wants to stay hidden. Small details begin to matter, silences grow heavier, and the Dice seem to nudge events toward a turning point that can’t be avoided. In this DnD chapter, the truth isn’t just dangerous… it feels protected. What happens when the wrong question finally gets answered? Who is still holding the real power here? And when everything comes into the light, what won’t survive it? There's only one way to find out, grab your Dnd Dice, join Tom (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patch), Paul (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Sig⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠), Alex (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Ivan), Chip (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia. LIVE Events https://www.rollbritannia.co.uk/live | Patreon ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://www.patreon.com/rollbritannia⁠⁠⁠⁠⁠⁠⁠⁠⁠ | Feedspot https://podcast.feedspot.com/dnd_podcasts/ | Sound & music by Syrinscape: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://syrinscape.com/attributions/?id=142440 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠| Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.
Ep. 328: Age of Astra - Middle Aged Children | #DND
2026/05/06
In this week’s Dungeons and Dragons episode, the cracks widen as the agents push further into a world that feels carefully constructed. Conversations circle, truths bend, and the Dice seem to land just shy of certainty, as if something is quietly steering events from the edges. In this DnD chapter, every step forward feels watched… and possibly expected. Who benefits from keeping the truth buried? How deep does the deception really go? And when the mask finally slips, what’s left underneath? There's only one way to find out, grab your Dnd Dice, join Tom (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patch), Paul (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Sig⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠), Alex (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Ivan), Chip (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia. LIVE Events https://www.rollbritannia.co.uk/live | Patreon ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://www.patreon.com/rollbritannia⁠⁠⁠⁠⁠⁠⁠⁠⁠ | Feedspot https://podcast.feedspot.com/dnd_podcasts/ | Sound & music by Syrinscape: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://syrinscape.com/attributions/?id=142440 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠| Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.
Ep. 327: Age of Astra - Hammers, Clubs, The Occasional Dagger! | #DND
2026/04/29
In this week’s Dungeons and Dragons episode, the calm façade begins to crack as questions linger a little too long and answers come far too easily. The agents press deeper into a situation that doesn’t quite add up, where names slip, tensions rise, and the Dice seem to favour unease over clarity. In this DnD tale, the truth is close… but it’s being carefully kept just out of reach. Who is really in control of what’s happening here? What is being hidden behind polite smiles? And when the truth finally surfaces, will it change everything? There's only one way to find out, grab your Dnd Dice, join Tom (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patch), Paul (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Sig⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠), Alex (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Ivan), Chip (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia. LIVE Events https://www.rollbritannia.co.uk/live | Patreon ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://www.patreon.com/rollbritannia⁠⁠⁠⁠⁠⁠⁠⁠⁠ | Feedspot https://podcast.feedspot.com/dnd_podcasts/ | Sound & music by Syrinscape: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://syrinscape.com/attributions/?id=142440 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠| Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.
Ep. 326: Age of Astra - We're here from Astra | #DND
2026/04/22
In this week’s Dungeons and Dragons episode, the agents step onto a world that looks far too perfect, where polished streets and calm smiles hide something just out of reach. The Dice feel uneasy as questions are brushed aside, names slip at the wrong moment, and a simple DnD mission starts to twist into something far more deliberate. Beneath the surface, the truth waits… but it doesn’t seem eager to be found. Why does a distress signal lead to silence instead of panic? What are they being steered away from? And who is really telling the truth in this perfect world? There's only one way to find out, grab your Dnd Dice, join Tom (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patch), Paul (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Sig⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠), Alex (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Ivan), Chip (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia. LIVE Events https://www.rollbritannia.co.uk/live | Patreon ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://www.patreon.com/rollbritannia⁠⁠⁠⁠⁠⁠⁠⁠⁠ | Feedspot https://podcast.feedspot.com/dnd_podcasts/ | Sound & music by Syrinscape: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://syrinscape.com/attributions/?id=142440 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠| Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.
Ep. 325: Age of Astra - Where is that Bloody Hat?! | #DND
2026/04/15
In this week’s Dungeons and Dragons episode, a new story begins far from familiar shores, where the stars themselves feel just a little too quiet. Four strangers are pulled together by a call that shouldn’t exist, armed with barely more than instinct, training, and the roll of the Dice. In this DnD tale of unknown worlds and uneasy alliances, the mission is simple… until it isn’t. What sends a distress signal from a world no one has ever seen? Why were these particular agents chosen? And what waits on the other side of that first step into the unknown? There's only one way to find out, grab your Dnd Dice, join Tom (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patch), Paul (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Sig⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠), Alex (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Ivan), Chip (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Snik), James (Albert T Bungle) and led by DM Sophie (The Dungeon Master) and Roll Britannia. LIVE Events https://www.rollbritannia.co.uk/live | Patreon ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://www.patreon.com/rollbritannia⁠⁠⁠⁠⁠⁠⁠⁠⁠ | Feedspot https://podcast.feedspot.com/dnd_podcasts/ | Sound & music by Syrinscape: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://syrinscape.com/attributions/?id=142440 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠| Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.

Podcast reviews

Read Roll Britannia - A British Dungeons & Dragons 5e Podcast podcast reviews


4.9 out of 5
46 reviews
★★★★★
DM Scott 2023/06/20
Love British comedy and this is one of my new favorites
So fun to listen too it’s dangerous! I almost fell off the stair climber laughing. Good times at the game table!
★★★★★
Jack E Treehorn 2022/08/11
I’ve Got a Spell for That
Hot Fuzz references? Brain-damaged cow? Meth-peddling Krampus? I cast Roll Brittania
★★★★★
helloT_city 2022/02/18
stands out from the crowd
There are tons of D&D podcasts out there now, but this one stands out for me with its great off the cuff energy and interplay between the cast. It's ...
★★★★★
Wuzer Bruzer 2021/09/15
Positively silly
If you enjoy English humor (a la Monty python, faulty towers) with many references (the greater gooood) then you’ll love this madness!
★★★★★
Lady Vena 2021/08/27
AMAZING
I cannot talk about this show enough. The lads are absolutely delightful and hilarious. If you’re looking for a podcast that makes you laugh (and mayb...
★★★★★
Shewhoismany 2021/06/24
Smash That Subscribe Button!
You don’t want to miss an episode of this laugh-out-loud funny D&D podcast. It is good-natured, punny, and always surprising.
★★★★★
Mead91 2021/05/18
Love it
Great show. I had to look up some of the puns but I love the cow!!!! Would recommend 10/10
★★★★★
K_T_O_ 2021/05/12
Just hit play!
I used to not be a podcast person but I took a chance & hit play on Roll Britannia & haven’t looked back. I can’t go a day without listening to these ...
★★★★★
rrevels 2021/01/13
Love it!
I’ve always been a fan of British comedy shows and now I can listen to it too! I highly recommend this show to anyone that loves a good laugh. And I l...
★★★★★
F U Shoresy 2020/12/12
One of the best
This is one of the best D&D podcasts I’ve listened to. I wound up binging the 33 available episodes in about four days. Keep up the great work lads!
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