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Continuing Conversations: Sci-Fi Storytelling & Star Trek Adventures

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Rating
★★★★★
5
from
5 reviews
This podcast has
200 episodes
Language
English
Publisher
Studio Tembo
Explicit
No
Date created
2020/10/06
Latest episode
2026/04/17
Average duration
61 min.
Release period
7 days

Description

Where does the game end and the story begin? Continuing Conversations is your weekly deep dive into the art of Science Fiction storytelling, narrative design, and the creative process—hosted by Michael Dismuke and Jim Johnson. While our roots are firmly planted in the Star Trek Adventures RPG, our mission has expanded. We are exploring how Sci-Fi worlds are built, how characters are forged, and how stories are told across every medium. Whether you are a Gamemaster crafting a campaign, an aspiring novelist, or a fan of deep lore, we bring you the insights you need to fuel your imagination. Produced by Studio Tembo, this show is dedicated to "Infinite Stories in Infinite Combinations." Whether you're rolling dice or writing chapters, let's continue the conversation. https://linktr.ee/studiotembo Science Fiction Writing, Narrative Design, Star Trek Adventures, Creative Writing, RPG Design, World Building, Sci-Fi Authors, Jim Johnson, Michael Dismuke, Studio Tembo, Speculative Fiction, Tabletop RPGs, Game Writing, Storytelling.

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Sci-fi Storytelling Craft
2026/04/17
Two writers. Two vantage points. One honest conversation about breaking into science fiction. In this episode, Jim and I sit down with Candace Kade, an experienced voice in the field, and Kyra Walters, a new writer navigating the path to publication. Together, we dig into flash sci-fi, storytelling craft, and the real questions every writer asks when starting out—cutting through the noise with candid insights, practical advice, and a few Star Trek detours along the way.
15 years of Star Trek Online
2026/04/10
Thomas Marrone flies back in to Continuing Conversations to talk about 15 years of Star Trek Online goodness! For a quarter of Trek's existence, Thomas and team have been creating a portal into the Trek universe via STO for hundreds of thousands of video gamers. Now in lead of STO development, we dive into the stories that have riveted new and old Trek fans and keep them coming back for more. Also, we will take a look at some of the ships that have warped out of STO and onto our television screens!
Star Trek Voyager comics from IDW Publishing
2026/04/03
Susan and Tilly Bridges grace us with their presence as they give us the dish on their run on Star Trek Voyager comics from IDW Publishing. Ever wish for that 8th season of Voyager? Well, here it is in comic form!
From Star Trek to Gilmore Girls: A Life in Pop Culture with Laurie Ulster
2026/03/27
Today on Continuing Conversations, we’re joined by Laurie Ulster—a New York-based writer, freelance journalist, TV producer, and seasoned copy editor whose work spans digital, print, audio, and television. Laurie’s bylines have appeared in outlets like Biography, ScreenRant, CBS Watch, and TrekMovie.com, and she’s a Senior Editor and podcast co-host for All Access Star Trek, blending deep fandom with insightful cultural commentary. She’s the author of Gilmore Girls Life Lessons and many essays on entertainment, pop culture, parenting, and lifestyle. She brings a unique blend of wit, expertise, and passion to every conversation. https://linktr.ee/studiotembo
Star Trek legends Bonnie Gordon and John Billingsley
2026/03/20
Star Trek legends Bonnie Gordon (Star Trek: Prodigy) and John Billingsley ("Phlox" on Star Trek: Enterprise) join us to banter about storytelling, boxer shorts, and amazing events like the Trek Talk Telethon to support the Hollywood Food Coalition. Join us for good laughs and great causes!
Sci-Fi Writer Dylan Johnson
2026/03/13
We sit down with the stunning sci-fi writer Dylan Johnson in this week's episode! YAY! Dylan emphasizes community—championing other writers, supporting their causes, and the belief that every life has worth and a story to tell. Tune in for an inspiring sit-down!
Star Trek Comics Insider Preview
2026/03/06
This week we have the brain-bursting Christoper Cantwell on the show and WOW!! Some insider previews of the NEW Star Trek comic launch coming on Star Trek Day 2026 in celebration of Trek's 60th anniversary! Christopher Cantwell is an American writer, producer, and director who has worked in television, film, and comic books. He is best known as one of the two co-creators of the TV series Halt and Catch Fire, for which he also served as a producer, showrunner, screenwriter, and director. He also directed the 2019 film The Parts You Lose. Cantwell is a writer of comic books, including The Blue Flame, She Could Fly, Everything, Doctor Doom, The Mask, Iron Man, Captain America, Gold Goblin, and Star Wars: Obi-Wan. He served as an executive producer of the television adaptation of the comic book Paper Girls. https://linktr.ee/studiotembo
An Innovative Reimagining of the Extended Task Mechanic
2026/02/27
In this episode, Michael and Jim welcome Pavel “Flour” Dąbrowski, one of the brilliant minds in the Star Trek Adventures community, to discuss his innovative reimagining of the Extended Task mechanic. Pavel explains how adapting this system for personal and professional missions adds depth to character arcs—transforming what was once a mechanical hurdle into a storytelling engine that tracks growth, struggle, and success. From starship repairs to emotional breakthroughs, this conversation boldly explores how mechanics can serve narrative and enrich the role-playing experience.
TwylaBeth Lambert
2026/02/20
This week, Jim and Michael sit down with editor and publishing pro TwylaBeth Lambert for a candid conversation about the unsung hero of writing—editing. From recognizing when to hire an editor to understanding the levels of edits—developmental, line, and copy—they explore how trust, communication, and role clarity can turn revisions into revelations. Whether you’re querying agents or going indie, TwylaBeth shares expert advice on how to make every edit count—creatively, professionally, and financially. https://linktr.ee/studiotembo
Writing Star Trek Adventures with Cory Belote & Marco Rafala
2026/02/13
In this episode, we dive deep into the creative process behind Star Trek Adventures Mission Briefs with writers Cory Belote and Marco Rafala. We explore how to craft compelling narratives for JAG-style legal dramas and expansive Five Year Missions. Cory and Marco share their tips for balancing Federation ideals with high-stakes conflict, offering a behind-the-scenes look at the storytelling techniques used to bring these mission briefs to life for GMs and players alike.
Star Trek’s Living History: A Conversation with Larry Nemecek
2026/02/06
This week on Continuing Conversations: We’re joined by Larry “Dr. Trek” Nemecek — legendary Star Trek authority, bestselling author of Star Trek: The Next Generation Companion, archivist, host of The Trek Files podcast, and creator of the deep-dive fan experience Portal 47. With decades of insider knowledge from behind-the-scenes archival interviews, convention stages, and documentary work, Larry breaks down Trek lore like no one else. Whether you’re a lifelong fan or new to the galaxy, this conversation will take you boldly where few podcasts go. Want a tour of famous Star Trek shooting locations? Check out geeknationtours.com.
Why Your Choices Matter in Star Trek: Resurgence (feat. Dan Martin)
2026/01/30
Ever wondered how a video game writer handles the "Kobayashi Maru" of storytelling? Dan Martin (Writer, Star Trek: Resurgence) joins us to reveal how Telltale-style branching narratives are built and why Riker makes the perfect Captain. In this episode of Continuing Conversations, Michael and Jim sit down with Dan Martin to discuss the challenges of writing for a beloved IP like Star Trek. Dan breaks down the "Ludo-narrative dissonance" in game design, shares stories from the Resurgence writer's room, and explains why Spock, Kirk, and McCoy are the ultimate model for video game choices. [Key Topics] 00:00 - Intro: Writing for the 24th Century 04:15 - Why Riker should have been a Commodore hunting the Borg 08:30 - The secret to Spock’s voice: It’s an East Boston accent? 13:45 - How "Beany" tools manage thousands of script pages 23:10 - Ludo-Narrative Dissonance: When story fights gameplay 26:00 - AI in creative writing: Why Dan isn’t worried [Links & Resources] Dan Martin: DanMartinMedia.com Michael Dismuke: MichaelDismuke.com #StarTrek #StarTrekResurgence #GameDesign #NarrativeDesign #StarTrekAdventures #SciFiWriting https://linktr.ee/studiotembo
Inside the Star Trek Adventures Species Sourcebook (w/ the Writers!)
2026/01/24
Jim and Michael are joined by the writers behind the Star Trek Adventures: Species Sourcebook to talk deep Trek lore, game design, and how to bring the galaxy’s many cultures to life at your table. Al Spader, Nathan Dowdell, Rachael Cruz, and Stephen Near gather to discuss designing iconic species, expanding player options, and giving GMs new tools to add depth, flavor, and IDIC to their campaigns. If you’ve ever wanted your Star Trek Adventures game to feel richer, stranger, and more authentically Trek — this episode is for you. https://linktr.ee/studiotembo
Why We Love Happy Endings: Writing Cozy Romance with Alys Murray
2026/01/16
Jim Johnson is back in the co-pilot seat this week alongside Michael Dismuke to interview best-selling romance author Alys Murray. Alys has made a name for herself writing "sweet" romance novels that capture the cozy, heartwarming feel of a Hallmark movie—but with her latest work, she is adding a magical twist. In this episode, the trio discusses the enduring appeal of the "small town" trope, why readers crave happy endings in chaotic times, and Alys's shift into the paranormal rom-com genre with her new book, Small Town, Big Magic. They also dive into her writing process, her roots in fanfiction, and the specific "beats" that make a romance novel work. Topics Discussed: The definition of "Sweet Romance" vs. other sub-genres. The Magnolia Sisters series and building fictional flower shop empires. Transitioning to "Witchy" Rom-Coms with Small Town, Big Magic. The "Hallmark Movie" formula and why it works. Pantsing vs. Plotting: How Alys writes three books a year. The influence of fanfiction on modern publishing. Guest Info: Alys Murray is an author of romantic comedies and sweet romance novels, known for The Magnolia Sisters series and Small Town, Big Magic. She combines her love for food, travel, and happy endings into stories that feel like a warm hug. Time Chapters 00:00 - Intro: Jim & Michael are back together  01:45 - Meet Author Alys Murray  04:15 - What is "Sweet Romance"?  07:30 - The Appeal of the "Small Town" Trope  1:20 - Discussing "The Magnolia Sisters"  15:40 - "Small Town, Big Magic": A Witchy Pivot  20:10 - The Writing Process: Beating the Block  24:50 - Fanfiction Roots & Community  29:00 - Upcoming Projects & Outro https://linktr.ee/studiotembo
How Star Trek Comics Are Made: From Pitch to Print w/ Heather Antos
2026/01/09
In this episode of Continuing Conversations, Michael Dismuke flies solo to sit down with Heather Antos, the Senior Editor of Star Trek comics at IDW Publishing. Heather opens up about her journey from Marvel (Star Wars, Gwenpool) to reshaping the Star Trek comic landscape. We discuss the creation of the first-ever Star Trek comic universe, the massive Day of Blood crossover event, and the return of Captain Benjamin Sisko. Heather also breaks down the editorial process, explaining how to balance 60 years of canon while creating accessible stories for new readers through the "Red Shirt" line. Whether you are a hardcore Trekkie or a comic book curious fan, this episode reveals how the current "Golden Age" of Star Trek comics is being built. Topics Discussed: The "Choose Your Own Adventure" style Lower Decks graphic novel. Creating an "Avengers-style" lineup for the Star Trek universe. The return of Benjamin Sisko and the God Shock storyline. Star Trek: Defiant – The "Dirty Dozen" of the Federation. The step-by-step process of editing a licensed comic book. The difference between writing for television vs. comic panels. Guest Info: Heather Antos is an Eisner, Harvey, and Hugo-nominated editor and story consultant known for her work at Marvel, Lucasfilm, and currently IDW Publishing. Time Chapters 00:00 - Intro: Michael flies solo  01:48 - Meet Heather Antos (Marvel, Star Wars, & IDW)  05:10 - Lower Decks: Warp Your Own Way (Choose Your Own Adventure)  08:25 - Building a Shared Comic Universe (The "Avengers" of Trek)  12:55 - The "Red Shirt" Line: Comics for Non-Nerds  17:15 - Balancing 60 Years of Canon with New Stories  21:50 - The Return of Benjamin Sisko & "The Burn"  27:10 - Star Trek: Defiant (The "Suicide Squad" of Trek)  31:30 - The Editorial Process: From Concept to Script to Art  36:40 - The Importance of Outlining  39:00 - Writing for TV vs. Writing for Comics  43:40 - Upcoming Projects & Outro https://linktr.ee/studiotembo Star Trek, Comics, IDW, Heather Antos, Writing, Sci-Fi, Interview, Deep Space Nine, Lower Decks, Pop Culture, Editorial.

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