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Roll High or Die Podcast

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Rating
★★★★★
4.8
from
5 reviews
Categories
Country
United States
This podcast has
345 episodes
Language
English
Explicit
No
Date created
2021/03/31
Latest episode
2026/07/25
Average duration
53 min.
Release period
12 days

Description

An Actual Play Podcast with grit, humor, and danger in every roll. From dungeons and haunted ruins to starships and shadowy streets, we bring you weekly adventures across systems like D&D, Basic Fantasy, Star Wars, Shadowrun, and Palladium. If you’re into eerie mysteries, sudden twists, and dice deciding fates, this is your one-stop feed for the Evil Dungeon Master Universe. Go to https://RollhighorDie.com for all our feeds!

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Podcast episodes

Check latest episodes from Roll High or Die Podcast podcast


Basic Fantasy Episode 40
2026/07/25
The Silver Guard returns to the ruined church to recover the relics needed to repair the broken ward, but nothing is ever simple with this group. Before they can leave, old promises must be made, fallen enemies must be cleared away, and a mysterious weapon begins raising questions of its own. Back in town, the High Keeper prepares a dangerous ritual while the party handles restless guards, magical equipment, and more distractions than anyone has time for. By nightfall, the ward is restored, but only partially, and the threat hanging over the town is far from over.
Basic Fantasy Episode 39
2026/07/23
The Silver Guard races back to town with a new ally in tow, only to find that the situation has grown worse in their absence. With the High Keeper awake and the truth behind the spreading possession finally coming into focus, the group learns that stopping the disaster will mean returning to a place they only just escaped. There are old spirits, missing relics, restless dead, and very little time to set things right. Along the way, the party deals with a few unexpected threats, questionable decisions, and the usual trouble that seems to follow them wherever they go.
Basic Fantasy Episode 38: The Old Church in the Forest
2026/06/27
The Silver Guard reaches an old church hidden in the forest, searching for a way to wake the High Keeper before the town falls further under the spirits’ influence. Inside, the party finds goblins, old holy wards, buried secrets, and a sacred place still protected by powers they do not fully understand. Outside, the danger grows closer, and the group must decide how much noise they can make before the wrong people come knocking. https://basicfantasy.neocities.org
Basic Fantasy - Episode 37: After the Tablet Breaks
2026/06/24
The Silver Guard faces the fallout from a choice that may have changed everything. With the sky burning red, strange spirits moving through the world, and the High Keeper left powerless, the party must figure out what can still be saved. As panic rises and old answers fall short, the group turns toward forgotten places, desperate remedies, and the growing sense that the broken tablet was only the beginning. https://basicfantasy.neocities.org
Basic Fantasy - Episode 36
2026/05/29
The mystery around Father Reynolds and the sacred tablet grows darker. What looked like a miracle now feels far more dangerous, and the party must decide how much faith they can place in power they do not understand. With strange healing, cursed results, and a warning hidden in ancient words, the Silver Guard faces a hard choice inside the chapel. The answer may protect the town, or it may open the door to something much worse. https://Rollhighordie.com
Basic Fantasy - Episode 35
2026/05/28
The party returns from their last dangerous mission, hoping for a quiet night of rest after bringing a sacred relic back to the chapel. That peace does not last long. As a sudden morning summons pulls them back into trouble, where strange events, sickened wolves, and a troubling miracle leave the group asking hard questions. Something tied to the tablet may be waking up, and the answers may be more dangerous than the fight itself. https://rollhighordie.com
Supernatural Hunters Episode 14 - What is hunting them?
2026/05/17
The team arrives in Blackridge to investigate the brutal death of a young psychic woman named Emily Voss. What first appears to be an overdose quickly turns into something far stranger after evidence at the morgue suggests impossible brain trauma and signs of extreme fear before death. Searching Emily’s apartment reveals scattered notes, references to a mysterious girl named Claire, and disturbing sketches of an unknown man who seemed to appear in Emily’s visions again and again https://Rollhighordie.com
Supernatural Hunters Episode 13 - Season 3 Starts here!
2026/05/10
After months apart, the hunters reunite under new circumstances and new rules as the group begins a fresh chapter of Supernatural Hunters. Late one night, Remington receives a desperate phone call from an old hunter contact, Evelyn Cross. Something is killing psychics in the town of Blackridge, Pennsylvania, and Evelyn fears more deaths are coming soon, including her own. New Season, New Rules, we are using Cinematic Unisystem! https://Rollhighordie.com
Basic Fantasy - Episode 34
2026/05/03
A lot of things go down as the group finds their way out of trouble and you'll have to listen in to see what happens!
Basic Fantasy - Episode 33
2026/04/27
The episode starts with the Silver Guard recovering after the trouble beneath the tavern, splitting loot, checking on the guards, and trying to get the town back into some kind of order. Things turn messy fast, with more party banter, a violent run-in, and the usual questionable leadership. After getting patched up by the High Keeper, the group receives a new church mission. Father Reynolds vanished after leading a small party to a mountain cave near the Silver Mine while searching for the Tablet of Life, an old relic tied to Circe. The Silver Guard is asked to investigate, find Reynolds if possible, recover the relic, and cleanse whatever has taken hold in the cave
Basic Fantasy - Episode 32
2026/03/21
The Silverguard pushes deeper into the darkness beneath the tavern, where every room feels wrong and every choice feels risky. What starts as a search for answers turns into another tense crawl through old chambers, hidden trouble, strange discoveries, and the kind of danger that never stays buried for long.   This episode has uneasy exploration, undead threats, trap paranoia, sharp table banter, and a few discoveries that raise bigger questions than they answer. If you like old-school dungeon crawling, party chaos, and a fantasy campaign that feels like a real table in motion, this one is worth your time.
Basic Fantasy Episode 31
2026/03/18
The Silverguard heads back beneath a tavern after a hidden door reveals there was more evil buried below than anyone first thought. What starts as a cleanup job turns into a tense crawl through cramped chambers, old traps, and undead horrors, with the party trying to stay alive while trading jokes, bad plans, and the kind of table banter that makes every disaster even better.   This episode has dungeon tension, close calls, grim discoveries, and plenty of group chaos as the crew pushes deeper into the dark and realizes they may be in over their heads. If you like old-school fantasy adventure, party chatter, and a session that feels like you are sitting right there at the table, this one is for you
Basic Fantasy - Episode 30 - Something is wrong under the tavern.
2026/03/06
The Silver Guard thought they already cleared the place. They blessed the altar, burned the evil, and moved on. Now a new tavern owner starts cleaning the basement and finds another hidden door. Two guards go down the stairs to check it out. Neither of them comes back. Thaddeus calls the party in to handle the problem. What they find below the tavern is worse than rats. Rotting bodies, traps waiting to crush skulls, and ghouls feeding in the dark. It turns into a crawl through cramped stone tunnels where one wrong step means death. This episode follows the party as they push deeper into the underground chambers and discover just how much trouble can hide beneath a single building.
Basic Fantasy - Episode 29 - Town Criers and Traitors
2026/02/21
Morning in town turns into a panic sprint. The party pays the church to restore Robin, hands over the Ring of Saint Ulfric for study, and realizes the clock on Father Vale is still ticking. Then they try a “rumor” plan that is basically five town criers yelling about a magic ring all day, while the real problem shows up, guards vanish, fires start, and paranoia spikes. One would-be arsonist spills the pitch, “Father Vale offered me freedom,” and dies in the street. Robin slips out to scout and finds the ugly truth, a small advance team arguing over how to burn the walls, and a larger camp of roughly 30 fighters studying a map of the town and picking their entry points
Basic Fantasy - Episode 28 - Robin the Lawn Ornament
2026/02/18
The party staggers out of the dungeon with the basilisk dead, the loot counted, and one problem that does not fit in a coin pouch, Robin got turned to stone. With 3,600 gold on the table and the Ring of Saint Ulfric finally in hand, they haul their “stone gnome” back to town, argue over treasure, dodge responsibility, and try to get the Highkeeper to fix Robin without bleeding them dry. Meanwhile Caleb strolls in like nothing happened, except he brought a cheetah, and the clock on Father Vale keeps ticking while the crew threatens to turn the whole thing into a shopping trip.

Podcast reviews

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4.8 out of 5
5 reviews
★★★★★
Esper Ranger 2023/08/14
Lots of fun
Always entertained by the antics of this cast of players and their GM. I hope for a fresh round of Marvel FASERIP or Ghostbusters in the future. Some ...
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