
Advertise on podcast: Tabletop Miniature Hobby Podcast
Rating
5from
This podcast has
152 episodes
Language
EnglishPublisher
Bedroom BattlefieldsExplicit
No
Date created
2021/08/13
Latest episode
2026/02/02
Average duration
50 min.
Release period
10 days
Description
Did you grow up collecting and painting Citadel miniatures, and playing games like Warhammer, Warhammer 40k, HeroQuest, Battlemasters, and Space Hulk? Did you gradually grow out of the hobby only to find yourself plunging back in many years later, discovering great new games like Frostgrave, Rogue Planet, and Kings of War? The Bedroom Battlefields Tabletop Miniature Hobby Podcast brings you conversations about collecting, gaming, painting, terrain, and much more - often with a nostalgic twist. We also dive into topics such as productivity, balancing hobby time with other aspects of life, and the overall psychology behind playing with toy soldiers.
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Check latest episodes from Tabletop Miniature Hobby Podcast podcast
Your Hobby Updates: January 2026
2026/02/02
The monthly hobby update of the Bedroom Battlefields community.
Submit a clip for next month's episodeJoin the DiscordHuman Blood Bowl teamThundercats MiniaturesThe Midlife Hobby Renaissance surveyAmazing Tales RPG bookDr Spork's Terrain
How to Run the Ultimate Narrative Campaign: With Padre of Big Small Worlds
2026/01/26
Padre talks us through his 13+ year Tilea's Troubles narrative campaign, built around Might Empires and the occasional game of Warhammer Fantasy Battles. If you'd like to hear more about his hobby origins, then be sure to check out this episode of the Crown of Command podcast.
Returning hobbyist? I'd love to hear about your experience.
Gav Thorpe Q&A: Re-Roll From 2023
2026/01/19
I’m sure Gav Thorpe needs no introduction to any listener of this podcast, and he was kind enough to join me for a chat back in July 2023. The topics we covered were very much evergreen and as relevant today as they were a couple of years ago. I thoroughly enjoyed listening back to it, and I'm sure you will too!
Recreating Fred Reed’s Iconic Howling Griffons Army: With Jonny Watson Gaming
2026/01/12
White Dwarf readers of a certain vintage will undoubtedly remember Fred Reed’s iconic Howling Griffons space marine army. Then-Games Workshop store worker Fred showcased the stunning force in issue 179 (November 94), and it had a runout in the mag’s battle report a month later.
Fred’s army was a source of inspiration to many young hobbyists in the mid-90s and is still talked about more than 30 years later. One man who’s gone above and beyond in his nostalgia, however, is Jonny Watson of the Jonny Watson Gaming YouTube channel. Jonny did the ultimate homage to Fred’s Howling Griffons by assembling and painting his own tribute act.
I had the pleasure of chatting to Jonny about this project and the opportunities it brought him, from interviewing Fred Reed himself to being featured on the hallowed pages of White Dwarf. We covered his origin story, returning after the inevitable deep freeze, and how running a YouTube channel can supplement and enhance your hobby when you’re not playing the algorithm game.
Your Hobby Updates: December 2025
2026/01/05
The monthly hobby update of the Bedroom Battlefields community.
Submit a clip for next month's episodeJoin the DiscordPhotos from our game of HobgoblinLatest YouTube vids
Rick Priestley on Narrative Wargaming: Part Two
2025/12/19
Narrative wargaming is often framed as a niche revival or a reaction against competitive play. Rick Priestley rejects that outright. Narrative play is not a rebellion. It is the foundation modern wargames were built on.
Before points values and mirrored tables, games were shaped by scenario and judgment. Sieges were unfair. Last stands were desperate. Balance was not calculated. It was agreed.
Early British designers such as Featherstone, Grant, and Young did not rely on points systems. They assumed good faith, shared imagination, and players who wanted the game to be interesting rather than optimal.
So what changed?
When Balance Became an IdeologyPoints values began as a convenience. They helped players build collections and find games quickly. Over time, that convenience hardened into expectation.
Modern balance culture assumes that a properly designed game should resolve to a near-perfect 50/50 outcome between equally skilled players. The result is list optimisation, meta-chasing, and games whose outcome is often decided before the first dice roll.
Priestley does not condemn this approach. He simply questions what it produces. Efficiency, perhaps. Predictability, certainly. But not always joy.
The Games Master We LostOne of the clearest casualties of this shift is the Games Master.
In the episode, Jason describes running vast multiplayer games overseen by a GM who introduces events, resolves disputes, and keeps the story moving. Priestley immediately recognises the model. This was early Warhammer. Early roleplaying games. Early wargaming.
The GM was never a workaround. They were the engine.
Attempts to replace that role with campaign books and flowcharts were understandable, but limited. You cannot automate trust or improvisation. A referee works because everyone agrees they are there to make the game better.
As Priestley puts it, the only rule is that the Games Master is always right. Not because they wield authority, but because the group has given them responsibility.
Rules as ToolsAnother striking thread in the conversation is how casually the group ignores rules.
Forgotten mechanics are handwaved. Unclear outcomes are resolved with a roll and a decision. Priestley admits that even with systems he helped write, momentum matters more than correctness.
This is not carelessness. It is confidence.
Narrative players are not anti-rules. They simply refuse to let rules dominate the experience. Systems are scaffolding. If something blocks the flow of the game, it is removed.
In a hobby obsessed with precision and FAQs, this mindset feels quietly subversive.
Not a Rejection, a ReminderPriestley is not calling for the end of competitive play. He is arguing for memory.
Narrative gaming never died. It was crowded out of the conversation. What groups like Jason’s are doing is not inventing something new. They are remembering how the hobby once worked and choosing to make space for it again.
The most radical idea in modern wargaming is not breaking the rules.
It is remembering they were never the point.
Rick Priestley on Narrative Wargaming: Part One
2025/12/16
We've seen some large-scale narrative games take place within the Bedroom Battlefields community these past couple of years. But is this approach often overlooked in favour of "balanced" points-based pitched battles?
Jason and Mark from the Bedroom Battlefields community sit down with legendary game designer Rick Priestley to talk about the roots and future of narrative wargaming.
They explore how tabletop wargames were played before points lists and tournament balance took over, and why story-led, games master driven play still matters today. The conversation ranges from early Warhammer and historical wargaming to massive multiplayer battles, campaign play, and the creative freedom that comes from trusting the people around the table.
This is part one of a longer discussion, focusing on the shift from narrative play to competitive formats, and what was gained and lost along the way.
Topics include:
How wargames were played in the 1970s and early Warhammer eraWhy Rick Priestley avoids points-based systems in his own gamesThe role of the games master in creating memorable experiencesThe shared DNA between early wargaming and role-playing gamesHow commercial pressures reshaped WarhammerWhy narrative campaigns struggled to survive despite strong ideas
The result is a thoughtful, funny, and occasionally provocative conversation about play, creativity, and why wargames do not need to be hyper-competitive to be meaningful.
Part two continues in the next episode of the Tabletop Miniature Hobby Podcast.
Join the conversation:
If narrative gaming, story-led battles, or games with a games master resonate with you, you are welcome to join the Bedroom Battlefields Discord at bedroombattlefields.com/discord
Your Hobby Updates: November 2025
2025/12/04
The monthly hobby update of the Bedroom Battlefields community. Submit your own clip for December right here. Oh, and here's a few pics of my 15mm Hobgoblin setup.
Creating a Space Weirdos Fan Expansion
2025/11/24
Space Weirdos is a cult classic miniature agnostic game, and you can hear an interview with its creator, Casey, on a recent episode of the Tabletop Miniature Hobby Podcast. Today, I'm joined by Ed, who is an active Bedroom Battlefields community member and Space Weirdos evangelist. Ed has recently facilitated a fan expansion, Weird Millennium, and we chat about the why and how. If you want more of Ed waxing lyrical about Space Weirdos, check out his chat with Dan on this episode of Paint All The Minis.
Two Rival Nurgle Warbands: Audio Battle Report
2025/11/13
Doctor Spork and I play out The Rivalry of Rot mini campaign using the Song of Blades & Heroes rules and my various Nurgle miniatures.
Support the show by leaving a tip
Your Hobby Updates: October 2025
2025/11/02
Hobby updates from the Bedroom Battlefields community. Submit your November update here and be part of the next one!
Mayhem & Rogue Planet by Brent Spivey: Re-Roll From 2023
2025/10/24
Award-winning game designer Brent Spivey joins me for a chat about two of his cult games, Mayhem and Rogue Planet. You can keep up with future updates from Brent by visiting his website Bombshell Games.
Morning Vs Evening Gamers: Not Everyone Wants to Play After Dinner
2025/10/17
For most hobbyists, gaming happens in the evening, and almost every group or club meets after 7pm. But what if you're a morning person? I'm joined by Dan of Paint All The Minis, who likes to get his dice rolled before the sun is up!
Your Hobby Updates: September 2025
2025/10/01
What have you been painting, playing, or planning for during the month of September? It's time for a hobby progress and accountability update. Be sure to get involved in next month's episode by leaving a voice clip here. And you can see pictures of what I've been up to right here.
An Introduction to 6mm Wargaming - Peter Berry, Baccus: Re-Roll From 2022
2025/09/23
"You're looking through the wrong end of the telescope", says Peter Berry of Baccus 6mm - "6mm figures aren't tiny, 28mm figures are very very big".
On this episode of the Tabletop Miniature Hobby Podcast, we're exploring the world of wargaming in the 6mm scale. This is a great conversation highlighting the many joys of six. Peter is keen to point out that this isn't a case of one scale OR another (most of us love 28mm first and foremost, after all), but using the right tool for the right job.
Podcast reviews
Read Tabletop Miniature Hobby Podcast podcast reviews
xpyxd 2025/06/23
Do a miniature game
based on A Scottish podcast.
Nephster 2023/06/01
Engaging and Interesting
With interesting interviews and relaxed table-talk, Bedroom Battlefields is a comfortable, welcoming podcast that celebrates the hobby of miniature ta...
Knightofcups 2022/06/19
A delightful chat, every episode
This podcast is like having a good conversation with your enthusiastic friends who is both knowledgeable and yet open to new opportunities for miniatu...
Collectors world wide 2022/04/26
Enjoyable Chill Warhammer Content
I’m only a recent listener but have enjoyed the most recent episodes! Candid and relaxed content. Really appreciated the thoughts on the hobby and int...
Hardcorhobbs 2021/12/02
Great format!
I’m really enjoying how each week is a new topic with a new guest, yet all miniature war gaming at its center. Great stuff! Keep up the good work.
Tyler JPM 2021/11/24
Good podcast
It's a good podcast, even if everyone talks funny
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