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Dice Exploder

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Rating
★★★★★
5
from
27 reviews
Categories
Country
United States
This podcast has
95 episodes
Language
English
Publisher
Sam Dunnewold
Explicit
Yes
Date created
2023/04/27
Latest episode
2026/01/28
Average duration
52 min.
Release period
13 days

Description

A show about tabletop RPG design. Each episode we bring you a single mechanic and break it down as deep as we possibly can. Co-hosted by Sam Dunnewold and a rotating roster of designers. Part of the Many Sided Network. diceexploder.com

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Check latest episodes from Dice Exploder podcast


Afterimage: The Experimental Role-Playing Laboratory
2026/01/28
Dice Exploder: Afterimage is alternative show format, a cross between play report and personal memoir. The Experimental Role-Playing Laboratory, or ERPL, was a thrice a year mini convention put on by students at my college back in the 00s and 10s and onward to this day. It's how I got into indie games. I still think about it, and the people I met there, to this day. They still mean something to me. What might I still mean to them? Written, edited, and performed by Sam Dunnewold Tristan Zimmerman at the Molten Sulfur blog Steven’s newsletter and novels. Try Black Velvet to start. Transcript available at www.diceexploder.com Music by Blue Dot Sessions: https://app.sessions.blue/ My games: sdunnewold.itch.io Follow me on Bluesky: https://bsky.app/profile/diceexploder.com
2025 Year End Bonanza
2025/12/22
Transcripts available at diceexploder.com It's the Dice Exploder 2025 year end bonanza! This year I'm joined by Lin Codega and Diogo Nogueira to go over a whole bunch of game mechanics that we think represent where rpgs were at in 2025 and where they might be going in the future. Further Reading Mythic Bastionland by Chris McDowall Praise the Hawkmoth King by Sage the Anagogue I want to fight my friends in the back of a moving truck by Seraphina Garcia Ramirez Traffic Lights Are Communication Tools by Meguey Baker Daggerheart Draw Steel The One Ring starter set Sam Sorensen’s overview of Over/Under and one of Lin’s pieces on the aftermath Apocalypse World 3e Kickstarter (now finished) Socials Rascal.news Weird Games and Weirder People Lin and Diogo on Bluesky. Sam on Bluesky and itch. The Dice Exploder blog is at diceexploder.com Our logo was designed by sporgory, our ad music is Lilypads by Travis Tessmer, and our theme song is Sunset Bridge by Purely Grey. Join the Dice Exploder Discord to talk about the show! Dice Exploder on Patreon
Inventory Tetris (Mausritter) with Quinns
2025/11/18
Transcripts available at diceexploder.com Mausritter is an old school dungeon crawling game where instead of playing as elves fighting dragons, you play as mice fleeing from owls. It’s not unlike any number of other old school games like Cairn or Into the Odd, but its inventory system is the only inventory system I’ve ever actually liked. Does it work differently than other games? At a raw numbers level, not really! But instead of a bunch of paper bookkeeping, Mausritter turns items into little cardboard squares like board game pieces that you put in a grid on your character sheet. That physicality makes all the difference. Further Reading Mausritter by Isaac Williams The Lonely Oak by Victor Lane Cairn by Yochai Gal Blades in the Dark by John Harper Quinns Quest on youtube and patreon. Socials Quinns on Bluesky. Sam on Bluesky and itch. The Dice Exploder blog is at diceexploder.com Our logo was designed by sporgory, our ad music is Lilypads by Travis Tessmer, and our theme song is Sunset Bridge by Purely Grey. Join the Dice Exploder Discord to talk about the show! Dice Exploder on Patreon
The Brainer VS The Brain-Picker (Apocalypse World 2e/3e) with the Bakers
2025/11/11
Transcripts available at diceexploder.com Apocalypse World 3rd edition is on Kickstarter right now. In many ways, it hasn’t changed much. In many ways, it's a whole new apocalypse. So I thought it'd be fun to have on the Bakers and go through a playbook - the Brainer in 2e vs its equivalent the Brain-Picker in 3e - and ask them about every single change on the sheet, from updating the basic moves all the way down to a single name on a single picklist. Further Reading Apocalypse World: Burned Over 3e on Kickstarter and a preview of The Brain-Picker Apocalypse World 2e handouts, including the Brainer Designing a seduce or manipulate replacement on the Dice Exploder Patreon Preview the Bakers’ seduce or manipulate replacement on their Patreon Socials Meguey and Vincent on Bluesky. The Baker House Blog Sam on Bluesky and itch. The Dice Exploder blog is at diceexploder.com Our logo was designed by sporgory, our ad music is Lilypads by Travis Tessmer, and our theme song is Sunset Bridge by Purely Grey. Join the Dice Exploder Discord to talk about the show! Dice Exploder on Patreon
Actual Play: Void 1680 AM Community Broadcasts with Ken Lowery
2025/11/04
Transcripts available at diceexploder.com To close out this miniseries on actual play, I wanted to feature a game that I think uses actual play as a game mechanic. Hear me out. Void 1680 AM is a solo playlist-building game in which you create a fictional radio broadcast. Except when you're done, you can send it to the game's creator (this week's cohost Ken Lowery), and he'll broadcast it out onto the real radio via the AM antenna in his garage (and on YouTube). Obviously it feels different to play the game knowing it's going to go out on air. But I think it feels different even just knowing that it could go out on air. And while most actual play feels first and foremost like an act of performance, Ken's broadcasts feel more like an extension of gameplay and an act of community building. How's it feel to be inside all that? Come take a listen. Further Reading Void 1680 AM by Ken Lowery Void 1680 AM Community Broadcasts archives on YouTube Sam’s Void Community Broadcast Chinese larp of Void on Instagram Characters Without Stories featuring Sam Socials Ken on Bluesky and itch. You can purchase physical copies from his imprint Bannerless Games. Sam on Bluesky and itch The Dice Exploder blog is at diceexploder.com Our logo was designed by sporgory, our ad music is Lilypads by Travis Tessmer, and our theme song is Sunset Bridge by Purely Grey. Join the Dice Exploder Discord to talk about the show! Dice Exploder on Patreon
Actual Play: 4AM at a Diner (Last Train to Brooklyn) with Linnie Schell
2025/10/28
Transcripts available at diceexploder.com Last Train to Brooklyn is an actual play from Twice Rolled Tales where they play Last Train to Bremen on a New York City subway car. It's also probably my favorite actual play full stop. Why? I think because it leans into what I'm most excited about this medium: treating capturing the act of play more like a documentary than a means towards fiction. It's excited at least as much about its nonfiction story as its fictional one. Today I've invited Linnie Schell, one of the main creatives behind Last Train to Bremen, to come give me a beat by beat director's commentary on everything that went into it, all building to the moment I really wanted to highlight: its ending. Further Reading Twice Rolled Tales The RuPaul videos Linnie mentions Comedy Book by Jesse David Fox Last Train to Bremen by Caro Asercion Socials Maia on Bluesky Sam on Bluesky and itch The Dice Exploder blog is at diceexploder.com Our logo was designed by sporgory, our ad music is Lilypads by Travis Tessmer, and our theme song is Sunset Bridge by Purely Grey. Join the Dice Exploder Discord to talk about the show! Dice Exploder on Patreon
Actual Play: An Uncomfortable Offer (Maia's Game Room: The Electric State) with Maia Wilson
2025/10/21
Transcripts available at diceexploder.com One of my favorite parts about these episodes where I'm highlighting a single moment from an actual play is how many practical lessons I can bring back to my own table by going beat by beat through a significant moment in play. And today, Maia Wilson has brought a particularly significant moment from her show Maia's Game Room in which one character, in desperate straights, is pressured by an NPC to pay for his help with sex. It's an intense moment. It may not be for you (and this episode may not be, either). But I think there's no better way to learn about how to establish good communication and try to keep people safe at the table than by breaking down a specific example. Plus, when you get this right like I think Maia and her table do, the results can be cathartic and compelling. Let's get into it. Further Reading Maia's Game Room: Electric State, episode 5 The Battle of Primrose Park: Playing for Emancipatory Bleed in Fortune & Felicity by Jonaya Kemper The Electric State rpg The Electric State art book Socials Maia on Bluesky Sam on Bluesky and itch The Dice Exploder blog is at diceexploder.com Our logo was designed by sporgory, our ad music is Lilypads by Travis Tessmer, and our theme song is Sunset Bridge by Purely Grey. Join the Dice Exploder Discord to talk about the show! Dice Exploder on Patreon
Actual Play: A Tree Shanty (My First Dungeon: The Wildsea) with Brian Flaherty and Elliot Davis
2025/10/14
Transcripts available at diceexploder.com In The Wildsea, you play as sailors on a sea of trees in a climate post-apocalypse where the climate won. And in the My First Dungeon mini series of this game, today's co-cohost Brian Flaherty took it on himself - along with co-player J Strautman - to write an original song, a “tree shanty,” that played on each episode. Today Brian and I, along with his Talk of the Table cohost and Wildsea GM Elliot Davis, break down one of those tree shanties: how it came to be, and how this moment blends together preproduction, production at the table, and post production in a bunch of compelling ways. We also get to see some lessons on display about how to pace a campaign and how when you know you can trust your fellow players, you can take more risky creative swings. Take a listen! Further Reading The Wildsea by Felix Isaacs My First Dungeon: The Wildsea episode 5 Talk of the Table podcast Socials Brian on Bluesky Elliot on Bluesky and his games Sam on Bluesky and itch The Dice Exploder blog is at diceexploder.com Our logo was designed by sporgory, our ad music is Lilypads by Travis Tessmer, and our theme song is Sunset Bridge by Purely Grey. Join the Dice Exploder Discord to talk about the show! Dice Exploder on Patreon
Actual Play: The First 30 Minutes (My First Dungeon: Orbital Blues) with Rowan Zeoli
2025/10/07
Transcripts available at diceexploder.com It's a new series on Dice Exploder all about actual play. For five episodes, instead of breaking down one mechanic, we're going to break down one moment from one actual play show. And to kick things off, I'm joined by actual play critic and all-around-writer Rowan Zeoli of Rascal and Polygon. We cover an overview of actual play as a medium and the current state of the scene, we dig deep into the fine line this medium walks between fiction and nonfiction, and then we get to our moment: the very beginning of My First Dungeon's six episode miniseries on Orbital Blues. How can you make the most of those precious opening moments when there's so much to establish? Further Reading Orbital Blues by Sam Sleney, Joshua Clark, and Zachary Cox My First Dungeon: Orbital Blues episode 1 Em Friedman on Patreon Socials Rowan on Bluesky and Rascal News Sam on Bluesky and itch The Dice Exploder blog is at diceexploder.com Our logo was designed by sporgory, our ad music is Lilypads by Travis Tessmer, and our theme song is Sunset Bridge by Purely Grey. Join the Dice Exploder Discord to talk about the show! Dice Exploder on Patreon
You Will Die In This Place with Merrilee Bufkin and Jay Dragon
2025/09/30
Transcripts available at diceexploder.com Last summer a hot new game hit the indie rpg scene: You Will Die In This Place, a surreal and experimental... dungeon crawler? Technically? ...that seems to have more in common with House of Leaves than it does many roleplaying games. And for a couple weeks I saw so many discussions about this game that I eventually broke down and was like, do I need to do an emergency podcast about this? No. I did not. I was busy with a hundred other things. But past cohosts Merrilee Bufkin and Jay Dragon did. So I invited the two of them to take over the show for a special bonus episode where they talk all things, or at least some things, You Will Die In This Place. It’s a dense text. They get into House of Leaves, gender, autism, misogyny, the state of the games industry, and a ton more. Take a listen. Further Reading You Will Die In This Place by Elizabeth Little YWDITP on Gamefound Socials Jay on Bluesky and Possum Creek Games on itch and Warehouse 23 Merrilee on Bluesky and itch Sam on Bluesky and itch The Dice Exploder blog is at diceexploder.com Our logo was designed by sporgory, our ad music is Lilypads by Travis Tessmer, and our theme song is Sunset Bridge by Purely Grey. Join the Dice Exploder Discord to talk about the show! Dice Exploder on Patreon AP season "reading" list: My First Dungeon: Orbital Blues, session 1 My First Dungeon: Wildsea, episode 5 Maia's Game Room: Electric State, episode 5 - CW: sexual coercion Last Train to Brooklyn Void 1680 AM broadcasts
Love, Sex, and Romance: The War (Will That Be All?) with Kim Lam
2025/09/09
Transcripts available at diceexploder.com Today we’re wrapping up the Dice Exploder series on love, sex, and romance with Will That Be All? by Graham Walmsley, a game about the social relationships between the downstairs staff at Melton Hall, a fictional British estate, over the course of about a decade between the first and second world wars. It’s a lovely game about finding solace and community even as the world outside feel deeply uncertain - and that’s what Kim wanted to talk about: how setting, and in this case the spectre of war, can encourage and affect how not just romance but relationships of all kinds can play out in a game. Further Reading Will That Be All? by Graham Whalmsley Breaking the Ice, and The Romance Trilogy, by Emily Care Boss Rosenstrasse by Jessica Hammer and Moyra Turkington Downton Abbey Socials K Lam on Bluesky and itch Sam on Bluesky and itch The Dice Exploder blog is at diceexploder.com Our logo was designed by sporgory, our ad music is Lilypads by Travis Tessmer, and our theme song is Sunset Bridge by Purely Grey. Join the Dice Exploder Discord to talk about the show! Dice Exploder on Patreon
Love, Sex, and Romance: Big Chunky Prompts with Tasha Robinson
2025/09/02
Transcripts available at diceexploder.com I’m back! Alex and Sharang have done an amazing job talking love, sex, and romance over the past month but I have plenty to say on the subject myself. In particular, I wanted to approach the conversation Alex and Sharang started about the quantification of romance from the perspective of how I feel when I’m actually at the table playing these games. Because that quantification makes me feel kinda weird… but what do I want instead? Because freeform romance is tough for me. Romance is scary! I want some help, some guidelines, some dare-I-say rules and mechanics for it. But if not quantification... then what? What else might help alleviate my fear and awkwardness? Or is that awkwardness part of the fun and charm of romance, and really we should leave it in? Today, Tasha Robinson returns to the show to talk it all through with me. Further Reading Steal My Heart by Sam Dunnewold The King Is Dead by Meguey and Vincent Baker Socials Tasha on Bluesky The Next Picture Show podcast Sam on Bluesky and itch The Dice Exploder blog is at diceexploder.com Our logo was designed by sporgory, our ad music is Lilypads by Travis Tessmer, and our theme song is Sunset Bridge by Purely Grey. Join the Dice Exploder Discord to talk about the show! Dice Exploder on Patreon
Love, Sex, and Romance: Physical Touch with Alex & Sharang
2025/08/26
Transcripts available at diceexploder.com In this final episode hosted by Sharang and Alex, perhaps their climactic episode, they are turning up the heat on sex mechanics all the way to physical contact, both as a way to simulate sex acts through other kinds of physical touch... and through actual sex acts being used as game mechanics. This stuff is fascinating, I think much more broadly applicable than you might believe at first blush, and I think also very obviously under discussed in the way that all things sex and sexuality are under discussed. Let's get into it. Further Reading The Sleepover by Kat Jones & Julia B. Ellingboe This interview by Lizzie Stark with Emma Wieslander, who created Ars Amandi for the 2001 larp Between Heaven and Sea A Place to Fuck Each Other by Avery Alder Kirigami Dominatrix Display Simulator by Aura Belle Praise the Hawkmoth King by sage the anagogue Vice & Violence by Scalli ORKFUCK by SympatheticSapphic Sapphicworld by Darling Demon Games Socials Alex on Bluesky and carrd Sharang on Bluesky and itch Sam on Bluesky and itch The Dice Exploder blog is at diceexploder.com Our logo was designed by sporgory, our ad music is Lilypads by Travis Tessmer, and our theme song is Sunset Bridge by Purely Grey. Join the Dice Exploder Discord to talk about the show! Dice Exploder on Patreon
Love, Sex, and Romance: The Phallus with Alex & Sharang
2025/08/19
Transcripts available at diceexploder.com Our series on game mechanics centered around sex and romance continues with returning champions Alex Roberts and Sharang Biswas, and today they are talking about dicks. “The phallus.” Or more generally, physical objects. I did some episodes on physicality earlier this year and how the physicality of a game undeniably affects how it feels to play it. But Alex and Sharang go a step further, talking about how in a game you can use an object as almost a vessel for player emotions. Take a listen. Further Reading Tales of the Fisherman’s Wife by Julia Bond Ellingboe The Beast by Aleksandra Sontowska Just a Little Lovin’ by Tor Kjetil Edland and Hanne Grasmo Between Men: English Literature and Male Homosocial Desire Let These Mermaids Touch Your Dick Maybe by Riverhouse Games Socials Alex on Bluesky and carrd Sharang on Bluesky and itch Sam on Bluesky and itch The Dice Exploder blog is at diceexploder.com Our logo was designed by sporgory, our ad music is Lilypads by Travis Tessmer, and our theme song is Sunset Bridge by Purely Grey. Join the Dice Exploder Discord to talk about the show! Dice Exploder on Patreon
Love, Sex, and Romance: Roll to Seduce with Alex & Sharang
2025/08/12
Transcripts available at diceexploder.com Alex Roberts and Sharang Biswas are back for round two, this time with “roll to seduce,” that classic action so many people try and even succeed at taking across any number of games. If I roll high enough on my persuasion check, surely the dragon will f**k me instead of killing us, right? In some games, yes! Right indeed! This is such a weird dynamic, but clearly so appealing to so many people, and today Alex and Sharang get into the why and how of it all. That leads to all kinds of places, but in particular the seductive choice to quantify sex and romance, but put a number to all these ephemeral and scary ideas about sex and romance, presumably so we might better understand them or be able to avoid dealing with how potentially embarrassing and messy they can be. Further Reading The Book of Erotic Fantasy by Gwendolyn F.M. Kestrel and Duncan Scott Love and Sex in the 9th World by by Shanna Germain Strixhaven: A Curriculum of Chaos Alex Roberts on Dice Exploder discussing Kagematsu Fog of Love by Jacob Jaskov Bluebeard’s Bride by Whitney “Strix” Beltran, Marissa Kelly, & Sarah Doom Socials Alex on Bluesky and carrd Sharang on Bluesky and itch Sam on Bluesky and itch The Dice Exploder blog is at diceexploder.com Our logo was designed by sporgory, our ad music is Lilypads by Travis Tessmer, and our theme song is Sunset Bridge by Purely Grey. Join the Dice Exploder Discord to talk about the show! Dice Exploder on Patreon

Podcast reviews

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5 out of 5
27 reviews
★★★★★
Just Another Brian 2025/05/25
A Staple TTRPG Podcast
Dice Exploder is simply one of the very best TTRPG podcasts being produced. Sam is an excellent interviewer and by centering each episode around a sin...
★★★★★
becuzitsbitter 2024/08/20
Tabletop Game Designers discussing their favorite mechanics from other peoples’ games
If you are interested in creating storytelling games, this might be the single best podcast to listen to for inspiration. The community behind the sho...
★★★★★
Starmamac 2024/01/18
Get a deeper understanding of TTRPGs
I won’t lie, this podcast may not be for everyone. It gets into the weeds on game mechanics. But if you’re the kind of person who geeks out about game...
★★★★★
Sharang-utan 2023/12/14
Great design insights!
Some really cool insights into the nitty gritty of game design! And a nice variety of games discussed, both super indie and more mainstream.
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