
Advertise on podcast: Dive Club š¤æ
Rating
4.9from
This podcast has
184 episodes
Language
EnglishPublisher
RiddExplicit
No
Date created
2023/05/04
Latest episode
2026/02/04
Average duration
47 min.
Release period
5 days
Description
Where designers never stop learning šŖ Dive Club is an interview series hosted by Ridd that is designed to unlock knowledge from today's most prolific designers. We go deep into craft, storytelling, tools, design engineering, startups, and much more. You can find all of the episodes, key takeaways, and bonus resources here š Dive.club
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Check latest episodes from Dive Club 𤿠podcast
Karl Koch - Tips for New Design Engineers
2026/02/04
Get 10% off Karl's Become a Design Engineer course: https://join.dive.club/karl
Todayās episode is with Karl Koch (https://x.com/_kejk?lang=en) and itās filled with practical tips for new design engineers looking to push past what AI gives you out of the box.
We go deep into:
- Adopting the design engineering mindset
- What the job market looks like for design engineers
- The difference between frontend and design engineers
- Specific language to create better interaction design
- The details Karl is sweating in his role at Duck Duck Go
- + a lot more
Get 10% off Karl's Become a Design Engineer course: https://join.dive.club/karl
Why Rive is a big deal for the future of design
2026/02/02
This episode is a deep dive into Riveāthe engine powering experiences like Spotify Wrapped, next-gen car dashboards, and so much more.
After hearing Luigi and Guido Rossoās vision for the future of interactive software, Iām convinced it will be a big deal for designers š
Best AI Coding Tools for Designers
2026/01/28
One of the biggest parts of my design practice is knowing which tool to reach for when coding with AI.
There are a lot of options and theyāre changing every week š
So in this episode, I break down:
1. The mental model I use to think about different types of AI coding workflows
2. How that model guides which tools I actually reach for day to day
3. The new AI coding product Iām completely hooked on right now
- Tools listed:
- Lovable (https://lovable.dev/)
- Figma Make (https://www.figma.com/make/)
- Dessn (https://www.dessn.ai/)
- Conductor (https://www.conductor.build/)
- Warp (https://www.warp.dev/)
- Inflight (https://www.inflight.co)
Xavier Jack - How To Vibe Code in 3D
2026/01/26
Sometimes you open up a website and it's so good that you're left wondering... how the heck did they pull that off?
In this episode the designer of the original Amie website, Xavier Jack (https://x.com/KMkota0), is going to give us a little tutorial of what it looks like to bring web experiences to life with 3D.
Some highlights:
- How he prototyped the viral Amie website
- How he made the Amie interactive balloons from scratch
- How he uses mental models to understand 3D design tools
- Amie.so (http://amie.so/)
- Desktop.fm (https://desktop.fm/)
- Three.tools (https://three.tools/)
- Shopify Winter 2026 https://shopify.com/editions/winter2026
- Wiggle bones https://wiggle.three.tools/docs/manual/getting-started
- Blender (3D modeling software)
- Three.js (JavaScript 3D library)
Matt Sellers - What a top 1% design portfolio looks like
2026/01/21
Last month the head of design at Lovable, Nad Chishtie, walked us through the portfolio of one of their recent design hires, Matt Sellers.
So today's episode is a behind-the-scenes of what it actually takes to create a portfolio that gets you hired at one of today's top startups.
He shares some really tactical mental models that I think everyone can benefit from.
Some highlights:
Why Matt removed 80%+ of his workWhat made Matt's micro copy so effectiveHow Matt built his micro animations in FramerThe finer details of Mattās portfolio and micro-interactionsHow Matt changed his portfolio strategy and why it workedWhat it takes to make your portfolio an experience rather than a cataloga lot more
Nad Chishtieās episode
Stephen Haney - The 2026 AI Design Field Report (tools, process, and what's working)
2026/01/19
There's been a heck of a debate around the future of coding and design tools lately... but what's actually happening inside of today's top teams?
Where is all this headed and how does the future of our tools shape the role of a designer?
Today's episode is with Stephen Haney (https://x.com/sdothaney) who is the founder of the new design tool Paper.
And for the last few months he's studied how design teams actually use AI in their everyday roles... everything from tooling to prototyping to process.
He walks us through some of his key findings and how that's shaping his product strategy for Paper š
Some highlights:
- The ādesigner playgroundā approach
- How AI adoption looks at startups vs. big companies
- Why designers at big companies arenāt PRing to production
- AI usage being mandated in performance reviews for designers
- The new localhost sharing problem and how teams are solving it
- Why local development is winning over cloud tools for design teams
- Why companies use of AI tools doesnāt match what you see on Twitter
- + a lot more
Basecampās āShape Upā project management philosophy (https://basecamp.com/shapeup)
Dessn - Is this the future of AI prototyping?
2026/01/14
Gab and Nim are the co-founders of a startup called Dessn which allows designers to prototype in the context of their production codebase (without any of the setup).
So I asked them to hook it up to the Inflight repo and give me a little demo to see whatās possible.
Iām pretty sold š
Henry Modisett - Inside Perplexity's design culture
2026/01/09
Someone asked me recently... if you had to join a design team, who would you want to work for?
And my answer was easy... Perplexity
So today's episode with Henry Modisett (https://x.com/henrymodis) (Perplexity's VP of Design) is a deep dive into what makes their design culture so special.
Some highlights:
- How to create a culture of decisiveness
- What signals Henry is looking for in designers
- Factors that influence Henryās leadership style
- How to lay the right foundation for your design org
- Why Henry is doing feedback differently at Perplexity
- Henryās strategies for building world class design teams
- + a lot more
Designer's toolkit for Claude Code
2026/01/07
Kyle Zantos is leading the new UX Tools Labs where he's responsible for figuring out what matters for new design tools and workflows.
As a result, he's pretty quickly become my go-to source as I transition into more of a builder with AI.
So this conversation is a deep dive into very specific tactics you can use on your own design engineering journey.
We'll go through recommended tools, workflows, and Kyle's process for building a design engineering "Skill" using Claude Code.
Kyleās portfolio site: https://zantos.coLeva control panel: https://threejsresources.com/tool/levaCompound Engineering plugin: https://github.com/EveryInc/compound-engineering-plugin
Jhey Tompkins: https://x.com/jh3yyDerek Briggs: https://x.com/PixelJanitorWill King: https://x.com/willkingEmil Kowalski: https://x.com/emilkowalski
The trick to AI prototyping with your design system
2026/01/02
We talk a lot about using AI at startupsā¦
But what are more established companies doing to scale AI prototyping?
What are the best ways to use AI to prototype with your design system?
That's what today's episode is all about because we're talking with Lewis Healey (https://x.com/Lewishealey) and Kylor Hall (https://www.linkedin.com/in/kylorhall/) about how they scaled AI prototyping at Atlassian.
Some highlights š
- Their vision for a truly AI-native design system
- What's worked to scale AI prototyping adoption
- Tips for reducing hallucinations when prototyping
- ways to help AI make sense of your design system
- Their novel approach to prototyping with ātemplatesā
- How the role of design system designers is changing with AI
- + a lot more
- Atlassian Design System (https://atlassian.design/)
- Figma Make (https://www.figma.com/make/?gad_campaignid=23356954992&gbraid=0AAAABCTX0ItGAe7RZBBeUOUindISLe0Un) (AI prototyping tool)
- AI Builders Week (Atlassian internal program) (https://www.atlassian.com/blog/inside-atlassian/ai-product-builders-week)
Enrico Tartarotti - How did one person design and build all of this?
2025/12/29
Today's episode goes deep into all of the design details in a new video collaboration tool called Flask.
But the reason Iām so inspired by this product goes far beyond the UI/UXā¦
Flask is designed and built by one personāEnrico Tartarottiāwho was a PM before this so his journey is the perfect example of what it looks like to thrive as a generalist builder.
So this episode tells the story of what it took to build a well-crafted product and all of the lessons that he learned along the way.
Enrico references the Mom Test for user research and the episode with the Supercut Founders
Nad Chishtie - How to get hired as a designer at Lovable
2025/12/19
As one of the fastest growing companies in the world, Lovable is scaling their design team by tapping into the [Dive Talent Network](https://www.dive.club/talent-network).
So I interviewed their Head of Design, [Nad Chishtie](https://x.com/nadonomy), to learn everything I can about how to get hired as a designer at Lovable.
Some highlights:
- A breakdown of a recent design hireās portfolio
- How to avoid getting your portfolio screened out
- How to crush the later stages of the hiring process
- How you can win Nad over with side projects alone
- What to do if youāre not confident in your visual skills
- The 2 things Nad cares most about when hiring designers
- Spotifyās cross-functional squad model (https://medium.com/found-ation/agile-team-organization-a-deep-dive-on-the-spotify-model-f5b32dfc37dd)
- Mattās portfolio (designer hired through Dive Talent Network) (https://www.lfs.gd/)
Roman Tesliuk - From side projects to leading web design at Eleven Labs
2025/12/15
What does it look like to own web design for one of the fastest growing AI companies in the world?
And how do you get that opportunity if you donāt have companies like Apple or Airbnb on your resumĆ©?
Thatās what this episode with [Roman Tesliuk](https://x.com/RomaTesla) is all about.
He walks us through the Eleven Labs Figma and talks about the tiniest of design decisions all the way to how heās building a scalable website system.
We also go deep into Roman's side projects and all of the ways he's becoming a builder with AI šŖ
Romanās App Stacks project - https://appstacks.club/ and portfolio site - https://pixelwrld.co/
Sneak peek of MDSās creative process
2025/12/08
Iāve probably learned more about visual design from MDS than anyone in the design community.
So I wanted to go deep into the creative process behind the all-new Shift Nudge website to see how he explores visual ideas.
He takes us through his Figma file that is full of very good ideas that didn't ship.
And he even shows us how he built his own Mosaic tool in v0 which became the core motif of the site.
So if you're interested in seeing the windy creative process behind one of the truly great designers today then I think you're going to enjoy this one.
Steve Ruiz - Is the canvas the future for AI?
2025/12/01
I get shown a lot of tool demos and one thing is clearā¦
Canvas-based UX will play a pivotal role in how we interface with AI.
Itās a big reason why Figma just bought Weavy š
So I interviewed Steve Ruiz who is the founder of tldraw where he's spent over 3 years and $5 million dollars building the perfect canvas (which powers many of the startups that we've studied on this show).
Some highlights:
Why heās been obsessing over fairiesSteveās principles for good tool designHow he was able to learn to code so quicklyWhat Steveās learned through his AI experimentsHow heās thinking about the future of agentic designa lot more
Podcast reviews
Read Dive Club 𤿠podcast reviews
Buttons Jp 2025/06/18
Go to podcast
I absolutely love this podcast. Iām always seeking out knowledge, and you need to understand how to grow your design business at a rate that seems una...
ridd_design 2023/05/08
Insane guest quality
I've seriously learned so much from these designers :)
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