
Advertise on podcast: Obojima Origins: An Actual Play Podcast
Rating
4.7from
This podcast has
36 episodes
Language
EnglishPublisher
Maia WilsonExplicit
No
Date created
2025/03/24
Latest episode
2026/01/24
Average duration
105 min.
Release period
8 days
Description
A Studio Ghibli-inspired actual play set in the whimsical world of Obojima. Led by GM Maia, follow four childhood friends — Beebee, Bogo, Mako, and Maki — as they begin their journey in the children’s arc at level 0, growing into their adult stories. We use the Nimble RPG, a system built for fast rolls and creative storytelling. Cozy, heartfelt, and full of discovery. Find more games here: https://dub.sh/mgr-full-site
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Check latest episodes from Obojima Origins: An Actual Play Podcast podcast
End of Campaign Talkback | Obojima Origins: The Root of Corruption
2026/01/24
After 27 sessions of exploring the island of Obojima, the Nimble Voyagers crew gathers for a final talkback session. This journey began in March of 2025 and concludes at the start of 2026, marking nearly a year of collaborative storytelling. We reflect on the transition from the children's arc to the adult arc, discussing how their characters evolved over the years, as well as the narrative weight of the choices made along the way.
While the current chapter is closed, the players discuss what might bring the gang back together. Potential future stories include a short city-based mystery in Yatamon or a shorter arc exploring the snow capped mountains the party never reached.
Led by GM Maia
Session 26 (Finale) | Obojima Origins: The Root of Corruption
2026/01/17
The crew dives into the lightless depths for a final confrontation with the source of the island's rot. Bonds are tested and old debts are settled as the party fights to cleanse the corruption once and for all. Tune in for the emotional campaign finale to see how the journey ends for our four heroes.
Led by GM Maia
Session 25 (Penultimate) | Obojima Origins: The Root of Corruption
2026/01/10
In this penultimate session, the party tracks down the mysterious Crowsworn Coven in a desperate search for a way to stop the spreading Corruption. However, the witches' help doesn't come for free, and one member of the group must agree to a steep price to secure the knowledge they need.
Led by GM Maia
Session 24 | Obojima Origins: The Root of Corruption
2026/01/03
The heroes confront the high cost of their previous decisions as an elder's mind is completely wiped, leaving them with a difficult choice about the use of forbidden power.
Led by GM Maia
Session 23 | Obojima Origins: The Root of Corruption
2025/12/27
With guidance from Captain Clintock, the party seeks out the “Heart of the Island” to combat the corruption. They arrive at Roa Kala, a Dara village, and learn more from elder Audok.
Led by GM Maia
Session 22 | Obojima Origins: The Root of Corruption
2025/12/20
Shipwrecked and low on options, the party braved a strange coastline, stumbled on a hidden pirate grotto, and kicked off a rescue mission that spiraled into bedlam. What began as a stealthy plan turned into a frantic brawl involving bizarre powers, sinking ships, and a cursed blade that refuses to be ignored.
Led by GM Maia
Session 21 | Obojima Origins: The Root of Corruption
2025/12/06
Shaken but alive, the group faces the aftermath of Vymm’s wrath and the fear it left behind. Bonds are tested as guilt, memory, and strange magic intertwine, revealing unsettling truths about both land and sea. With a new ship and uncertain hearts, they set sail into waters that promise no safety.
Led by GM Maia
FEED DROP: Iron Rising - Episode 1: Order is Gold - A Starforged Actual Play
2025/12/04
This is a feed drop, shared here to help cross-promote my work and introduce you to another story I think you’ll enjoy. 😊
In the shining metropolis of Hyperion City, two Golds enforce the order that built their world—until cracks begin to show beneath the polish.
Iron Rising is about two siblings sworn to protect order and one secret that could destroy it. It's a co-op story told in full collaboration between two players. It’s cinematic, character focused, and driven entirely by the choices we make at the table.
==LISTEN TO EPISODE 2==
https://starforged-iron-rising.bearblog.dev/listen/
==CAST==
Maia Wilson: https://bsky.app/profile/maiasgameroom.bsky.socialMichael Gilbert: https://bsky.app/profile/morkallgm.bsky.social
==COMPANION BLOG==
==THE GAME==
Session 20 | Obojima Origins: The Root of Corruption
2025/11/22
A peaceful seaside moment shatters when a terrifying spirit emerges, forcing the group into a desperate struggle between power, trust, and survival. As the lines between friend and foe blur, one choice nearly costs everything. What follows is a haunting exchange that will leave lasting scars on all involved.
Led by GM Maia
Session 19 | Obojima Origins: The Root of Corruption
2025/11/15
We're back in Nimble! The party heads into the Brackwater Wetlands in search of a submersible captain, but the deeper they go, the stranger things get. A village under siege, a stolen artifact, and a girl thriving under corruption hint at bigger forces at play. Just as they start to uncover the truth, something ancient answers back...
Led by GM Maia
Session 18 | Obojima Origins: The Root of Corruption
2025/11/01
The party spends a restorative night sharing personal dreams after their witch encounter, but the morning brings two crucial visitors: Vutochi’s assistant delivers a plan to sever the corruption requiring a special blade, the Heart essence, binding knowledge, and a vessel, while a Brigade member warns Bogo that his sister, Bubbles, is now in Yatamon.
Armed with this new information and Vutochi's detailed scroll, the companions realize the binding knowledge is with the witches they just fought and that they must head to Polewater Village to secure the necessary submarine. Understanding that the final components are within reach, the group prepares to embark on the last, critical leg of their quest.
Led by GM Maia
Session 17 | Obojima Origins: The Root of Corruption
2025/10/25
The party encounters a coven of witches in the Brackwater Wetlands, each attempting to manipulate them. Maki negotiated their release, retrieving red sap from a corrupted tree for the witches. The sap revealed the corruption’s true extent and location, prompting the party to confront it at the island’s heart.
Led by GM Maia
[STORY FIX] Session 15 | Obojima Origins: The Root of Corruption
2025/10/21
IMPORTANT LISTENER NOTE: This episode was accidentally skipped and is being published out of chronological order. This session should be listened to AFTER Session 14 and BEFORE Session 16 to follow the story!
Link to Session 16.
After a cooking competition with Chef Lolly, the party ventures into a flooded observation deck of the AHA headquarters, where they battle corrupted fish folk pirates.
Led by GM Maia.
Session 16 | Obojima Origins: The Root of Corruption
2025/10/18
The party’s muddy journey toward the Crowsworn Coven became a test of both wits and spirit. They faced a peculiar ferryman, a menacing creature from the muck, and a magical trial of the heart. Having earned their passage, they left their truck behind to enter the coven's inner circle.
Session 14 | Obojima Origins: The Root of Corruption
2025/10/04
The party arrives at AHA headquarters to consult Vutochi about Mako’s corruption. Vutochi theorizes that the corruption acts like a symbiote, draining Mako’s vitality. During the consultation, Beebee is controlled by the malevolent spider spirit Vymm, who demands the fungal heart in exchange for her temporary freedom.
Led by GM Maia
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