
Advertise on podcast: Law and Disorders: A Delta Green Actual Play Podcast
Rating
4.8from
This podcast has
29 episodes
Language
EnglishPublisher
Law and DisordersExplicit
Yes
Date created
2025/10/05
Latest episode
2026/08/31
Average duration
81 min.
Release period
18 days
Description
Missing persons. Impossible events. Secrets buried beneath small towns and government files. Law & Disorders follows a team of agents pulled into a world of cosmic horror, where the deeper they dig, the less human everything becomes.
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Check latest episodes from Law and Disorders: A Delta Green Actual Play Podcast podcast
Operation TREEHOUSE: S3E9 - "Shootout at the Milford Inn" | A Delta Green Actual Play
2026/08/31
Things get ugly in the parking lot of the Milford Inn. The Agents cover is at stake.
Operation TREEHOUSE: S3E8 - "It's All Fun and Games Until..." | A Delta Green Actual Play
2026/08/30
The investigation into Samantha Burke’s disappearance is beginning to uncover secrets that have been buried in Milford for far too long. As Smiley, Steinmetz, Walenski, and Officer Schilling follow a disturbing new trail of clues, the line between an old missing-person case and something far more dangerous begins to disappear. And just when the pieces finally start fitting together, someone makes it very clear that they don’t want the truth uncovered.
Operation TREEHOUSE: S3E7 - "Moons Over my Hammy" | A Delta Green Actual Play
2026/08/03
Smiley, Steinmetz, and Walenski regroup over breakfast to plan their next moves as suspicions surrounding Milford’s leadership and buried secrets continue to grow. When the team splits up to pursue separate leads, an ordinary trip takes a dangerous turn. Officer Schilling uncovers troubling connections to Samantha Burke’s disappearance, and newly discovered occult evidence suggests the strange events spreading through town are part of something much larger. With danger closing in and trust wearing thin, the investigation pushes everyone closer to answers they may not be ready to face.
Operation TREEHOUSE: S3E6 - "Lucien and the Bad Omens" | A Delta Green Actual Play
2026/07/28
The investigation in Milford grows darker as Agent Smiley and Eddie Walenski finally sit down with Chief Norman Stanley for a tense meeting that raises more questions than answers. Meanwhile, Officer Schilling follows the trail of the town’s mysterious animal deaths and stumbles into a collection of strange occult writings that may offer the first real explanation for what is happening. Milford starts to feel a lot less like the quiet hometown Smiley remembers.
Operation TREEHOUSE: S3E5 "Boondoggle" | A Delta Green Actual Play
2026/07/05
The meetup with Schilling at Mackenzie's Hideaway takes a disturbing turn as Smiley, Steinmetz, and Walenski compare notes on Samantha’s disappearance, cross paths with figures from Smiley’s past, and witness a bizarre event that suggests something unnatural is spreading through town. With Chief Stanley demanding answers and old secrets becoming harder to ignore, the group prepares for a confrontation that may bring them closer to the truth—or place them directly in its path.
Operation TREEHOUSE: S3E4 "Screwdriver" | A Delta Green Actual Play
2026/06/25
Smiley, Walenski, and Steinmetz return to a familiar Milford home in search of answers about Samantha Burke’s disappearance. What begins as a backyard trespassing incident quickly spirals into awkward confrontations, old memories, a new ally, and one very unfortunate gas station emergency. As the team digs deeper into the cold case, Milford’s past starts pushing back.
Operation TREEHOUSE: S3E3 - "The Colorado Incident" | A Delta Green Actual Play
2026/06/07
Smiley returns to the places and people most deeply tied to Samantha’s disappearance, only to find old grief, fragile hope, and impossible symbols waiting for him. As Steinmetz and Walenski dig into the mystery from a motel room and then join Smiley on a tense trip back to his childhood home, the past begins to feel less like a memory and more like something still alive, watching from the trees.
Meanwhile, Baker wakes up at a remote rest stop and quickly finds himself trapped in a situation spiraling far beyond his control. With law enforcement closing in, the children growing stranger, and supernatural forces erupting into the open, Baker is forced into survival mode once again. By the end, both sides of the story are pulled toward unsettling revelations: one buried in a childhood treehouse, the other waiting on the road ahead.
Operation TREEHOUSE: S3E2 - "Hell on Highway 60" | A Delta Green Actual Play
2026/05/24
Baker’s desperate flight takes a brutal turn when Walker finally catches up to him on a lonely desert road, demanding the Ai-Apa Amulet and forcing a confrontation that leaves both men broken, wounded, and at the mercy of darker forces. As Smiley, Steinmetz, and Walenski arrive in Milford chasing psychic flashes, missing clues, and their growing suspicion that Baker may be beyond saving.
Operation TREEHOUSE: S3E1 - "Reunions" | A Delta Green Actual Play
2026/05/17
A stolen piece of evidence, a forgotten disappearance, and a stretch of desert highway pull M-Cell back into dangerous territory.
As Baker flees west Texas with three impossible children in his care, old enemies begin closing in and the consequences of Yosemite refuse to stay buried. Meanwhile, Smiley follows a new lead tied to his missing sister; involving strange symbols, a secretive cult, and a date that has haunted him for years.
With one agent hunted on the road and another digging into the past, the cell finds itself split between survival and obsession — and both paths may be leading toward something far larger than they understand.
Sentinels of Twilight: S2E6 - "Detours (Part 1)" | Delta Green Actual Play
2026/02/07
Leaving the Ranger Station...Baker, Santorini, Smiley, the two McGill's, and the white goo run into some troubles...about 1,000 of them.
Sentinels of Twilight: S2E5 - "Twinning!!!" | Delta Green Actual Play
2026/01/25
Weird things are afoot at the Ranger Station when an unexpected guest arrives.
Sentinels of Twilight: S2E4 - "The Boy" | Delta Green Actual Play
2026/01/10
Agents Baker and Smiley get activated by a new Handler. At the debrief they meet up with a familiar face that they will be working along side of.
Last Things Last: S2E3 - "Sideways" | Delta Green Actual Play
2026/01/10
The Agents confront the hunters and all hell breaks loose!!!
Last Things Last: S2E2 - "We Need a Plumber" | Delta Green Actual Play
2026/01/10
The Agents search through Baughman's cabin and find some startling items, especially Agent Smiley.
Last Things Last: S2E1 - "Outlaws" | Delta Green Actual Play
2026/01/01
Baker, McNulty, and Smiley are back; but no longer official members of "The Program". They are now part of the secret unofficial Delta Green organization known as "The Outlaws". There first operation...clean up and old dead guy's apartment. Sounds pointless until some weird details start to emerge.
Podcast reviews
Read Law and Disorders: A Delta Green Actual Play Podcast podcast reviews
Aegis_One 2026/05/08
Loved the first run!
Hey, we want more! Love the crew and handler dynamics. Great show! I looked forward to and downloaded every drop as it happened. I keep checking back ...
ProfJ4 2025/11/28
Crazy good
This crew is awesome. Yes, they have growing pains in production, but honestly, it’s something you don’t notice because they move things along, keep g...
Gerg Huventude 2025/10/05
Don’t sleep on this podcast!
I’m starting a group on Delta Green this weekend, and found the podcast, as I was researching actual plays. Very enjoyable. You guys don’t waste any t...
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