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Daggerheart to Heart

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Rating
★★★★★
5
from
3 reviews
Categories
This podcast has
19 episodes
Language
English
Publisher
TheWelshDM
Explicit
No
Date created
2026/01/31
Latest episode
2026/10/06
Average duration
60 min.
Release period
14 days

Description

The Welsh DM and Nico De Gallo dive into Daggerheart. Sharing their thoughts and experiences within the collaborative game and the stories told with it.

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Podcast episodes

Check latest episodes from Daggerheart to Heart podcast


019 - Reign of the Weredragon Review
2026/10/06
We continue our mini series looking at the Campaign Frames in Hope & Fear, this week the fairy tale themed Curse of the Weredragon! Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHTS === === Bard & Raven === Community live streams and interviews with designers, providing you with new content and an insight into the design process of the best Daggerheart content out there. Twitch: https://www.twitch.tv/bardandraven Patreon: patreon.com/cw/bardandraven === Daggerheart Dispatch === A central place for all your Daggerheart news, inspiration, and discussions. Subscribe to their newsletter to make sure you don't miss any of the fantastic content out there. http://daggerheartdispatch.com Topics: 00:00 - Intro 04:00 - Best of Britain 08:43 - Daggerheart News 15:10 - Listener Question 28:05 - Reviewing Reign of the Weredragon 01:08:15 - Community Spotlight 01:17:43 - Outro Music - Middle-Earth by Luis_Humanoide
018 - Castle High Campaign Frame Review
2026/09/22
We start a new mini series breaking down and reviewing the campaign frames from Hope & Fear, starting with everyone's favourite magical boarding school Castle High! Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - ATLAS OF ADVENTURE === The White Horse of Lowvale is a system neutral, folk horror scenario. Atlas of Adventure: Volume 1 introduces 30 new environments, including traversal challenges like the Perilous Journey, magical events like the Time Loop, and larger-scale environments capable of supporting an entire story arc like the Masquerade Ball and the two-phase Planar Incursion! Heart of Daggers: https://heartofdaggers.com/products/atlas-of-adventure-vol-1/ DriveThruRPG: https://www.drivethrurpg.com/product/580408/atlas-of-adventure-vol-1-daggerheart-compatible-environments?affiliate_id=3073419 Topics: 00:00 - Intro 04:34 - Balancing for Party or Story? 07:35 - Daggerheart News 23:04 - Listener Question 30:30 - Reviewing Castle High 01:03:22 - Community Spotlight 01:17:10 - Outro Music - Middle-Earth by Luis_Humanoide
017 - System Agnostic Adventures in Daggerheart
2026/09/12
This week we discuss how we would take a system agnostic adventure and bring it into our games of Daggerheart. What steps would we take as GMs and what additional considerations would we have during prep and the game?Gethin:  @thewelshdm  Nico:  @NicodeGallo  === COMMUNITY SPOTLIGHT - AMAZING ADVERSARIES & ENVIRONMENTS ===High above the clouds, scattered across a breathtaking chain of floating earthmotes, lies the Sky Isles—a secluded refuge where the disciplined Phoenix Monks have built a new life far from the world below.But peace here is fragile.The Sky Isles is a complete, ready-to-play Daggerheart location built around exploration, discovery, character-driven encounters, and a growing supernatural threat. Meet the enigmatic Phoenix Monks, earn their trust, explore their remote mountain sanctuary, and uncover the dark history that drove them here.Heart of Daggers - https://heartofdaggers.com/products/amazing-encounters-adversaries-the-sky-isles-preview/Topics:00:00 - Intro06:28 - Our Favourite Genre of Game10:29 - Using a System Agnostic Adventure51:16 - Community Spotlight01:01:05 - OutroMusic - Middle-Earth by Luis_Humanoide
016 - Using Non Daggerheart Content
2026/08/29
Daggerheart is still a young TTRPG, which means there's not a lot of official or unofficial content for it yet. So why not borrow from other systems? Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - THE DRAGON'S VAULT === Over 200 new items, domain cards, and adversaries to include in your Daggerheart games. Expand the options available to your players, fill your magic shops, and populate the world with dangerous monsters. All converted from the Magic Monday series by the WelshDM, converted and drawn by the many great minds of the Daggerheart community. LINKS - TBD Topics: 00:00 - Intro 01:54 - 100 Fowlbears vs 1 Grimmling 03:14 - The News! 16:19 - Using Content from Other Systems 39:46 - Community Spotlight 50:56 - Outro Music - Middle-Earth by Luis_Humanoide
015 - Worldbuilding in Daggerheart
2026/08/15
World Building is a crucial element of TTRPG campaign design, but how much is too much? And how do you ensure you leave space for your players to add to the world as well? Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - DAGGERHEART DECONSTRUCTED === A Dispatch companion series by Designer Chris Davidson where we reverse-engineer a Daggerheart Adversary or Environment statblock to unpack the hidden details that make it easier to prep and enjoyable to play. https://www.daggerheartdispatch.com/daggerheart-deconstructed/ Topics: 00:00 - Intro 02:27 - Best Snack? 04:48 - The News! 08:51 - Nico's Void Playtest 15:30 - Main Topic: World Building 50:01 - Community Spotlight 55:28 - Outro Music - Middle-Earth by Luis_Humanoide
014 - The Summoner and the Blood Hunter
2026/08/01
Darrington Press recently released an updated Blood Hunter and the new Summoner class to the Void for playtest, and we have some thoughts... Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - BUREAU OF CHRONOLOGICAL AFFAIRS === A bureaucratic time-travel campaign frame for Daggerheart At the heart of TIME/SPACE stands a vast office complex – its stairwells spiraling endlessly through every shadowed corner of the multiverse. This is the BCA, the Bureau of Chronological Affairs, long-time custodians of the universal time flow and guardians of the DOOM’S DAY CLOCK – a device that has ticked since the dawn of creation. Or at least it did – before the entire staff of the Bureau vanished. Now it’s up to you and a handful of freshly recruited field agents to navigate the surreal corridors of TIME/SPACE, restore the Bureau’s lost departments, and uncover the truth of what happened to the BCA. Heart of Daggers: https://heartofdaggers.com/products/bureau-of-chronological-affairs/ Itch.io: https://dngnclub.itch.io/bureau-of-chronological-affairs Topics: 00:00 - Intro 00:35 - Best Time for a Game? 05:32 - What's in the News! 12:36 - The Void Provides 15:43 - The Summoner Class 30:15 - The Updated Blood Hunter 50:20 - Community Spotlight 01:13:00 - Outro Music - Middle-Earth by Luis_Humanoide
013 - Community Spotlight Special
2026/07/18
There is so much incredible community produced content for Daggerheart, and as best as we do to spotlight it every episode, there's only so much we can do. So this week we're catching up and showing you a bunch of outstanding content to pick up for your games of Daggerheart! Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHTS === Grab yourself the products we spoke about in the episode at the links below! Don't forget to leave a Review and let them know we sent you. Fearless Vol. 1 - heartofdaggers.com/products/fearless-vol-1/ Halflight Halls - heartofdaggers.com/products/halflight-halls-campaign-setting-starter/ Ghosts! - heartofdaggers.com/products/ghosts/ Branneth's End - heartofdaggers.com/products/branneths-end/ Traps! - heartofdaggers.com/products/traps/ Starheart - heartofdaggers.com/products/starheart/ Return to Daggerworld - heartofdaggers.com/products/return-to-daggerworld/ Topics: 00:00 - Intro 01:23 - Announcing Difficulty of Rolls 06:57 - Fearless Vol. 1 13:24 - Halflight Halls 22:42 - Ghosts! 34:54 - Branneth's End 42:45 - Traps! 49:29 - Starheart 57:01 - Return to Daggerworld 1:04:24 - Outro Music - Middle-Earth by Luis_Humanoide
012 - Exploration in Daggerheart
2026/07/07
The Exploration player is the oft forgotten, but perhaps most important element of a heroic fantasy TTRPG, and Daggerheart provides a wealth of tools to explore this pillar of play. But even the best of us still can struggle with it, so we discuss our tips for running interesting, compelling, evocative Exploration in Daggerheart. Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - CRYPT OF THE NEKROLYCH === A Villain Frame for Daggerheart that brings the ancient NekroLych to life in your games, by Tomas Gimenez Rioja You already know what a Campaign Frame is. Now, a Villain Frame is the same, except it puts a villain as its main point. The primary villain, in this case the NekroLych, becomes the Big Bad Evil of the campaign you port this Villain Frame to, and gives you everything you need to know about its backstory, motives, and plans to not only have a villain, but a compelling 3-dimensional villain your players will absolutely love to hate! Support the Project: https://tgimenezrgm.itch.io/crypt-of-the-nekrolych Follow Tomas: https://bsky.app/profile/tgimenezrgm.bsky.social Topics: 00:00 - Intro 03:07 - Our Mimic Traps 04:21 - News & Releases 14:17 - What is Exploration in TTRPGs? 23:33 - Exploration in Daggerheart 34:56 - Engaging Players with Exploration 44:25 - Community Spotlight 53:00 - Outro Music - Middle-Earth by Luis_Humanoide
011 - Social Pillar in Daggerheart
2026/06/20
The Social Pillar is often one of the least supported pillars in TTRPGs. This happens because it's hard to plan for every element. Daggerheart still has plenty of tools to help you out though. Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - THE DICE ROLETH === Made up of an unexpected party of heroes from the Heart of Daggers community, The Dice Rolleth is a mostly Daggerheart Actual Play! https://www.youtube.com/@UCJANKDCZ6YtnSuUUbGjnCVA Topics: 00:00 - Intro 02:54 - Your Best NPC Voice 06:40 - New Daggerheart Actual Plays 11:57 - The Art of Daggerheart 12:59 - Fear Fest! 16:15 - The Challenge of Social Encounters 22:22 - Social Sub-systems 27:47 - Using Stress 30:17 - When to Use Mechanics 35:58 - Know Your NPCs 39:00 - Community Spotlight Music - Middle-Earth by Luis_Humanoide
010 - Digital Tools in Daggerheart
2026/06/06
Looking around the internet there is a wealth of digital tools available for Daggerheart and TTRPGs. But do you need them to have a good game? Which ones are useful? And can they get in the way of the system? Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - HEART OF DAGGERS === Heart of Daggers is a one-stop shop for all things Daggerheart. Whether you are looking for 3rd party content to expand your games. A Character Creator for your dozens of character ideas. Or GM tools to help you run smoother and more enjoyable games. https://heartofdaggers.com/ Topics: 00:00 - Intro 02:45 - News 06:57 - Digital Tools in Daggerheart 37:41 - Heart of Daggers Music - Middle-Earth by Luis_Humanoide
009 - Daggerheart Anniversary
2026/05/23
Daggerheart turned 1 year old this week, and Darrington Press did a big ol' birthday stream announcing all sorts of new releases for Daggerheart. We discuss it, and question what it means for Daggerheart's future.Gethin:  @thewelshdm  Nico:  @NicodeGallo  === COMMUNITY SPOTLIGHT - THE NEW UNKNOWN ===The New Unknown is a full science-fiction Core Rulebook for Daggerheart™ Compatible. It works as a stand-alone TTRPG system using and building onto the core mechanics of Daggerheart's freely available SRD, providing you with everything you need to start your own science-fiction roleplaying campaign!Kickstarter - https://www.kickstarter.com/projects/1981524065/the-new-unknown-a-sci-fi-role-playing-gameTopics:00:00 - Intro05:14 - Age of Umbra Season 2k08:25 - Dice & Music10:52 - Adversary Builder16:38 - Adventure Pipeline28:21 - Hope & Fear41:13 - Community SpotlightMusic - Middle-Earth by Luis_Humanoide
008 - Campaign Frames
2026/05/09
Campaign Frames were an innovative alternative to a singular world, campaign settings, or adventure modules at Daggerheart's launch. What do they provide as us GMs and Players in creating exciting games?Gethin:  @thewelshdm  Nico:  @NicodeGallo  === COMMUNITY SPOTLIGHT - BEACON OF HOPE ===Now, after centuries, one nation has shattered the towers and slain their draconic overlord. In the newly-free country of Bastion, a defiant few stoke the flames of revolution. In a Bastion of Hope campaign, you’ll face impossible odds as you fight to end the age of tyrants. This original campaign frame provides everything needed to play using the Daggerheart rules, including: Heart of Daggers - itch.io - https://michaelrunderwood.itch.io/bastion-of-hopeTopics:00:00 - Intro01:18 - Hope & Fear Excitement06:02 - Main Topic: Campaign Frames11:44 - Inciting Incidents Value18:47 - Campaign Mechanics25:17 - What About Adventures?31:00 - Community SpotlightMusic - Middle-Earth by Luis_Humanoide
007 - Raging Against the (AI) Machine
2026/04/25
As the cursed artifact of polluted mimicry becomes more prevelant in modern society, this weeks episode discusses AI in Daggerheart, the community's usage of it, and what other options are available to us for our tables and design work. Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - TTRPG RESOURCES === If you need to find art, artists, or other resources for your Daggerheart - other other TTRPG - experiences, ttrpgresources.com is the place to go. A centralised hub of public access artwork, places to find artists, and other ethical generative content. https://ttrpgresources.com/ Topics: 00:00 - Intro 00:58 - Iconic Items in Daggerheart 02:35 - The Presence of AI 04:57 - The Need for Art in TTRPGs 08:14 - Why AI is Bad 14:27 - Other Options to AI 18:38 - Community Response to its Use 25:04 - Community Spotlight 35:35 - Character Sheet Tangent 39:41 - Outro Music - Middle-Earth by Luis_Humanoide
006 - Designing in Daggerheart
2026/04/11
Daggerheart is still a new system, barely a year old, and yet we've seen loads of great 3rd party content already. This week we ask Carlos Cisco how they've found desigining in Daggerheart, and share our own experiences as well. Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - PISTOLHEART VOL 2 === Heart of Daggers: DriveThruRPG: Topics: 00:00 - Intro 02:32 - Iconic Items in Daggerheart 05:24 - Daggerheart Survey 08:30 - Designing in Daggerheart 18:45 - Shifting to Daggerheart 23:06 - Homebrew vs Publishing 26:57 - Designing to a Theme 29:44 - Community Spotlight Music - Middle-Earth by Luis_Humanoide
005 - Open Minded Session 0s
2026/03/28
Session 0's are a foundational part of TTRPGs, Daggerheart even has an entire chapter dedicated to them. However it is very easy for players and GMs to come to them ill prepared to collaboratively build the world and establish their story. Let's discuss how we can all do better in our Session 0s.Gethin:  @thewelshdm  Nico:  @NicodeGallo  === COMMUNITY SPOTLIGHT - THROUGH THE UNSEEN EYE ===Explore your characters' backstories and connections with your friends while being stuck in a realm made up of your own memories. Collaboratively build your own big boss that you have to face as a group together. All of this is possible, in “Through The Unseen Eye”Heart of Daggers: https://heartofdaggers.com/products/mystical-emotional-adventure-for-all-levels-through-the-unseen-eye/DriveThruRPG: https://www.drivethrurpg.com/en/product/555026/mystical-character-driven-daggerheart-adventure-through-the-unseen-eye?src=hottest_filtered&affiliate_id=3073419Topics:00:00 - Intro01:02 - Our Dream Characters04:43 - Main Topic08:02 - Nico Doesn't Run Session 0s11:50 - Creating Characters Collaboratively15:24 - Don't Railroad the GM22:20 - Don't Prewrite the Adventure32:02 - Community SpotlightMusic - Middle-Earth by Luis_Humanoide

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5 out of 5
3 reviews
★★★★★
Jacob RodgersRPG 2026/02/01
Knowledgeable Discussion
A chat between two of the folks working in the Daggerheart community creation space that have a lot of good points to consider!
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