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Watch Out for Fireballs!

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Rating
★★★★★
4.7
from
1191 reviews
This podcast has
791 episodes
Language
English
Publisher
Duckfeed.tv
Explicit
Yes
Date created
2011/09/08
Latest episode
2026/04/23
Average duration
92 min.
Release period
8 days

Description

Watch Out for Fireballs! is a game club podcast that covers video games from every era, from retro to newer releases, indie to AAA. Each week we dive deep into the game's mechanics and narrative to figure out what works and what doesn't. Hosted by Gary Butterfield and Kaye Ross, this show has been going since 2011. New episodes every Thursday. For full versions of our premium episodes, back us at patreon.com/duckfeedtv! Public RSS Feed: https://www.patreon.com/rss/80117?show=800722

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Check latest episodes from Watch Out for Fireballs! podcast


[PREVIEW] Watch Out For Fireballs 513: Resident Evil Requiem
2026/04/23
Our (collective) favorite video game series is back! Nine entries deep and we're still having a blast playing as Leon Kennedy and series newcomer Grace Ashcroft. This time we're investigating a mysterious sickness that seems to be haunting the survivors of the Raccoon City incident.
Watch Out For Fireballs 512: Halo Wars
2026/04/16
So many master chiefs! Halo returns in this RTS spin-off, where the war against the flood takes a slightly different perspective. Can you stop the primordial forces trying to destroy the universe? Probably not seeing as there's more Halo games after this.
Watch Out For Fireballs 510: We Love Katamari
2026/04/09
It's true, we loved Katamari! And now it's back, bigger and more sticky than ever. Gary is joined by Liv Butterfield (no relation) this week to discuss the direct sequel to the beloved Katamari Damacy.
Watch Out For Fireballs 510: Dead Space 2
2026/04/02
Everyone's favorite sci-fi idiot is back and this time there are MORE zombies or whatever. Dead Space 2 iterates on the rough edges of Dead Space 1, but it does it ultimately move the needle? The game remains as dedicated as ever to it's third-person in-world HUD, but we must question whether that actually makes things any scarier.
Watch Out For Fireballs Dispatch: 2D Platform Varieties
2026/03/27
You got questions and we jump on them in a variety of ways. Upcoming Games April: Dead Space 2 We Love Katamari Halo Wars Resident Evil 9 (Premium) May: The Last Spell Rimworld Rage
Watch Out For Fireballs 508: Donkey Kong Country 2
2026/03/12
It's Diddy Kong's turn to take over the spot light, and he has one advantage that his brother Donkey Kong never had... true love. He is joined by his girlfriend, Dixie, and she can fly! Donkey Kong Country 2 looks a bit ugly nowadays, but it's still a fundamental entry in the 2D platformer genre.
Watch Out For Fireballs 507: The Final Station
2026/03/05
Fight your life in this under the radar train management/zombie survival game, The Final Station. You are the conductor of a train, the world is a dystopia after an alien invasion and you are forced to deal with some real moral dilemmas. Dare you fight on?
WOFF Dispatch: When It's Not For You
2026/02/20
We're releasing episodes a little out of order this month in order to accommodate Kaye's move, so please enjoy this Dispatch episode where we answer your questions, read your responses, and talk about the idea of a game being "not for you." Game Responses Read:Mega Man X4 Mortal Kombat 2 Indiana Jones and the Great Circle March's Games:The Final Station + DLC Donkey Kong Country 2 Castlevania Bloodlines April's Games: Dead Space 2 We 3 Katamari Halo Wars Resident Evil: Requiem
Watch Out For Fireballs 505: Mega Man X4
2026/02/12
Mega Man X makes his debut on the PS1! Considered the second best game in the Mega Man X series after the initial entry, what does X4 have to offer that's unique? Well, you get to play as Zero, for one.
Watch Out For Fireballs 504: Mortal Kombat II
2026/02/05
Get over here! It's time to discuss one of the culturally important games of our lifetimes: Mortal Kombat! While this episode does use MKII as a focus point, this is largely about the series as a whole and it's impact. Get your fatalities ready!
Watch Out For Fireballs Dispatch: Frictional Interactions
2026/01/29
We answer your questions and read your responses to our January Games! Responses for: Legend of Zelda Binding of Isaac Thief II: The Metal Age RoboCop: Rogue City Upcoming Games: February: Mortal Kombat II Mega Man X4 Indiana Jones and the Great Circle (Premium) March: The Final Station (Including The Only Traitor) Donkey Kong Country 2 Castlevania Bloodlines
Duckfeed State of the Union 2026
2026/01/16
This information is presented as both a written post, and as a short podcast episode where we talk about our reasoning. IntroductionHello Patrons and well-wishers: we’re here to report that the Duckfeed state of the union is strong, and we have some announcements about changes. Normally we do these in December, but Circumstances conspired to delay things a bit. Something we really love about this job is that we have the freedom to periodically reevaluate how we do things, and make changes to keep our work interesting and hopefully improve the quality of our output. And we’re fortunate enough that you all are patient and understanding as we do this. So let’s dip into the changes we’re implementing. These will take effect starting February 1, 2026. New Tier PricingAsking for money is hard, and asking for more money is harder. We’ve kept our tiers priced roughly the same since 2014, no matter how much we packed into them. After 12 years, we’re making our first change to this. But to be clear: if you’re backing us right now, nothing will change for you. With that said, this is the new pricing scheme going forward, for new members: The Sparrow tier is moving from $3 to $4. The Duck tier is moving from $5 to $7. The Eagle tier is moving from $10 to $13. The Condor tier is remaining the same, at $25. These changes track roughly with inflation since April of 2014, and we have no intentions of touching this again for a long time. Nothing is being taken out of the existing tiers, and nothing that is currently public is moving to premium. To clarify again: Patrons who are current as of when the pricing takes effect (starting February 1, 2026) will be grandparented in at their old price for as long as they maintain their membership. We want to do this to honor anyone who’s supported us so far. Unfortunately we can’t give you the old pricing if you leave and come back, since that’s not a capability Patreon has. More UnfilmableTo offset the above and sweeten the pot, we are adding one extra episode of Unfilmable per month, because Unfilmable is popular and we like doing it. One episode each month will remain a Gary pick or a Kaye pick, and we are opening Unfilmable up to Executive Producers. Because slots are limited, we are piloting the Executive Producer price at $200.  The procedure for this will be similar to picking a game for WOFF! Because watching movies is different than playing and covering whole games, we will most likely go with your first choice. The only limitations are that the request must be a movie (not a TV show, and especially not a full season of a show), and that it not be hateful (we call this the Custer’s Revenge Clause). This kind of thing is in the eye of the beholder, but if we veto your choices you will get a full refund. StreamingNow that Kaye will be in the same time zone and locality as Gary, we are going to pilot doing more streaming, either on Twitch or here on Patreon Live. More details to come. Something that may happen is the VODs for certain streams may be hosted here for Patrons only. DiscordStarting in February we will be shifting our community chat from Slack to Discord. We’ve deliberated over this for a while, and it feels like it’s time to bring our community chat in line with 99% of other communities and use a service that’s not specifically built for workspaces. Community access will remain gated to patrons. The transition to Discord will take place over the course of February, with the Slack closing down at the end of the month. We maintain some reservations about Discord’s direction as a company and will do everything we can to limit annoying features in our server, and will keep an eye out for them deciding that everyone’s childhood memories belong to their AI or something. (If you notice that you were kicked from the old Duckfeed Discord we used for multiplayer game chat, it's because it's under construction and you can re-join later on). Executive Producer ChangesIn addition to changing the prices of our tiers, we are going to make some modest changes to how WOFF! and Abject Suffering executive production slots and demands work. The price to Executive Produce a Watch Out for Fireballs! episode will be rising from $300 to $350. We are moving Abject Suffering picks to the store where anyone can buy a demand for $50, though $25 backers will continue to get a demand thrown in for their pledge (you will get a coupon). Because of the way that the store works, it will continue to be one demand per year. Selling Episodes and CollectionsWe are going to begin offering individual episodes and collections for sale on the Patreon store, in addition to being available to monthly backers. This is something people have requested. For example, some people just want specific seasons of Bonfireside Chat. Others want to retain access to episodes after they drop their support. To clarify, monthly memberships are still the primary way to get our content. No back catalog material will be gated behind an additional purchase. The only thing I could think would end up being listed that way was if we decided to do another charity bundle. Individual episodes will be $3 (the minimum price that Patreon will allow us to set).  Collections will be priced at roughly $1 per hour of premium episode that’s in the bundle, as not every episode in the bundle will be premium in some cases. These listings will be going up shortly. Annual MembershipsPatreon offers the capability to offer annual memberships, and we’re opening those up. If you want to sign up for a year of Duckfeed all at once, you can get a 10% discount. Here are instructions on how to get one of those. Community GiftingPatreon recently added the capability for fans to gift memberships to other fans. We just want to let you know about this, since it’s hard to discover on the site. SubredditWe would like to start a community subreddit, but we don’t want to add moderating it to our workload. We also don’t really know how to do this. If you have expertise in this area, please contact us. ConclusionThat’s the extent of what we have planned, and we hope you’re as excited about the additional Unfilmable episode, and the addition of streams to our schedule. Kaye being in Portland is going to open up some fun opportunities and we’re really excited for the future. If you have questions about these changes, please ask them in the comments and we will answer them as best we can. Thank you so much for your ongoing support!
Watch Out For Fireballs 502: Thief II The Metal Age
2026/01/15
Returning to the world of Thief, we finally cover the much demanded and beloved Thief II: The Metal Age. Often pointed to as one of the greatest embodiments of stealth in video games, what makes Thief II so special? A lot of has to do with The Fantasy. This game makes you feel like a badass fantasy Thief, with a world of treasures and artifacts to claim for yourself.
Watch Out For Fireballs 501: The Binding of Isaac
2026/01/08
How can smart people enjoy a game about a naked boy crying at poop? Binding of Isaac is one of the most chaotic, labyrinthine, and complex games we've ever put multiple hundreds of hours into. Inspired by Legend of Zelda and Rogue, Binding of Isaac sees you grabbing dozens of game-changing items, building a unique Isaac, and descending deeper into the basement than you ever imagined. Gary is joined by his Everything to Guppy co-host, Will Hughes, to break down what makes Binding of Isaac an easy entry in the video game hall of fame.
Watch Out For Fireballs Special: The Legend of Zelda (Rerun)
2026/01/01
The Legend of Zelda on the Nintendo Entertainment System is one of the most iconic games ever made. While not every trick it used holds up today's standards, the number of innovative techniques they used to make an adventure feel huge informs game design to this very day. Join us in revisiting this stone-cold classic. This episode originally aired as off-season episode of Bonfireside Chat. For more Hidden WOFFs, check out our collection here: https://www.patreon.com/collection/1908383

Podcast reviews

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4.7 out of 5
1191 reviews
★★★★★
CrossFtW 2026/04/08
Best Gaming Podcast
Love the vibes, love the host, and I loved watching them find their voices over the years.
★★☆☆☆
OdedGu 2026/04/20
Didn't work for me
I personally play Metroidvanias almost exclusively and this is the first gaming podcast I ever tried. I thought content was ok (ocassionally an intere...
★☆☆☆☆
Dopetydopedope 2026/04/16
A chore to listen to
Constant passive aggressiveness and a slog to listen to. Kaye is especially dry and boring but Gary’s pick me energy is even worse.
★★★★★
mafoster101 2026/04/07
The best
Kay Ross is a boss and I luh that Gary Buh
★★★★★
SemperAudientis 2025/11/24
Easily my fav game review show
Thoughtful and detailed analyses of both retro and more recent games. These guys are easily my favorite pod casting duo — check out this show and othe...
★★★☆☆
hgjfd frjhf ddgb 2026/04/05
Biting the Hand
This podcast has this really awesome feature where you can spend $200 to have them talk about your favorite game and they will spend the whole episode...
★★★★★
Soulaco 2025/10/03
deep, sharp, poignant, and my fave gaming pod
I listened to this podcast during cancer treatments because it pulled me in no matter how scattered I felt that day. Empathetic storytelling and intel...
★★★★★
oinicknayme 2025/08/23
I hearthishow.
The best show about games. Detailed from experience in playing the game or lovin the lore. Comprehensive and never any needless sidebar giggling. Well...
★☆☆☆☆
Jareditish 2025/10/01
★★★★★
SbEthan 2025/08/22
The best podcast
A wonderful podcast. Many great hours have been spent listening. Curious what they think of Ron Gilbert’s new game.
check all reviews on apple podcasts

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