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Rating
5from
This podcast has
367 episodes
Language
EnglishPublisher
Day One Patch MediaExplicit
Yes
Date created
2014/01/07
Latest episode
2026/10/25
Average duration
98 min.
Release period
9 days
Description
Day One Patch Podcast is a video game podcast that looks at each week's video game news and how it will affect the industry through our own opinions and experience.
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Check latest episodes from Day One Patch Podcast - The Finest Gaming Podcast podcast
Goodbye BioWare, Hello $1,800 Xbox?
2026/10/25
Is this the end of Mass Effect? We discuss reports that EA is shutting down BioWare and canceling the next Mass Effect, the studio’s legacy, and what its closure would mean for fans of Dragon Age and story-driven RPGs.
Meanwhile, Microsoft’s next Xbox console, codenamed Project Helix, could reportedly cost between $1,200 and $1,800. Would players pay that much -and where does a rumored Xbox handheld fit into the picture? We also dig into the announced arrival of AMD FSR 4.1 on Xbox Series X|S and Xbox Ally handhelds, and what it could mean for image quality and performance.
Plus, Video Game Fun Facts with Matt takes a look back at Tiger’s Game.com handheld and its Pro version - the Game.com Pocket Pro. Two handhelds that tried to combat the Game Boy by offering both professional software and gaming on the go.
Then we wrap things up with what we’re playing this week.
Should Digital Games Be Yours Forever?
2026/10/18
Do you actually own the digital games you buy? A new U.S. bill called the Power to the Players Act wants to give gamers stronger ownership rights, including protections against games disappearing when publishers shut down servers.
We also discuss Epic Games revealing that its redesigned launcher was built with the help of AI and “vibe coding,” plus the first details on the upcoming live-action Cyberpunk 2077 movie - which won’t simply retell the story of the game.
And in Video Game Fun Facts with Matt, we look back at how pieces of paper helped shape some of gaming’s most iconic titles, from Super Mario Bros. levels and Ocarina of Time’s world design to the original pitch for Diablo.
Gears of War: E-Day Is a Hit... So Why Aren't People Buying It?
2026/10/11
Gears of War: E-Day is earning rave reviews, but its estimated sales numbers tell a very different story. With hundreds of thousands of copies sold and millions of players accessing the game through Game Pass, is Xbox's subscription model changing what success looks like for a major game release?
This week on the Day One Patch Podcast, we discuss the surprising Gears of War sales figures, reports that Yakuza creator Toshihiro Nagoshi's studio has shut down, and Jagex's announcement of RuneScape 4 alongside RuneScape Reignited. We also take a look at WoW Forever and its ambitious approach to expanding the classic World of Warcraft experience with new content, community involvement, and modern improvements.
Plus in this week's Video Game Fun Fact we take a look at "mobile apps before mobile apps" when handheld consoles like the Game Boy were used for productivity instead of gaming.
Then later we talked about what we played this week.
Can Activision Save Halo?
2026/09/27
Microsoft is shaking up Xbox once again, with major layoffs, studio restructuring, and Activision now taking charge of the next Halo game. We discuss what the move could mean for Halo and Xbox, look back at the legendary run of games from fall 2007, and break down Bungie’s plans to rebuild player trust by bringing vaulted Destiny 2 content back. Plus, Matt explores how PSP games were specifically designed for bite-sized, on-the-go play in this week’s Video Game Fun Fact.
Are AAA Games Getting Boring?
2026/09/21
BlizzCon 2026 brought a wave of new announcements for Warcraft, Diablo, and more, but did Blizzard deliver? We break down the biggest news from the show, discuss The Last of Us director Bruce Straley's criticism that modern AAA games have become boring, and react to Final Fantasy 7 Revelation potentially taking up a massive 200GB. Plus, Matt dives into the surprisingly impressive first-person shooters of the Game Boy Advance and explains how developers managed to get FPS games running on Nintendo's handheld.
Why Did Sony Drop Kojima’s Physint?
2026/09/13
Hideo Kojima’s upcoming action-espionage game Physint is moving from PlayStation to Xbox after Sony reportedly dropped the project over missed deadlines and budget concerns. We discuss whether Sony made the right call, what the deal means for Xbox and Kojima Productions, and reports that Bethesda developers would have rather made The Elder Scrolls VI than Starfield. Plus, Matt brings us some bizarre snack-themed video games in this week’s Video Game Fun Fact, and we head to the Query Corner to ask: what will next-gen games actually look like?
Xbox Is Turning Physical Games Digital... But There’s a Catch
2026/09/06
Xbox is testing a new feature that lets players turn supported physical Xbox games into digital entitlements - but what does that mean for physical game ownership? We break down how the new disc-to-digital system works, Xbox's upcoming monthly limits for cloud gaming, and the new option to buy cloud gaming time without Game Pass. Plus, PlayStation is launching free ad-supported live TV on PS5, and this week's Video Game Fun Fact dives into some of the weirdest licensed spinoffs ever released on the Game Boy Advance.
Are Physical Xbox Games Already Dead?
2026/08/25
Physical Xbox games accounted for just over 4% of new physical game sales in the U.S. this year. Are Xbox players abandoning discs, or has Microsoft made physical ownership increasingly impractical?
We also discuss Dave Bautista officially becoming Kratos in Amazon’s God of War series and the leaked GTA 6 footage reigniting a surprisingly heated debate: should cars need gas?
Plus, our Query Corner explores why mobile games evolved from simple pick-up-and-play experiences into increasingly complex games, and our Video Game Fun Fact looks back at some of the strangest licensed kart racers ever made.
Should Game Trailers Premiere on Netflix?
2026/08/09
Is the future of gaming streamed, digital, and locked behind subscriptions? This week, we discuss the controversy surrounding GTA 6’s timed Netflix-exclusive footage, Take-Two’s prediction that high-quality game streaming is only three years away, and Nintendo’s continued commitment to physical games as PlayStation moves away from discs. Plus, in the Video Game Fun Fact - Matt explores the PlayStation 2’s blue discs and the surprising variety of formats the console could play, followed by what we've been playing this week.
Is It Too Late to Save Physical PlayStation Games?
2026/08/02
Sony has finally acknowledged the backlash surrounding its decision to stop manufacturing new PlayStation game discs - but that doesn’t mean the company is changing course. We discuss Sony’s response, its plans for an increasingly digital PlayStation ecosystem, and whether anything could realistically reverse the decision before 2028.
We also examine Xbox’s ambitious goal of reaching 500 million daily players by 2030, despite declining revenue and an enormous gap between its current audience and its long-term target. Plus, we run through Canada’s best-selling games of June 2026 and explore the dramatic tonal shifts of two famous game series, Jak and Daxter and Prince of Persia in this week’s Video Game Fun Fact.
Are Physical PlayStation Games Already Dead?
2026/07/28
Physical PlayStation games may be disappearing for a simple reason: hardly anyone is buying them. With only seven PlayStation titles reportedly surpassing 100,000 physical copies sold in the U.S. so far this year, we discuss what the numbers reveal about Sony’s all-digital future.
Meanwhile, Xbox brings original Xbox classics - including Blinx, Conker: Live & Reloaded, Crimson Skies, and Fuzion Frenzy - to PC and handhelds with enhanced graphics options and cross-platform ownership. We also examine Microsoft’s latest explanation of its unpredictable exclusivity strategy.
Plus, Matt explores the history of shiny Pokémon and the extraordinary modern hunt for a very specific shiny Golduck using dozens of consoles, before we share what we’ve been playing.
Fallout 5, New Vegas and Elder Scrolls 6 Are All Coming
2026/07/19
Bethesda has revealed its massive roadmap, confirming The Elder Scrolls 6, Fallout 5, a new Fallout project from Obsidian, Fallout 3 and New Vegas remasters, and much more. We break down what’s coming, how long fans may be waiting, and what Bethesda’s plans mean for Starfield. We also discuss the difficult decision to recast Kratos in Prime Video’s God of War series following Ryan Hurst’s on-set injury. Plus, Tim explores three fascinating pieces of unreleased gaming hardware: the PlayStation PUGA, Sega’s “Venus” prototype, and the original Atari Flashback prototype. To finish things off, we share what we’ve been playing!
Can Xbox Survive Its Biggest Restructure Ever?
2026/07/12
Microsoft is making the biggest changes in Xbox history, cutting 3,200 jobs and moving studios including Double Fine, Compulsion Games, Ninja Theory, and Undead Labs outside its existing organization. Can Asha Sharma’s ambitious restructuring save a gaming business reportedly losing money - and somehow help Xbox reach one billion people every day? We also discuss the backlash surrounding Assassin’s Creed Black Flag Resynced and its $85 worth of launch-day microtransactions. Plus, Matt explores the history and many iterations of Digimon's Digivices in this week’s Video Game Fun Fact.
Do Physical Games Still Matter?
2026/07/05
Sony has announced that new PlayStation games will stop releasing on physical discs beginning in 2028, marking one of the biggest shifts in gaming history. Meanwhile, PlayStation is preparing to close the PlayStation Store on PS3 and PS Vita, while Xbox is testing a new disc-to-digital system that could help players preserve access to their physical game libraries. In this episode, we discuss what these changes mean for game ownership, collecting, preservation, and the future of physical media. Plus, Matt shares a Video Game Fun Fact about plug-and-play TV games and the unique game keys that powered them.
Can Anyone Still Afford Gaming?
2026/06/28
This week on the Day One Patch Podcast, we kick things off with a Video Game Fun Fact exploring the Call of Duty games released on the PlayStation 2, how they compared to their HD counterparts, and the unique role they played during the transition to a new console generation.
Then we dive into the week's biggest gaming news, including Grand Theft Auto VI preorders and Canadian pricing, Valve's premium-priced Steam Machine, and Microsoft's latest Xbox console price increases. With game and hardware prices continuing to climb, we discuss whether gaming is becoming a luxury hobby and what these changes could mean for players going forward.
Plus, we wrap up the show with what we've been playing this week.
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