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Emotive Pixels: The Year of AAA Videogames

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Rating
★★★★☆
4.4
from
7 reviews
This podcast has
104 episodes
Language
English
Explicit
No
Date created
2014/06/11
Latest episode
2026/02/02
Average duration
142 min.
Release period
39 days

Description

A one-game-at-a-time deep dive show. We take a game, spoil its plot, and get deep into the weeds debating random aspects of it, just like you would with your book club friends. In Season 5 we are exploring AAA games and what that term means. We try to keep it friendly to people who haven't played the games.

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Check latest episodes from Emotive Pixels: The Year of AAA Videogames podcast


Book Club: Ender’s Game — Getting to Know Will
2026/02/02
We get to know our cohost Will with his life's companion piece.
Clair Obscur: Expedition 33 — Wanderwunder (AAA in 2025: Ludomaximalism)
2026/01/05
We discuss the 2025 charmer that would go on to sweep the Keighleys, while slowly continuing to investigate and yet unravel our gaming personalities.
Blue Prince — Three Mediocre Mechanics (AAA? in 2025: Death of Monoculture)
2025/12/01
We journey through 45 rooms and a permanent foundation in a game about becoming a character from Divinity: Original Sin 2. The hardest dungeon EVER designed, the video Will was recently watching, about Maze: Solve the World's Most Challenging Puzzle by Christopher Manson
Emotive Pixels Episode 100: The Bracket Battle (Part 1)
2025/11/10
We subject many of our games covered so far against each other in only 2 of 8 brackets of a double elimination match, to be concluded sometime in the future. For the long-time fans 💖 Featuring the following: The NPC Award, The Experimental Excellence Award, The Should Have Been Huge Award, Put It On Repeat Soundtrack Award, The Photomode or It Didn't Happen Award, The Inventory Tetris MVP Award, The If You Build It, They Will Cry Award, The Wait... What Just Happened? Award, The Came Out of Nowhere Award, The Haunting Vibes, No Jumpscares Award, and The Most Satisfying Button-Press Award. And producing the following quotes: "Bro, are you serious? [Game 1] launched broken; [game 2] launched to economic collapse and heartbreak!""This game was Factorio 10 years before Factorio existed!""I don't have any lovers to be in my dangerous space-time!""[This game] was great, back in like, 1960...""It's a fart, but it's a dragon punch.""Whereas, everybody has made a Duck Tales game by this point, which is what [this game] is."
Metaphor: ReFantazio — Political Personas (AAA in 2025: JRPGs)
2025/07/07
We get deep into the plot of this large JRPG political election story, its metatextual commentaries (or lack thereof) on 16th century English authors, and its intertwining of Medieval royal succession and liberal democracy.
Baldur's Gate 3 — Mile Wide, Inch Deep (AAA in 2025: Awards & Expectations)
2025/05/05
We break the hearts of fandom as we are baffled by the rampaging success of Baldur's Gate 3, an interesting game made of many spectacular details that don't cohere for us into something that we like playing - a game whose reception and accolades led us to be very confused: "It's all informed by the next sentence you don't get to pick." Part 2 in our evolving series of wrestling with understanding the inherent appeal of all-consuming and frictional media objects.
Cyberpunk 2077 — Singleplayer Live Services (AAA in 2025: Fidelity & Launch)
2025/04/10
We continue our investigation of what big-budget gaming means with one of the titans of AAA graphical fidelity, marred by a rocky launch. Yet, after 4 years, the game captivates us all. Was it all the dollars spent on Polish demoscene graphics programmers, fantastic voice acting, and Studio Trigger tie-ins?
Pixel Array V (ft. UFO 50, Astro Bot, Home Safety Hotline, and more!)
2025/03/03
From Keighleys 2024 winners to Italian gamebook dozen-sellers. Craig: Lil' Gator Game, The Plucky Squire, Shadow Warrior 3, Road 96, Astro Bot Nate: Balatro on mobile updates, Another Crab's Treasure, 1000xResist, Final Fantasy XVI, Felvidek Pauly: 49 Keys, Home Safety Hotline, White Knuckle, NaissanceE
Immortals of Aveum — Immoral Birds (AAA in 2025: What is AA?)
2025/02/03
Season 5 is all about AAA gaming in 2025, and in episode 1 we inspect the EA-published Immortals of Aveum, which was declared a commercial failure last year, with most of its studio laid off. What is going on in the game - can we find a reason for its lack of success? Is it actually an indie game in disguise, and is that what "AA" gaming is? Remap Radio interview with Bret Robbins
Caravan SandWitch: French Touch
2025/01/06
We ride the cozy caravan into the storm in this charming open world. We ponder identity, coziness, and the differing texture between this and Sable.
Still Wakes the Deep: Oil Rig Runaway
2024/12/02
We dive deep into the mind of a lekky on a crumbling North Shore oil rig as the otherworldly manifestation of our avoidance gives us a hard time.
Silent Hill 2 Remake: Spoopy Szn '24
2024/10/31
We press through the fog of trauma.
Pacific Drive: Rattle Royale
2024/10/07
We fall into the Olympic Peninsula trauma-bonded to a four-wheel Object of Power. Pacific Drive and the New Weird A Shell in the Pit's website Dear Dwery: Pacific Drive with Alexander Dracott
Harold Halibut: Capitalism in Clay
2024/09/02
We probe the tender and potentially autistic-coded Harold Halibut, a German narrative game handmade with over 200kg of clay.
Elden Ring: Neoliberal Dismay
2024/08/05
Three gamers absolutely fail to grok a cultural phenomenon that uniquely represents today's neoliberal world. Ordered map of Elden Ring Hustling Souls — Hard games and neoliberal catharsis Hollywood's Downfall Hidetaka Miyazaki on guides

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4.4 out of 5
7 reviews
★★★★★
Pauper666 2023/08/29
I talk on it sometimes
Hey it’s me Pauly! I enjoy listening to myself so much that I am gonna gibberish many stars
★★★★★
Natorawr 2018/01/23
Gave one listen, couldn’t stop!
Honestly I stumbled upon these guys by complete accident. They talk a ton and I love it! They better keep more coming!
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