
Advertise on podcast: They Create Worlds
Rating
4.9from
This podcast has
251 episodes
Language
EnglishPublisher
Alex Smith, and Jeffrey DaumExplicit
No
Date created
2015/09/01
Latest episode
2026/02/01
Average duration
89 min.
Release period
16 days
Description
Love of the worlds created by video game designers and personalities drives Alex Smith & Jeffrey Daum (history, law, CS degrees) to provide a scholarly yet light-hearted discussion of how arcade, home console, and PC games merged into a Video Game Industry. Emphasis is on the combination of business and creative elements needed for financial success. Interviews of Atari, EA, Activision, & other execs with detailed source evaluations produce the insights you hear in these 140+ hours!
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Virgin Games
2026/02/01
TCW Podcast Episode 251 - Virgin Games
As a companion piece to our Mastertronic episode, we look at the rise and fall of Virgin Games. Beginning with Richard Branson’s mail-order record business and the success of Virgin Records, the company expanded into games under executive Nick Alexander, whose interest in the industry led to the creation of a Virgin gaming subsidiary. Early successes included the Dan Dare series and computer adaptations of board games. In 1987 Virgin took a stake in Mastertronic, and in 1988 fully acquired the company, gaining both its budget software business and its role in the SEGA Master System launch. From there Virgin Games developed into two distinct arms. In Europe, the company focused on distribution, bringing major publishers and licenses into the region. In the United States, Virgin built on Mastertronic’s development studio, centering on strong talent and overlooked licenses, producing titles such as Spot, Cool Spot, Global Gladiators, and later major Disney games including Aladdin and The Lion King. On PC, the company found success with The 7th Guest and through the acquisition of Westwood Studios, gaining Command and Conquer. Virgin Games also had a hand in publishing Dune and Dune II. In the mid-1990s the Virgin Group began seeking a buyer, leading to Blockbuster’s acquisition of Virgin Interactive, which soon placed the company under Viacom following the Paramount merger. Heavy corporate debt and shifting priorities resulted in the sale of Westwood to Electronic Arts. What remained was largely a European distribution business that later entered an agreement with Interplay and was ultimately acquired by Titus Interactive. After the collapse of the dot-com bubble, mounting debt forced Titus to shutter the company, and in 2005 Virgin Interactive quietly disappeared
TCW 105 - The Big Voice of Magnavox: https://podcast.theycreateworlds.com/e/the-big-voice-of-magnavox/
TCW 106 - The Small Voice of Magnavox: https://podcast.theycreateworlds.com/e/the-small-voice-of-magnavox/
TCW 026 - The Magnavox Odyssey: https://podcast.theycreateworlds.com/e/the-magnavox-odyssey/
TCW 027 - The Magnavox Patent Lawsuits: https://podcast.theycreateworlds.com/e/the-magnavox-patent-lawsuits-friday-september-16-2016-1003-am/
Mike Oldfield - Tubular Bells (Live BBC 1973): https://www.youtube.com/watch?v=nbYQYOM66MA
Dan Dare - Pilot of the Future (ZX Spectrum): https://www.youtube.com/watch?v=vUEDOu5ewIQ
Dan Dare II - Mekons` Revenge (ZX Spectrum): https://www.youtube.com/watch?v=9Lheo_ao8K4
Dan Dare III - The Escape (Amiga): https://www.youtube.com/watch?v=IK62NSaE75s
Monopoly - Virgin Games (DOS): https://www.youtube.com/watch?v=un6iagpCwWw
Spot - The Video Game (NES): https://www.youtube.com/watch?v=a8Ezmf6z3kM
7-Up Spot Commercials: https://www.youtube.com/watch?v=ubNTMHqz6_c
TCW 229 - US Gold: https://podcast.theycreateworlds.com/e/us-gold/
TCW 023 - The Complete Tetris Story: https://podcast.theycreateworlds.com/e/the-complete-tetris-story/
Lure of the Temptress (Amiga): https://www.youtube.com/watch?v=AwSS5zA74jQ
Jimmy White's Whirlwind Snooker (Amiga): https://www.youtube.com/watch?v=5Pr3IsnqxGs
Cannon Fodder (Amiga): https://www.youtube.com/watch?v=OFP8WUrBVHc
Previous High Scores C&C Ad: https://www.reddit.com/r/OldSchoolRidiculous/comments/x1k61n/could_you_even_imagine_if_westwood_studios/
Robin Hood Prince of Thieves (NES): https://www.youtube.com/watch?v=F_1AGDZiLVY
Robin Hood Men in Tights - English Accent: https://www.youtube.com/watch?v=h9tEH7iWOyk
Global Gladiators (Genesis): https://www.youtube.com/watch?v=yy9_-iEdXAA
Cool Spot (Genesis): https://www.youtube.com/watch?v=MTROI2ODRM4
Aladin (Genesis): https://www.youtube.com/watch?v=ngqx0rq7ACg
The Jungle Book (Genesis): https://www.youtube.com/watch?v=BivK2swrtqM
Aladin (SNES): https://www.youtube.com/watch?v=G9m2gAuWkOY
The Lion King (Genesis): https://www.youtube.com/watch?v=u-U4RObki-k
TCW 194 - The 7th Guest: https://podcast.theycreateworlds.com/e/the-7th-guest/
The 7th Guest (PC): https://www.youtube.com/watch?v=45Z-Q5KVTyI
The Legend of Kyrandia: https://www.youtube.com/watch?v=FO6BE4HOjnM
TCW 208 - Two Dunes the Battle for Arrakis: https://podcast.theycreateworlds.com/e/two-dunes-the-battle-for-arrakis/
TCW 082 - An Unlikely Pairing of Siliwood: https://podcast.theycreateworlds.com/e/an-unlikely-pairing-of-siliwood/
TCW 064 - The Rise and Fall of Infogrames Part 1: https://podcast.theycreateworlds.com/e/rise-and-fall-of-infogrames-part-1/
TCW 065 - The Rise and Fall of Infogrames Part 2: https://podcast.theycreateworlds.com/e/the-rise-and-fall-of-infogrames-part-2/
New episodes are on the 1st and 15th of every month!
TCW Email: [email protected]
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode
Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
Mastertronic
2026/01/15
TCW Podcast Episode 250 - Mastertronic
From budget software publisher to the gateway for SEGA’s entry into Europe, we look at the rise and fall of Mastertronic. Initially shunned by high street retailers, the company found success supplying discount games to chains like Woolworths while importing and reselling titles from other publishers for the European market. A failed attempt to bring budget games to the United States pushed Mastertronic to look toward consoles after seeing the success of the Nintendo Entertainment System, but Nintendo rejected them due to their low-cost reputation. This led to a partnership with SEGA to launch the Master System in the United Kingdom, but a delayed release after Christmas triggered a financial crisis that forced Virgin to buy out the rest of the company. As Virgin Mastertronic, the firm gained a foothold in France and Germany while struggling with limited SEGA supply. The story ends when SEGA acquired the console side of the business and created SEGA Europe, closing the final chapter on Mastertronic.
TCW 017 - The British 8-bit Computer Market Hardware: https://podcast.theycreateworlds.com/e/the-british-8-bit-computer-market-hardware/
TCW 018 - The British 8-bit Computer Market Software: https://podcast.theycreateworlds.com/e/the-british-8-bit-computer-market-software/
TCW 241 - The First 10 Years of European Consoles: https://podcast.theycreateworlds.com/e/the-first-10-years-of-european-consoles/
Vagas Jackpot (VIC-20): https://www.youtube.com/watch?v=rKFzNnx_m-U
BMX Racers (C64): https://www.youtube.com/watch?v=qZenav7tN08
Ghostbusters (ZX Spectrum): https://www.youtube.com/watch?v=qH18r74ZOto
Way of the Exploding Fist (C64): https://www.youtube.com/watch?v=6p51xOL0NdY
Alians (C64): https://www.youtube.com/watch?v=8D7Q2lfBA6g
New episodes are on the 1st and 15th of every month!
TCW Email: [email protected]
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode
Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
New World Computing
2026/01/01
TCW Podcast Episode 249 - New World Computing
We look at the rise and fall of New World Computing through the career of Jon Van Caneghem. Coming from the era of the lone programmer as the industry shifted toward larger development houses, Jon built Might and Magic into one of the most influential RPG franchises of its time. We trace the evolution of the series from its early focus on quest driven gameplay, early auto mapping, and the introduction of features like quest logs and reactive character portraits. Along the way, New World Computing briefly experimented with board games, returning to video games with King’s Bounty, a title that would later be reimagined as Heroes of Might and Magic after a marketing push to leverage the stronger Might and Magic name. We examine the company’s shifting publishing relationships, struggles with distribution, and eventual acquisition by the 3DO Company. While Heroes of Might and Magic III brought major success, pressure from 3DO led to rushed releases, excessive expansions, and declining quality across both franchises. As Might and Magic moved into 3D and real time combat, development resources became increasingly strained. The episode closes with the collapse of 3DO, failed efforts to spin off New World Computing, and the quiet end of a studio that helped define computer role playing games.
Dedicated to Ember - Beloved cat, and producer of the show. Oct 2008 - Dec 2025.
Darkside of Xeen Intro: https://www.youtube.com/watch?v=_cPFL0NfsRg
Ultima I (Apple II): https://www.youtube.com/watch?v=zI5ypVUk_wk
Wizardry (Apple II): https://www.youtube.com/watch?v=dJhMpPnnXMo
New World Computing Logos: https://www.youtube.com/watch?v=g647Hk4UHkc
Star Trek - Terren Empire Logo: https://memory-alpha.fandom.com/wiki/Terran_Empire
Simpsons - The Shinning Bard & Willie: https://www.youtube.com/watch?v=Kddzyds4fGo
Might and Magic - Advertisements: https://www.mobygames.com/game/1619/might-and-magic-book-one-secret-of-the-inner-sanctum/promo/group-56698/image-479480/
Might and Magic Book 1 Secret of the Inner Sanctum (Apple II): https://www.youtube.com/watch?v=N0airoGX9xk
The CRPG Addict - Might and Magic Book One: https://crpgaddict.blogspot.com/2010/07/game-19-might-magic-i.html
The CRPG Addict - Might and Magic Won!: https://crpgaddict.blogspot.com/2010/07/might-magic-won.html
The CRPG Addict - Might and Magic Final Ranking: https://crpgaddict.blogspot.com/2010/07/might-magic-final-ranking.html
The Digital Antiquarian - Might and Magic: https://www.filfre.net/2021/12/might-and-magic/
Simpsons - Finding 20 Dollars: https://www.youtube.com/watch?v=BZch40U9Bfk
Might and Magic Book II - Gates to Another World (Apple II): https://www.youtube.com/watch?v=0TEz9KlDaZY
Star Trek Trailer for S3E08 - The World is Hollow and I Have Touched the Sky: https://www.youtube.com/watch?v=T70fEIAsDE0
Nuclear War (DOS): https://www.youtube.com/watch?v=fqSHQp-RsRE
Star Fleet Battles (Task Force Games): https://www.youtube.com/watch?v=sXoRauMyzfk
Tunnels and Trolls (DOS): https://www.youtube.com/watch?v=jXtB08H2yqw
Titan - First Look (Avalon Hill): https://www.youtube.com/watch?v=65ltwXWfO9I
Titan - Gameplay (Avalon Hill): https://www.youtube.com/watch?v=mSXIM6R4VYQ
King's Bounty (DOS): https://www.youtube.com/watch?v=bnWYfBauwh4
Might and Magic III: https://www.youtube.com/watch?v=SY7oOwU5WIs&list=PLuiwX2gLmzqNtcsOv5AOh9pIg25lX8OAD
Planet's Edge (DOS): https://www.youtube.com/watch?v=FU5xpWdonmU
Might and Magic - Clouds of Xeen (DOS): https://www.youtube.com/watch?v=DGGE-kPwZFI
Might and Magic - Darkside of Xeen - Speedrun (DOS): https://www.youtube.com/watch?v=5VgBR8-BCos
Spaceward Ho! (DOS): https://www.youtube.com/watch?v=WZ8ExG1_HMY
Empire Deluxe (DOS): https://www.youtube.com/watch?v=YrzZWdmzolY
Iron Cross (DOS): https://www.youtube.com/watch?v=74q69zR6VjA
Zephyr (DOS): https://www.youtube.com/watch?v=VycrjZ5dkRs
Heroes of Might and Magic (PC): https://www.youtube.com/watch?v=YQSouS2y4Yg&list=PLic3HXuw97t4Wv5su8gNMqhI1ndNO3Olb
SSI - Panzer General (PC): https://www.youtube.com/watch?v=sG5TcIZfu50
Heroes of Might and Magic II (PC): https://www.youtube.com/watch?v=g42gSMad09Y
Might and Magic VI - Mandate of Heaven (PC): https://www.youtube.com/watch?v=Pfr3I_N5cMw
Heroes of Might and Magic III: https://www.youtube.com/watch?v=xSaac_TqXRw&list=PLic3HXuw97t62UA75v3t_EpTiA5CfXARm
Might and Magic VII: https://www.youtube.com/watch?v=HuGvXM5p-RM
Might and Magic VIII: https://www.youtube.com/watch?v=tXZhuHYJVB0
Legends of Might and Magic: https://www.youtube.com/watch?v=bnuSWgV-QaU
Heroes of Might and Magic IV: https://www.youtube.com/watch?v=WUfjckaGezc
Might and Magic IX: https://www.youtube.com/watch?v=KzTI_LbC0HE
New episodes are on the 1st and 15th of every month!
TCW Email: [email protected]
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode
Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
An Act of Control
2025/12/15
TCW Podcast Episode 248 - An Act of Control
We look at Japan’s Act on Control and Improvement of Amusement Business and its impact on the arcade industry in Japan. In the late 1970s and early 1980s, video games became increasingly popular in Japan, drawing public concern over how much time and money players were spending in game centers. With little cultural context for games as entertainment, many assumed there must be some form of gambling or prize element involved, leading to growing moral panic. These concerns culminated in a 1985 amendment to an existing law that brought game centers under strict regulation. We examine the role of industry trade groups during this period, including the NRO, an operators organization that supported regulation under the belief it would disadvantage large arcades while leaving smaller venues such as department store rooftops and grocery stores unaffected. That assumption proved incorrect. At the same time, JAMA, representing manufacturers, organized its own operator segment to counter the NRO’s influence. Because the law was written broadly, regulators were left to define what qualified as a controlled amusement, resulting in a chilling effect on arcades across Japan. These regulations reshaped the industry and pushed many companies to shift their focus toward home consoles and other markets.
TCW 008 - Birth of the Japanese Game Center: https://podcast.theycreateworlds.com/e/birth-of-the-japanese-game-center/
Act on Control and Improvement of Amusement Business: https://www.japaneselawtranslation.go.jp/en/laws/view/4234/en
Abroad in Japan - Pachinko - Japan's Biggest Gaming Obsession: https://www.youtube.com/watch?v=-tBy2jemw4s
Masumi Akagi - "It Started with Pong": https://www.amazon.co.jp/%E3%81%9D%E3%82%8C%E3%81%AF%E3%80%8C%E3%83%9D%E3%83%B3%E3%80%8D%E3%81%8B%E3%82%89%E5%A7%8B%E3%81%BE%E3%81%A3%E3%81%9F-%E3%82%A2%E3%83%BC%E3%82%B1%E3%83%BC%E3%83%89TV%E3%82%B2%E3%83%BC%E3%83%A0%E3%81%AE%E6%88%90%E3%82%8A%E7%AB%8B%E3%81%A1-%E8%B5%A4%E6%9C%A8%E7%9C%9F%E6%BE%84/dp/4990251202
Rotamint - "Royal Super": https://www.youtube.com/watch?v=KRPBQ2cwAas
Rotomint - Jackpot: https://www.youtube.com/watch?v=RgrmntnQfP4
TCW 077 - Invading Taito Part 1: https://podcast.theycreateworlds.com/e/invading-taito-part-1/
TCW 078 - Invading Taito Part 2: https://podcast.theycreateworlds.com/e/invading-taito-part-2/
TCW 195 - Finding Video Game Copyright: https://podcast.theycreateworlds.com/e/finding-video-game-copyright
Sun Electronics - The Guiness: www.youtube.com/watch?v=zsJHEJHTU1M
Fred Rogers Congress Public Funding: https://www.youtube.com/watch?v=fKy7ljRr0AA
New episodes are on the 1st and 15th of every month!
TCW Email: [email protected]
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode
Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
The History of Commodore Pt 4
2025/12/01
TCW Podcast Episode 247 - The History of Commodore Pt 4
The final chapter of our Commodore series covers the company’s chaotic decline. After early success with the Amiga line, internal conflict grew under President Tom Rattigan, who wanted to focus on the low end with the Amiga 500 while Irving Gould pushed for high end systems like the Amiga 2000. Missed deadlines and a failed boardroom challenge led to Rattigan’s firing and Gould taking direct control. When IRS tax issues forced Gould to step back, Mahdi Ali became President and began reorganizing engineering. Ali hired Bill Sydnes from the IBM PC team, who also had a hand in the failure of the PC Jr, to evaluate and streamline development. Gould continued to cycle executives in pursuit of short term stock gains, which weakened Commodore as it chased conflicting markets. Cost cutting turned the popular Amiga 500 into the poorly received A600, though the later A1200 fared better. Ali moved manufacturing to the Philippines after shutting down facilities in Hong Kong and Germany, but production was disrupted by the 1991 Mount Pinatubo eruption. Commodore finally collapsed and went bankrupt in 1994, ending one of the most turbulent stories in personal computing.
Pepsi Challenge: https://www.youtube.com/watch?v=JkPjteYv4YI
Pepsi Challenge 1978: https://www.youtube.com/watch?v=mEXEdibXSak
New Coke Conspiracy: https://www.youtube.com/shorts/HJ_6wewbDjk
Amiga 1000 & Sidecar: https://www.youtube.com/watch?v=PPfArIhoy0s
Amiga 2000: https://www.youtube.com/watch?v=he_p8A7A1aU
Amiga 2000 HD Professional Demo: https://www.youtube.com/watch?v=keG2KdQHC6s
Amiga 500 Bundles: https://www.youtube.com/watch?v=bc5gpyA6SjQ
Amiga 500 Batman: https://www.youtube.com/watch?v=iM2SCzt73s0
Amiga 500 Overview: https://www.youtube.com/watch?v=XVZrL4k1los
Commodore C65: https://www.youtube.com/watch?v=OoHxDe3Gc9E
Leonard Nimoy Laserdisc: https://www.youtube.com/watch?v=EJ5msrmf5Tw
Amiga 3000: https://www.youtube.com/watch?v=hzA5AhH1mbw
History of the Amiga 1992 Documentary: https://www.youtube.com/watch?v=zq1s77nzpYk
Amiga 600: https://www.youtube.com/watch?v=5svNq2grTEU
Amiga 500 vs Amiga 1200: https://www.youtube.com/watch?v=EFh4zuNUyMg
Amiga CDTV: https://www.youtube.com/watch?v=IQW6upDCRFI
Mount Pinatubo: https://www.youtube.com/watch?v=EjDDdYM4x0s
Planer Computer Graphics: https://en.wikipedia.org/wiki/Planar_(computer_graphics)
Amiga CD32: https://www.youtube.com/watch?v=SJU4TZhj0e8
New episodes are on the 1st and 15th of every month!
TCW Email: [email protected]
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode
Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
The History of Commodore Pt 3
2025/11/15
TCW Podcast Episode 246 - The History of Commodore Pt 3
After Jack Tramiel left Commodore and founded Tramel Technology, the company pressed on with mixed results. Systems like the SX 64, the C900, the Plus/4, the C16, and the C116 failed to gain traction, which led to the development of the C128. It improved on the C64 in many ways, but because so many games relied on C64 quirks, Commodore included a full C64 mode to preserve compatibility, so software support was poor. During this period Amiga was shopping its advanced chipset and entered a tentative agreement with Atari, but Jack’s impending purchase of Atari from Warner disrupted the arrangement. Commodore stepped in to pay off the outstanding note, which led to Commodore acquiring Amiga outright. This set the stage for the Amiga 1000, its famous bouncing ball demo, and a new chapter in Commodore’s history as the company entered the sixteen bit era
TCW 2025 Livestream: https://youtu.be/BXXAhEVD4Lk
Computer Chronicles Revisited - SMOliva: https://computerchronicles.blog/post/computer-chronicles-revisited-038-atari-520st-commodore-128/
Computer Chronicles Revisited - SMOliva: https://computerchronicles.blog/post/computer-chronicles-revisited-052-amiga-workbench-deluxe-paint-neochrome-vip-professional/
Commodore C900: https://www.youtube.com/watch?v=PbVjNInzrw8
Commodore SX-64: https://www.youtube.com/watch?v=CIGjT-RjNbk
Commodore Plus 4 C16 & C116: https://www.youtube.com/watch?v=ICiZbUypMlQ
XKCD - Workflow: https://xkcd.com/1172/
Star Raiders (Atari 8-bit): https://www.youtube.com/watch?v=KwqMqmo_jho
Joyboard: https://www.youtube.com/watch?v=sdFzdz3o1hU
Boing Demo: https://www.youtube.com/watch?v=YlAhRJjOhDg
Amiga 1000: https://www.youtube.com/watch?v=kjapiUQOi2s
Launch Event of the Amiga in 1985: https://www.youtube.com/watch?v=1OeQ5uzm-Qs
Amiga 1000 Sidcar: https://www.youtube.com/watch?v=PPfArIhoy0s
TCW 172 - The Computer Price Wars Pt 1: https://podcast.theycreateworlds.com/e/the-computer-price-wars-part-1/
TCW 173 - The Computer Wars Pt 2: https://podcast.theycreateworlds.com/e/the-computer-wars-part-2/
TCW 174 - The Computer Wars Pt 3: https://podcast.theycreateworlds.com/e/the-computer-wars-part-3/
New episodes are on the 1st and 15th of every month!
TCW Email: [email protected]
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode
Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
The History of Commodore Pt 2
2025/11/01
TCW Podcast Episode 245 - The History of Commodore Pt 2
Commodore’s shift from calculators to computers began with the PET, which found success in Europe as a business machine. After seeing the ZX80 in Britain, Jack Tramiel pushed for an affordable home computer, leading to the VIC-20. Guided by marketing manager Michael S. Tomczyk, Commodore promoted the VIC-20 as “the friendly computer” with William Shatner as spokesman. It first launched in Japan before reaching the United States and Europe, becoming a hit worldwide. Building on that success, Commodore released the C64, featuring the powerful SID sound chip and far more memory than its competitors. Marketed again under Tomczyk’s direction at a price under six hundred dollars, the C64 became one of the best-selling computers of all time, driving Commodore’s revenue past a billion dollars and securing its place in computing history.
TCW 2025 Livestream: https://youtu.be/BXXAhEVD4Lk
TCW 165 - Allied Leisure: https://podcast.theycreateworlds.com/e/allied-leisure/
TCW 172 - The Computer Price Wars Part 1: https://podcast.theycreateworlds.com/e/the-computer-price-wars-part-1/
TCW 173 - The Computer Price Wars Part 2: https://podcast.theycreateworlds.com/e/the-computer-wars-part-2/
TCW 174 - The Computer Price Wars Part 3: https://podcast.theycreateworlds.com/e/the-computer-wars-part-3/
TCW 130 - Uncle Clive's Radionics: https://podcast.theycreateworlds.com/e/uncle-clives-radionics/
TCW 131 - Sir Clive of ZX: https://podcast.theycreateworlds.com/e/sir-clive-of-zx/
KIM-1 Computer: https://www.youtube.com/watch?v=fMxOWngmy8I
The 8-Bit Guy - Commodore PET: https://www.youtube.com/watch?v=eP9y_7it3ZM
The 8-Bit Guy - Commodore VIC-20: https://www.youtube.com/watch?v=yg04GyhS3ss
The 8-Bit Guy - Commodore C64: https://www.youtube.com/watch?v=BpXFB8ZEH30
Commodore VIC-20 Commercials: https://www.youtube.com/watch?v=ak0YU8ymkBc
Wiliam Shatner VIC-20 Commercials: https://www.youtube.com/watch?v=_JAU9Ntpoms
Commodore 64 Commercials: https://www.youtube.com/watch?v=nd_yiMhu1DM
New episodes are on the 1st and 15th of every month!
TCW Email: [email protected]
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode
Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
The History of Commodore Pt 1
2025/10/15
TCW Podcast Episode 244 - The History of Commodore Pt 1
We kick off our look at Commodore with the story of its founder, Jack Tramiel. A Holocaust survivor who emigrated to the United States, Tramiel began repairing lamps and typewriters before founding a typewriter import business in Toronto. His early success was nearly undone by the Atlantic Acceptance financial scandal, which forced him into partnership with investor Irving Gould. Commodore’s venture into calculators nearly bankrupted the company, but the acquisition of MOS Technology set the stage for its move into computers. This episode explores the corporate maneuvering, twists of fate, and personal drive that shaped Commodore’s early years. Featuring audience input, it’s the start of a lively three-part (and possibly four-part) deep dive into one of computing’s most fascinating companies.
TCW 2025 Livestream: https://youtu.be/BXXAhEVD4Lk
Jack Tramiel 1983 Interview: https://www.youtube.com/watch?v=U5skpKlVOqc
Commodore - A Company On The Edge by Brian Bagnall: https://archive.org/details/commodorecompany0000bagn/page/n1/mode/2up
Computer Chronicles Revisited - SMOliva: https://computerchronicles.blog/post/computer-chronicles-revisited-107-koalapainter-the-wine-steward-skate-or-die-master-composer-keyboard-controlled-sequencer/#the-atlantic-acceptance-scandal-and-irving-goulds-takeover
New episodes are on the 1st and 15th of every month!
TCW Email: [email protected]
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode
Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
RCA Studio II
2025/10/01
TCW Podcast Episode 243 - RCA Studio II
The RCA Studio II emerged from the company’s faltering computer division and the vision of engineer Joseph Weisbecker, who had long dreamed of personal computing after reading "Giant Brains or Machines That Think". He developed FRED at home, a TTL-based hobby computer. A later iteration using the COSMAC microprocessor inspired his daughter Joyce, who went onto program Studio II games, and RCA’s forays into coin-op experiments like the Fredotronic. With the development of the CMOS-based COSMAC chip, RCA built trainers like the MicroTutor and kits like the COSMAC ELF, but the Studio II became their entry into the console market. Innovative in concept but hampered by primitive graphics, the system faced FCC challenges delaying release. The console launched in 1977 against the Channel F and Atari VCS, it struggled to find success, though its technology lived on in Taiwan and European licensed systems. Much of its history was later uncovered by researcher Kevin Bunch, which saved the Studio II from being just a footnote in video game history.
Mechanical Televisions: https://www.youtube.com/watch?v=v5OANXk-6-w
32 Line Mechanical TCV Popeye: https://www.youtube.com/watch?v=ozpBDOBXiPs
TCW 096 - Hello Big Blue: https://podcast.theycreateworlds.com/e/hello-big-blue/
TCW 026 - The Magnavox Odyssey: https://podcast.theycreateworlds.com/e/the-magnavox-odyssey/
RCA Spectra 70: https://d1yx3ys82bpsa0.cloudfront.net/brochures/rca.spectra70.1965.102646099.pdf
Project Gutenberg - Giant Brains or Machines That Think: https://www.gutenberg.org/cache/epub/68991/pg68991-images.html
Radio Electronics - Simon Computer: https://vintagecomputer.net/simon.cfm
Think-a-Dot: https://en.wikipedia.org/wiki/Think-a-Dot
RCA System 00 and FRED: https://www.retrotechnology.com/memship/cosmac_system_00.html
Fredotronic: https://thehistoryofhowweplay.wordpress.com/2021/10/13/home-to-the-arcade-a-perfect-translation/
RCA MicroTutor: https://www.youtube.com/watch?v=uCXQZY8XCK8
Popular Electronics - COSNAC ELF: https://archive.org/details/197608PopularElectronics_20181123
Popular Electronics - COSMAC ELF (Condensed): https://archive.org/details/popular-electronics-cosmac-elf/page/n15/mode/2up
Building a COSMAC ELF: https://www.youtube.com/watch?v=npvkHmTo_1U
COSMAC VIP: https://www.youtube.com/watch?v=LDnufgeONYg
(Atari Archive has examples of all games and many of the things we talk about!)
Atari Archive - EP01 - The Story of RcA FRED and the Studio II: https://www.youtube.com/watch?v=o35y6W9hI-o
Atari Archive - EP02 - The History of RCA's Commercial Games: https://www.youtube.com/watch?v=UXIoi1QAcoY
RCA Studio II: http://videogamekraken.com/rca-studio-ii
RCA Studio II Console Tour & Gameplay: https://www.youtube.com/watch?v=vJkedjfK4aQ
M-1200 (RCA Studio III): https://www.youtube.com/watch?v=NstUUSIwUwY
Star Wars (Studio II): https://www.youtube.com/watch?v=-FYKkCkNZOY
Pinball (MPT-02 - Studio III): https://www.youtube.com/watch?v=4b3LO41z7ks
New episodes are on the 1st and 15th of every month!
TCW Email: [email protected]
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode
Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
Fumito Ueda
2025/09/15
TCW Podcast Episode 242- Fumito Ueda
Fumito Ueda entered game design through art rather than a love of traditional play. Influenced by titles like Flashback and Another World, he sought to tell stories with minimal interfaces and expansive environments rich in mood. After early work on D and Enemy Zero, Sony gave him a trial period that led to ICO, a game shaped by surreal landscapes inspired by Giorgio de Chirico and a hand-holding mechanic to convey emotional connection. ICO struggled in Japan but became a critical hit abroad, influencing games from Uncharted 3, The Last of Us, Dark Souls, and Journey. Ueda expanded his ideas in Shadow of the Colossus, a meditation on cruelty and consequence that inspired epic boss battles in other franchises such as God of War. His long-delayed The Last Guardian explored companionship through a giant creature, though with mixed reception. Now independent, Ueda continues to shape gaming with projects yet to be revealed.
Punch Out (Arcade): https://www.youtube.com/watch?v=1T8hoeVpdV0
Space Harrier (Arcade): https://www.youtube.com/watch?v=MEWGnj12GO4
The Legend of Zelda (Famicom Disc System): https://www.youtube.com/watch?v=RsmXV06PwnM
Smash Ping Pong (Famicom): https://www.youtube.com/watch?v=Nd5QSxyG3Z0
Flashback (Amiga): https://www.youtube.com/watch?v=wNTnRM77XuE
Another World (Amiga): https://www.youtube.com/watch?v=MLC_Un9lNPw
D's Diner - Director's Cut (3DO): https://www.youtube.com/watch?v=K7G1NuWciEE
Enemy Zero (SEGA Saturn): https://www.youtube.com/watch?v=gmkfgDNihZ0
PaRappa the Rapper (PSX): https://www.youtube.com/watch?v=97k0Dy8JweM
Prince of Persia (Game Boy): https://www.youtube.com/watch?v=thAmYGc37pA
Virtua Fighter (Arcade): https://www.youtube.com/watch?v=o7HQ2vspMHA
Hello Pac-Man (SNES): https://www.youtube.com/watch?v=W5IOwrutZmM
Lemmings (Amiga): https://www.youtube.com/watch?v=AuiyFXMjGxA
Chuck Jones - The Evolution of an Artist: https://www.youtube.com/watch?v=kHpXle4NqWI
ICO Leap of Faith (PS3): https://www.youtube.com/watch?v=8WWr_7CoIzY
Giorgio de Chirico: https://www.wikiart.org/en/giorgio-de-chirico/all-works
ICO cover - Japan: https://www.mobygames.com/game/5158/ico/cover/group-79093/cover-214724/
Uncharted 3 (PS5): https://www.youtube.com/watch?v=PZFYTHMsLUc
Zelda Twilight Princess: https://www.youtube.com/watch?v=gJPhioaehIY
Journey: https://www.youtube.com/watch?v=bkL94nKSd2M
FEZ: https://www.youtube.com/watch?v=hm9XRDlNDK4
The Last of Us (PS3): https://www.youtube.com/watch?v=MJPKTCpL1ws
Prince of Persia - The Sands of Time: https://www.youtube.com/watch?v=34s9b6sLMjk
Dark Souls (PS3): https://www.youtube.com/watch?v=wdpdkd2eNmE
ICO (PS2): https://www.youtube.com/watch?v=hIzZkGP3SUk
Grand Theft Auto 3 (PS2): https://www.youtube.com/watch?v=bZMyBAjQ-QE
Shadow of the Colossus: https://www.youtube.com/watch?v=HiB8MEJN-QU
God of War 2 (PS2): https://www.youtube.com/watch?v=_Pgks8w-HK8
The Last Guardian (PS4): https://www.youtube.com/watch?v=k6ssIkVxg_k
New episodes are on the 1st and 15th of every month!
TCW Email: [email protected]
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode
Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
The First 10 Years of European Consoles
2025/09/01
TCW Podcast Episode 241 - The First 10 Years of European Consoles
The first decade of European consoles began with imports of the Magnavox Odyssey, but soon local experiments took shape. In Spain, the Overkal may have been tied to a possible attempt to bring the Odyssey into the country, though no hard evidence survives, and it is generally treated as a local product. Across Europe, companies like Videomaster in the UK, Zanussi in Italy, and Interton and Grundig in Germany built dedicated ball-and-paddle systems. Many went beyond Pong using discrete logic hardware to support more advanced play, a technical achievement later supplanted by programmable consoles. A key shift came when General Instrument’s Scottish branch developed the “Pong on a Chip,” enabling mass-produced systems like Videomaster’s Superscore and Zanussi’s Play-O-Tronic. By the late 1970s, firms such as Philips, Radofin, and Hanimex moved into programmable systems like the Videopac. The arrival of Atari, Mattel, and other American companies displaced Europe's fragmented but inventive hardware scene, but the North American video game crash killed their systems at the same time European gamers were shifting their focus to home computers.
TCW 105 - The Big Voice of Magnavox: https://podcast.theycreateworlds.com/e/the-big-voice-of-magnavox/
TCW 106 - The Small Voice of Magnavox: https://podcast.theycreateworlds.com/e/the-small-voice-of-magnavox/
TCW 177 - The Intellivision Part 1: https://podcast.theycreateworlds.com/e/the-intellivision-part-1/
TCW 178 - The Intellivision Part 2: https://podcast.theycreateworlds.com/e/the-intellivision-part-2
TCW 076 - A Fairchild Story: https://podcast.theycreateworlds.com/e/a-fairchild-story/
Overkal: https://prehistoricgaming.com/en/overkal-console/
Interton Video 2000: https://www.pong-story.com/v2000.htm
GI Gemini Systems: https://www.pong-story.com/pc-50x.htm
RCA Studio III Variants: http://videogamekraken.com/rca-studio-iii-by-rca
Philips Videopac G7000: https://www.youtube.com/watch?v=fgG9F9SsgCw
Interton VC 4000: https://www.youtube.com/watch?v=-yqVcULUqOU
Radofin Programable Video System: https://www.youtube.com/watch?v=jvCFYLfQrC0
New episodes are on the 1st and 15th of every month!
TCW Email: [email protected]
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode
Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
Nintendo: Playing with Mii & Wii
2025/08/15
TCW Podcast Episode 240 - Nintendo: Playing with Mii & Wii
From DS touch-and-stylus play to living-room motion, we trace Nintendo's road to Wii. Nintendogs and Brain Age broadened the audience to parents and grandparents. After cold receptions at Microsoft and Sony, inventor Tom Quinn's Gyration motion tech found a home at Nintendo, and internal prototypes were so fun they became Wii Sports, Wii Play, and Wii Fit. The reveal timeline runs from Reggie Fils-Aime's 2004 E3 DS debut and "Revolution" tease, to a controller-free console showing at E3 2005, to the surprise Wii Remote reveal during Iwata's Tokyo Game Show keynote, and the full unveiling at E3 2006. Built on refined GameCube internals, the Wii favored low cost, low noise, and always-on convenience, with Miis inspired by Japanese wooden dolls (Kokeshi) and a channel interface modeled on a TV wall to invite quick, family-friendly play.
Iwata Asks: https://iwataasks.nintendo.com/
Nintendogs (DS): https://www.youtube.com/watch?v=hb5j2v10eYs
Nintendogs (DS): https://www.youtube.com/watch?v=hb5j2v10eYs
Brain Age (DS): https://www.youtube.com/watch?v=8EeU92dl9ME
Donkey Kong Bongos & Donkey Konga: https://www.youtube.com/watch?v=64YSuP6G1Uw
Wii Sports: https://www.youtube.com/watch?v=vp9l7J6w9iE
Wii Play: https://www.youtube.com/watch?v=gfz-l5GI-v4
Wii Fit: https://www.youtube.com/watch?v=SDfXealVJyg
Kokeshi Dolls: https://www.youtube.com/watch?v=Z2NIA5GNvfo
Nintendo Wii User Interface Tour: https://www.youtube.com/watch?v=NCU1gB3Xdv4
E3 2004 Reggie Fils-Aimé: https://www.youtube.com/watch?v=89GB6bC9_N4
E3 2004 Satoru Iwata Revolution: https://www.youtube.com/watch?v=33BGyhn_ryw
E3 2005 Nintendo Revolution (Wii): https://www.youtube.com/watch?v=qt8CBYAnMYc
Nintendo - Tokyo Game Show 2005: https://www.youtube.com/watch?v=RdgW4Ox71fw
E3 2006 Sony Ridge Racer!: https://www.youtube.com/watch?v=eaBUeINW_3s
E3 2006 Sony Press Conference: https://www.youtube.com/watch?v=jaWptXzfETo
E3 2006 Nintendo Press Conference: https://www.youtube.com/watch?v=e1Ldhg7swgA
Wii Console and Accessories (E3 2006): https://www.youtube.com/watch?v=2pOGKxFD1C8
Wii Commercials: https://www.youtube.com/watch?v=hLOccBorPsA
Wii Would Like to Play: https://www.youtube.com/watch?v=QBOFhmjTgvY
Link's Crossbow Training: https://www.youtube.com/watch?v=hHgyRGeUKxg
New episodes are on the 1st and 15th of every month!
TCW Email: [email protected]
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode
Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
Nintendo: Wii Were Struggling
2025/08/01
TCW Podcast Episode 239 - Nintendo: Wii Were Struggling
Nintendo’s struggle for cultural relevance in the lead-up to the Wii was marked by the N64’s poor fit for Japanese homes and the GameCube’s failure to outsell even the fledgling Xbox globally. Internally, a power struggle unfolded as Hiroshi Yamauchi prepared to retire. Former Sharp executive Atsushi Asada was brought in and became Executive Vice President and later Chairman of the Board. Satoru Iwata, whom Yamauchi saw great potential in, was appointed president of HAL Laboratory as part of a Yamauchi-backed bailout and ultimately succeeded Yamauchi as president of Nintendo. Minoru Arakawa was passed over, removed from the board, and after his retirement, replaced at Nintendo of America by Tatsumi Kimishima, who was later placed on the board himself, giving credence to the idea that Arakawa was pushed aside in favor of Iwata. We explore how, despite not facing financial collapse, Nintendo risked losing its creative identity after two struggling consoles and Sony's rising threat to its handheld dominance.
Iwata Asks Interviews: https://iwataasks.nintendo.com/
Simpsons all you can eat Court Case: https://www.youtube.com/watch?v=CqT-AvswCZo
TCW 153 - Nintendo Playing with Cards: https://podcast.theycreateworlds.com/e/nintendo-playing-with-cards/
TCW 154 - Nintendo Playing with Controversy: https://podcast.theycreateworlds.com/e/nintendo-playing-with-controversy/
TCW 155 - Nintendo Playing with Toys: https://podcast.theycreateworlds.com/e/nintendo-playing-with-toys/
TCW 014 - Nintendo Playing with Power: https://podcast.theycreateworlds.com/e/nintendo-playing-with-power/
TCW 128 - Nintendo in 1985: https://podcast.theycreateworlds.com/e/nintendo-in-1985/?utm_source=chatgpt.com
TCW 037 - Nintendo and Gumpei Yokoi: https://podcast.theycreateworlds.com/e/nintendo-and-gunpei-yokoi/
TCW 063 - Lawsuits for Nintendo: https://podcast.theycreateworlds.com/e/lawsuits-for-nintendo/
TCW 068 - SEGA vs Nintendo Round 1: https://podcast.theycreateworlds.com/e/sega-vs-nintendo-round-1/
TCW 069 - SEGA vs Nintendo Round 2: https://podcast.theycreateworlds.com/e/sega-vs-nintendo-round-2
TCW 070 - SEGA vs Nintendo Round 3: https://podcast.theycreateworlds.com/e/sega-vs-nintendo-round-3
TCW 198 - The History of Handheld Games Part 1: https://podcast.theycreateworlds.com/e/the-history-of-handheld-games-part-1/
TCW 199 - The History of Handheld Games Part 2: https://podcast.theycreateworlds.com/e/the-history-of-handheld-games-part-2/
TCW 200 - The History of Handheld Games Part 3: https://podcast.theycreateworlds.com/e/the-history-of-handheld-games-part-3/
Business Card CDs: https://www.youtube.com/watch?v=LS_QTo6L9dA
GameCube Controller: https://en.wikipedia.org/wiki/GameCube_controller
Kirby's Dreamland (NES): https://www.youtube.com/watch?v=rJXM4EPbPe0
Shmuplations - Satoru Iwata - 1999 Developer Interview: https://shmuplations.com/iwata/
New episodes are on the 1st and 15th of every month!
TCW Email: [email protected]
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode
Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
Quake
2025/07/15
TCW Podcast Episode 238 - Quake
We dive into the development of Quake, the ambitious and turbulent follow-up to Doom from ID Software. John Carmack set out to build a groundbreaking engine featuring full 3D rendering, dynamic lighting, and client-server multiplayer. This pushed the technical boundaries in a pre-GPU world. To achieve this, he brought in legendary programmer Michael Abrash from Microsoft, selling him on the vision of Quake as a step toward the metaverse as imagined in Snow Crash. Meanwhile, John Romero envisioned Quake as a fantasy RPG inspired by a character from his D&D campaign, but lack of direction and his growing obsession with Deathmatch led to team frustration and eventual fallout. The result was a game that redefined first-person shooters and laid the groundwork for decades of engine development. It also marked the end of an era at ID with the ouster of John Romero.
TCW 030 - DOOM!: https://podcast.theycreateworlds.com/e/doom-1479057917/
TCW 197 - The ID of Game Development: https://podcast.theycreateworlds.com/e/the-id-of-game-development/
Doom States and DeHackEd: https://www.youtube.com/watch?v=MTa3diypjv4
P2P vs Dedicated Servers?: https://www.youtube.com/watch?v=Tt3ZLHKcP2U
Token Ring - The Betamax of Networking: https://www.youtube.com/watch?v=IjLctlmZSp4
Artie - The Strongest Man In the World: https://www.youtube.com/watch?v=z6Bh3LskNbs
Space Strike (DOS): https://www.youtube.com/watch?v=vtDdEuKFQps
Cosmic Crusader (DOS): https://www.youtube.com/watch?v=RKOTa5iQAw8
Big Top (DOS): https://www.youtube.com/watch?v=AXUCacgF72M
Snack Attack II (DOS): https://www.youtube.com/watch?v=hu-SEjcnnjo
So You Haven't Read "Snow Crash": https://www.youtube.com/watch?v=nO64ZhBYy9E
Ramblings in Realtime by Michael Abrash: https://www.bluesnews.com/abrash/
QuakeWorld Launch Event: https://www.youtube.com/watch?v=LXw6BkZ-gdY
Quake (DOS 6.22): https://www.youtube.com/watch?v=tyLC1vR9oGk
Quake Longplay: https://www.youtube.com/watch?v=J7GagGXXUtI
Excerpt Quake Postmortem: https://www.youtube.com/watch?v=G2OE-74bTQw
New episodes are on the 1st and 15th of every month!
TCW Email: [email protected]
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode
Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
Jordan Mechner and Price of Persia
2025/07/01
TCW Podcast Episode 237 - Jordan Mechner and Price of Persia
We continue our look at Jordan Mechner with the development of Prince of Persia. Its cinematic inspirations include Castles of Dr. Creep, the opening of Raiders of the Lost Ark, and the 1938 Robin Hood. To animate the prince, Mechner filmed his brother performing stunts, then manually painted key frames, painting his brother white and the background black to make the footage compatible with a limited digitizer. Memory constraints forced creative solutions, like XORing the prince and bit shifting him to create Shadow Man. A promising film project delayed the game’s release, but Prince of Persia launched on the Apple II with groundbreaking animation. A strong Macintosh port and renewed interest following Disney’s Aladdin helped turn the game into a hit across the early 1990s.
The Making of Prince of Persia: https://www.jordanmechner.com/en/books/journals/
TCW 172 - The Computer Price Wars Part 1: https://podcast.theycreateworlds.com/e/the-computer-price-wars-part-1/
TCW 173 - The Computer Price Wars Part 2: https://podcast.theycreateworlds.com/e/the-computer-wars-part-2/
TCW 174 - The Computer Price Wars Part 3: https://podcast.theycreateworlds.com/e/the-computer-wars-part-3/
TCW 019 - The Great Video Game Crash Part 1: https://podcast.theycreateworlds.com/e/the-great-video-game-crash-part-1/
TCW 020 - The Great Video Game Crash Part 2: https://podcast.theycreateworlds.com/e/the-great-video-game-crash-part-2/
TCW 021 - The Great Video Game Crash Part 3: https://podcast.theycreateworlds.com/e/the-great-video-game-crash-part-3/
TCW 071 - A Story of Brøderbund!: https://podcast.theycreateworlds.com/e/a-story-of%C2%A0br%C3%B8derbund/
TCW 072 - The MYSTeries of Brøderbund!: https://podcast.theycreateworlds.com/e/the-mysteries-of-br%C3%B8derbund/
The Castles of Dr. Creep: https://www.youtube.com/watch?v=mi2dvxcioBw
First 10 minutes of Raiders of the Lost Ark: https://www.youtube.com/watch?v=mUWYmTpYdP4
The Thief of Bagdad (1924): https://www.youtube.com/watch?v=UTXZSVIIk-c
How Prince of Persia Defeated Apple II Memory Limitations: https://www.youtube.com/watch?v=sw0VfmXKq54
Prince of Persia (Apple II): https://www.youtube.com/watch?v=JZDAPp61aak
Robin Hood (1938): https://www.youtube.com/watch?v=USpQGE5sVAY
Prince of Persia (PC DOS): https://www.youtube.com/watch?v=hKQX75dBlEI
Prince of Persia (Amiga): https://www.youtube.com/watch?v=ukSECkajKYA
Prince of Persia (NES): https://www.youtube.com/watch?v=i6hylvkCh-8
Prince of Persia (SNES): https://www.youtube.com/watch?v=aZtkPZih-3s
Prince of Persia (Macintosh): https://www.youtube.com/watch?v=zjR_AhxPnVM
Prince of Persia Re-Release Box: https://bigboxcollection.com/PrinceOfPersia.3DBox
New episodes are on the 1st and 15th of every month!
TCW Email: [email protected]
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode
Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
Podcast reviews
Read They Create Worlds podcast reviews
Tomstewdevine 2025/04/18
Best Video Game History Podcast
Jeffrey and Alex do an amazing job of walking us listeners through the in-depth history of video games. On par with a PBS documentary, Alex and his en...
The.worst.of.the.best 2025/02/09
Great show!
You ability to tell a store is fantastic and always interesting. Thanks for all these podcasts, it’s obvious this is a labor of love from these guys.
8bitsteve 2024/02/02
Great!
Always informative and in depth. These guys know their stuff in detail and it shows. One of my favorites.
WrecklessInSeattle 2023/06/01
A gaming history must
I’m a life long gamer. Born into an Atari 2600 and healthy collection of all the greats of the time. I’ve been fortunate enough to work for the arcade...
Quesadillas999 2023/03/04
The BEST video game podcast!!
I’ve been listening for about two years and my god have I learned about ENDLESS amounts of stories, people, companies, games, challenges, loop holes, ...
@legendarypuns 2022/07/13
The Definitive Video Game History Podcast
Not only is this podcast consistently jam-packed with historical facts and anecdotes from video games past, but the hosts’ voices are so soothing, the...
jl22222222 2022/01/06
The Best History Podcast Out There
I’m a college professor and have been studying video games for years. This podcast is fantastic - it’s meticulously researched, and fun to listen to. ...
Terry Hanson 2021/07/23
Outstanding
If you like gaming history this is for you. What an outstanding detailed account of the history of so many companies!!
Are Pee Gee Fan 2021/01/22
How did I miss this podcast!?!?
Beautifully put together and in depth looks into the wonderful and exciting history of video games! Another wonderful resource to consume fully as I c...
VeroDeb 2019/12/19
Interesting, historical info from past CEOs and other business leaders
I am amazed that Alex has been able to interview corporate leadership-present and deceased-to capture their perspective on why their corporations succ...
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