1121795837
State of the Arc Podcast

Advertise on podcast: State of the Arc Podcast

Rating
★★★★★
4.8
from
294 reviews
Categories
Country
United States
This podcast has
378 episodes
Language
English
Publisher
Resonant Arc
Explicit
No
Date created
2016/06/07
Latest episode
2026/09/30
Average duration
117 min.
Release period
7 days

Description

Our podcast breaks down the techniques of great storytelling across our favorite games, movies, literature, and music. I also occasionally upload music I've arranged or composed!

Unlock State of the Arc Podcast podcast Email contact info,
Listeners & Audience details

Email contact information

Direct podcast contact details

Listeners

Audience numbers & engagement insights

Audience details

Podcast Insights

Podcast episodes

Check latest episodes from State of the Arc Podcast podcast


My First Reaction to FINAL FANTASY X-2
2026/09/30
Casen has never played J-Pop Sphere Hunters before, and so this travesty is quickly being amended. The thing about Final Fan-Service X-2 is that, unlike its namesake, it presents us with the aftermath of its own deconstructed world. What to do now? Is the rampant fan service part of the results of bringing about such a world? The Idol culture an adequate replacement of previous religious traditions? What happens in the power vacuum after a theocracy has been toppled? We tackle all this and more in our exciting discussion on Final Fantasy X-2, a game that is often misunderstood, and often perfectly understood all too well. We discuss religion, tradition, deconstruction, the difficulty of reconstruction, the wisdom of patience, and the way that we can idolize games (like Final Fantasy X). **Listen on Spotify**: https://open.spotify.com/show/4gIzzvT3AfRHjGlfF8kFW3 **Listen on Soundcloud**: https://soundcloud.com/resonantarc **Listen on iTunes**: https://podcasts.apple.com/us/podcast/state-of-the-arc-podcast/id1121795837 **Listen on Pocket Cast**: http://pca.st/NJsJ Discord Link: https://discord.gg/RFMF6gpHr Patreon Page: https://www.patreon.com/resonantarc Twitter: https://twitter.com/resonantarc Facebook: https://www.facebook.com/resonantarc Instagram: https://www.instagram.com/resonantarc
I Thought I Was Done With Kingdom Hearts... Until I Saw The Newest Trailer For Kingdom Hearts IV
2026/09/25
Kingdom Hearts IV is coming out next year and the new trailer is FIRE. We thought we were done with the series, and now our collective curiosities are peaked! Joining us today is Best Guy Ever @BestGuyEver ! https://www.youtube.com/@BestGuyEver/videos , and his podcast https://www.youtube.com/@InternetGeniusShow . **Listen on Spotify**: https://open.spotify.com/show/4gIzzvT3AfRHjGlfF8kFW3 **Listen on Soundcloud**: https://soundcloud.com/resonantarc **Listen on iTunes**: https://podcasts.apple.com/us/podcast/state-of-the-arc-podcast/id1121795837 **Listen on Pocket Cast**: http://pca.st/NJsJ Discord Link: https://discord.gg/RFMF6gpHr Patreon Page: https://www.patreon.com/resonantarc Twitter: https://twitter.com/resonantarc Facebook: https://www.facebook.com/resonantarc Instagram: https://www.instagram.com/resonantarc
Something Is OFF With The Ocarina of Time Remake | Nintendo Direct Reactions
2026/09/16
Nintendo just gave us our best look yet at the Ocarina of Time remake, and while nearly everything about it appears remarkably faithful to the original, its new visual direction left us with a lot to talk about! In this episode, Casen goes into the latest Nintendo Directs completely blind as we react to the Ocarina of Time remake, debate Link's redesigned appearance and the game's new art style, and ask how much a remake should preserve the original's visual identity. Then we jump into the rest of Nintendo's announcements, including Final Fantasy VII Revelation, Fire Emblem, Xenoblade Chronicles, Resident Evil, Metroid, Persona, Romancing SaGa, and several surprises we weren't expecting. What did you think of the new look for Ocarina of Time? Is this exactly what you wanted from a remake, or has something been lost in translation? Time Codes: 0:00 – Intro 1:27 – Zelda’s 40th Anniversary Direct 3:01 – Ocarina of Time Remake Reveal 9:25 – Our First Impressions 10:36 – Something About the Art Direction Feels Off 16:03 – What Happened to Link’s Face? 17:27 – Is Link’s New Design Too Busy? 24:01 – The Plastic / Porcelain Look 26:01 – Moving Away From the Original Art 29:13 – Was Puppet Theater an Influence? 30:58 – Why Art Direction Matters 35:27 – Final Fantasy VII Revelation & Crisis Core 36:11 – Star Fox 36:59 – Fire Emblem 38:07 – Pikmin & a Very Silent Hill-Looking Game 38:53 – Xenoblade Chronicles 3 39:33 – The Climbing Game 40:32 – Resident Evil Remakes 42:21 – The New Wii Sports? 43:34 – Metroid: Ravenous 44:53 – Eternal Anima 45:33 – Romancing SaGa 3 46:24 – Persona 4 & Persona 6 47:20 – Kirby Gets Weird 48:47 – Our Nintendo Direct Standouts 50:28 – Outro Listen on Spotify: https://open.spotify.com/show/4gIzzvT3AfRHjGlfF8kFW3 Listen on SoundCloud: https://soundcloud.com/resonantarc Listen on iTunes: https://podcasts.apple.com/us/podcast/state-of-the-arc-podcast/id1121795837 Listen on Pocket Casts: http://pca.st/NJsJ Discord Link: https://discord.gg/RFMF6gpHr Patreon Page: https://www.patreon.com/resonantarc Twitter: https://twitter.com/resonantarc Facebook: https://www.facebook.com/resonantarc Instagram: https://www.instagram.com/resonantarc
FFVII Revelation Is Holding Back Its Wildest Moments | Gamescom 2026 Discussion
2026/09/09
Gamescom 2026 brought a lot of news for upcoming RPGs. In today's episode, we break down the latest Final Fantasy VII Revelation trailer, including the expanded Weapon encounters, Vincent's new backstory, the Fits system, and the enormous challenge Square Enix faces in marketing the final chapter without spoiling some of the biggest moments in the original Final Fantasy VII. We also dig into Persona 4 Revival and the controversy surrounding Atlus' approach to remakes, including whether "quality of life" improvements can fundamentally alter the design and spirit of the original games. Then there's Terranigma. After more than 30 years, one of the greatest—and most inaccessible—SNES RPGs is finally being rereleased worldwide. We go through what we currently know about the new release, its vanilla and enhanced modes, the involvement of original staff, and the strange controversy surrounding the music used in its reveal trailer. Plus: The Witcher 3 is somehow getting another major overhaul AND a new expansion; former Witcher developers are building their own RPG; and China's AAA game industry keeps producing graphically astounding-looking games. What surprised you most from Gamescom? #FinalFantasyVII #Terranigma #Persona4 #Gamescom #JRPG Time Codes: 1. Intro (0:00) 2. Gamescom 2026 Reactions (1:49) 3. Final Fantasy VII Revelation (2:41) 4. Vincent's Expanded Backstory (8:20) 5. The New "Fits" Class System (14:32) 6. How Do You Market FFVII's Final Act? (15:52) 7. Nonlinear Paths & One Ending (17:54) 8. Persona 4 Revival (20:24) 9. Why Persona Remakes Are Controversial (25:17) 10. Does "Quality of Life" Change the Game? (31:39) 11. Is Persona Losing Its Original Art Direction? (35:18) 12. Could Persona Actually Look Like an Anime? (42:11) 13. Terranigma Is FINALLY Back (44:43) 14. What Exactly Is This Terranigma Rerelease? (49:26) 15. Vanilla vs. Enhanced Mode (54:00) 16. The Terranigma Music Controversy (58:07) 17. The Witcher 3 Is Getting ANOTHER Remaster (1:08:05) 18. A Brand-New Witcher 3 Expansion (1:10:27) 19. A New RPG From Former Witcher Developers (1:14:15) 20. China's AAA Games Are Getting Ridiculous (1:17:28) 21. What's Coming Next on Resonant Arc (1:20:45)
Is Resident Evil Really The Perfect Remake? | The Remake Trials (Ep.2)
2026/09/02
The 2002 remake of Resident Evil is often considered one of the greatest (and most faithful) video game remakes ever made. But is it really as faithful as its reputation suggests? In this episode of The Remake Trials, we compare Resident Evil (1996) with Resident Evil (2002), explore the strange development history behind both games, examine how the remake transforms the original’s horror, discuss tank controls, Crimson Heads, Lisa Trevor, B-movie filmmaking, authorial intent, and the changing identity of Resident Evil. And at the end, we place REmake on our Remake Fidelity Matrix. Is Resident Evil Remake still the gold standard for faithful remakes? Maybe, but it’s more complicated than we thought. Time Codes: (0:00) Intro (1:31) The Remake Fidelity Matrix (3:42) Welcome to The Remake Trials (5:35) Was Resident Evil Supposed to Be Campy? (11:41) The Strange Story Behind the Voice Acting (13:06) Shinji Mikami on Horror and Comedy (19:28) Resident Evil vs. The Evil Dead (23:39) The Remake’s Biggest Change: Tone (29:18) What Was Resident Evil Trying to Be? (36:05) Was the Campiness Intentional? (44:35) Why Capcom Wanted to Remake Resident Evil (49:54) Who Owns a Work After It’s Released? (58:23) Making Resident Evil “Scarier” (1:04:08) B-Movie Horror vs. Gothic Horror (1:15:54) Lisa Trevor Changes the Story (1:18:42) How a Remake SHOULD Change Things (1:23:14) Crimson Heads and Surprising Returning Players (1:25:23) Why Tank Controls Actually Work (1:29:36) Resident Evil’s Japanese Horror Connection (1:33:30) The Three Types of Camp (1:36:18) The Resident Evil Remake Paradox (1:38:12) So How Faithful Is REmake? (1:44:18) What Is the “Spirit” of a Work? (1:51:12) Comparing the Gameplay (1:56:25) How Resident Evil Changed as a Series (1:59:29) The Lost Style of Classic Survival Horror (2:03:19) The Death of B-Movies and Mid-Budget Games (2:10:04) Final Verdict: The Fidelity Matrix Sources For Further Reading: Lynne Harris Interview: https://www.gamesradar.com/making-of-resident-evil-shinji-mikami-interview/?utm_source=chatgpt.com Shinji Mikami Interview: https://www.gamesradar.com/making-of-resident-evil-shinji-mikami-interview/?utm_source=chatgpt.com Kenichi Iwao Interview: https://www.crimson-head.com/interviews/kenichi-iwao-interview?utm_source=chatgpt.com Original Developers Interview: https://www.gamespot.com/articles/resident-evil-creator-shinji-mikami-reflects-on-th/1100-6435918/?utm_source=chatgpt.com Hiroyuki Kobayashi Interview: https://www.nintendoworldreport.com/news/7017/bexclusiveb-res-producer-speaks-out?utm_source=chatgpt.com REmake Mikami/Kobayashi Interview: https://survivhor.biohazardfrance.net/morbidcreations/re_behind/int_remake/int_remake_1.htm?utm_source=chatgpt.com
The Music of Final Fantasy XIV: A Realm Reborn (ft. Alex Moukala)
2026/08/26
Final Fantasy XIV: A Realm Reborn had the impossible task of rebuilding a failed MMO, and its music had to help redefine what Final Fantasy XIV could be. In this episode of The Music of Final Fantasy, we're joined by composer and musician @AlexMoukalaMusic to break down Masayoshi Soken's soundtrack for A Realm Reborn, how his background in sound design shaped his approach to composition, and what makes FFXIV's music different from the work of Nobuo Uematsu. We discuss Soken's philosophy of prioritizing the player experience in writing, the surprising techniques behind some of the soundtrack's massive sounds, why certain vocals and instruments are deliberately filtered for long MMO encounters, and the countless ways A Realm Reborn weaves the musical history of Final Fantasy into something new. We also talk about Uematsu's continuing influence on the series, the collaborative nature of FFXIV's enormous soundtrack, the importance of Yoshida's direction, and why Casen walked away convinced this may be one of the greatest video game soundtracks of the last 20 years. And according to Alex… the best is still yet to come. Thanks again to Alex Moukala for joining us! Check out his channel here: https://www.youtube.com/channel/UCEKRfoZ5t1VBdWfn9k6UgXw Time Codes: 1. Intro (0:00) 2. Background on Masayoshi Soken and how the music of A Realm Reborn was made (5:46) 3. Breakdown of individual tracks from the OST (41:44)
Xenogears' Ending Is Deeper Than We Thought (ft. Keith Comito)
2026/08/20
In this episode, we're joined once again by Keith Comito to revisit the final scene of Xenogears! We examine what the confrontation between Fei and Krelian is really saying about human suffering, love, free will, and our desire to truly understand one another. We also explore the Gnostic philosophy underlying Xenogears, the Wave Existence, the Path of Sephirot, the symbolism of Ouroboros, and the game's recurring image of the one-winged angels. More importantly, we ask whether Xenogears ultimately rejects the very Gnostic worldview it spends the entire game constructing. Is Krelian right that human beings can never truly understand one another? Is perfect unity preferable to the pain and uncertainty of individual existence? Or is our imperfection and continued attempts to understand and love one another the very thing that makes human life meaningful? Perhaps Xenogears' answer isn't that humanity will someday achieve perfect understanding, but that we keep trying, and that's where meaning is found.
The Most OVERHATED Games | State of the Arc Podcast
2026/08/12
Hate may be more or less natural, but why all the overhate? We are going to surprise and maybe even enrage you with our most overhated picks, and then sooth you with our very overreasonable explanations. We discuss the games that have gotten the most hate, but that changed the trajectory of gaming for the worse. You don't have to love everything, or even like it. But joining the hate train ain't always the answer, and may cause more problems than you realize... Time Codes: 1. Intro (0:00) 2. Honorable Mentions (2:50) 3. Skyward Sword (11:08) 4. Xenosaga Ep. II (26:09) 5. Final Fantasy XIII (36:28) 6. Final Fantasy VIII (44:09) 7. Final Fantasy X-2 (51:09) 8. Virtual Boy (1:04:00) 9. Metroid Other M (1:12:01) 10. Star Fox Zero (1:26:19) 11. FFVIIR Thoughts (1:36:14) **Listen on Spotify**: https://open.spotify.com/show/4gIzzvT3AfRHjGlfF8kFW3 **Listen on Soundcloud**: https://soundcloud.com/resonantarc **Listen on iTunes**: https://podcasts.apple.com/us/podcast/state-of-the-arc-podcast/id1121795837 **Listen on Pocket Cast**: http://pca.st/NJsJ Discord Link: https://discord.gg/RFMF6gpHr Patreon Page: https://www.patreon.com/resonantarc Subscribestar: https://www.subscribestar.com/resonant-arc Twitter: https://twitter.com/resonantarc Facebook: https://www.facebook.com/resonantarc Instagram: https://www.instagram.com/resonantarc TikTok: https://www.tiktok.com/@resonantarc
Why We Keep Remaking The Odyssey After 3,000 Years | State of the Arc Podcast
2026/08/06
Nearly 3,000 years after Homer’s epic was first told, The Odyssey remains one of the most influential and frequently retold stories ever created. Christopher Nolan’s new film has brought Odysseus back to the center of popular culture, but no single adaptation can explain why this story has survived for millennia. In this episode, Mike and Casen explore the origins, structure, translations, and evolving legacy of The Odyssey. We examine how generations of writers and filmmakers have reinterpreted Homer; what different adaptations preserve, change, or misunderstand; and why Odysseus remains such a fascinating and difficult hero: clever, resilient, selfish, brutal, and relentlessly determined to return home. From Homer, Chapman, Alexander Pope, and Emily Wilson to the 1997 miniseries, The Return, and Christopher Nolan’s adaptation, this is a conversation about the strange power of a story that has outlived civilizations, and why it will continue to be told for another 3,000 years. Which version of The Odyssey first captured your imagination? Time Codes: 1. Intro (0:00) 2. Casen Recites The Opening Lines Of The Poem In Greek (4:56) 3. Mike's Personal History With The Odyssey (11:17) 4. The Many Translations Of The Odyssey (27:04) 5. 7 Different Versions Of The Opening Lines: Which Should You Read? (50:44) 6. Summary Of The Original Story In The Poem (1:06:20) 7. The Screen Adaptations Of The Odyssey (1:23:26) 8. Ulysses 1954 (1:24:29) 9. L'Odissea 1968 (1:27:45) 10. The Odyssey 1997 (1:29:49) 11. The Return 2024 (1:55:42) 12. Christopher Nolan's The Odyssey 2026 (2:16:05)
YouTube Doesn't Want You To See Our Podcast
2026/08/05
UPDATE: Good news—the final copyright claim was released this morning, so the full Odyssey episode is now available. You can watch it here: https://youtu.be/whPLEd8W0NM YouTube blocked our video! Unjustly! It should be cleared for release soon. Working on disputes behind the scenes. In the meantime, I wanted to update everyone on the Chrono Trigger analysis, extra Star Fox commentary, and more! Time Codes: 1. What Happened To This Week's Episode? (0:00) 2. Update On The Chrono Trigger Analysis (3:03) 3. Follow Up On Our Star Fox Commentary (7:28) 4. Wrap Up (16:14)
Top 10 Best Final Fantasy Scenes
2026/07/29
What are the greatest scenes in the history of Final Fantasy? In a series filled with some of the most memorable characters, worlds, and music, how can one possibly pick the 10 best? Today, we set out to do just that, definitively, once and for all! Do you disagree with our list? It's okay to be wrong! Tell us your wrong opinions in the comments below! Time Codes: 1. Intro (0:00) 2. Honorable Mentions (3:30) 3. Number 10 | Final Fantasy 1 (8:35) 4. Number 9 | Final Fantasy 10 (13:54) 5. Number 8 | Final Fantasy 4 (26:51) 6. Number 7 | Final Fantasy Tactics (32:17) 7. Number 6 | Final Fantasy 10 (40:00) 8. Number 5 | Final Fantasy 9 (45:44) 9. Number 4 | Final Fantasy 7 (57:14) 10. Number 3 | Final Fantasy 6 (1:05:35) 11. Number 2 | Final Fantasy 8 (1:17:07) 12. Number 1 | Final Fantasy 7 (1:34:53)
The Bizarre Final Fantasy Sequel No One Remembers | State of the Arc Podcast
2026/07/23
Final Fantasy V got a sequel, but it's not the kind you'd expect. Released as a four-part anime OVA in 1994, Final Fantasy: Legend of the Crystals takes place 200 years after the SNES game and follows a new cast of heroes trying to protect the elemental crystals. Despite its connection to Final Fantasy V, this OVA looks, sounds, and often feels detached from the game that inspired it. In this episode, we explore the anime’s unusual production history, Hironobu Sakaguchi’s limited involvement, director Rintaro’s radically different artistic approach, the bizarre English localization, and whether this forgotten sequel captures any of the spirit of Final Fantasy at all. Have you seen Legend of the Crystals? And does it deserve to be remembered—or was it forgotten for a reason? V Jump Article Scans: https://animarchive.tumblr.com/post/176156122473/final-fantasy-legend-of-the-crystals-ova-4-page?ref=cinema-purgatorio.ghost.io
Sony Just Killed Physical Media | State of the Arc Podcast (ft. Del Walker )
2026/07/15
With Sony's recent announcement that it will end the production of physical media for video games after January 2028, discussion has ramped up about consumer rights to own their games, game preservation, and how markets and pricing will be affected. Today we are joined by Del Walker, an AAA game developer who has worked for Naughty Dog, Sega, and Rocksteady, to discuss what this means for both players and developers, and what we need to do to ensure our culture and rights are protected. You do not have a choice. You must check out Del's YouTube channel. It's fantastic: https://www.youtube.com/@UCIBJU0VHwZbEFl32GfRgZMQ
Does The Star Fox Remake Pass The Test? | The Remake Trials
2026/07/08
Welcome to The Remake Trials, a new series where we put classic games and their remakes on trial—not simply to ask whether the remake is “good” or “bad,” but to ask whether it understands the spirit of the original. For our first case, we’re looking at Star Fox: the original SNES game, Star Fox 64, Star Fox 64 3D, and the new remake. Using our Remake Fidelity Matrix, we break down the difference between surface-level faithfulness (the “letter of the law”) and deeper spiritual faithfulness: the emotional effect, dramatic function, visual identity, soundscape, pacing, and energy that made the original work resonate in the first place. What makes Star Fox feel like Star Fox? Is it the Star Wars influence? The puppet aesthetic? The arcade-like simplicity? The layered difficulty? The unforgettable voice performances? The way dialogue, music, and sound effects lock together as one percussive soundtrack? And when a remake changes the voices, characterizations, cutscenes, tone, and presentation, is it betraying the original—or translating it for a new generation? In this episode, we put Star Fox through The Remake Trials. #StarFox #Nintendo #Remake #StarFox64 #ResonantArc Time Codes: 01. Intro (0:00) 02. How Do We Judge Remakes? The Remake Fidelity Matrix (01:18) 03. Our History With Star Fox (15:27) 04. What Is The "Spirit" of Star Fox? (26:25) 05. The Voice Cast (1:08:40) 06. How Fox McCloud's Personality Was Changed (1:15:44) 07. Direct Comparisons between Star Fox 64, 3D, & The New Remake (1:35:10) 08. Final Verdict (2:45:58)
Can A Video Game Prepare You For Death?
2026/07/01
What are the most spiritual games you've ever played? What does spirituality mean to you? Have you ever had a transcendent experience while playing a game? In this episode, we break down some of our most profound experiences playing games — games that weren't just emotional but deeply spiritual. This includes games like Xenogears, Ico, Journey, Terranigma, Death Stranding, Outer Wilds, and many more. What are some of your picks? Let us know in the comments below! Time Codes: 01. Intro (0:00) 02. What Does Spirituality Mean? (01:29) 03. Honorable Mentions (08:49) 04. Casen's First Pick: Ico (26:51) 05. A Couple More Honorable Mentions (37:20) 06. Mike's First Pick: Terranigma (39:10) 07. Casen's Second Pick: Death Stranding (48:45) 08. Mike's Second Pick: Journey (1:01:23) 09. Casen's Third Pick: Wind Waker (1:08:53) 10. Mike's Third Pick: Outer Wilds (1:25:01) Discord Link: https://discord.gg/RFMF6gpHr Patreon Page: https://www.patreon.com/resonantarc Subscribe Star: https://www.subscribestar.com/resonant-arc Twitter: https://twitter.com/resonantarc Facebook: https://www.facebook.com/resonantarc Instagram: https://www.instagram.com/resonantarc TikTok: https://www.tiktok.com/@resonantarc

Podcast reviews

Read State of the Arc Podcast podcast reviews


4.8 out of 5
294 reviews
★☆☆☆☆
shinaramusha 2026/09/16
Oh no! They’re starting to acquiesce to the Algorithm!
Clickbaity titles. As if the annoying host Casen wasn’t enough, it now sounds like they are losing what made them special: insightful analysis, even t...
★★★★★
(Gordon freemen) 2026/07/12
I love this podcast
I LOVE OUTER WILDS SO FREAKING MUCH
★★★★★
Popo_Nono 2026/01/02
A must for the rpg sickos
What a great find
★★★★★
Liebd11 2025/11/17
What a great find!
Just stumbled across the State of the Arc podcast and completely loaded up my listening backlog. Great, cerebral analysis of different video games/top...
★★★★★
Skoooollllll 2025/09/10
Wow! Fantastic, in-depth, and media literate discussion
Probably listened to about 20 episodes or so and mostly pretty recent ones. These guys really try to dive deep and give a proper appreciation and effo...
★★★★★
ATL0202 2025/06/03
Please don’t stop making podcasts
I just want to say I resonate with your views, opinions , and life experience as well as video game tastes. Your podcasts are so good. Please don’t st...
★★★★★
Twinson_Snow 2025/03/27
A pleasant corner of the internet
In depth conversations and analysis about mainly video games topics and science fiction fantasy genres entertainment. If you were growing up and gamin...
★☆☆☆☆
VieraVel 2025/02/28
Wanted to love it
I really wanted to support the podcast because they cover so many games that I love and are well spoken, but one of the hosts (Casen) follows a bunch ...
★★★★★
FullyRendered 2024/10/16
Thoughtful Fun
One of my favorite gaming podcasts. Enjoy the thoughtful deep dives on RPG story meanings (and LotR). The two hosts have a good camaraderie. Audio qua...
★★★★★
To cook or not to cook 2024/08/19
Wonderful podcast but …..
Great analysis , and understanding of material and symbolism . A wide range of games and media made wholly new in their understanding . Only thing Isl...
check all reviews on apple podcasts

Podcast sponsorship advertising

Start advertising on State of the Arc Podcast relevant audience podcasts


What do you want to promote?