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Alcoholic Adventure Cabal

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Rating
★★★★★
5
from
13 reviews
This podcast has
300 episodes
Language
English
Publisher
AACabal
Explicit
No
Date created
2017/10/17
Latest episode
2026/10/23
Average duration
118 min.
Release period
9 days

Description

The RPG actual play arm of the Advance After Combat podcast. System Matters.

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Podcast episodes

Check latest episodes from Alcoholic Adventure Cabal podcast


Lost Tomb of Martek-0.5-[ACKS]
2026/10/23
The Shrine of the Standing Water As our adventurers prepare to journey further into the Desert of Desolation, Prith and Cassius are pulled into a mysterious web by the Sheik. Their investigations lead them to a curious elven outpost that plays an important role in the security of the Oasis. But why has it gone silent? Players: Duck, Rex Judge: Ty
Lost Tomb of Martek-0.5-[ACKS]
2026/10/09
Last Tomb of Martek - e0.5 The Beginning . . . sort of . . . New module, new players, new system! We recap prior play from the Oasis of the White Palm, onboard a few new players, and start our transition from OSE to the Adventurer, Conqueror, King System. All of this is in preparation to dive further into the Desert of Desolation and search for . . . the LOST TOMB OF MARTEK! Players: Duck, Rex, Hollywood, Rocketman, Evil Jack Judge: Ty
Controlled Burn-010-KULT Divinity Lost
2026/10/05
The veil tears and nightmares emerge. Burt Tremmard: Tony Cade Lanelor: Duck Max Jenke: Hollywood GM: BlackRockGame  System KULT: Divinity Lost
Aacia-121-[DCC]-Duck
2026/09/28
DCC Whiterock Session 107 Our adventurers explore the chapel of the paladins.  Will Handsie be able to complete his quest? Players: Medicine Man, Dr. G, Rocket Man, and Gersh GM: Duck
Nordlund-026-[Dungeon Fantasy]
2026/09/25
We do some wrap up from the Elskadr quest, then discuss what is next for our heroes. Players: Tony, Ty, Dave, and Rex  GM: Duck
Aacia-120-[DCC]-Duck
2026/09/11
DCC Whiterock Session 106 A quick resupply at Cillamar (and we get distracted by things going on in town), but then back to the dungeon!  Our adventurers find the entrance to the holy chapel, can their cleric figure out how to get them inside? Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A (absent)  GM: Duck
Nordlund-025-[Dungeon Fantasy]
2026/09/04
The final confrontation in Elskadr.  A dream of an epic ballad, a tragedy, and love lost.  Will our heroes prevail?  Players: Tony, Ty, Dave, and Rex  GM: Duck
Controlled Burn-009-KULT Divinity Lost
2026/08/28
Burt feeds his extra heart with the blood of pigs.  Cade confronts his secretive would-be benefactor in a bizarre virtual reality encounter.  Max’s nightmare continues, and he finds that his brother has stolen his mother’s jewelry and her will to live. Burt Tremmard: Tony Cade Lanelor: Duck Max Jenke: Hollywood GM: BlackRockGame system KULT: Divinity Lost
Nordlund-024-[Dungeon Fantasy]
2026/08/14
Our adventurers clear the mine, but find that the forest spirit has left.  Bodvarr calls on Tyr to guide the group in the next steps of its quest.   Players: Tony, Ty, Dave, and Rex  GM: Duck
Controlled Burn-08-KULT Divinity Lost
2026/08/10
The episode begins just after the funniest thing in the history of the world.  Then the bunker is planned…in great detail. Burt Tremmard: Tony Cade Lanelor: Duck Max Jenke: Hollywood GM: BlackRockGame system KULT: Divinity Lost
Aacia-119-[DCC]-Duck
2026/07/31
DCC Whiterock Session 105 The quest for the chapel of the knights of the Sundered Scale continues.   Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A (absent)  GM: Duck
Aacia-118-[DCC]-Duck
2026/07/22
DCC Whiterock Session 104 The quest for the chapel of the knights of the Sundered Scale continues.  A fortified camp of duergar is the next obstacle, and things get pretty iffy for a while. Players: Medicine Man, Dr. G, Rocket Man (absent), Gersh, and Pete A  GM: Duck
Nordlund-023-[Dungeon Fantasy]
2026/07/06
The retreat from the Dragonkin ceremony hits a snag.   Players: Tony, Ty, Dave, and Rex  GM: Duck
Aacia-117-[DCC]-Duck
2026/06/29
DCC Whiterock Session 103 Our adventurers find that the deep levels of Whiterock have gotten dangerous again in the year they were missing. Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A (absent) GM: Duck
Controlled Burn-007-KULT Divinity Lost
2026/06/26
The group maps out a coffee strategy that just might give them a chance against the toxic stew they’re immersed in. Max’s brother makes an appearance, and there was no rejoicing. Burt Tremmard: Tony Cade Lanelor: Duck Max Jenke: Hollywood GM: BlackRock Game system KULT: Divinity Lost

Podcast reviews

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5 out of 5
13 reviews
★★★★★
Jrrb2k 2017/12/01
Marital Aid?
My wife and I are trying to spice up our love life, would you recommend this podcast be played in the background during our sweet sweet lovemaking?
★★★★★
EggSalad_TheDuck 2017/10/27
Wow, the GM is... amazing
I don't know how the GM puts up with this group. Omygod, so amazing! He is so patient.
★★★★★
Notaspacedog 2017/10/26
The Vargr is the best!
I really enjoy Traveller West and the action that centers around a dog character. He steals the show and rea...Squirrel!
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