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Reckless Moves

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Rating
★★★★★
5
from
5 reviews
This podcast has
94 episodes
Language
English
Publisher
recklessmoves
Explicit
Yes
Date created
2019/10/24
Latest episode
2021/11/30
Average duration
186 min.
Release period
9 days

Description

A bunch of idiots play D&D 5E.

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S1E94: Farewell
2021/11/30
Having saved Greyhawk, the NAB, deemed Legends of Greyhawk, celebrate and make plans for what comes next in their Lives, Kingdoms and Enterprises.  Weddings and Funerals prepare our heroes for lives worth living.   More info: RecklessMoves.com
S1E93: The Final Countdown
2021/11/16
Teleporting to the Abyssal Gate, the NAB face off with an unknown army of evil.  Their mission is to close the Abyssal Gate before the denizens of the Abyss can pour into Greyhawk and rain fire and brimstone on the populace... and all their loved ones.  They must win, or the land is lost.  No pressure...
S1E92: For Brevity‘s Sake!
2021/11/09
With some final 'fare thee wells', or goodbyes, depending on the outcome, our heroes have achieved level 20.  Final preparations are made, and our heroes are transported to the Abyssal Gate.  For Brevity's Sake, we'll leave it at that...   More info: RecklessMoves.com
S1E91 : Talking Heads
2021/11/02
With a surprise awaiting them upon returning to Arnanum, the Elven City, our heroes decide to interrogate some old adversaries. The only challenge is that only heads remain of some villains in the bag of holding. Brynn brings out  a couple old 'friends' to Speak with the Dead. Appropriate for our Halloween episode, huh?  More info: RecklessMoves.com 
S1E90: A Raging Whale
2021/10/19
Our party comes up with the most ridiculous plan yet, and that is saying a LOT.    It would be pretty reckless to drop 300 tons of falling objects on the enemy tower, wouldn't it?   More info:  RecklessMoves.com
S1E89: That‘s a Crate Idea!
2021/10/12
The NAB heads deep into Drow territory, seeing out the Arnan Tower. (Which they call the Drow-er) To get more information, the party uses a spell to 'disguise' themselves, but you can't disguise behavior. Will they make it through?  Will Brynn's adoptive Mother Elsanin still be in Sedhane? Will there be more rhetorical questions asked  in this synopsis? Tune in and find out...   More Info: RecklessMoves.com
S1E88: It‘s Not Every Day You Find Out It Is Your Birthday!
2021/10/05
Earthquake! Wait, was that a spell?  After dodging the authorities (again), our intrepid heroes head back to Arnanum, where a surprise awaits for Brynn.  A great celebration ensues... Is this the calm before the storm?    More info: RecklessMoves.com
S1E87: The Lucky Monkey is not so Lucky
2021/09/28
Finding the aftermath of a brutal attack, our intrepid heroes take the two halves of Elil's body for an attempted Resurrection. Will this ally come back? If so, what will she report?  The NAB investigates the source of this murder squad ravaging the land, and who sent them...   More Info: RecklessMoves.com
S1E86: I touch it with my magic wand...
2021/09/21
The NAB runs into a few 'old friends' for a little 'wet work'.  Why have an extended battle when you can deceive and assassinate? Later, the party find an amazing, dangerous and massively explosive device, which could level a city. Was it the red, green or blue wire?    more info: RecklessMoves.com
S1E85: Can I have an AstralGateMirror with a side of C-C-Counterspell?
2021/09/14
With a poke in the eye to the person who said 'Keep It Simple Stupid', our intrepid heroes concoct their most complicated plan yet. (And that is saying a lot...) Why sneak up on an enemy if you can bring the enemy to us?    More info: RecklessMoves.com
S1E84: Ready...Steady...Fire!
2021/09/07
The NAB heads deeper into Emburh Territory, seeking Sullco and Arys Borne's locations.  On the way, a very, very reckless test shot is fired from the Arcane Cannon aboard their ship the Reckless Abandon. What was that they fired out into the wilderness as a test shot?  It's a bird, it's a raven, no it is a...   More info: RecklessMoves.com
S1E83: Fighting Pits and Stranger Danger
2021/08/31
Near the dock in Sasserine the party finds and Underground Rogue's Bar with a Fighting Pit. After Crispin stops drooling, the Party gambles on his fight. One catch, no magic or magic weapons allowed! New 'friends' are made with the bar owner Zanna and a Dwarf named Riswynn, who runs the famous 'Riswynn's Family Jewels', a Gem Shop in town. Fighting Pits, Meeting with Strangers and a Journey into Enemy Territory. In other words, a typical night for the NAB...   More info: RecklessMoves.com

Podcast reviews

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5 out of 5
5 reviews
★★★★★
Never Miss A Session 2019/12/28
Absolutely ludicrous, daring, foolhardy!!
Laughed every second!! take heed oh wise and worthy listener! worth every labyrinthine wondering devious moment of hilarity!!
★★★★★
Kajogram 2019/11/29
Loads of fun!
Lots of humor and dnd adventure!
★★★★★
Sevensmokes 2019/10/26
Modules with Homebrew
Dungeons and Dragons should be fun! This is modules but wot homebrew elements and some home rules that make it interesting.
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