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This podcast has
38 episodes
Language
EnglishPublisher
M.A. BaytaşExplicit
No
Date created
2021/02/15
Latest episode
2026/10/09
Average duration
75 min.
Release period
29 days
Description
independent design research www.designdisciplin.com
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Daniel Farrell
2026/10/09
Daniel Farrell is the founder and CEO of Onlook, the developer tool for designers.
After watching great ideas get flattened between the mockup and the merge for over a decade, Daniel spent years helping scale companies like Bird and DIMO before building the tool he wished existed all along – one that gives designers the power to bend code into a new creative medium.
From the conversation
Books
• Alchemy by Rory Sutherland — https://link.amazon/B01DjxobL
• Build by Tony Fadell — https://link.amazon/B04xTNfZy
• Creative Selection by Ken Kocienda — https://link.amazon/B05FcD3La
• Good Strategy Bad Strategy by Richard Rumelt — https://link.amazon/B07VI1xd4
• Looking for a Story by Noel Rubinton — https://link.amazon/B04UnUC5K
• Ogilvy on Advertising by David Ogilvy — https://link.amazon/B0bPhui0f
• The Book of Five Rings by Miyamoto Musashi — https://link.amazon/B0aBDMdcK
• The Thousand Crimes of Ming Tsu by Tom Lin — https://link.amazon/B063TVx6j
Talks and essays
• “A Conversation with Jony Ive” at Stripe — https://youtu.be/wLb9g_8r-mE
• “Before the Startup” by Paul Graham — https://paulgraham.com/before.html
• “How Art, Technology and Design Inform Creative Leaders” by John Maeda — https://youtu.be/WAuDCOl9qrk
Studios and designers
• Alex McDowell — https://www.designdisciplin.com/p/alex-mcdowell
• Alexander Diner — https://dribbble.com/alexanderdiner
• Ben South Lee — https://x.com/bnj
• Kelly Wearstler — https://kellywearstler.com
• The Office of Ordinary Things — https://ot.studio
• Wiseman Editing — https://wisemanediting.com
Tools and creative influences
• Balsamiq — https://balsamiq.com
• GIMP — https://gimp.org
• Linear — https://linear.app
• Team Fortress 2 — https://teamfortress.com
Podcasts
• Dive Club by Ridd — https://www.dive.club
• Ridd on Design Discipline — https://www.designdisciplin.com/p/ridd
———
https://onlook.com | https://twitter.com/D_R_Farrell | https://danielrfarrell.com
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.designdisciplin.com/subscribe
Danny Martinez
2026/09/28
Danny Martinez is the co-founder of Decimals, a scout network for hiring designers.
Following a career building marketplaces at companies including eBay, Airbnb, and Prolific, Danny is rethinking how high-growth tech companies discover and hire exceptional talent through trusted expert networks.
From the conversation
Newsletters and podcasts
• Dive Club by Ridd — https://www.dive.club
• Hiring Humans by Danny Martinez — https://hiringhumans.decimals.work
• Ridd on Design Discipline — https://www.designdisciplin.com/p/ridd
People and portfolios
• Rich Cahill — https://richmak.es
Companies discussed
• Arrows — https://arrows.to
• LiveKit — https://livekit.com
• Superpower — https://superpower.com
———
https://decimals.co | https://x.com/dannydecimals
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.designdisciplin.com/subscribe
Paul Bakaus
2026/08/18
Paul Bakaus is a product builder, software engineer, and entrepreneur with over two decades of experience creating tools at the intersection of technology, design, and AI.
Paul created jQuery UI, has led product initiatives at Google and other technology companies, and is the founder of Renaissance Geek, where he builds products like Impeccable, an AI-powered design tool that helps teams turn ideas into high-quality interfaces faster.
From the conversation
Books
• Geometry of Design by Kimberly Elam — https://link.amazon/B0gTizjym
• The Elements of Typographic Style by Robert Bringhurst — https://link.amazon/B08geTyjS
People and studios
• iA / Oliver Reichenstein — https://ia.net
Tools and projects
• AMP — https://amp.dev
• Fuchsia — https://fuchsia.dev
• iA Writer — https://ia.net/writer
• Pilcrow — https://pilcrow.ink
———
https://impeccable.style | https://paulbakaus.com | https://x.com/pbakaus
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.designdisciplin.com/subscribe
The Brief: Mark Vassilevskiy
2026/08/06
Mark is CEO of Bay Area motion design and marketing agency Skale, specializing in viral launch videos for startups.
Produced in collaboration with Palette, the matchmaker between businesses and design studios, The Brief is a series of live-streamed conversations on how designers and clients work together.
https://askpalette.com
From the conversation
Related episodes
• Ridd — https://www.designdisciplin.com/p/ridd
• The Brief: Niclas Ernst — https://www.designdisciplin.com/p/the-brief-niclas-ernst
Tools and resources
• Adobe After Effects — https://www.adobe.com/products/aftereffects.html
• Attio — https://attio.com
• Epidemic Sound — https://www.epidemicsound.com
• Figma — https://figma.com
• Higgsfield — https://higgsfield.ai
• Remotion — https://www.remotion.dev
Companies discussed
• Bolt — https://bolt.new
• Contra — https://contra.com
• MagicPath — https://www.magicpath.ai
• Poke — https://poke.com
People
• Alex Hormozi — https://x.com/AlexHormozi
———
https://skale.solutions | https://x.com/SkaleSolutions | https://x.com/MarkKnd
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.designdisciplin.com/subscribe
Ioana Teleanu
2026/07/13
Ioana, better known as UX Goodies, is a product design leader, educator, and content creator focused on the intersection of design and AI.
Ioana has led AI design initiatives at Miro and UiPath’s Clipboard AI, which was recognized as one of TIME’s Best Inventions of 2023. She is the founder of the UX Goodies community, creator of the AI Goodies newsletter, co-host of the Honest UX Talks podcast, and a longtime mentor and educator in the design community.
From the conversation:
Books and articles
• “Aesthetics in the AI Era: Visual + Web Design Trends for 2026” by Ioana Teleanu — https://aigoodies.substack.com/p/aesthetics-in-the-ai-era-visual-web
• Grid Systems in Graphic Design by Josef Müller-Brockmann — https://link.amazon/B09QDfCqB
• Surviving Design by Ioana Teleanu — https://survivingdesign.life
Tools and platforms
• Claude — https://claude.ai
• Decimals — https://decimals.co
• FAUNA — https://flora.ai/blog/introducing-fauna
• FLORA — https://flora.ai
• Granola — https://www.granola.ai
• Miro AI — https://miro.com/ai
• TouchDesigner — https://derivative.ca
• UiPath Clipboard AI — TIME Best Inventions 2023 — https://time.com/collections/best-inventions-2023/6324510/clipboard-ai
People
• Kim Alban — https://www.kimalban.com
• Marisa Chan (Design Team of One) — https://instagram.com/designteamofone
• Marisa Chentakul — https://x.com/meshtimes_
Events and places
• Fusecon — https://www.fusecon.asia
• Hatch Conference — https://www.hatchconference.com
• Museum für Gestaltung Zürich — https://museum-gestaltung.ch
Related episodes
• Danny Martinez — https://www.designdisciplin.com/p/danny-martinez
• Ridd — https://www.designdisciplin.com/p/ridd
———
https://aidesign-os.com | https://x.com/uxgoodies | https://instagram.com/uxgoodies
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.designdisciplin.com/subscribe
The Brief: Niclas Ernst
2026/07/09
Niclas is a software designer from Berlin and the founder of Permanent, a design consultancy that helps startups build lasting software products that win through design.
Produced in collaboration with Palette, the matchmaker between businesses and design studios, The Brief is a series of live-streamed conversations on how designers and clients work together.
https://askpalette.com
From the conversation:
Companies and organizations
• Antimetal — https://antimetal.com
• Attio — https://attio.com
• Interfere — https://interfere.com
• National Design Studio — https://ndstudio.gov
• Pipe — https://pipe.com
People
• Joe Gebbia — https://joegebbia.com
• Soleio — https://x.com/soleio
Design references
• Jacques Marie Mage — https://jacquesmariemage.com
———
https://n16t.com | https://permanent.is | https://x.com/niclasernst | https://x.com/permanent
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.designdisciplin.com/subscribe
Dan Hollick
2026/06/25
Dan is a London-based designer and engineer. After a decade-long career in product design including stints at Raycast, TIDAL, and Barclays, he put on the hat of design engineer at Tailwind Labs and currently continues at Cursor.
Dan is the author of Making Software, a reference manual for people who design and build software.
From the conversation:
Books
• Making Software by Dan Hollick — https://makingsoftware.com
• The Art of Computer Programming by Donald E. Knuth — https://cs.stanford.edu/~knuth/taocp.html
• The iOS App Icon Book and The macOS App Icon Book by Michael Flarup — https://appiconbook.com
Tools and software
• Adobe InDesign — https://www.adobe.com/products/indesign.html
• Affinity — https://affinity.studio
• Cursor — https://cursor.com
• LaTeX — https://www.latex-project.org
• Raycast — https://raycast.com
• Tailwind CSS — https://tailwindcss.com
• tldraw — https://tldraw.dev
People and resources
• 3Blue1Brown — https://3blue1brown.com
• Museum für Gestaltung Zürich — https://museum-gestaltung.ch
• Nick Pattison’s studio, Primary — https://primary.studio
Related episodes
• Carl Rivera — https://www.designdisciplin.com/p/carl-rivera
———
https://alcohollick.com | https://x.com/DanHollick
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.designdisciplin.com/subscribe
Ridd
2026/05/26
Ridd is a product designer, educator, podcaster, and founder, best known for his podcast Dive Club. Previously, he built products and startups for over a decade, and created Figma Academy, helping thousands of designers level up their craft.
From the conversation:
Books
• Alternative Layout Systems by Giliane Cachin — https://alternativelayoutsystem.com/publication
• Geometry of Design by Kimberly Elam — https://link.amazon/B0gTizjym
• Influence by Robert B. Cialdini — https://www.influenceatwork.com/books-and-publications
• The 48 Laws of Power by Robert Greene — https://www.penguinrandomhouse.com/books/330912/the-48-laws-of-power-by-robert-greene
Talks and interviews
• “Musical Thinking for Design Engineers” by M.A. Baytaş — https://youtu.be/t57p7ARE39Y
• “The Winding Journey of Designing an AI Product” with Sam Stephenson on Dive Club — https://dive.club/deep-dives/sam-stephenson
Tools and platforms
• Claude — https://claude.ai
• Conductor — https://conductor.build
• Granola — https://www.granola.ai
• Paper — https://paper.design
• Superwhisper — https://superwhisper.com
• Wispr Flow — https://wisprflow.ai
Education
• Alpha School — https://alpha.school
• Synthesis — https://synthesis.com
Related episodes
• Dan Hollick — https://www.designdisciplin.com/p/daniel-hollick
———
https://dive.club | https://inflight.co | https://x.com/ridd_design | https://instagram.com/michaelriddering | https://youtube.com/c/MichaelRiddering
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.designdisciplin.com/subscribe
Patrik Hübner
2026/05/11
Patrik Hübner is a German interdisciplinary designer and creative technologist known for his work in generative design and creative coding. He operates at the intersection of design, art, and data, using algorithms and real-world inputs to create dynamic, evolving brand identities and experiences.
With over 15 years in the industry, he has worked with major global brands and agencies, blending storytelling with technology to push branding beyond static visuals.
His work has received multiple international awards, including D&AD and Red Dot, and is widely recognized for redefining how design systems can be adaptive, data-driven, and alive.
From the conversation:
Books
• Design Unlimited by Patrik Hübner and Larissa Lenze — https://link.amazon/B02D2nY7L
• How to Speak Machine by John Maeda — https://link.amazon/B05886CRZ
• Siddhartha by Hermann Hesse — https://link.amazon/B08TAXL3T
• The Creative Act: A Way of Being by Rick Rubin — https://link.amazon/B0cj9xZIF
• The Generative Mind: A New Approach to Creative Thinking by Patrik Hübner — https://link.amazon/B04PnCsuA
Learning resources
• Data-Design Dictionary — https://patrik-huebner.com/datadesigndictionary
• Field Guide — https://patrik-huebner.com/field-guide
• Learning Creative Coding — https://stigmollerhansen.dk/resume/learning-creative-coding
Tools and libraries
• glslify — https://github.com/glslify/glslify
• Node.js — https://nodejs.org
• p5.js — https://p5js.org
• Processing — https://processing.org
• TensorFlow — https://tensorflow.org
• Three.js — https://threejs.org
• Vue.js — https://vuejs.org
• Vuex — https://vuex.vuejs.org
Art and artists
• Imaginary Landscape No. 4 by John Cage — https://www.wisemusicclassical.com/work/69243/Imaginary-Landscape-No4--John-Cage
• My Boyfriend Came Back from the War by Olia Lialina — https://rhizome.org/editorial/2016/nov/10/my-boyfriend-came-back-from-the-war
• Recharge by Dries Depoorter — https://driesdepoorter.be/recharge
• The Flemish Scrollers by Dries Depoorter — https://driesdepoorter.be/theflemishscrollers
• Yehwan Song — https://yhsong.com
Podcasts
• Daron Malakian: On Metal, Part 1 — Tetragrammaton — https://www.tetragrammaton.com/podcast/daron-malakian-on-metal-part-1
• Daron Malakian: On Metal, Part 2 — Tetragrammaton — https://www.tetragrammaton.com/podcast/daron-malakian-on-metal-part-2
———
https://youtube.com/@patrikhuebner | https://patrik-huebner.com | https://github.com/patrikHuebner | https://instagram.com/patrikhuebner
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.designdisciplin.com/subscribe
Skip Rizzo
2026/04/07
Skip is a clinical psychologist and pioneering researcher in virtual reality (VR) for mental health and rehabilitation. He is a research professor at the USC Institute for Creative Technologies, where he has led the development of immersive simulations for therapy, training, and cognitive assessment.
His work focuses on using VR to treat conditions such as post-traumatic stress disorder, traumatic brain injury, autism, and anxiety disorders. One of his most recognized contributions is Virtual Iraq/Afghanistan, a VR exposure therapy system used to help veterans process combat trauma.
Rizzo’s career is defined by merging psychology, neuroscience, and immersive technology to create clinically validated tools that improve mental health outcomes. He is widely regarded as one of the key figures who established VR as a legitimate therapeutic medium.
From the conversation
Research and resources
• “AI Chatbots Inconsistent in Answering Questions About Suicide” — RAND — https://www.rand.org/news/press/2025/08/ai-chatbots-inconsistent-in-answering-questions-about.html
• Autism Speaks: 100 Day Kit — https://www.autismspeaks.org/tool-kit/100-day-kit-school-age-children
• BRAVEMIND — https://ict.usc.edu/research/projects/bravemind-virtual-reality-exposure-therapy
• SimCoach — https://medvr.ict.usc.edu/projects/sim-coach.html
Tools and experiences
• Magic Horizons — https://magic-horizons.com/en
• PsyTechVR — https://psytechvr.com/vr-veterans-ptsd-trauma
• TRIPP — https://tripp.com
• Unity — https://unity.com
• Unreal Engine — https://unrealengine.com
Books and films
• Ready Player One by Ernest Cline — https://www.penguinrandomhouse.com/books/209887/ready-player-one-by-ernest-cline
• Ready Player One — film by Steven Spielberg — https://amblin.com/movie/ready-player-one
———
https://ict.usc.edu/about-us/leadership/research-leadership/albert-skip-rizzo
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.designdisciplin.com/subscribe
Sean Rogg
2026/02/18
Sean is best known as the founder and creative force behind The Waldorf Project, an ongoing experimental art platform launched in 2012 that has gained international recognition for pushing the limits of immersive and participatory experience.
Through The Waldorf Project, Sean has conceived and directed large-scale, radical performance environments often described as “empathy engineering” experiments. These works dissolve the boundary between audience and performer, combining ritual, architecture, sound, choreography, and psychological framing to explore connection, vulnerability, and collective consciousness. The project has been realised worldwide, involving over 5,000 participants in Thailand and a high-altitude performance for 400 people aboard a Lufthansa flight, an unprecedented context for live immersive art.
As a natural continuation of The Waldorf Project, Sean expanded his practice into virtual reality with Virtual Serenity, translating his principles of collective experience into a large-scale XR environment. Conceived as one of the most ambitious location-based VR empathy experiments to date, Virtual Serenity enabled up to 288 participants to share a synchronized virtual journey, extending Sean’s exploration of presence, emotional resonance, and shared human states into the digital realm.
From the conversation
Performances and films
• Barzakh — Waldorf Project, Chapter Four — https://vimeo.com/463347773
• Colour — Waldorf Project, Chapter Two — https://vimeo.com/135048159
• Futuro — Waldorf Project, Chapter Three — https://vimeo.com/363161180
• Futuro-A — the Lufthansa performance — https://vimeo.com/375085629
• Futuro-X — the Wonderfruit performance — https://vimeo.com/320695865
• Muskmelon — Waldorf Project, Chapter One — https://vimeo.com/52391681
• Virtual Serenity — https://vimeo.com/1087353747
Artists and studios
• Alex McDowell on Design Discipline — https://designdisciplin.com/p/alex-mcdowell
• Aoi + Esteban — https://aoiesteban.com
• Imogen Knight — https://imogenknight.com
• Punchdrunk — https://www.punchdrunk.com
Music
• Futuro (Music for the Waldorf Project) by Not Waving — https://notwavingmusic.bandcamp.com/album/futuro-music-for-the-waldorf-project-2
———
https://waldorfproject.com | https://instagram.com/waldorf_project
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.designdisciplin.com/subscribe
Mila Morris
2026/02/02
Mila is the founder of Decima Longevity, a venture focused on making regenerative and longevity medicine transparent, ethical, and human-centered rather than opaque and elite.
Her work in longevity centers on translating complex fields such as cell therapies into systems people can understand, trust, and navigate.
She founded her first company at the age of 22, building a software-driven business for collaborative 3D/4D/5D workflows in design and construction. That early venture bridged architecture, technology, and large-scale production, serving both infrastructure projects and high-end creative studios.
Her career shows a consistent pattern: entering complex industries and restructuring them through clarity, aesthetics, and system-level thinking.
From the conversation
Design tools
• Midjourney — https://www.midjourney.com
• Rhino — https://www.rhino3d.com
Research and events
• Muse-cell research at Tohoku University — https://www.med.tohoku.ac.jp/lab/683
• Unfinished festival — https://unfinished.ro
———
https://decimastemcells.com | https://lechacuel.com
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.designdisciplin.com/subscribe
Carl Rivera
2025/12/13
Carl Rivera became Shopify’s Chief Design Officer in 2025, reinstating a design leadership position that was dormant at the company since the departure of its founding designer.
Earlier in his career, Carl co-founded Tictail, the Stockholm-based social shopping platform and marketplace known for its design. Shopify acquired Tictail in 2018, bringing Carl into the organization. He has since held product leadership positions at Shopify, where he led major initiatives serving millions.
From the conversation
Books
• How to Be a Graphic Designer Without Losing Your Soul by Adrian Shaughnessy — https://link.amazon/B0d1EAjGc
• The Archetypes and the Collective Unconscious by Carl G. Jung — https://link.amazon/B0iaEgfnd
• The Bhagavad Gita — https://link.amazon/B0gz9XgIo
• The Hero with a Thousand Faces by Joseph Campbell — https://link.amazon/B0aBDcdtK
Tools and products
• Attio — https://attio.com
• Cursor — https://cursor.com
• Dia — https://www.diabrowser.com
• Lovable — https://lovable.dev
• Notion — https://www.notion.com
• Screen Studio — https://screen.studio
• Shopify Sidekick — https://www.shopify.com/sidekick
• Stability AI — https://stability.ai
• Vacation — https://vacation.inc
People and studios
• Adrian Shaughnessy on Design Discipline — https://designdisciplin.com/p/adrian-shaughnessy
• Joe Gebbia — https://joegebbia.com
• Molly — joining Shopify’s Product Design Studio — https://www.molly.studio
———
https://x.com/carlrivera | https://www.shopify.com
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.designdisciplin.com/subscribe
Adrian Shaughnessy
2025/10/29
Adrian Shaughnessy is a British graphic designer, writer, and educator, best known for bridging design practice with critical thought. A self-taught creative, he co-founded the influential studio Intro and later the publishing imprint Unit Editions, producing landmark works on design culture. His 2005 book How to Be a Graphic Designer Without Losing Your Soul remains a favorite worldwide.
Adrian teaches at the Visual Communication program of the Royal College of Art in London as an associate lecturer. He has contributed essays, critiques and editorial work across major design publications, and under Unit Editions has published monographs on figures such as Herb Lubalin, Ken Garland, Lance Wyman, and Paula Scher.
From the conversation
Books
• Graphic Design: A User’s Manual by Adrian Shaughnessy — https://link.amazon/B05Puiv8i
• Herb Lubalin: American Graphic Designer by Adrian Shaughnessy — https://link.amazon/B0dBIwQr9
• How to Be a Graphic Designer Without Losing Your Soul by Adrian Shaughnessy — https://link.amazon/B0d1EAjGc
• Manuals 2: Design & Identity Guidelines edited by Adrian Shaughnessy and Tony Brook — https://link.amazon/B0bKT5ClB
• Margaret Calvert: Woman at Work — https://www.thamesandhudson.com/products/margaret-calvert-woman-at-work
• Paula Scher: Works edited by Tony Brook and Adrian Shaughnessy — https://link.amazon/B0b3r1WWO
• Pentagram: Living by Design by Adrian Shaughnessy and Tony Brook — https://link.amazon/B00bN8m8B
• Studio Culture Now edited by Mark Sinclair — https://link.amazon/B0a6oneqy
• What Is a Designer: Things, Places, Messages by Norman Potter — https://link.amazon/B03nyvit5
People and studios
• Brody Associates — https://brody-associates.com
• Dada Projects — https://dada-projects.com
• Intro — https://www.intro-uk.com
• Office of Possibilities on Design Discipline — https://designdisciplin.com/p/op
• Spin — https://spin.co.uk
Talks and education
• Adrian Shaughnessy on Design Education Talks — https://newartschool.education/2025/01/02/design-education-talks-ep-93-adrian-shaughnessy
• Resonance FM — https://resonancefm.com
• Visual Communication at the Royal College of Art — https://www.rca.ac.uk/study/programme-finder/visual-communication-ma
Design tools
• Framer — https://framer.com
• InDesign — https://www.adobe.com/products/indesign.html
• Next.js — https://nextjs.org
• Webflow — https://webflow.com
———
https://uniteditions.com | https://x.com/AJWShaughnessy | https://shaughnessyworks-prints.com
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.designdisciplin.com/subscribe
Sari Azout
2025/09/11
Sari Azout is the founder of Sublime, the knowledge management tool designed to spark creativity. She was previously a partner at Level Ventures, head of strategy at Rokk3r Labs, and co-founder of Bib and Tuck, a curated community for pre-owned fashion.
Sari is an active thought leader in the spaces of creative work and AI productivity. She has spoken on how to be un-LLM-able at the Sana AI Summit in Stockholm; and written about how creativity is the new currency of success, how storytelling is the most differentiating business skill of the 21st century, and how we can use AI to expand our creativity and our humanity.
Sublime’s Whoa, Vol. 2: Conversations on AI × Creativity features in-depth conversations with original thinkers, including Seth Godin, David Perell, Venkatesh Rao, and Substack’s head of design Mills Baker.
From the conversation
Books
• Being and Time by Martin Heidegger — https://link.amazon/B04M1mNZi
• Delivering Happiness by Tony Hsieh — https://www.hachettebookgroup.com/titles/tony-hsieh/delivering-happiness/9780446563048
• God, Human, Animal, Machine: Technology, Metaphor, and the Search for Meaning by Meghan O’Gieblyn — https://link.amazon/B0dgP89H9
• Phenomenology of Perception by Maurice Merleau-Ponty — https://link.amazon/B09Pdxvpi
• Ralph Lauren: A Way of Living by Ralph Lauren — https://link.amazon/B02bDHzAI
• The Disappearance of Rituals: A Topology of the Present by Byung-Chul Han — https://link.amazon/B02ADcovE
• The Work of Art: How Something Comes from Nothing by Adam Moss — https://link.amazon/B03Ab1xE3
• Tom Ford by Tom Ford and Bridget Foley — https://link.amazon/B07IsXefA
• Whoa, Vol. 2: Conversations on AI × Creativity by Sublime — https://sublime.metalabel.com/whoa-vol2
• Zen and the Art of Motorcycle Maintenance: An Inquiry into Values by Robert M. Pirsig — https://link.amazon/B09N2sjqH
Talks and essays
• “Design for the AI Age” by Karri Saarinen — https://linear.app/now/design-for-the-ai-age
• “From Product/Market Fit to Language/Market Fit” by Sari Azout — https://sariazout.medium.com/from-product-market-fit-to-language-market-fit-a-new-brand-storytelling-framework-7e0a58b20295
• “How I Stopped Worrying About AI and Learned to Value My Humanity” by Sari Azout — https://every.to/thesis/how-i-stopped-worrying-about-ai-and-learned-to-value-my-humanity
• “How to Be Un-LLM-able” by Sari Azout — https://youtu.be/uLjibfx49uA
• “Soul-Making Productivity: A Process Manifesto” by River Kenna — https://www.innerwilds.blog/p/soul-making-productivity-a-process
• Ten Principles for Good Design by Dieter Rams — https://www.vitsoe.com/us/about/good-design
• “The Creative Director in the Age of Luxury Software” by Baytaş — https://designdisciplin.com/p/the-creative-director-in-the-age
• “The End of Productivity” by Sari Azout — https://every.to/thesis/the-end-of-productivity
Tools
• Attio — https://attio.com
• Cosmos — https://cosmos.so
• Dia — https://www.diabrowser.com
• mymind — https://mymind.com
• Notion — https://www.notion.com
• Raycast — https://raycast.com
• Roam Research — https://roamresearch.com
• Typefully — https://typefully.com
———
https://sublime.app | https://x.com/sariazout
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As an industrial design student, I cannot find hardly any good design podcasts that really interest me and teach me new things.
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