
Advertise on podcast: Launch Sequence with Space Tomato
Rating
4.9from
This podcast has
266 episodes
Language
EnglishPublisher
Space TomatoExplicit
No
Date created
2021/06/09
Latest episode
2026/04/20
Average duration
90 min.
Release period
7 days
Description
Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.
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Check latest episodes from Launch Sequence with Space Tomato podcast
EP 259 | Alpha 4.8, Squadron 42 Release Prep, & More Crafting | Star Citizen Latest News
2026/04/20
Squadron 42’s upcoming release becomes more obvious with marketing and store decisions in April, crafting continues it’s takeover of the game with more additions in 4.8, and there’s simply a lot to talk about around Tactical Strike Groups, Refueling, and new additions coming to Star Citizen soon.Today I’m joined by show regular The Astro Historian to discuss the immediate and long-term future of Star Citizen, and the lead-up to Squadron 42’s release.Today’s Guests:The Astro HistorianYouTube: @TheAstroHistorian Twitch: https://www.twitch.tv/TheAstroPub
ToC:00:00 Introductions04:20 How is Alpha 4.7?09:00 Connecting the Gameloops18:00 Crafting in 4.825:00 Okay, THEORY Crafting in 4.840:00 More Crafting Talk46:45 Future Inventory Additions55:50 Tactical Strike Groups in 4.801:03:20 Squadron 42 Buybacks Are Gone!01:20:20 Star Citizen’s Main Story
Watch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:Patreon Paypal Ko-Fi
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Star Citizen Has Some Interesting Ships Releasing Right now
2026/04/13
The next couple of months of Star Citizen will be filled with new ships and new content drops. Witha n update every two weeks between now and June, a lot is planned. I’m joined by Tree0311 to discuss the most exciting upcoming ships like the Ironclad and the new Origin ship, and some more confusing additions like the upcoming PvE fleet battles.
Today’s Guests:
Tree0311YouTube: https://www.youtube.com/@tree0311Twitch: https://www.twitch.tv/tree0311
ToC:
00:00 Introductions
07:00 Are Ship Launches Getting Worse?
17:00 Refueling Gameplay & SHIPS?
29:30 Is The Hull B A Perfect Hauler?
48:00 Is The UTV The New Loot Wagon?
56:30 New Origin Ship Incoming!
01:02:00 Tactical Strike Groups Could Be….Interesting
01:10:25 Gib Faterpillar
01:17:20 The most “Exotic” Ship Yet: The Gatac Railen
01:21:30 Is There Such Thing as Too Many Ships?
01:32:00 Predictions
Support This Podcast:Patreon Paypal Ko-Fi
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Star Citizen 4.8: Crafting, Item Recovery, and Other Major Game Systems
2026/04/06
Star Citizen 4.18 is coming, and with it the transport system, refueling missions, new ships, and an expansion in Nyx. Star Citizen is gaining momentum, and feature additions are finally back on the menu every 2 months. I’m joined by networking expert and YouTuber Grolo to discuss the realities of these big systems. Server meshing, item recovery, crafting, Starchitect, and more. This is the state of Star Citizen’s systems.
Today’s Guests:
GroloYouTube: https://www.youtube.com/channel/UCF_Bu-562FhrRftPbd1-K9ATwitch: https://www.twitch.tv/grolo_af
ToC:
00:00 Introductions
05:50 Was Wikelo a Waste?
10:00 Crafting & The Economy
31:30 Item Recovery Tier 1
38:00 Starchitect & Thousands of POIs
47:00 What is Quasi Dynamic Server Meshing?
01:03:00 What is The Transport System?
01:07:00 New Ships!
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Watch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
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EP 255 - From Armor Stats to Weapon Crafting, Star Citizen is Changing A Lot
2026/03/30
As Star Citizen continues to grow in features and content, a distinct change is starting to take shape. The game is becoming less a collection of features, and more a game to progress through with or without friends. Even so, some major key features are still missing and in question for the next update, Alpha 4.8. Today I’m joined by youtuber Hav0k to discuss the changing focus of Star Citizen, and what’s still needed to convince most players it’s becoming a game.Today’s Guests: @Hav0k YouTube: https://www.youtube.com/@Hav0kTwitch: twitch.tv/hav0k7ToC:00:00 Introductions05:00 How is Alpha 4.7?25:30 Why So FPS Focused?40:20 4.8 Is Looking Crazy52: 00 Becoming an MMO01:13:30 Closing Predictions
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EP 254 | What Alpha 4.7 Says About Star Citizen’s Future
2026/03/23
A lot is changing in Star Citizen at the moment, and it offers a good chance to take a look at the big picture. What Star Citizen currently is, and where it’s headed. Cause crafting, instances, base building, and the player economy are all becoming a bigger focus every quarter. So I’m joined by TenPoundFortyTwo to discuss the question, what kind of game is Star Citizen trying to be?Today’s Guests: @tenpoundfortytwo YouTube: https://www.youtube.com/@tenpoundfortytwoTwitch: https://www.twitch.tv/tenpoundfortytwoToC:00:00 Introduction03:00 Is 4.7 a Gamechanger?40:20 Is The EPTU Working?45:00 The New Flight Model59:00 Still the “Best Space Sim”?01:09:45 Non-Combative Gameplay?01:18:20 What’s Coming in 4.8?01:28:00 Your Predictions For 2026Follow Space Tomato on social media:
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EP 253 | Star Citizen Alpha 4.7 is Kickstarting The Age of Industry & It Looks Good
2026/03/16
Star Citizen Alpha 4.7 is one of the bigger changes to mining we’ve seen, even though it’s supposed to be the crafting patch. Today I’m joined by YouTuber & Org Leader Loud Guns to discuss the surprisingly big shift in mining playing out in Star Citizen, and how crafting plays into the overall game progression and daily gameplay.
Today’s Guests:LoudGuns
YouTube: https://www.youtube.com/c/LoudGuns
Twitch: https://www.twitch.tv/loudguns
ToC:
00:00 Introductions
03:30 What Makes Industry Matter?
09:50 Mining Up Until Now
24:15 4.7 Mining Updates
34:30 Skill Based Gameplay & The Whole Loop
40:30 Group Gameplay
53:20 Too Much Material Quality
01:07:30 Narrative Mining Missions?
01:13:10 Exploration Gameplay?
01:16:35 Your Prediction
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EP 252 - The Newcomer Star Citizen Experience in 2026
2026/03/09
Your first couple weeks in any game are the most exciting time, but Star Citizen can be a trip. Today I’m joined by Acuze, to discuss his first month in the game, and his summary of those adventures on Youtube.Today’s Guests:YouTube: https://www.youtube.com/@UCQCcvcqJhBukBAegA9D68NA Twitch: twitch.tv/acuzetmToC:ToC:00:00 Introduction05:00 The Star Citizen Community11:30 The Reputation21:40 First Steps in Star Citizen34:15 Best Parts of Star Citizen56:30 Immersion01:08:35 Piracy01:11:30 The Draw
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EP 251 - Crafting, Funding, Pyro, & More | Star Citizen 2026 Early Wins & Losses
2026/03/02
As we approach 4.7 PTU, headline features, new locations, and new ships are exciting. Q1 has been an exciting time, but today I’m joined by TheAstroHistorian to put this first quarter, Star Citizen’s current successful run, and the next couple quarters into perspective.Today’s Guests: @TheAstroHistorian YouTube: https://www.youtube.com/c/theastrohistorianTwitch: https://www.twitch.tv/theastropubToC:00:00 Introductions 01:20 Crafting & Inventory 19:00 Contracts, Missions, & Things to Do 21:20 Player Increase This Year 28:40 2026 First Quarter Report 46:00 The Direction of Star Citizen 01:03:20 Why Does Pyro Suck? 01:12:25 Reputation & Lore 01:32:20 Why is Star Citizen Succeeding?Follow Space Tomato on social media:
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EP 250 - Star Citizen's New Inventory Is Good | Is It Good Enough For a Loot Goblin?
2026/02/23
Star Citizen’s inventory can be a bit much, but with the new update it looks like it might meet many folks’ needs. Along with crafting in the tech preview, it’s looking more and more possible that we might see the major feature in 4.7. Today I’m joined by TheCoreGameplay to discuss inventory, looting, crafting, and the growing logistics gameplay of Star Citizen.
Today’s Guests:
Thecoregameplay
YouTube: https://www.youtube.com/c/thecoregameplay
Twitch: https://www.twitch.tv/thecoregameplay
Twitter: https://x.com/TheCoreGameplay
ToC:
00:00 Introductions
07:45 Survival Gameplay in Star Citizen
13:40 Looting Gameplay Currently
23:00 Star Citizen’s Inventory
40:20 Solo vs “Org” gameplay
57:20 What’s Coming Next?
1:00:00 Should You Play Now?
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EP 249 - Why Star Citizen is an MMO For Non MMO Players
2026/02/16
From Eve Online to Halo to Jedi Starfighter, Star Citizen attracts players from a wide variety of games. Today I'm joined by Active to discuss what drew him to the game, what keeps him entertained, and what could eventually make this an MMO for the masses.
Today’s Guests:
Active
YouTube: @ActiveInTheVerse
Twitch: https://www.twitch.tv/activee
ToC:00:00 Introductions
05:20 What Brought You to Star CItizen?
13:00 Does Squadron 42 Matter
20:20 Risk & Reward in A Game
38:00 How They Can Lose The Reputation
47:35 Pvp & PvE
59:50 What’s Different About Star Citizen
01:14:05 Halo and Squadron 42
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EP 248 - Star Citizen’s CTO Details Alpha 4.7, Inventory, & The Future of Star Citizen
2026/02/09
After a long year of “stabilization”. Star Citizen is back to feature development. This week, the CTO of CIG delivered details about what that will look like over the next few months. From crafting to persistence, I’m joined by Grolo to discuss the near-term future of Star Citizen. We’ll also be looking at the recent collapse of Ashes of Creation and what Star Citizen players might see in it.
Today’s Guests:GroloYouTube:https: //www.youtube.com/channel/UCF_Bu-562FhrRftPbd1-K9A Twitch: https://www.twitch.tv/grolo_afToC:00:00 Introductions07:00 Was Ashes of Creation a Forewarning?19:00 Social Apps INCOMING!32:00 Where is Dynamic Server Meshing?43:30 Let’s Talk About Crafting01:01:50 The New Inventory01:16:50 Peripheral Updates01:25:15 Item Persistence01:28:50 What is 2026 the year of?01:31:50 Big Prediction of the next 6 months
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EP 247 - Is 2026 Star Citizen’s Best Start Ever to a New Year?
2026/02/02
Every year, Star Citizen kicks off with a slow January of planning and prep for the year ahead, not this year. CIG has released a new update in January with new features, ships, and narrative content. With an early test of crafting and the roadmap of 4.7 also revealed, I’m joined by Farrister to discuss potentially the best start to a new year for Star Citizen so far!Today’s Guests:Farrister:YouTube: https://www.youtube.com/@UCCWLg4f6GAMe-hdIFQ_Fq2w Twitch: https://www.twitch.tv/farristerTwitter: https://twitter.com/thomasfarristerToC:00:00 Introductions05:20 Does Engineering Actually Matter?17:00 Star Citizen 4.6 | Is It Good?27:30 Star Citizen’s Newest Event42:50 The RSI Hermes Reviewed58:00 Is Crafting Coming Soon?01:12:15 A New Salvage Ship Coming Soon?01:17:45 Best Start to A Year Ever?01:25:00 Predictions!!!!Watch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:Patreon Paypal Ko-Fi
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EP 246 - Star Citizen Tier 0 Crafting First Impressions | The Good, the Bad, and the Ugly
2026/01/26
Crafting has finally hit player hands in closed testing, and we’ve got the details. There are wins, losses, confusions, and potential long term problems, but for now, I’m joined by TenPoundFortyTwo to just chat about what we experienced and what it could mean for the game going forward.
Today’s Guests:
Today’s Guests: @tenpoundfortytwo Youtube: https://www.youtube.com/@tenpoundfortytwoTwitch: https://www.twitch.tv/tenpoundfortytwo
ToC:
00:00 Introductions
02:30 Summarized Findings
09:20 Crafting Tier 0 Explained
18:00 Potential Problems
50:10 It’s Not Just Combat!
58:30 The Casual Players Effect
01:07:00 Stop Adding Features?
01:12:00 The Org Effect
01:20:10 The Next Progress Wipe?
Support This Podcast:Patreon Paypal Ko-Fi
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EP 245 - The Biggest Event in Star Citizen is Getting Better | MMO Esports?
2026/01/19
Star Citizen allows for events unlike most other games can. The Daymar Rally hosts 500+ people across 500+ km all in a dynamic open world endurance race with pirates, security, and the danger of the elements. Today I’m joined by the creators of the event to talk about their 8 years of running it, and what new challenges Star Citizen poses for players in 2026.Today’s Guests:COR5AIRhttps://www.youtube.com/c/ATMOesportshttps://x.com/Cor5air_ATMOCrucianhttps://www.twitch.tv/CrucianGaminghttps://x.com/CrucianGamingToC:00:00 Introductions12:20 What is the Daymar Rally?22:00 Daymar Rally Details30:00 Star Citizen in 2026 X Daymar Rally44:20 New Features & Alpha 4.651:00 Other Events At ATMO
EP 244 - What is Star Citizen’s Best Case Scenario in 2026?
2026/01/12
Star Citizen in 2026 is in a precarious situation, coming off a year focused on “playability” the hope is for a better performing game, but Star Citizen 1.0 needs to be built, and features need to be added. Today I’m joined by Sulyce of the Beyond the Verse podcast to discuss the best and worst case scenarios of 2026, and what the immediate future may look like.Today’s Guests: SulyceYoutube: https://www.youtube.com/@UCOmABvFimbqC7wT29js8NlQ Website: https://www.beyondtheversehq.com/Twitter: https://x.com/BTV_CastToC:00:00 Introductions02:00 Too Much Hype?07:30 State of the game18:00 Building on a Successful 202530:00 2026 Worse Case Scenario35:30 The Best Case Scenario01:00:06 Final Thoughts & Year Ahead
Support This Podcast:Patreon Paypal Ko-Fi
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Podcast reviews
Read Launch Sequence with Space Tomato podcast reviews
tomalahno 2023/08/17
Thanks, Tomato!
I appreciate the depth of the content, and that I can download and listen while biking or driving.
papa bot 2022/10/19
Star Citizen as it fits into Gaming
This is a fantastic show for fans of Star Citizen who want to hear more than fawning over ships. Great discussions on everything from on a broad scale...
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