
Advertise on podcast: AnsweRED Podcast by CD PROJEKT RED
Rating
4.7from
This podcast has
34 episodes
Language
EnglishPublisher
CD PROJEKT REDExplicit
No
Date created
2023/11/21
Latest episode
2026/09/24
Average duration
66 min.
Release period
33 days
Description
This is an official CD PROJEKT RED podcast dedicated to like-minded individuals interested in game development, providing a unique platform for them to gain knowledge from our team representatives’ insights, experiences, and cutting-edge expertise. In the future, we plan to extend invitations to game developers worldwide to establish a platform that fosters inspiring discussions and diverse viewpoints. Let’s begin!
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Podcast episodes
Check latest episodes from AnsweRED Podcast by CD PROJEKT RED podcast
#033: Growing the Vision: Boston and the Future of Cyberpunk
2026/09/24
Turning an idea into a shared vision for a game, and keeping hundreds of people moving in the same direction, is at the heart of game development.
In the latest episode of AnsweRED Podcast, we invited two members of our Cyberpunk 2 team, our VP, Game Director, Gabe Amatangelo and Creative Director, Igor Sarzyński to explore the creative process behind game development together with our hosts, Tabletop Games Manager Paweł Burza and Art Director for Project Hadar Paweł Mielniczuk.
Drawing on their experiences with Cyberpunk 2077 and Phantom Liberty, Gabe and Igor take us behind the scenes of how ideas are shaped, challenged, communicated, and eventually brought to life by teams across different disciplines.
#032: Beyond the Feed: Community and Social Media
2026/08/27
Five years of REDstreams, countless conversations with players, and moments that have stayed with us along the way — behind it all is a Community team driven by the same passion for games as the people they connect with.
In the 32nd episode of the AnsweRED Podcast, our hosts — Tabletop Games Manager Paweł Burza and Art Director for Project Hadar Paweł Mielniczuk — sit down with Expert Community and Social Media Manager Amelia Korzycka and Global Community and Social Media Director Marcin Momot to take us behind the scenes of community management at CD PROJEKT RED.
#031: People and Purpose: Shaping Studio Culture
2026/07/30
How do you build a culture and grow talent across continents? How do you carve out genuine space for diverse perspectives? And how do you keep teams deeply connected when they’re thousands of kilometers apart? In the 31st episode of AnsweRED Podcast, we dive into these questions to explore what it really takes to lead international teams and build a culture that grows with them. Joining our hosts — Senior Communication Manager Paweł Burza and Art Director for Project Hadar Paweł Mielniczuk — are Chief People Officer and Board Member Karolina Radziszewska and VP, Head of People Strategy and Operations, Marta Fortuna. Tune in as they discuss the role of People & Culture in the game dev industry, how they support leadership growth, the value of diverse perspectives, women building careers in game development, and fostering connections between our Warsaw and Boston teams.
#030: Paths and Possibilities: The Art of Level Design
2026/06/25
You see a mountain in the distance and decide to explore it. Or spot a neon-lit alley in Night City and suddenly abandon your original destination. Then you discover something interesting exactly where your curiosity led you. That's not luck. That's level design. In the 30th episode of the AnsweRED Podcast, our hosts, Paweł Burza, Senior Communication Manager, and Paweł Mielniczuk, Art Director of Project Hadar, welcome our Senior Level Designer, Marta Dobińska and our Level Design Lead, Miles Tost, for a conversation about shaping level design at CD PROJEKT RED.
#029: Capturing Movement: Performance and Motion Capture
2026/05/28
Recording mocap sessions at CDPR means learning how to swim on ropes, work with horses, and get used to wearing those strange sensor-covered suits. Just another normal day in the world of game development! The 29th episode of AnsweRED Podcast is live, and our hosts Paweł Burza, Senior Communication Manager, and Paweł Mielniczuk, Art Director of Project Hadar, invite you behind the scenes of motion capture reality. Together with our Producer, Paulina Lendzion, and Motion Capture Lead, Tomasz Kowalczyk, discover what really happens on a mocap stage.
#028: More Than Testing: The Truth About Game QA
2026/04/23
You find a bug in the game and then what? In the 28th episode of AnsweRED Podcast, Narrative QA Lead Monika Rokita and Associate QA Director Piotr Tyszko share their perspective on QA — whether it’s only about finding bugs, how to adapt to a project’s various phases, whether the bloopers library is something real, and much more!
#027: From Feedback to Fun: UX Research in Game Development
2026/03/26
What happens when behavioral and cognitive psychology meet the game development process? In the 27th episode of AnsweRED Podcast, Joshua Marchand, our UX Research Lead and Dawid Zalewski, Research Operations Coordinator/Senior UX Researcher, dive deep into UX research processes and their role in bringing player feedback into development.
#026: Every Frame Tells a Story: Game Animation
2026/02/26
Game animation is where technology, design, and emotions meet. In Episode 26 of AnsweRED Podcast, Dominika Staniaszek and Maciej Pietras share their perspective on gameplay vs cinematic animation, open-world challenges, and the skills every great animator needs.
#025: Beyond the Concept: Giving Life to Characters and Monsters
2026/01/22
In the 25th episode of AnsweRED Podcast, together with Natalia Kosonowska, Senior Character Artist, and Marcin Klicki, Character Art Acting Lead, we discover the world of character and monster artists. If you’re interested in the monsters that defined The Witcher, how fashion can be used in worldbuilding, or the importance of creative responsibility and trust in game development, this is definitely something for you!
#024: Behind Game Dev Hiring — and a New Podcast Host
2025/11/27
In the 24th episode of AnsweRED Podcast, together with Anna Fronckiel, our Recruitment & Employer Branding Director, and Paweł Mielniczuk, Art Director of Project Hadar, our hosts, Sebastian and Paweł explore all sides of recruitment — from building teams and nurturing creative talent, to fostering the culture that keeps RED thriving. Tune in to discover what we look for in candidates, what to avoid during the recruitment process, what defines culture at RED and many more!
#023: From Monuments to Video Games: Sculpting Legacy and Inspiration
2025/10/23
In the 23rd episode of the AnsweRED Podcast, our hosts Sebastian Kalemba and Paweł Burza welcome Tomasz Radziewicz — a sculptor whose art bridges the worlds of fine art, games, and storytelling. Beyond the world of monuments, Tomasz has brought his artistry into the realm of games and film, working with CD PROJEKT RED and Platige Image on projects that merge craftsmanship with imagination. They discuss the relationship between the sculptor and their material, what Tomasz’s creative process looks like, the differences between digital vs manual modeling, and much more!
#022: The Spider-Verse, VFX Mastery, and the Future of Animation
2025/09/25
In Episode 22 of AnsweRED Podcast, our hosts Paweł Burza and Sebastian Kalemba are joined by Pav Grochola, FX and Look of Picture Supervisor at Sony Pictures Imageworks. Perhaps best known for his work on the Spider-Man: Into the Spider-Verse series, Pav shares what it means to bring a bold artistic vision to life, his path into FX, what his job really involves, and the lessons he’s learned along the way.
#021: Exploring Unreal Engine and Game Innovation
2025/08/28
In the 21st episode of the AnsweRED Podcast, our hosts, Paweł Burza and Sebastian Kalemba are joined by Ari Arnbjörnsson, Senior Software Engineer, Developer Relations at Epic Games, known for his boundless energy and ability to connect complex technology with everyday creative challenges.
#020: Animating Creativity: 'Alike’, Blender, and Teaching the Future
2025/07/24
In the 20th episode of the AnsweRED Podcast, our hosts, Paweł Burza and Sebastian Kalemba are joined by Daniel Martínez Lara, Director of Pepe School Land, a unique animation school based in Barcelona.They talk about the power of small-scale teaching, the importance of creative freedom, and how designing tools with artists in mind can reshape entire workflows. Dive deep into the future of 3D animation, Pepe School Land’s origins, advice for aspiring animators and many more!
#019: Crafting Worlds and Spectacles: Art, VFX, and the Future of Film
2025/06/26
In the 19th episode of AnsweRED Podcast, our hosts Sebastian Kalemba and Paweł Burza are joined by Alyssa Zarate, Art Director & Environment Supervisor, and Albert Szostkiewicz, VFX Supervisor. They talked about the craft, creativity, and complexity behind visual effects — both in games and film.
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