
Advertise on podcast: The Game Design Round Table
Rating
4.8from
This podcast has
386 episodes
Language
EnglishPublisher
Dirk Knemeyer & David V. HeronExplicit
No
Date created
2012/11/13
Latest episode
2026/04/21
Average duration
56 min.
Release period
13 days
Description
Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.
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Podcast episodes
Check latest episodes from The Game Design Round Table podcast
Design Talk - Buried Giant with Cole Werhle
2026/04/21
Join hosts Dirk Knemeyer and David Heron as they welcome back Cole Werhle, the designer of hits like Root and Oath. In this episode, Cole details his major career move from Leder Games to founding Buried Giant Studios. He explains his unique business philosophy of making "fewer games more slowly" to focus on dense games and sustainable creative infrastructure. The conversation explores how digital playtesting revolutionized his design process, the development of his massive project Arcs, and his insights on why the board game industry should remain "small and homey" compared to the volatile video game market
Design Talk - Exploring Nevaros with Raven Zachary
2026/04/07
Hosts Dirk Knemeyer and David Heron are joined by Raven Zachary, a veteran tech executive and product leader known for his work in spatial computing, AI, and the internet industry. This episode explores the intersection of traditional game design and modern technology, focusing on Raven's new project, Navaros, a persistent browser-based game (PBBG). Raven shares how he utilized AI-assisted "vibe coding" to build a complex maritime exploration game without being a professional programmer, spending over 300 hours iterating with AI agents. Listeners will learn how to use AI as a "research assistant" to clarify mechanics and why iterative design is the key to mastering these new tools.
Design Talk - NYT Games with Rohit Crasta
2026/03/24
Join hosts Dirk Knemeyer and David Heron as they welcome Rohit Crasta, a longtime game designer and former lead designer of Wordscapes who now serves as a lead designer for the New York Times. This episode dives into the design philosophy behind the New York Times' latest social word game, Crossplay, and how it seeks to fill a gap in the market by offering a "pure," high-quality experience free from heavy microtransactions. The discussion covers the transition from casual mobile games to the NYT's unique "daily ritual" ecosystem, the technical hurdles of native app development over using game engines like Unity, and how social sharing tools like Wordle's grid revolutionized player engagement.
Civ Series 13 - Rogue Hex with Reed Erlandson
2026/02/24
In this episode of the Civ Series, hosts Dirk Knemeyer and David Heron sit down with Reed Erlandson, designer of Rogue Hex. Reed shares the inspiration behind the game and how its hex-based system creates strategic depth and emergent gameplay. The discussion explores balancing complexity with accessibility, building meaningful player choices, and designing within the civ-style framework while still innovating. Packed with thoughtful design insights and practical lessons, this episode is a must-listen for fans of strategy games and system-driven design.
Design Talk - Designing large group games with Rikki Tahta
2026/02/10
In this Design Talk episode, hosts Dirk Knemeyer and David Heron are joined by Rikki Tahta, designer of the hit bluffing game Coup. Rikki shares the origins of Coup, how competition and hidden information shape its tension, and the technical challenges behind making the game work smoothly. The conversation expands into the unique design problems of large-group games—from pacing and engagement to player elimination—and how designers can tackle them thoughtfully. Rikki also offers a look into his digital horse racing project and wraps up with advice for aspiring designers. A sharp, design-focused discussion for anyone interested in scalable and social game experiences.
Season: RPG - Interlude: The Final Round Table
2026/01/28
Today, hosts Dirk Knemeyer and David Heron sit down today to have a discussion about RPGs stemming from a comment left by a user from the Discord channel. They dive into the importance of cards in combat mechanics, as well as David's connection to DnD.
Season: RPG - Exploring RPGs with Rob Daviau
2026/01/20
Today, Rob Daviau joins us again after a year to contribute to a conversation about RPGs. Dirk, David, and Rob talk about some of the practicalities of RPG's and GMing, as well as some of the problems that have arisen through both the tariffs and the lack of face to face gaming. A meaningful conversation that opens up some deeper ideas in the RPG and GM world.
BtC with Ellie Dix and Dirk Knemeyer - Series Wrap-Up
2026/01/06
Today, in an unusual turn of events, Ellie Dix, host of the series Behind the Cardboard, and Dirk Knemeyer, co-host of TGDRT, have a powerful conversation reflecting on the recent series that Ellie has worked so hard to produce. Touching on some of the key focal points and theming of series, as well as Ellie's production management and how that also can apply to her game design and everyday life. As well as discussing the series as a whole, they dive deeper into some specific arguments and concepts surrounding game design. This is a meaningful episode which will give viewers a preview of what Ellie has planned for the future.
Season: RPG - D&D with Mike Mearls
2025/12/09
In this episode of the RPG series, host David Heron speaks with Mike Mearls , a key figure behind Dungeons & Dragons 5th Edition. They dive into what makes both D&D and Magic: The Gathering compelling at their core, how designers can take their first steps into TTRPG creation, and the role online discussion plays—both positive and problematic—in shaping the hobby. Mike also shares his current design approaches, thoughts on accessibility for players of all backgrounds, and how to encourage strong GMs and engaged players. A packed conversation filled with insight for designers and longtime D&D fans alike.
BtC- Brett Gilbert on Abandonment and Rejection
2025/12/02
In this episode of Behind the Cardboard, host Ellie Dix sits down with designer Brett Gilbert for a candid conversation about one of the most challenging parts of game design: abandonment and rejection. They explore why certain game concepts are more prone to being set aside, what leads designers or publishers to walk away from a project, and how creators can better navigate the emotional and professional side of rejection. Ellie and Brett discuss strategies for pitching resilience, reframing setbacks as growth opportunities, and maintaining a healthy mindset in a competitive industry. A supportive and grounded episode for any designer facing the ups and downs of the creative process.
Season: RPG - Constructing Eberron with Keith Baker
2025/11/25
In this RPG episode, hosts Dirk Knemeyer and David Heron welcome legendary designer Keith Baker, writer and designer for Eberron, to explore the world-building and design philosophies behind one of D&D's most iconic settings. Keith discusses the origins of Eberron, how each edition carries its core essence forward, and the influence of his work on projects like Phoenix. They dive into player autonomy, narrative flexibility, and what makes these choices succeed at the table. A rich, insightful conversation for anyone who loves worldbuilding or wants to understand the craft behind great RPG settings.
BtC- Marcus Ross on conventions
2025/11/18
In this episode of Behind the Cardboard, host Ellie Dix sits down with designer Marcus Ross for a deep dive into the world of conventions and trade shows in the tabletop industry. They explore what makes different conventions unique, how to define a "successful" con experience, and practical strategies for getting the most out of each trip. Marcus shares tips on avoiding overbooking, thoughts on tools like Tabletop Simulator, and the joys and challenges of traveling internationally for events. A helpful, engaging guide for designers and creators navigating the convention circuit.
Round Table - The season RPG reflection
2025/11/11
In this Round Table episode, hosts Dirk Knemeyer and David Heron reflect on the most recent season — revisiting major takeaways, surprises, and what realistic success actually looks like in the RPG space today. They dive into the logistics behind creating RPG content, David's experience exploring different RPG systems like Daggerheart and Mothership, and the rising popularity of solitary RPG play. A thoughtful wrap-up discussion full of perspective, analysis, and honest insight into where the RPG category is headed next.
BtC- Chris Backe on Digital Tools
2025/11/04
In this episode of Behind the Cardboard, host Ellie Dix sits down with Chris Backe , a designer and digital playtesting expert, to explore the world of digital tools for game designers. Chris shares his go-to programs for virtual playtesting, insights into mastering platforms like Tabletop Simulator, and the pros and cons of testing games online versus in person. They also discuss how to create authentic player experiences in digital environments and why Chris chooses to keep his sell sheets public. A must-listen for designers looking to sharpen their digital toolkit.
Season: RPG - Interlude: The Third Round Table
2025/10/28
Today, Dirk Knemeyer and David Heron sit down to discuss many of the previous episodes from the last two months, diving deeper into conceptual ideas about RPG design, as well as the powerful connection and community that TribeNet has created for Dirk.
Podcast reviews
Read The Game Design Round Table podcast reviews
mvelasco07 2023/06/08
A must-listen!
I recently discovered Game Design Round Table and have been consistently impressed by the wealth of knowledge and insights share in each episode. No m...
Njsjisisisndjd 2024/04/08
These guys are super annoying!
Just listened to the slay the spire episode and I am impressed at how bad of interviewers these hosts are. They clearly want to seem smarter than the ...
David Dunham 2022/08/30
Serves its niche well
Probably not as interesting if you’re not a designer, but I am and it’s always something worthwhile. They have a wide range of guests, and the combina...
jonbmc 2021/11/29
Excellent resource and community
GDRT has been providing thoughtful and relevant conversations with designers and game creators for years, and offers a progressive and thorough look i...
Gatene 2021/08/08
A joy to listen to
In the early episodes, the show had a slow start, but at some point in time, I found myself not being able to stop listening. Dirk and David have been...
Ezra Szanton 2019/10/17
Excellent
This is a podcast worth your time. The hosts and guests are all quite knowledgeable about game design and are a pleasure to listen to. Frequently topi...
Evhtjjfbtn 2020/05/06
For the budding game designer.
I have enjoyed this show from the beginning. For those who want a good set of rules/ideas/axioms for designing both tabletop and digital games this i...
miner in the deep 2018/10/16
Great discussions and a wealth of experience
I've been listening to this show for years. Dirk has done a great job of including co-hosts with a wealth of knowledge and experience. Some of the bes...
Are Pee Gee Fan 2018/03/14
Essential for a game designers que
A wealth of amazing interviews and communal knowledge. This podcast has been very helpful as a game designer aspiring to go professional. With a large...
DMacasaurus 2018/02/24
Engaging discussions of game mechanics and design
A must for anyone interested not only in how games are made but in the ins and outs of game mechanics. The hosts ask great questions and keep the dial...
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